- Late game balance adjustments. - Tempo Tier upgrades cap increased. - Sync multiplier now affects Player current stats, EXP, Talent Fragments - Combat areas now unlock based on the Tower Max Floor. - Tree and Combat areas were reset. - UI updates. - Bug fixes [v0.52]
Still not convinced? Watch this fantastic video from HikikoMori Media on the inspiration for and the mechanics behind the game itself! They said it at least as well as we could have!
Still not convinced? Watch this fantastic video from HikikoMori Media on the inspiration for and the mechanics behind the game itself! They said it at least as well as we could have!
Still not convinced? Watch this fantastic video from HikikoMori Media on the inspiration for and the mechanics behind the game itself! They said it at least as well as we could have!
Still not convinced? Watch this fantastic video from HikikoMori Media on the inspiration for and the mechanics behind the game itself! They said it at least as well as we could have!
Rounded Hills is available on steam for about 7 months and there have been about 700 activations until now! Thank you very much for playing Rounded Hills!
- Newly constructed base defenses were sometimes trapping players. - Attenuation reload sounds for all weapons have been cleaned up. - Talent window now displays account level. - Talent window layout has been cleaned up. - Specific Survival talents were being displayed as unlocked prematurely. - Attenuation for Account Level up sounds have been corrected. - Available Soul Count has been added to the backpack. - Starting location for Beacon has been enhanced in each level. - Map Update: Arctic Penitentiary.
Currently under development: - Transferring between maps with 0 soul shards displays a Game Over screen. This message is false, and if ignored, the next map will load. - Specific weapons are being given demon push back.
A Special Thanks to Sckiz1 and EnRet for helping with testing, and bug collection. twitch.tv/sckiz1
Here is another quick one. Coming with a bunch of fixes.
- Fixed Musho AI to not attack each other (I really fixed it now) - Fixed Inn keeper in Verusio, you can now talk to her. - Fixed Inn sleeping gold calculation, sleeping at an inn now deducts gold - Fixed the "Until The End" quest - Fixed "Not A Coincidence" quest - Fixed a bug where teleporting from Cameron to Mern would let you fall through the ground - Added sound to train buttons - Fixed Boss AoE skills - Adjusted Stone Golem difficulty