Oct 26, 2021
Anima Toon :3D Voxel Character Animation - Shyam_AppyMonkeys
Skins for classic Halloween monsters specifically for Halloween!
Practice all your monster animation skills with these classic skins!
All content will be released prior to 27th Oct. for Steam's annual Halloween event!
Vagrus - The Riven Realms - Lares Hill
Hey everyone,

A new week, a new patch! We keep tweaking things and adding smaller stuff for now while fixing bugs. Some are tougher than others, of course, so bear with us. Most of the fixes and tweaks were made possible due to a passionate and active player base - we can't thank you enough!



Important Note: Considering the extent of these improvements there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuild reporting tool (F1 button), forums, and our Discord server.

Now let's jump into the details:

--------------------------------------------------
Patch 1.012. - Codename: Settled

Improvements and Tweaks :gift:
  • Gor’Goro receives a tiny Loyalty boost if you visit Drius every 40 days or so
  • You can now buy booze for the crew in Larnak’s Bumbling Boatman
  • 3 new equipment added (Perimeter Alarms and Traveling Saddles can be bought in some markets, while Mount Blankets can be acquired via other means)
  • Removed the Evade malus from Gor’Goro’s Armor so that certain builds are not unfairly gimped retroactively (Dragonsteel IS very light and flexible!)
  • Several characters received the ability to invest Proficiency points into the Religion Perk (to variable degrees)
  • Skornar’s Guard Stance was tweaked so that he retaliates once in a round (maximum) on Level 1, twice on Level 2, and three times on Level 3
  • Lowered Skornar’s insanely high Cold Resistances across the board (he is still very good at resisting cold)
  • Specters received a new combat Skill called ‘Chill of the Grave’, which can lower the target’s Cold Resistance for 3 rounds
  • Mining stealthily at the Hills of Plenty was tweaked so that your actual mining skills and workforce decides your yield, not your skill in sneaking (yields from this can never reach the potential of legitimate mining, but you can still mostly avoid being caught with the right amount of stealthy Perks)
  • Skornar can now enter the Tomb of Kathovras with more of his buddies
  • Added a long, long codex entry to all characters called 'the Imperial Calendar' (you asked for it!)
  • Tectum Carvos’s Tarkian population is now willing to sell you some specialized equipment (some only after helping the town with the siege)
  • Reworked the faction quest rewards and for Houses Venari, Darius, and Oquo to make them more in line with each other (including Oquo’s presence rising in case of your success in Larnak)

User Interface Improvements :pencil:
  • We unlocked the Companion and Deputy buttons on Leader UI again
  • Inactive effects on Statuses now indicate why they are inactive similarly to Equipment inactive effects

Bug Fixes :bug:
  • Players whose Outpost questline was locked from progressing (because they progressed far before 1.01) can now fix their questline via an Event step at the Officium Factum in any of the major cities
  • Consumption and Workforce calculated erroneously while fully mounted are now fixed
  • The 'Cull Their Ranks' action in Crew Combat now always allows for the maximum number of Companions to be deployed
  • Prowess nodes on the level-up UI now indicate the gated levels correctly
  • Frenzy Perk granted by the Smoldering Heart is now working properly
  • Some Outpost-related background calculations were fixed
  • Now you can actually profits from your outpost's piggy bank
  • Garrik and Skornar personal questline Achievements are fixed (should be retroactively restored with the right journal entries completed)
  • Corrected the faulty turn-in step of the Golden Theory once you finish Kandake’s requests
  • Fixed an instance where the Event choice took you to the wrong step in Avernum’s Carpenters’ Guild
  • Skornar’s Prowess unlocks occurring at the wrong points in his questlines are now fixed
  • Skornar's Axe Swing not triggering from Guard Stance fixed (again, hopefully permanently this time)
  • Fixed another instance of softlocking paths in the Wayward Souls quest’s Artakin Tomb
  • The test dummy bandit was again removed, this time from the final battle of the Wyrm War questline (replaced with the correct battle)
  • Living Shadows as Mercenary Task opponents are now properly indicated as Impervious
  • Corrected Kral Hestaera’s NPC portraits across her appearances in Tectum Carvos
  • You can no longer deploy other characters alongside Gor’Goro in his one-on-one duel in his questline (and the fight now has the Arena Maximus background)
  • The Dread Reavers guide quest marker repositioned again (hopefully to its final place - note that it is not retroactive, so if you were on the quest step before the update, you see the old marker)
  • You can ask the Stinger Lord and the Quiet Man about Wyrm-related things when on the right quest step (but don’t expect much from them)
  • The Perk ‘Flyer’ was removed and the single instance it was in a Test was replaced with Finndurarth (she is the only character with limited flight abilities)
  • Fixed some quest items not being removed (not retroactive)

Known Issues:
  • A rare soft-lock when various UI actions follow each other mixing Event, camping, crew, and companion combats in a particular fashion we've not been able to reproduce
  • AI taking too long in Companion Combat is still being looked at by the team

Coming Up Next
Bug fixing continues. Meanwhile, the team needs to regroup and assess things post-release, so this time we'll just say that our plans will be revealed soon.

Stay tuned and conquer the wasteland!
- The Lost Pilgrims Team

https://store.steampowered.com/app/909660?utm_source=steam&utm_medium=organic&utm_campaign=website&utm_content=footer
------------------------------------------------------------------------------------------------------
Please share our pages and posts with your friends through your favorite social media channel(s). Appreciate it!

Fig | Website | Youtube | Twitter | Facebook | Instagram | Patreon | Discord
Snatch Media Toolbox Playtest - johnnyhendy
This version of Snatch includes the highly demanded Gif Player
Movavi Screen Recorder 2023 - Movavi Software
Here is what you’ll find in the upgraded Movavi Screen Recorder 22:
  • Windows 11 support
  • Screen recording for the widescreen monitors: no more cropped and compressed images
  • Correct hotkey settings: your computer won’t freeze anymore
  • Smooth audio play in the preview window. We’ve fixed audio break off, so you can now play it without problems
King of Crabs - Chris D
SEASON 2 IS HERE!

https://youtu.be/jhHNfUPpupQ

New Crab: Vampire Crab
- Special - Drains the life from nearby enemies whilst healing itself!

New Team Mode: Zone Control!
- Capture zones to gain points for your team.

Season 2 of the Battle Pass :
- Spooky theme.
- 80 rewards available to win.
- Get the King Pass for extra goodies.

New Pets:
- Bat - Screeches at enemies, flipping them.
- Flying Alien Spawn - Turns into a ground alien spawn pet.
- Death Moth - Shoots moth balls, slowing enemies.

Awesome Extras:
- New Monster footwear.
- New weapons: Chainsaw, Silver Bullet Revolver, Healing Stake.
- Spooky equipment treasure hunt.







Defend the Rook - cyndiegoblinz
Hi everyone,

We are super excited to launch Defend the Rook after months and months of hard work! 🎉



Thank you for playing our demo and for your precious feedback throughout the development!
We hope you will have fun!

https://store.steampowered.com/app/1531250/Defend_the_Rook/

And if you enjoy our game and wish to support us, you can grab this Supporter Pack which contains great digital goodies:

  • Heroes card frames
  • Music loops
  • Concept art
  • Rooms and Queen wallpapers
https://store.steampowered.com/app/1783640/Defend_the_Rook__Supporter_Pack/

Thank you again for your support! 💜

One Up Plus Entertainment & Goblinz Publishing
V Rising - SLS_Ruth



Let’s celebrate Halloween with another dev update!

Here is a preview:

One of our producers and resident loremasters, Max, has been collaborating with the art team to expand on some of the denizens of the swamps, witches! The witches of the Cursed Forest are primal beings, magically able to twist nature to their own corrupt purpose. To this end, like most sentient creatures, they use this power to craft their homes. Their dens are a mix between the resilience of nature and the corrupt magics and rituals of their terrifying residents.

“They shape their nests from the trunks of great trees and decorate them with occult symbols, bones, flowers, and sometimes even the limbs from whatever prey they’ve captured.” - Viktor


READ THE FULL DEV UPDATE





Subscribe to our newsletter: https://www.stunlock.com/newsletter

Join The V Rising Discord Server: https://discord.gg/bsSgmhMVSe



V Rising Facebook: https://www.facebook.com/VRisingGame

V Rising Twitter: https://twitter.com/VRisingGame

V Rising Instagram: https://www.instagram.com/vrisinggame/



Lots of love and a pint of blood,

/The Marketing Team
Children of the Eclipse - Nutfarm Games

Hello, folks! An important announcement for all the people that have been waiting for the release of Children of the Eclipse in the near future.

As some of you know we struggled to find funding for Children of the Eclipse. It’s not easy being a first-time indie developer. Out of necessity, and because we just straight up ran out of money, we had to put the development of the game on hold for the time being. We will continue development of the O-Universe (the world the game is set in) as the humor, environmental ideas and general vibes have received so much positive feedback.

This does not mean that Children of the Eclipse “will never be released”. The story and the characters we have written for it are pretty cool, and the game was planned as the first episode of 4 “prologue games” that would culminate in the epic finale, which would be the fifth game in the series. The whole vision is just too awesome to totally give up…

In the meantime, we’ve just released a small party game called Exploding Babies - there’s a cool release discount available right now so grab a few friends, a few drinks and celebrate the old school vibes together! Go check it out!

We would love for all the people reading this and seeing potential in what we’re building to come together on our Discord server and freely discuss how we should go forward with Children of the Eclipse, the O-Universe and all our future titles, whatever they may be. Even though it sounds like a cliché, it’s the community that we’re building these games for. It’s not just us.

Let’s talk soon!

Cheers,
Nutfarm
Oct 26, 2021
SCP: Containment Breach Multiplayer - Mixarar
Hello gamers,
The release was rough. We never expected so many people join in our game, so we weren't prepared for that ammount of players.

Since the game itself is running old engine, called Blitz3d, we saw some new bugs which never showed themselves with the player count we tested. We tried our best to find every bug we can, if there will be any bugs, we suggest you join the discord server for further support.

We heard your response loud and clear so we made this patch which will fix many problems and bugs, the full changelog is below.

Much love,
Fusion Creators Studio

v1.1.1
- Fixed doors.
- Fixed items.
- Fixed map generation.
- Fixed Steam lobby connection.
- Increased items limit(from 500 to 800).
- Fixed room rendering.
- Fixed culling system.
SMASH LEGENDS - jiyoon1021


Dear Smashers,

Please be informed of the below known issues.
We are currently looking into this issue, and we will resolve it as soon as possible.

We apologize for any inconvenience this may have caused.

🛠 October 26th (Tue) Known Issues Notice
https://sl-tw.floor.line.games/bbs/notice/notice_tw/1/detail/1635248739573021240
...