It's been a grueling few months retraining for the Unreal Engine but it's totally worth it. This second game is intended to be our long term "flagship" game and will continue to update it with new content and game modes.
Since the technicals behind making a battle royale mode were much harder than the time we have available, we opted for a different FPS template that contained the polish and other game modes that would compliment a battle royale as mentioned in our live stream here:
We have a laundry list of things to work on while we still learn our way around the Unreal Engine but rest assured this game will be something special when all is said and done. We *will* implement battle royale in the future as that is still a top but tough priority.
Be sure to wishlist the game at https://store.steampowered.com/app/1765040/Seditionis_Crutarch_Royale/ and it's free to play! We're going to launch with just a dozen dedicated servers in Phoenix Arizona to test, but we do plan on releasing European servers. At this critical juncture, we need to make sure we keep our expenses manageable so we don't go bankrupt like other beloved games.
The Dungeon Notebook can be obtained by speaking to the Researcher near Poulnabrone Rock using the "Dungeon Notebook" option.
The Main Rewards that can be obtained from dungeon end chests and dungeon boss kill drops are now listed in the Dungeon Notebook for the following dungeons and their corresponding difficulties:
Uladh Dungeons
Shadow Missions
Baltane Missions
Tech Duinn Missions
You can reference the Recommended Dungeon based on your Total Skill Level in the Dungeon Notebook.
The Dungeon Notebook can be stored in the Me tab.
If you destroy the item, talk to the Researcher again to obtain a new one.
Four new Refined Armor sets, their respective Blacksmith Manuals, and Blacksmith crafting recipes have been added.
A reward acquisition condition system has been added when playing Uladh Dungeons and Shadow Missions.
In Uladh Dungeons and Tara and Taillteann Shadow Missions, you must meet a certain level of participation time in battle to fully obtain all rewards.
60 seconds of battle is required for Uladh Dungeons
30 seconds of battle is required for Shadow Missions
These conditions apply to individual characters within the dungeon or mission.
These conditions apply to the following:
Uladh Dungeons: Basic, Intermediate, Advanced and Hard Mode Advanced
Shadow Missions: Basic, Intermediate, Advanced, Hard, and Elite
Some dungeons are excluded from this reward acquisition system, such as Normal Dungeons, Siren Dungeons, Veteran Dungeons, Rabbie Phantasm Dungeon, Abyss Peaca Advanced Dungeon, Abyss Coill Advanced Dungeon, Musical Math Dungeon, Lord Missions, Sinead’s Secret Missions, and special dungeons and missions exclusively for Tutorial or Generation quests.
A dedicated icon has been added to the top left of the screen next to the list of party members when entering Uladh Dungeons and Shadow Missions.
If you meet the conditions for obtaining rewards, the icon will be highlighted with a check mark, indicating that the condition has been fulfilled and rewards can be obtained.
If you do not meet the conditions for obtaining rewards, the following penalties will be applied:
Uladh Dungeons: The dungeon itself is cleared, but the key to the reward box is not obtained after the boss is defeated.
Shadow Missions: The mission itself is cleared, but the key of the reward box is not obtained and only half of the completion experience and completion gold is rewarded.
Avon Theater Mission passes of the Beginner, Intermediate, and Advanced difficulty can now be purchased from Marlowe in Avon.
Crafting recipes for the Play Pages that can be collected from Avon Paper Sheep have been added so that it is now possible to create Play Pages of a higher difficulty when using the Magic Spinning Wheel.
5 Faded Play Page -> 1 Bronze Play Page
5 Bronze Play Page -> 1 Silver Play Page
5 Silver Play Page -> 1 Gold Play Page
Color values have been applied to Avon Theater Mission passes to make it easier to distinguish passes by difficulty.
During a Grandmaster Mission, the durability of items equipped and used inside the mission will not decrease.
The durability will still decrease if using certain Life skills in the mission, such as Handicraft or Cooking.
The issue of walls blocking the view has been improved for the following:
The boss room in the Lord Mission: Fragments of a Trivial Fate
The Alby Battle Arena room in the Alban Knights Training Grounds
The Abyss Peaca Advanced Dungeon Pass can now be stacked up to 10 passes.
The newly added rewards to several dungeons have been added to the Dungeon Reward List on the Dungeon Guide.
Repeated Clear Guaranteed Rewards have not changed.
Uladh Dungeon Changes
There have been several changes made to Uladh Dungeons.
These changes apply to Basic, Intermediate, Advanced and Hard Mode Advanced Uladh Dungeons.
These changes do not apply to Normal Dungeons, Siren Dungeons, Veteran Dungeons, Rabbie Phantasm Dungeon, Abyss Peaca Advanced Dungeon, Abyss Coill Advanced Dungeon, Musical Math Dungeon, and special dungeons exclusively for Tutorial or Generation quests.
The length of the entire dungeon and the number of rooms have been reduced.
Basic, Intermediate, and Advanced Dungeons = 1 floor
Peaca Intermediate Dungeon, Hard Mode Advanced Dungeons = 2 floors
When entering dungeons from Basic to Advanced difficulty, the mini-map inside the dungeon will be displayed from the beginning.
When entering dungeons above Advanced difficulty, including Hard Mode and Advanced Hard Mode, the mini map is hidden as before.
The Dungeon Key has been changed so that it no longer drops on the ground for pickup.
Now, if the party meets the conditions for the key to drop, the key will be acquired and displayed as a separate icon in a new special Dungeon Key menu.
Any party member can use the Dungeon Key to open dungeon doors.
Once the key is used, it will disappear from the menu until a new key is acquired.
This change does not apply to Uladh Dungeons that do not use a key such as Rabbie Phantasm Dungeon, Abyss Coill Advanced Dungeon, and Abyss Peaca Advanced Dungeon.
You can now purchase Dungeon Passes from Basic to Advanced difficulty levels from the Poulnabrone Researcher.
The shop tabs are now separated by Basic, Intermediate, and Advanced Dungeon Passes.
The shop list of Tiro, who appears in some dungeons, has been changed.
All of the items in the Potion tab have been changed.
HP 100 Potion
HP 100 Potion x10
HP 300 Potion
HP 300 Potion x10
MP 100 Potion
MP 100 Potion x10
MP 300 Potion
MP 300 Potion x10
Stamina 100 Potion
Stamina 100 Potion x10
Stamina 300 Potion
Stamina 300 Potion x10
Comprehensive Recovery 500 Potion
Comprehensive Recovery 500 Potion x10
Comprehensive Recovery 1000 Potion
Comprehensive Recovery 1000 Potion x10
Some items have been added to the Consumables tab
Special Arrow Bundle (500 arrows)
Special Arrow Bundle (1000 arrows)
Special Bolt Bundle (500 bolts)
Special Bolt Bundle (1000 bolts)
Training Mana Bullet (500)
Mana Bullet (500)
Some iron cage-shaped dungeon doors have been improved so that they are easier to click on.
The field of view inside the Fiodh and Coill Dungeons has been improved to reduce the view being blocked by bushes, trees, etc.
The Fountain of Blessing that can be found inside some dungeons has been improved.
The size of the Fountain of Blessing has been slightly increased.
The Fountain of Blessing will always appear in the Hard Mode Advanced difficulty.
When clicking the Fountain of Blessing, the penalty effects have been removed, and the following fixed effects will be provided:
Intermediate difficulty = Acquire 50% ~ 100% EXP. This acquisition effect is similar to the Golden Experience Fruit.
Advanced difficulty = Acquire 50% ~ 200% EXP
Hard Mode Advanced difficulty = Acquire 100% ~ 300% EXP or 1 ~ 3 durability of one equipped item will be repaired
If there is no item to repair, the 100~300% EXP effect is acquired.
The following items are not included as a repairable target:
Brionac
Falias Treasures
Stardust
Items in the Style tab
Items in the Extra Equipment Slot
Characters who are already level 200 will receive the Holy Water blessing effect for all equipped items instead of the EXP acquisition effect.
Dungeon Rewards
Several dungeon reward changes have been implemented.
A change has been made so that the reward level of the dungeon end chest is the same regardless of the number of party members.
The probability of obtaining each reward level of the dungeon end chest has been increased.
The Shop Sales Bonus EXP attribute has been added to some equipment items obtained from the dungeon end chest. When sold to an NPC, the EXP bonus effect is gained by the character.
The pool of dropped items when defeating the dungeon boss has been improved.
Items with few uses in existing drop rewards have been removed.
Blacksmith Manual Fragments can now be obtained from the Uladh Dungeon boss of different difficulties with different probabilities.
If you combine two of the same Blacksmith Manual Fragment items together, you can obtain one Blacksmith Manual for each category with the same probability from the list.
Blacksmith Manual Fragments cannot be traded.
Blacksmith Manual items obtained from combining the Fragments can be traded.
Even if different types of boss monsters or multiple boss monsters appear due to the number of party members in the dungeon, the overall probability of obtaining the reward from the dungeon difficulty is the same.
Barri Advanced
Exclusive Enchant Scroll (Midnight)
Coill Intermediate
Exclusive Enchant Scroll (Coma)
Exclusive Enchant Scroll (Trader)
Rundal Advanced
Exclusive Enchant Scroll (Chorus)
Exclusive Enchant Scroll (Reunion)
Peaca Basic
Exclusive Enchant Scroll (Dreamy)
Exclusive Enchant Scroll (Trustworthy)
Exclusive Enchant Scroll (Nocturne)
Peaca Intermediate
Exclusive Enchant Scroll (Dreamy)
Exclusive Enchant Scroll (Trustworthy)
Exclusive Enchant Scroll (Spiraling)
Enchant Scroll (Enigmatic)
Ciar Advanced Hard Mode
Exclusive Enchant Scroll (Nocturne)
Exclusive Enchant Scroll (Trader)
Exclusive Enchant Scroll (Clashing)
Exclusive Enchant Scroll (Brainstorm)
Alby Advanced Hard Mode
Exclusive Enchant Scroll (Midnight)
Exclusive Enchant Scroll (Coma)
Exclusive Enchant Scroll (Meteoroid)
Exclusive Enchant Scroll (Resolution)
Rundal Advanced Hard Mode
Exclusive Enchant Scroll (Reunion)
Exclusive Enchant Scroll (Chorus)
Exclusive Enchant Scroll (Supernova)
Enchant Scroll (Sonata)
Four new Exclusive Enchant Scrolls have been added and can be obtained when defeating some of the Uladh Dungeon bosses.
Enchants
Stats
Dreamy (Prefix: Rank 8)
- Enchant enabled for headwear - When Exploration Level is 20 or higher, grants Max Damage +7-15 - When Fusion Bolt is Rank 1 or above, grants Intelligence +25 - Increases Magic Attack +2-5 - Strength -20 - Enchanted equipment made exclusive
Midnight (Prefix: Rank 8)
- Enchant enabled for footwear - Max Damage +9-16 when at level 100 or higher - Dexterity +17-25 when Urgent Shot is Rank 1 or higher - Max HP +50 - Luck -20 - Enchanted equipment made exclusive
Reunion (Suffix: Rank 8)
- Enchant enabled for headwear - Max Damage +9-16 when Act 1: Inciting Incident is Rank 1 or higher - Strength +17-25 when Puppet's Snare is Rank 1 or higher - Marionette Max Damage +40 - Dexterity +10 - Intelligence -20 - Enchanted equipment made exclusive
Nocturne (Suffix: Rank 8)
- Enchant enabled for footwear - Four Element Alchemic Damage +2-5 when Sand Burst is Dan 2 or higher - Max Damage +10-14 when Mana Crystallization is Rank 1 or higher - Max MP +50 - Dexterity -20 - Enchanted equipment made exclusive
The Shop Sales Bonus EXP attribute has been added to some equipment items obtained from the dungeon boss. When sold to an NPC, the EXP bonus effect is gained by the character.
Shadow Mission Changes
There have been several changes made to Shadow Missions.
These changes apply to Intermediate, Advanced, Hard, and Elite Taillteann and Tara Shadow Missions.
These changes do not apply to Lord Missions, Sinead’s Secret Missions, Order Missions (Protect Corrib Valley and The Smell of Wine), and special missions exclusively for Tutorial or Generation quests.
Several Shadow Mission reward changes have been implemented.
Items with few uses have been removed or now appear less frequently.
The drop rate of Combo Cards has been increased overall in all missions of Advanced, Hard, and Elite difficulty.
The drop rate of the Lord Mission Pass and Sinead’s Secret Mission Passes in all missions has been improved.
Improvements have been made so that the Baltane Mission Pass, Alban Knights Training Stone, and Combo Card items appear in all missions.
Baltane Mission Passes and Combo Cards now can be obtained from Advanced Shadow Missions.
Alban Knights Training Stones can now be obtained from Elite Shadow Missions.
A Spirit EXP attribute has been added to some equipment items that are dropped from the Mission Reward Box. When fed to the Spirit Weapon, the EXP bonus effect is gained by the Spirit.
Regular Gems and Regular Gem Powder can now be obtained from Shadow Missions.
Erinn Spirit can now be obtained from Elite Shadow Missions.
This item can be obtained from the Mission Reward Box in Elite Shadow Missions.
Collect 10 of Erinn Spirit items, right-click on the stack, and select "Use" to combine them together. You will obtain one 2nd Title Coupon of the various NPCs in Erinn, according to each one's drop rate.
Note: 2nd Title Coupons obtained via the Erinn Spirit item are not tradeable.
If the 2nd Title Coupon obtained is used, and you already have the title, you will receive 1 Erinn Spirit.
The 2nd Title Coupons obtained via Erinn Spirit items can be shared within the account through the bank.
Spirit Gems (100) can now be obtained from Shadow Missions.
This item can be obtained from the Mission Reward Box in Intermediate, Advanced, Hard, and Elite Shadow Missions.
This item provides 100 Spirit EXP when fed to a Spirit Weapon.
The same EXP is provided regardless of the weapon type of the Spirit.
This item cannot be given to Classic Spirit Weapons.
The progress and entry conditions for some Shadow Missions have been improved.
If all enemies appearing in one wave are defeated, the next wave will proceed faster for the following Shadow Missions:
Rescue the Scout
Taillteann Defensive Battle
Offering
Ghost of Partholon
Fomor Attack
The party size has been modified to allow entry with 1 player for the following Shadow Missions:
Rescue the Scout
Taillteann Defensive Battle
Conflict! An Unexpected Battle
Provocation
The Taillteann Defensive Battle Shadow Mission has been changed as follows:
The mission is cleared by defeating all monster waves at the East, West, and South gates 9 times each.
Each time you defeat a monster wave, a warp zone appears so that you can move to a different gate.
The location of the warp zone that appears depends on the location of the current defense line.
The warp zone is destroyed when used once.
Monsters will no longer appear at a gate if all monster waves are defeated.
Whenever there are too many remaining monsters or an NPC ally dies, the defense line moves inward towards Taillteann Square, and if the final defense line collapses, the mission will fail.
The mission’s Experience and Gold Rewards have been lowered.
Halloween updates, and Track 19 prep. Also fixed a few small lighting bugs on a few tracks (which unfortunately bumped the download size). Please go vote for the tracks in the October tourney, and please join in for the very last open tourney!
Welcome to patch 63.3 where we are introducing the Sad Dracula bundle, as well as making a few card changes, and some bug fixes.
Dr. Acula Bundle
You've asked for a bundle in between our current two options, and we've delivered. This $40 bundle includes:
- The Dr. Acula hero skin - 800 gems (enough to buy eight heroes) - Vampire Bat Selfie emote - Dracula's Toast emote - Happy Baby Yaga emote
As always, we are thankful to anyone considering supporting us!
Card Changes
Sad Dracula
Old: Your front row characters have "Slay: +1 Attack." -> New: Your first character has "Slay: +3/+1 permanently."
For millennia, Sad Dracula has been sad, longing for his lost love. But today he is slightly less sad! His new hero power is strong but no longer combos out of control with other Slay cards and Slay enablers. This means we will be able to rebalance Slay so that the cards work better with other heroes while still being powerful with Drac.
Vainpire
Old: 3/4 -> New: 4/4
This is a fairly impactful buff. Vainpire's odds of slaying when you first purchase him goes up which means he is more likely to hang around as part of your army to later turns. Especially the upgraded version.
Shadow Assassin
Old: 1/1 -> New: 2/1
Yes, we've DOUBLED her attack!
We randomly selected a character in Storybook Brawl and doubled their attack. I think we got lucky that Shadow Assassin was the pick, because most characters would be completely overpowered if they had their attack doubled.
Brave Princess
Old: 4/3 -> New: 5/3
Even when Brave Princess is purchased early, she would often fail to complete her quest in a reasonable amount of time. We like quest characters being strong picks, so we've upped her attack by 1.
The Chupacabra
Old: Slay: Give the characters behind me +1/+1 permanently.-> New: Slay: Give me and the characters behind me +1/+1 permanently.
Permanently buffing the right characters can be a lot of fun. But Chupacabra often gets replaced soon after buying him because he himself doesn't scale. This power up should keep him viable longer and make him a more satisfying character.
Adventurer
Cut
Adventurer can often make the race to level 6 too easy and do it too quickly. We are excited to play in the world where there are fewer ways to gain bonus experience, and make the mid levels matter more.
We will bring her back someday, but with less of a focus on gaining lots of bonus XP.
New Group Visuals
Group visuals have also been updated. They will continue to be updated in future patches.
Bug Fixes
Opponent level tooltip shows correct text.
"+" icon now visible in treasure select skip button.
Genie's Wish visual bug on reconnect fixed.
Conceding after winning a lobby doesn't double ranked points.
Taskbar will flash when shop phase starts and on another tab.
I'm playing and chatting about Heartless Dark with HTEGaming. l'll be answering a couple of questions and basically just hanging out and showing off some game-play.
Looking at giving away a few full release keys so don't miss the stream - hit that reminder. During the stream hop in chat over on HTEGaming YouTube for a chance to win. https://www.youtube.com/watch?v=5qMdjGxhm9I
Heartless Dark becomes more rewarding the more you've learnt its systems. As the developer I have an intimate knowledge of those systems so I look forward to showing off some fun features and systems that you might not pick up when playing the demo.
Backend Setup for Future - New features coming soon!
Updated FPS Counter - FPS counter is more stable to show a better reading of current FPS.
QoL Save Links - You can now edit multiple links and change page or change section and it will save all current links that are being edited.
QoL Favourites Limit - You will now be warned that the favourites section is full and you can no longer favourite a link without unfavouriting another link first.
QoL Favourite Empty Link - Can no longer favourite a completely empty link
This hotfix is addressing various instances of crashing for some users. If you are still having issues after applying the patch, Please let us know in the Steam forums.
You can join our Discord and our #PC-Troubleshooting channel. We have some pinned fixes for some rare issues such as Dynamic Link Library (v8_libplatform.dll) not able to be located.
Patch Notes
-Adjusted audio mix to address loudness and prevent clipping -Adjusted sounds handling sounds for, m1garand, leeenfield, g43, revolver -Adjusted anti-jiggle to address playspacing abuse -Fixed guns not being cocked if they’re locked open and tapped to close -Fixed a few instances of crashes related to VoiceCapture, Steam phonon audio