Agonize - shks
Hi all,

We're happy to announce that our CO-OP horror game Agonize will be coming to Steam later this year. Make sure to checkout our Official game trailer located at the start of our Steam store pages visual content.

WISHLIST NOW! to stay up to date with the development of Agonize over the coming months.

Make sure to also checkout our socials below.

Twitter: https://twitter.com/Agonize_game
Website: https://www.agonizegame.com

Sincerely,
Vault Interactive Team



Paint By Numbers - Merkredy
Hello,

New DLC is available!

https://store.steampowered.com/app/1732870/Artists_Of_Fortune__Vaporum_Planet/

Play now with a 10% discount!

Best Regards,
Oleg Sereda
Big Farm Story - BFS_CM_JANA
Peeps, you’d better mark October 8th in your calendar and be ready for the “Free Weekend” in Big Farm Story. From October 8th until October 10th, you can get a sneak peek of the game and play it for free until chapter 3. If you enjoy the game, you can buy it afterwards. So, put Big Farm Story on your wishlist and stay tunedːsteamhappyː!
Take care!




Community Announcements - Laura_GOP


Ghostly Greetings Governors!👻 The haunted Halloween Alamo is OPEN!🤩🎃 Enter if you dare, and have some petrifying fun! Don't miss the chance to get as many Entry Keys as you can! 💰🗝️

The Governor of Poker 3 Team
Trove - Amaliena


Prepare for autumn, just like our great and majestic Luxion, who just landed in the hub.

Luxion will be waiting for you in the Light's Den from October 1, and he will magically disappear on October 4 at 11:00 am UTC.


Here are some pictures of Luxion's special offers!

Diggsly's Shadow's Shadow (Ally)
Sabaddar, Summer’s Rapture (Mount)
Ladybug Wings (Wings)
Minerbot Qubesly (Ally)
Magic Trove Carpet (Mount)



What are you waiting for ? Grab your dragon coins and hurry up, dear Trovians!

Luxion’s loot is a way for players who have missed out on time-limited items in the past to collect them directly. You will also find brand new items change out periodically for a higher amount of Dragon Coins. Items will repeat eventually, but it may take a while for a specific loot item to return, so be sure to check back every visit!
Nine to Five - RedhillGames

Hello, Mercenaries,

This weekend's event will focus on alternative round duration. The objectives and game modes remain the same, but the rounds are one minute shorter.

With this event, we are testing how the timers influence the pace of the game, playstyle, and overall gameplay. This will allow us to better balance and improve our existing game modes and flows.

The "Quick and Dirty" Matchmaking Event starts on Friday 1st of October at 10 AM UTC and finishes on Monday 4th of October at 10 AM UTC.

This is an experiment and we would love to hear what you think about it, so once you've had the chance to play, share your feedback with us on Discord, Steam or social media.

How to Join the Matchmaking Event

On the lobby screen, press the "Select game mode" button to choose the type of matchmaking you want to play. Please note, if you are in a team, only the team leader can select the matchmaking mode.

This will bring up the option for you to choose the Matchmaking Event "Quick and Dirty".



Once you select the correct mode, you are ready to go and test the event, just press Start Shift.



Upcoming Matchmaking Events
Here are some of the other Mathcmaking Events you could try in the upcoming weekends.



Slow & Steady (8 Oct - 11 Oct)
With extra time added to each round, this game mode gives some breathing room for a more tactical approach or simply waiting out the enemy to walk into the crosshairs of a sniper scope.

Hot Minute Massacre (15 Oct - 18 Oct)
New flow set in a smaller part of Old New York.

Once you have the chance to play, share your feedback with us on Discord, Steam or social media.
Naval Action - Ink
Captains,

Today we have deployed a small update and started two loot events:

Changes
  • Cost of transportation to Port Battles is increased to 150000 doubloons
  • Tunes of St. Kitts upgrades
St. Kitts Event
A weeklong loot event will run from daily maintenance on October 1st until daily maintenance on October 8th.
  • St. Kitts 5 new modules added to admiralty, they can be exchanged for Broad Pennants that now occasionally drop from 5th rates and higher.
  • Broad pennant will drop from military NPC ships
Diana Event
A weekend loot event will run from daily maintenance on October 1st until daily maintenance on October 4th. Captains have to find rare ships like Diana, Santa Cecilia and Admiraal de Ruyter in the search areas provided below. These ships may carry a very rare ship notes and special loot coins, rare wood and rare guns:
  • Gold Ducat
  • Gold Rouble
  • Gold Sultani
  • Gold Thaler
  • Strange Gold Bar
  • Rare wood
  • Rare guns
Coins might be exchanged in the Academy building to receive:
  • Additional outpost permit
  • Additional dock permit
  • Diana permit
  • Admiraal de Ruyter permit
If you already have the Navy Connection using the item will add even more outposts or docks (up to a total limit).

Search locations

WAR SERVER (PVP)
  • South Antilles
  • East of Tumbado - area between Cuba and Tumbado
  • South of Hispaniola
PEACE SERVER (PVE)
  • South Antilles
  • East of Tumbado - area between Cuba and Tumbado
  • South of Hispaniola
In case of capture of certain ports in the area, the nation of ships will change.
Time Patrol - teimou


Time Patrol demo is now available throughout the Steam festival. Starting from today! Try the selected 10 missions in Time Patrol and save the timeline before it's too late!

Also stay tuned for more, we're getting closer to the release.


Join our discord to follow the news:
https://discord.gg/63V9yFtxp3

Liftoff®: FPV Drone Racing - LuGus Studios


We'll be honest: today your favorite sim developer is taking a day off for its tenth birthday. But until yesterday, we were hard at work on a new update for Liftoff: FPV Drone Racing and it's a biggie!

However, with great changes comes great buggability... update 1.4.0 is not one we're just going to release into the wild straightaway. It'll be spending some time acclimatizing on the Experimental Branch first. If you want to get a sneak peek (and provide us with much-valued feedback), read how to access the Experimental Branch here.
Once we're confident about the stability and polish of these changes, they will be moved to the main game version.

What to expect?
Update 1.4.0 is a massive upgrade with a lot of improvements across the board. Chief among these is a complete overhaul of our flight behavior to Liftoff Physics 5.0. (Read all about it.) The long and short of it: you should see a significant performance increase, leading to a smoother experience, even on weaker systems. We've also moved the game to a new version of our game engine, for even more optimization and future-proofness.

Additionally, we've made a bunch of smaller quality of life fixes and features requests. These will continue in the near future, as we prepare up for a new level release. Stay tuned!

Read on for a full overview of the changes in 1.4.0

1.4.0 change list
  • Updated: flight controller - relies less on Unity's built-in physics and increases performance.

    1. The new Liftoff flight controller has an A.I. PID tune feature that adjusts itself based on the system's performance for a perfectly tuned setup in light. Manual tuning is also still possible.
    2. It relies a lot less on Unity's physics system, greatly decreasing the time required for physics and collision resolutions, freeing up more time for rendering and increasing overall FPS.
    3. Fixed: the throttle is now more responsive
    4. Support for multiple rate models. More models can be added later on.
  • Updated: Unity engine - better rendering and code performance.
  • Updated: Single player Infinite Race now has bots that continue flying, thereby behaving more like a multiplayer game.
  • Updated: players in a multiplayer game show up in the player bar on the right as soon as they join, instead of only upon entering the level
  • Updated: all multiplayer menus have been merged together into a single menu, removing several loading screens between joining, creating and browsing multiplayer games.
  • Updated: the "old school" level selection menu now allows you to directly select the drone, removing a loading screen.
  • Updated: all interactable UI elements have been made more consistent across menus and levels. Many elements now have an additional highlight to emphasize the selected element.
  • Updated (macOS-only): re-enabled voice chat. Before voice chat can be used, it will need to request microphone access. You can do so in the audio settings menu.
  • Added: macOS M1 platform support. The mac build contains a hybrid app which should run natively on both Intel and M1 platforms.
  • Added: search bar for tracks and races during multiplayer room creation.
  • Added: As a result of rendering optimizations, propellers can now once again remain in view (on supported rendering APIs, see next point.)
  • Fixed: On supported rendering pipelines (DirectX, Metal and Vulkan), the rendering distance is now fixed instead of dynamic.
  • Fixed: some frame parts referenced the wrong weight data
  • Fixed: the Night skin of the KHole frame had some colors not working as intended.
  • Fixed: the pause menu could become unresponsive when the menu was closed during a dropdown selection.
  • Fixed: drone trails now properly reset during a race, whereas before they would show a big jump from the previous positions.
  • Fixed: the field of view option is now consistent between menus and in-game controls.
  • Fixed: dropdown labels that were too long would not slide back to their original position.
  • Removed: the 'Display' option from the graphics menu since it's internally broken on the engine-side.
  • Removed: support for 32bit Windows and Linux versions of Liftoff.
GetsuFumaDen: Undying Moon - Doktor_J3
J didn't manage to clear Subspace Citadel earlier this week and wants another chance, and so we decided to help him hold another last minute livestream today. However, we gave him a condition to make things more interesting: to play with Renge only!

Will J manage to clear the stage? Feel free to tune in in a few minutes to watch "J's revenge"!

From 04:00 am on October 1, 2021 (PDT), the GetsuFumaDen: Undying Moon livestream will begin on the Steam product page (link)!

Please note that it will be a Japanese stream and will not be archived.
In the event that the streaming schedule changes, we will announce the details through either the official Japanese Twitter account or Discord server.
 Twitter : https://twitter.com/GetsuFumaDen_JP
 Discord Server : https://discord.gg/qV47YUje
...