ScrewUp - Admin
Patch note 0.4.1.9 [23/10/2021]
- Increase drop rate of items from monsters all across the board.
- Increase maximum number of ores drop from 5 to 7.
- Add mouse sensitivity slider in input setting.
- Increase map WASD movement and zoom speed.
- Reduce respawn time of all monsters from 600 to 180 seconds.
Oct 22, 2021
Helios - Horatio
Join us on the US Sun Temple server tonight at 10:30pm EST for our weekly community meet. If you can't make it, we do another one on Sundays at 12:30pm EST which is more geared towards EU players but all are welcome to join.

This is your chance to meet the rest of the growing Helios community in-game, show off new work or help test new features. It's also a chance to talk directly with the dev team.

If you haven't already, join our discord at https://discord.gg/helios-game.

东方十昊狱 ~ Hella Dazzling Hell!! - BLKgames
0.4.021.1023 (hotfix)更新说明
新内容:
1,现在玩家可以从四个难度中选择一个难度进行游戏(在八云紫处可以买到变更难度的道具,选择lunastic难度会导致无法更改难度)
2,新支线任务:深道-熊孩子
3,新L挑战:凤火之芙艾雅,击败凤火之芙艾雅后,会随机获得“炎纹石北桥”和“炎纹石底座”中的一个,它们是特殊的石头部件,拥有优秀的性能,但拆卸后会变为普通的石头
4,一些新道具
debug:
1,修复了部分npc的初见对话会触发两次的问题
2,修复了部分地形贴图错误的问题
3,修复了部分地形碰撞错误的问题
4,进行L挑战时,八云紫不会再重复对L挑战进行介绍
5,一些其他的性能优化和游戏体验改善
6,新增一个会让角色倒立行走的彩蛋

如果您在游玩本游戏时遇到任何情况,都可以在QQ上加入交流群进行讨论,群号:1025630849
RATOMON - justalexi


Good news, everyone!

The game got a number of important fixes and tweaks. Please, have a look:
  1. The most important thing is that getting the blessing from the Priest now allows to replay current dungeon no matter how many times the character dies.
  2. Secondly all prices were reconsidered. It's not final, but it close to it.
  3. A good ending is added and set as default.) Everyone's happy, at least who is alive.
  4. A lot of fixes: a dungeon map, fix for broken saves for playtest participants, a lot of graphical fixes.

Happy gaming!
Eternal Liiivie - EP1 Liiivie Isolated From the World - Weissgarden純白花園
Good day to Liiivie people:

The EP1 discount has already started, buy it as soon as possible~

We are currently working on the new progress (dungeon)

Because we are not many people, the progress is a bit slower than expected, sorry

The next major update will focus on the protagonist group’s contact with Jessica’s illusion twenty years ago.

Friends who bought the game during EA, future content updates will be free

Next, we will regularly post the work progress here. For more detailed content, please visit Patreon to watch, and also give more support to the development team by the way.

Stay tuned, and thank you:)
In the future, some important information and announcements will gradually be transferred to the EP2 page.

Twitter:
@WeissGarden


Discord:
https://discord.gg/rpFSfnY
(開發日誌)Patreon:
https://www.patreon.com/weissgarden
Oct 22, 2021
Midnight Protocol - Sam
  • Fixed a bug where the Berlin recording mission was already completed and could not be started
  • Fixed a bug where Buffer or Overclock could be started while Cooldown was still in effect
  • Fixed a bug where you could interface with the System Node in Punchline indefinitely to farm reputation.
  • The map can now be closed with [Esc]
  • The scrollbar in the network chat is now more responsive when new lines are added.
Stone Story RPG - MintyFresh
Though many Pushers found their fates frozen upon the frigid path of the Icy Ridge, one Pusher endured the icy winds. She’s been spotted on the repaired Bridge, staring into the Stream of the Silent.

Could this stranger know what mysteries await at the end? Do they perhaps dream of Ascension?



Ascension
In Stone Story RPG’s newest Legend, "Ascension", players will aid this wayward Pusher in their quest to reach Acropolis, the fabled city among the clouds.

What crazy scheme could they possibly have? And what does it have to do with all these chests?! Guess there’s only one way to find out...



New Scripts Added
In this content drop, we’re adding some scripts from our community event, StoneJam 4, as official scripts in-game!

Check them out below and try them in your own games~

New cosmetic: Pet Snail by Agerak


To use in-game, add the following line to your Mind Stone:
import Cosmetics/PetSnail

New mini-game: Digits Puzzle by Okamiroy


To use in-game, add the following line to your Mind Stone:
import Games/DigitsPuzzle

New UI: Doom HUD: Dr Abandonment


To use in-game, add the following lines to your Mind Stone:
import UI/FaceHUD

The Quest Update Continues
Three Legends in-game, several more yet to come. Look forward to more adventures in the Dark World!



-SSRPG Team
Up All Night - projectenso.publishing
Howdy players, we hope you've been enjoying your time with Nick at Aspen Lodge.

Last night, we uploaded a new build that fixes achievements not unlocking properly, as well as a few very minor graphical effects that did not affect gameplay. All of your achievements will unlock at the end of any ending, so if you have already played through the entire game, run through one more time to get those synced up. Existing saves may reload to a few lines prior to your original save point and we apologize for any inconvenience this may cause.

That's all for now, and until next time...

Stay fiendish!
Call to Arms - Gates of Hell: Ostfront - Herr Flick


Hello everyone, we are running a promotion on the game and release the long-awaited content update II. Today we will outline the content of it and tell you where we stand.
As we mentioned in our previous devblogs, this is the second planned large update which brings a lot of new things to the table. There are some long awaited additions in the list!
Let’s go over them.

https://store.steampowered.com/bundle/15824/Call_to_Arms_Gates_of_Hell__Ostfront/

https://store.steampowered.com/bundle/15829/Call_to_Arms__Complete/

Content list

1) Long awaited new human models with their uniform completely changing per season
Visually improved models now have the right attire for all seasons and will change automatically depending on the season set for the map.
The new feature also enables new modding opportunities, a whole range of unit customisation options becoming available.


HD Link
Krasny Bor

2) Two new SP missions
In devblogs 103 & 104 we outlined the missions “Courland” and “Krasny Bor”. Both will be included, as well as new conquest maps which will make the dynamic campaign experience more diverse.

3) Five new PvP maps
  • 1v1 Crossing
  • 2v2 Gelid
  • 2v2 Courtyard
  • 4v4 Dubovka
  • 4v4 Vitebsk

HD Link
Dubovka

4) Rebalancing of existing MP maps
Taking in the feedback from our testers and the community, we have tweaked the balance on some of the maps. We will continue to make reworks in the future.

5) Arrival of the lend lease doctrine
This one completes the doctrine set. You may have already seen a screenie or two, here’s some more:


HD Link


HD Link


HD Link

6) Other additions
With the addition of the lend-lease doctrine, the soviet late war doctrines were re-shuffled. Several other vehicles were added, such as the one below:


HD Link
ISU-122S

Content update II also brings improvements to the gameplay such as netcode improvements, new dynamics for soldiers taking cover to avoid squads clustering together, and improved chinese localization.

Last but not least, the community requested that the tank destruction systems be changed to become less predictable. As a result of the rework, it looks more sophisticated now; different events cause a wider range of destruction events.

That’s it for now. The update is ready, and will be made public as soon as we can.


Did you know?
  • Most of the discussion around game balance happens on our Discord server
  • CtA - Gates of Hell contains over 200 vehicles, tanks and weapons
  • Our methods and design choices are revealed on the studio website
  • Work on the next faction has already started
  • We have updated our FAQ on the Steam forum and on Discord
Oct 22, 2021
Reverse Defenders - Libragames
Fixed a bug that made it impossible to progress if the world line exceeded 99.
...