King Arthur: Knight's Tale - proba 1 2 3
Knights,

we can't believe October is already here - time really does fly when you're having fun, and we for sure have fun polishing up Knight's Tale for you! As the weather gets chilly (at least around here), it's time to turn up the heat both literally and figuratively by shifting into top gear for the last phase of development.


Digital Tabletop Fest on Steam

Let's start off with something super exciting! Steam recently announced this year's Digital Tabletop Fest, and we're happy to share that we're also part of the event. The festival will run between October 21 and 25, and we'll be joining dozens of other developers for some livestreams. Our panel discussion will be about Arthurian myths in video games, so if you're into the legend, make sure to check it out! You can find the full schedule of the fest's streams over at Steam's announcement page.


Sneak Peeks

Our other departments have been hard at work too, and we're once again ready to reveal some amazing art. This time around of the Red Knight, who will join your Round Table once you hit enough points in Tyranny on the Morality Chart. Looks menacing, doesn't he? He might even accompany you to some of epic battles against Avalon's most fearsome bosses.



The environment concept below might look serene at first, but rest assured that it is home to some of the mightiest monsters - be prepared!



Last but not least, let's peek into our composer's studio which has recently been filled with the enchanting sounds of violins! We'll share some of this music soon, and you'll be able to hear it all in its full glory in the final release.



Oh, and while we're talking about the final release… We're still discussing things internally, but we're positive that we'll be able to announce a date when you can get your hands on the full version of Knight's Tale very, very soon!

Avalon awaits!
Forgive Me Father - 1C_David


Greeting cultists!

Forgive Me Father will launch into Early Access on October 26th, 2021!

Eradicate eldritch hordes and attempt to stay sane in a hand-drawn world where every second looks ripped out of a comic book!



For those who would like to get a quick taste of horror and madness before the game releases in Early Access as well as get a chance to win the full game for free, you can do so by downloading the demo version of the game that is available right now and until Thursday October 7th, 2021 as part of the Steam Next Fest! More details about the competition can be found here.

https://store.steampowered.com/app/1590910/Forgive_Me_Father/
Death Roads: Tournament - lady.katherine
Death Roads: Tournament will be showcasing during the EGX conference in London! We’re starting this Thursday 7 October, and we’ll be there for the next 3 days!

This is the first official opportunity to try out Death Roads: Tournament Demo, so be sure you don’t miss it!

Where and when?
  • 7-10 October
  • ExCeL, London UK
  • Indie Games Poland booth

See you soon!
Model Builder: Complete Edition - Ob3y
Fellow model builders!
Next challenge and one more time you made the grade! 🔥We've passed 800 wishlist additions by a lot, and that's because of you ❤️

NEW DEVLOG

New devlog - this is your reward.
Watch how our team member managed to paint the Oriental Dragon and find out more about the Story Mode:



NEW CHALLENGE
This time we ask you to visit our Social Media.

Task:
1 200 likes on Model Builder Facebook profile
Reward:
Exclusive key-arts from the game!
Deadline:
October 11th, 2021



KEEP IN TOUCH
Join our warm and welcoming Discord to stay updated and follow Model Builder on our Social Media Channels:

Facebook
Instagram
Twitter
YouTube
TikTok
Totally Accurate Battle Simulator - Botten Hanna
Hello everyone! We're happy to be back :)

This patch and information update was meant to be released earlier than this but we had to wait for the Xbox release of the game to be approved before doing further patches to the Steam version.

This is mainly a bug patch, but fear not - we have some more fun stuff in store moving forward!
However, as stated before it will be a lot longer between updates now that the game is out of Early Access so it may be a while before we do any more content updates to the game.

We have updated the roadmap - and will also be doing some more announcements going forward about the future of the game and what to expect.

We also have a new animated trailer! You can see it here:



Patch Notes:
  • Fixed some more problems, in the UC and in battle, with the Blow Dart weapon
  • Fixed workshop issues
  • Fixed split-screen issues
  • Fixed issue with lost progress
  • Fixed multiplayer joining issues
  • Fixed issues with game pausing in menus
  • Fixed voice pitch for custom units
  • Added some missing icons in the UC

Hotel Magnate - Hindly
Watch AjaxPost try out an early version of Hotel Magnate

Oct 5, 2021
eSail Sailing Simulator - cbaldwin256
This new update includes:
  • Changed multiplayer challenges so that you can jump to the start if you are within 5 nautical miles distance. This means that if you set up a user/boat in each of the main sailing areas you can now very quickly get to any challenge.
  • Now users can publish challenges. To do so please contact support to request 'Content Creator' status. A limited number of these will be allowed short term.
  • Fixes to improve winch handling and avoid issues when using keys during sailing and mooring
  • Extra debugging to diagnose occasional UI lock ups. (In case of a UI lock up please exit eSail and send us the log files).
  • Improvements to VHF chat to avoid accidentally typing (while holding a steering key down for instance).
  • Changes to autosave so it is all kept locally. Although Live Sailing saves are kept on local machines, the autosave positions were being shared using Steam Cloud save. This was causing some issues for users with multiple machines.
  • Added confirm email field.
  • Fix to stop anchor attaching to terrain during a collision.

Thank you to everyone who provided their feedback on the beta!
Oct 5, 2021
Neko Hentai Girl - :)
- game optimization
- minor bugs fixed

Follow us:
Steam
Twitter
Reddit
Website
Ann - Rong Rong
*If you want your art to be featured in the future you can tag me (Rong Rong) when you are posting your art in social media such as Instagram/Twitter/Facebook or you can add a #ann hashtag. That way it's easier for me to find it. You can also post them in the "artworks" section in the Steam library page.

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Hello again everyone! It's been a month since Ann was released, time really flies! Thank you again for playing the game! I have been reading all the reviews and feedbacks that all of you have given me!
I really love them all! Thank you!

Over the past month I have received many new fanarts and it's enough to warrant a new showcase announcement! So here they are! Enjoy!
- Rong Rong






















That's all for now!
I will probably do more of these if I gathered enough arts from you guys in the future.
If you liked what you see and would like to support Ann, please leave a review on the Steam store page and share the game with your friends, it will really help me out a lot! See you!
- Rong Rong


Oct 5, 2021
Purplis Sandbox - DRAGOLITE
Hi! I'm working on the last big Purplis Sandbox update, and now I'm going to show what is planned to be added to the game.



steam



nighttime



gases





Also I'm planning to add the camera zoom, freezing mechanics and a lot more.

It's going to be the last major update. After that there would be only small minor fixes.
...