Starlight - Superframe

Alien Threats and Resource Collection
New Features:
  • Alien Threats that Must Be Avoided
  • Resource Collection
  • Faster Low-Gravity Walking Speed
  • Additional Audio to Help Solve the Holographic Puzzle
Our customers are asking for features and we are busy completing the code base before building out the next release with four new levels. We have all of the content for the next update and are currently assembling the pieces.

With this update, the player will now be able to collect resources and avoid dangerous species. Extended encounters with alien creatures will beam the player back to the level origin, permanently losing the resources they have collected.

We are adding two team members and polishing the pitch deck. Next, we will be contacting publishers and seeing if there is a potential good fit.

Either way, the four level-demo is going to happen and will be available to all current and future customers.
Oct 9, 2021
Leaf Blower Revolution - Idle Game - cheesetor
This update is necessary for online season players as the last version was bugged when calculating the highest pyramid floor. Thus, season 2 will be extended to Wednesday, October 13th.

In order to be ranked properly in the season leaderboard, you will have to clear the highest pyramid floor again. Players who did not update to the latest version will have their highest pyramid floor set to 0. This is necessary to determine the highest cleared floor instead of the highest unlocked floor.

I'm sorry for any inconvenience, and thank you for your understanding!
Holt - FROGBOY
Hello all! So some changes have gone through for the game they are small for now but I hope you enjoy some of the tweaks! If any issues come up please feel free to message our discord or leave a post on our community hub!

New:

-Mouse and keyboard support

Dev Note:
The voices of the reviews have been heard and we finally got around to adding mouse and keyboard support to the game. The controller is still an option to so need to worry!

-Flutter Frogs

Dev Note:
Flutter Frogs appeared soon after the invasion. These frogs look like any normal one. However, the Teredit swamps were being tainted with Axelite crystals that caused them to sprout crystal wings. Whacking these frogs will tend to drop players shards of Axelite to use in shops

-Sliding!

Dev Note:
We thought it would be fun to add more movement to the game so we allow for Holt to now slide!

-Multiple weapon types and orbital gun movement and reload animations

Dev Note:
The LMG in the first early access limited players' creativity and allowing for custom builds for Holt. We have now introduced 3 new weapon types for the player to play around with. Gun movement in all directions is now possible to help players take aim at different angles. Also, say goodbye to the cool-down meter for the LMG. Guns will have cool custom reloads for each unique weapon type.

Tweaks:

-Changes to the income system
-Players can now anchor themselves on to walls to have more control on environment climbing
-UI meter for Evu
-Better identification of allies’ vs enemies, environmental’s, and interactable’s
-Changes to the intro cutscene and all cutscenes throughout the beta of the first chapter

Bug Fixes:

-Tweaked on wall interactions to have a more seamless feel
-Optimization to music to help on lower-end computers

Changes to come:

-Language options

Dev Note:
After reading many reviews I have seen that the need for Chinese is on the rise. I hope to have a language feature working but there is no ETA on when that will be added. Once again I am sorry it is not in right at launch but I am only one man and it does take some time. Please know I want everyone to be able to enjoy the story of Holt and I will work the best I can to get it into the game!

-Post-processing settings and key bindings

Dev Note:
Many players have also made it clear that in some areas it tends to be too dark and they would like to change it to better suit them. Also, custom key binds have also been requested as well. I am also working on this feature as well however this doesn’t have an exact date for what patch this might come. This is in the work and I will update with it as it develops.

Enjoy!

-Frog
Deadly Forest - Franco514
To celebrate the Halloween were doing a new game update and bugfixes.
Oct 9, 2021
Take the Throne - Jukes
**UPDATES: **
- New Map! (lower gravity)
- Weapon swing colliders have been worked on (again).
- Creating a steam party and queueing up for the battle royale together is fixed.
- Fixed a bug where after leaving a steam party you couldn't join the battle royale.
- Leaderboards are now going to reset monthly (setting everyone back to 0), and reward prizes.
- VR fixes
- In game ability UI fixed (only turns green when you have the kill requirement)
- Leaderboard updates (Now shows class and profile picture in top 10)
- Leaderboard now top 100 instead of top 20
- In-game class abilities UI (Shows if you have abilities unlocked)
- Twitter, Youtube, Spotify links added in game
- Swing Colliders updated
- CTF/Soccer added to custom modes
Oct 9, 2021
ZEE.END - T.LΞΞ
Map changes:
- the Beregovoe village has been added



- abandoned cars added



- power lines added to villages


Gameplay changes:
-added side rail for AK47
- added collimator sight



- added an industrial flashlight

///it shines much better than usual

- increased the chance of loot appearing in houses

Fixes:
- sometimes in the house, the bed has fallen in the stairs
- when aiming, the dot in the center of the screen did not always disappear
- animation with an AK47 in a crouch
- after killing zombies, they fell under the floor in houses

/// saves may be broken after this update
No one lives under the lighthouse Director's cut - tiebanoemudilo
Read its description here if you've missed it.

Shortly: 2 endings are remade (both related to exiting the church), achievements are trackable in main menu, minor new models, new main menu UI sounds. New translations + discord and twitter links.

If somehow you still won't find an exe after update downloads, try re-installing the game, but I don't think that's gonna happen.

Or at least I pray for it not to happen :isaac:
Oct 9, 2021
Empyrion - Galactic Survival - Taelyn
Hi Galactic Survivalists,

While waiting for v1.7 we made a new feature video about v1.6 😄

We hope you will enjoy it!

Eleon Game Studios

The Beasts Of 9500 - 雪原59
Next Saturday, the production team will show you more map screenshots. Welcome to forward them!






Oct 9, 2021
Desecrators - Oliver
  • Added Arclight primary
  • Added Foamphase primary
  • Increased Impulse ammo cost
  • Exopods pickups will now refill the ammo of an existing pod if the exopod limit is already reached
  • Added velocity response for spectated player weapon view models
  • Fixed ground enemies not reacting when colliding with static obstacles
  • Fixed enemies entering teleports sometimes not updating on clients
  • Fixed enemy generators sometimes appearing to be constantly active on clients
  • Fixed chat delete not working when backspace is kept pressed
  • Fixed players being teleported every frame after leaving launching dropship in lobby level
  • Fixed level select menu not showing the currently selected level when opened
...