Welcome to another Car Detailing Simulator Devlog!
If you haven't played the Car Detailing Simulator demo yet, make sure to do it - PLAY NOW
While taking orders and restoring cars you need to be as professional as possible. After all, if you are good at your job, more people will hear about you and you will be receiving more and more orders. šļø What happens if you fail at some point? What will be the consequences? Let's have a quick look at that.
Before returning the car to its owner you will see a message on your screen. It will inform you about the possible consequences of returning a dirty and not finished car. It will damage your reputation and you will earn less money for that order than you originally should.
I Am Fish is Out Now! To celebrate we are giving three lucky people the chance to win a Curve Digital Family Golden Ticket, granting access to over 20 Curve Digital family favourites. All you have to do is become⦠a fish! š
To be in with a chance of finning just download the fintastic Snap Camera lens for Windows and Mac or the Snapchat lens for Android and iOS and strike a pose. We want to see your best Piranha Poses and Trout Pouts in action. Make us laugh hard enough and you could win access to Curve Digitalās extensive archives, including Human: Fall Flat, Lawn Mowing Simulator and so many more!
For full instructions on how to download the Snap Camera and Snapchat lenses just follow the handy guide HERE
Snap or record your best under the sea selfies and post to either our Steam Community, Discord or Twitter @IAmFishGame by 11pm BST on 24th September 2021 and be sure to tag us - @IAmFishGame. For full Ts & Cs visit {LINK REMOVED}https://bit.ly/3tHLikF We cannot wait to see your snaps! šø
You can stay up to date with all things I Am Fish by following:
Welcome to the next Animal Shelter Simulator devlog.
An integral part of the adoption process of our animals is presenting them in the best way possible. As you already discovered in our demo, the crucial part is taking a photo of a certain pet. Today, we would like to focus a bit more on the gallery that can be found on our computer located in the office.
It's not always easy to take the perfect picture - sometimes the animal is willing to run and play all the time. The picture may be blurry and not as good as we imagined. This is why you can take not one, but as many pictures as you want and then... open the gallery to see what interesting you can find there! š· You can always delete some pictures and print the ones that you like the most. Then you can use them for the adoption process!
What are your thoughts on that? Let's talk in the comments!
Greetings, Captains! This September marks the sixth anniversary of World of Warships! In honor of this event, weāre holding a special and easy-to-enter giveaway with guaranteed prizes!
Before we start, if you haven't played the demo yet, it's time to do it - PLAY NOW
Every police officer has their own style of work. Not only when it comes to their behavior, but also if we are talking about following the steps in every patrol, or mission which they are taking. As you already know, we also aim to give you as many choices of your playstyle as possible - today we want to present one of many, personal options that you can choose between in our game.
For now, you will have two types of crosshairs - static and hidden. Hopefully, this choice will allow you to have more personal experience while playing Police Shootout.
At the very beginning, we would like to thank you for being interested in the development of Pandemic Train. We were getting plenty of questions about the current status of production and even some speculations if the game is still alive. Gladly, we can finally make it official - we are still working on the game, harder than ever!
At this point, we have decided to be more active and inform you on regular basis about what's currently going on in Pandemic Train. We will be posting regular devlogs and information on our social media, so it is a perfect moment to follow us everywhere you can!
If you haven't played our demo yet, it's time to do it - PLAY NOW šļø
Following our latest devlog that was published a week ago, we wanted to mention few more things about the visible information before actually, you will have a chance to start the renovation of the chosen building.
Objectives - you will see a full list of tasks that you need to do in a certain location in order to fully complete the renovation
Renovation documents - along with the objectives you will see the examples of them on the picture, so it will be easier for our renovators to locate the needed objects
What do you think about this feature? Do you think that it will be helpful?
Ā DCS: Mosquito FB VI is now available for Open Beta. We are proud of the Early Access release-state of the Mossie, and we are confident it will provide endless hours of enjoyment. We will now begin the second phase of development to add enhancement features as well as addressing the known bugs list. We would like to thank our whole dev team as well as the Closed Beta Team for their vigorous work, testing and dedication.
DCS World Open Beta 2.7.6 is now live and includes improvements to DCS: F/A-18C Hornet and DCS: F-16C Viper. Helicopters have also received new additions and bug fixes, especially DCS: Mi-24P Hind and DCS: SA-342 Gazelle. Ā The Mission Editor has received new elements, notably the inclusion of pylon restrictions for single player missions and multiplayer servers. This will allow mission creators to limit weapon options per pylon. We kindly remind you that this feature is Work In Progress, and that it will be developed further based on your feedback. Please read the full changelog for more details. Ā Ā
The Channel
Feature Complete Open Beta
Ā In this weekās Open Beta update to DCS: The Channel, you will find many new unique objects and visual improvements along roads and canals. The addition of the winter season has been added, and we hope it results in even more immersive missions and campaigns. Over 15 new unique landmarks have also been added such as new churches, cathedrals, graveyards, prisons, and bridges. Trains will also now travel over the entirety of the map. Ā We kindly remind you that DCS: The Channel will soon be released to Stable version, and the Early Access discount will no longer be available. This weekend is your last chance to save 20% on this fabulous map DCS: The Channel.
Welcome to another Ship Graveyard Simulator devlog!
It's always good to have a clear and simple interface in the game, right? Too many things on the screen may not only distract the player but also make the game look chaotic. This is the main reason why we decided to create not only good-looking but also a functional interface.
In the top left corner of the screen, you will see a few icons that will be helpful at any time of your gameplay. Your character level will also be visible, as well as the experience progress you make while playing Ship Graveyard Simulator. If you're curious what the other icons mean, let's have a quick look at that:
Money: your current financial status
Backpack: will show you how many slots are still available in your inventory
Car: it's the same as with backpack, but it will show you the slots in the car that are available
Have you taken a closer look on our interface while playing the demo? What are your thoughts?
Omens and divinations were part of Mexica mysticism, so it is not surprising that the wise men and Tlatoanis interpreted the strange signs that appeared before the conquest of TenochtitlƔn as signals sent by the gods, a warning about the end of an era and of the cyclical battle between the gods.
The passing of a comet, the lightning strike at the Xiuhtecuhtli temple, the sudden fire of the Templo Mayor, the appearance of a "weeping woman" in the streets, crying out in the night, warning her "children" to flee.
The final omen was when a two-headed monster was discovered in the city of Tenochtitlan.
All the omens revealed the uncertainty of the future of the Mexica nation in the face of fate. A grim future indeed.
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