Sep 17, 2021
Scrap Mechanic - Kacper


Hi Mechanics!

It’s that special time again when we open up and show off some of the content we’ve been working on at the Scrap Mechanic HQ. This is probably one of the most exciting devblogs we’ve done in a while, as we will be showing off our new digging system!
We’re sorry for the long wait, but the features in this devblog have been in the making for a while. We’ve also been working on a lot of story-related things that we don’t want to spoil for you, so we won't reveal everything just yet!

So let’s crack open a sunshake and dig in!













Underground digging and exploration
The new chapter will come with a brand new island, housing a huge, collapsed mine and a massive mystery. 
The new location that you will get to explore will contain a lot of new content and underground biomes. Once in it, you will have to create a mining vehicle and start digging for resources while uncovering small and large cave systems.
Some parts of the mines will require special types of drills to get past. In some cases, explosives will be needed. We put a lot of work into making vehicle digging into a fun and creative experience! 
Here are a few shots showing underground digging and exploration in action for the first time. You can also get a first glimpse of a very dangerous place: the underground station. Keep in mind that these shots don’t have the correct lighting and particles yet; everything will look better in the final version. 









Sticky Wheels Update
Here is a little update on the Sticky Wheels we’ve shown previously. We really love how they turned out!
They work really well and have a nice, gooey look when you drive. You will definitely need these when digging in the mine. They will most likely have a pink/purple-colored goo by default instead of the yellow/green shown in the GIFs. We are also looking into letting you paint them in other colors.
Currently, the Sticky Wheels are using chemicals as a resource, but we are still testing them out, so we can get the perfect balance between consumption and use-time.










Cablebot Update
The Cablebots are really starting to shape up. Buried deep underground in the collapsed mine, these clankers come in great numbers, attacking both you and your creations on sight. Sometimes, they might latch onto your creation and gradually eat away at it. Other times, they might simply leech off your battery or fuel resources. You’d better slap them off your creations before they start piling up; that’s when they’re going to do some real damage!







Battery Generator
Electric engines and other things requiring batteries will be very useful during your time underground. And when you’re in need of batteries, there’s nothing more useful than a battery generator: simply place a battery container inside it, spin the red valve and the battery charger will generate new batteries! 
You can spin manually, by hitting the valve with the hammer. But if you’d rather save time, you can also create a gas engine-powered arm that will spin the valve for you. 
We plan to introduce more interactive parts in the future, with new, creative ways to interact with like this one. We can't wait to see how these types of parts will spark your creativity!





Digital Signs
We finally got around to adding digital signs. In late-game Survival, you often end up with a lot of chests. These signs will let you label things so that they are easier to find. Not just that, but they can also be used to leave a message and help decorate your creations.
They come in 3 sizes, with a selection of customizable screen and text colors!





Wedge Update
Shoutout to the wedge gang! We’ve got a lot of requests about adding wedges and we are trying to find a good way of implementing them, so here’s a little update on what we have so far: 
The problem has been the wedge scaling and removal in Survival. It’s a different system from the simple block scaling. But we will keep testing things out and hopefully, we’ll find a good way that works in Survival. The wedges will be included in the next Chapter. 
  





Plasma Saw
Introducing the Plasma Saw: the saw that is sharp enough to go through trees like butter and even cut through crystal rocks! 
But why stop there? The Plasma Saw can also be used to boost your creations’ defenses against those pesky bots.






NPC's
The next chapter will feature a few new NPCs that you will get to interact with. 
Here is a first look at two of them! 





Fancy Tuxedo
New outfit time! This time, we are taking a break from all the workwear and decided to make a stylish tuxedo instead; just the thing for mechanics who want to adventure in style. 
As usual, all parts of the tuxedo can be mixed and matched with other outfits, for even more awesome outfit variations! 
Are there any other types of outfits you'd like to see more of in Scrap Mechanic? Let us know in the comments. 





That’s all for now, Mechanics! We hope that you have enjoyed looking at all the things we’ve been working on. We would also like to add that we are still looking in to ways we can improving the physics and decrease lag more.

See you in the next Devblog!

For all the latest news, follow us on
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American Truck Simulator - London
With the recent release of Wyoming for American Truck Simulator, we have been flooded with various feedback coming from all over the world and all kinds of platforms. 



Today, we’ll present to you some of this feedback, starting with the opinions of some of our favorite content creators, who have been busier than ever, recording and streaming their journeys in this new state. We truly appreciate these creators telling us about their experience and we’re excited to share with you what they had to say about the latest map expansion!



"Wyoming is packed with detail and surprises in every town. The first thing I noticed about the new map is the large area in the northwest corner, there was no city or delivery points. The map team built this huge area just to explore Yellowstone. They did not have to put a purely recreational section on the map but they did it anyway, and it's beautiful! While driving between cities, there is detail in the distance and close by to make every drive feel like there is something new. The landmarks and places of interest in cities and even truck stops are just like they are in real life! They really captured the atmosphere of Wyoming." - Ryastream



"WOW, just WOW *stares out the window* OKAY! It’s time to keep your eyes on the road! With plenty of roads to explore, you’ll definitely see lots of different terrains and scenery that Wyoming has to offer. There is plenty to do here too, from visiting landmarks, cities, viewpoints and cattle farms, and much more! After traveling around for 10 hours or so, I feel like there is still much more out there to find, including working on those new achievements. SCS Software has done a fantastic job with this DLC and the attention to detail is fantastic." -



"Fancy exploring a new state in American Truck Simulator? Wyoming has countless awe-inspiring natural wonders. Yellowstone, Grand Teton, and Bighorn National Parks will leave you staggered. Devils Tower, Hell’s Half Acre, and Flaming Gorge Dam are some of the coolest landmarks I have ever seen in ATS. The DLC is abundant in small challenging roads, including a thrilling under-construction road in US-287; along with numerous state-of-the-art company depots. I highly recommend this DLC to all the ATS players; I can assure you that you will not regret it." -
A. P. 101 Gaming



"Let’s just start off by saying that Wyoming was way more enjoyable than I expected. I have not personally been there but there are those who said that the map was “Spot on”. I had a wonderful time driving through the mountains and open terrains. The details of textures are amazing and it has a realistic feel to it. There are plenty of rest stops and most come with a beautiful view. I plan on opening every viewpoint because the one near the Devil’s Tower absolutely blew me away. THANK YOU for adding Livestock! Being a country girl, this was a great addition." -



"The moment I crossed the Wyoming border, I immediately started noticing the little details SCS put in, and as an outsider being able to catch all these things, that is saying a lot. It truly is a fully immersive experience. Even my community members who are locals of Wyoming are impressed by the accuracy of the new areas. Great job SCS. Thank you for pouring so much hard work into this DLC. It definitely shows!"[/i] - The Clumsy Geek



"From state to state, I am amazed at the quality and quantity of work that the mapper teams do. In a frankly small area, everything that is in the real state of Wyoming was recreated. Each region of the state has its own climate, its own vegetation, and its own "places of power". In the south, the climate is arid, there are not many plants and grass, especially noticeable on the border with the state of Utah. Majestic mountains, wide plains, vast agricultural land... Pure nature. And don't be afraid of the Bison, they are cute." - TheAlive55



"The Wyoming DLC is really, really nice. I am always surprised by how great the developers from SCS Software can create landscapes. The attention to the details, even in this map expansion, is absolutely breathtaking!" - Chris Maximus

But our #BestCommunityEver consists of many more other members. Our social media channels have been filled to the brim with photos & videos from your first journey in this new state. We love looking through them during the workday and we even share them with each other across our internal channels. You can continue to send us your screenshots and videos from Wyoming on our Facebook, Twitter, and Instagram using the hashtag #ThatsWY.





We have also received an overwhelming amount of positive reviews on our Steam Page. To everyone who takes the time to write reviews and give constructive criticism about Wyoming, thank you! Here are just a few of our favorites! If you would like to leave a review, be sure to do so at the Wyoming Steam Store Page.



However, Wyoming hasn't just gotten attention in the form of community-created content, but also from official press coverage, such as this fantastic review article from PCInvasion. We highly recommend giving them a read if you are still unsure if Wyoming is worth the trip in American Truck Simulator. 



We are extremely grateful for the general feedback and we appreciate the support of the #BestCommunityEver. Our developers are always doing their best to transform their passion into game design, and it is truly encouraging to read this type of feedback. Thank you all very much!

https://store.steampowered.com/app/1415692/American_Truck_Simulator__Wyoming/
Car Detailing Simulator - Eleyne
Welcome to another Car Detailing Simulator Devlog!

If you haven't played the Car Detailing Simulator demo yet, make sure to do it - PLAY NOW

While taking orders and restoring cars you need to be as professional as possible. After all, if you are good at your job, more people will hear about you and you will be receiving more and more orders. 🏎️
What happens if you fail at some point? What will be the consequences? Let's have a quick look at that.



Before returning the car to its owner you will see a message on your screen. It will inform you about the possible consequences of returning a dirty and not finished car. It will damage your reputation and you will earn less money for that order than you originally should.



Is it worth it? Let's talk in the comments!



https://store.steampowered.com/app/1433570/Car_Detailing_Simulator/

Regards,
Car Detailing Simulator Team
Sep 17, 2021
I Am Fish - Missile Trajectory
I Am Fish is Out Now! To celebrate we are giving three lucky people the chance to win a Curve Digital Family Golden Ticket, granting access to over 20 Curve Digital family favourites. All you have to do is become… a fish! 🐟

To be in with a chance of finning just download the fintastic Snap Camera lens for Windows and Mac or the Snapchat lens for Android and iOS and strike a pose. We want to see your best Piranha Poses and Trout Pouts in action. Make us laugh hard enough and you could win access to Curve Digital’s extensive archives, including Human: Fall Flat, Lawn Mowing Simulator and so many more!

For full instructions on how to download the Snap Camera and Snapchat lenses just follow the handy guide HERE

Snap or record your best under the sea selfies and post to either our Steam Community, Discord or Twitter @IAmFishGame by 11pm BST on 24th September 2021 and be sure to tag us - @IAmFishGame. For full Ts & Cs visit {LINK REMOVED} We cannot wait to see your snaps! 📸



You can stay up to date with all things I Am Fish by following:

YouTube: @CurveDigital https://www.youtube.com/curvedigital
Twitter: https://twitter.com/IAmFishGame
Discord: https://discord.gg/CHWUbYvf4M
Come join the Steam Community :: I Am Fish

Sep 17, 2021
Animal Shelter - Eleyne
Welcome to the next Animal Shelter Simulator devlog.

An integral part of the adoption process of our animals is presenting them in the best way possible. As you already discovered in our demo, the crucial part is taking a photo of a certain pet. Today, we would like to focus a bit more on the gallery that can be found on our computer located in the office.

It's not always easy to take the perfect picture - sometimes the animal is willing to run and play all the time. The picture may be blurry and not as good as we imagined. This is why you can take not one, but as many pictures as you want and then... open the gallery to see what interesting you can find there! 📷
You can always delete some pictures and print the ones that you like the most. Then you can use them for the adoption process!





What are your thoughts on that? Let's talk in the comments!



https://store.steampowered.com/app/1239320/Animal_Shelter/

Regards,
Animal Shelter Team
Sep 17, 2021
World of Warships - Lisa 莉莎


Greetings, Captains!
This September marks the sixth anniversary of World of Warships! In honor of this event,
we’re holding a special and easy-to-enter giveaway with guaranteed prizes!

How to Enter:
  1. Use one of our World of Warships backgrounds (here or here) and avatar (here) to customize your Steam profile.
  2. Drop a comment to help us identify you as an event participant.
Prizes:
  • All participants are guaranteed to get a prize—1x "6 years of World of Warships" container
Rules:
  • Your profile must be public so we can check whether you have met the event requirements.
  • The avatar and background must stay on your profile for at least a week.
  • Any comments that break the discussion rules may be deleted or excluded.
  • The comment thread will be locked on September 24. Prizes will be awarded on October 1.
We wish you good luck and following seas!
Police Shootout - Eleyne
Welcome back to our Police Shootout devlogs!

Before we start, if you haven't played the demo yet, it's time to do it - PLAY NOW

Every police officer has their own style of work. Not only when it comes to their behavior, but also if we are talking about following the steps in every patrol, or mission which they are taking. As you already know, we also aim to give you as many choices of your playstyle as possible - today we want to present one of many, personal options that you can choose between in our game.

For now, you will have two types of crosshairs - static and hidden. Hopefully, this choice will allow you to have more personal experience while playing Police Shootout.





What do you think about that?



https://store.steampowered.com/app/1279240/Police_Shootout/

Regards,
Police Shootout Team
Pandemic Train - Eleyne
Hello, community!

At the very beginning, we would like to thank you for being interested in the development of Pandemic Train. We were getting plenty of questions about the current status of production and even some speculations if the game is still alive. Gladly, we can finally make it official - we are still working on the game, harder than ever!

At this point, we have decided to be more active and inform you on regular basis about what's currently going on in Pandemic Train. We will be posting regular devlogs and information on our social media, so it is a perfect moment to follow us everywhere you can!



VISIT OUR FACEBOOK | YOUTUBE | TWITTER

We are also happy to answer your questions on our Discord server:



See you next Friday!

Regards,
Pandemic Train Team
Monuments Renovator - Eleyne
Welcome to the next Monuments Flipper devlog!

If you haven't played our demo yet, it's time to do it - PLAY NOW 🏛️

Following our latest devlog that was published a week ago, we wanted to mention few more things about the visible information before actually, you will have a chance to start the renovation of the chosen building.

Objectives - you will see a full list of tasks that you need to do in a certain location in order to fully complete the renovation



Renovation documents - along with the objectives you will see the examples of them on the picture, so it will be easier for our renovators to locate the needed objects



What do you think about this feature? Do you think that it will be helpful?



https://store.steampowered.com/app/1257280/Monuments_Flipper

Regards,
Monuments Flipper Team
Sep 17, 2021
DCS World Steam Edition - OBWKB
DCS: Mosquito FB VI
Early Access


 
DCS: Mosquito FB VI is now available for Open Beta. We are proud of the Early Access release-state of the Mossie, and we are confident it will provide endless hours of enjoyment. We will now begin the second phase of development to add enhancement features as well as addressing the known bugs list. We would like to thank our whole dev team as well as the Closed Beta Team for their vigorous work, testing and dedication.

https://www.youtube.com/watch?v=PWwns5KTmwE
 
Phase 2 features we are working on:
  • Operator's AI for multi-crew
  • Tire and shock absorber dynamics
  • Operable drift recorder device
  • Engine failures
  • Fire-extinguishers
  • Rockets armament
  • More liveries
 
https://store.steampowered.com/app/1724230/DCS_Mosquito_FB_VI/


Open Beta 2.7.6
Development Report



DCS World Open Beta 2.7.6 is now live and includes improvements to DCS: F/A-18C Hornet and DCS: F-16C Viper. Helicopters have also received new additions and bug fixes, especially DCS: Mi-24P Hind and DCS: SA-342 Gazelle.
 
The Mission Editor has received new elements, notably the inclusion of pylon restrictions for single player missions and multiplayer servers. This will allow mission creators to limit weapon options per pylon. We kindly remind you that this feature is Work In Progress, and that it will be developed further based on your feedback. Please read the full changelog for more details.
 
 

The Channel
Feature Complete Open Beta


 
In this week’s Open Beta update to DCS: The Channel, you will find many new unique objects and visual improvements along roads and canals. The addition of the winter season has been added, and we hope it results in even more immersive missions and campaigns. Over 15 new unique landmarks have also been added such as new churches, cathedrals, graveyards, prisons, and bridges. Trains will also now travel over the entirety of the map.
 
We kindly remind you that DCS: The Channel will soon be released to Stable version, and the Early Access discount will no longer be available. This weekend is your last chance to save 20% on this fabulous map DCS: The Channel.

https://store.steampowered.com/app/1120301/DCS_The_Channel/
 
Thank you again for your passion and support. We look forward to hearing from you soon.
 
Yours sincerely,


​Eagle Dynamics Team
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