Final Fantasy IV's pixel remaster is now available on Steam. It follows the release of the pixel remasters of I-III in July, with V and VI both due in the near future. It's also arguably the first Final Fantasy to resemble what the series would become, in terms of characters and its battle system.
Yes, Kitaria Fables might better be described as "Rune Factory with cats", but let's make the useful comparison to the game most folks have heard of. Kitaria Fables is a game in which you, a cat, biff monsters in classless combat to gather resources, and then spend time planting crops and chatting to NPCs at home. It's out now.
Hideo Kojima has been tweeting about the final trailer for Death Stranding: Director's Cut for weeks now. He wants you to know that it was "self-edited", "handmade", that he obsessed over it. He sounds more like someone selling artisinally roasted coffee beans than a Sony-funded blockbuster that contains Monster Energy product placement.
The trailer is out now and you can watch it below.
Whenever a new Life Is Strange game comes out I sometimes wonder how my life would manifest as an ironic and metaphorical super power. I usually stop quite quickly, because I have a feeling the answer would be somewhat disappointing. In the first game, Max Caulfield discovered she could rewind time or travel back to the past via photographs. In Life Is Strange 2, we shaped the outlook of young Daniel Diaz and how he used his somewhat fraught telekinetic powers. Now, in Life Is Strange: True Colors, we step into the shoes of Alex Chen, who can step into the hearts and minds of others.
Alex is a 21-year-old product of the foster system who can feel, manipulate or even absorb the intense emotions of those around her. We join Alex just as she steps off the bus into a remote Colorado mining town called Haven Springs to start a new life with her brother Gabe. Things - as they typically do during weddings in soap operas, the opening ten minutes of a hospital drama, or the end of the first chapter of a Life Is Strange game - go terribly wrong. What follows is simultaneously my most and least favourite Life Is Strange game.
They call me the Slippery Matthew Castle. Or at least they do aboard the Cosmic Lung, an intergalactic concert hall overseen by a brainstem in a cloak voiced by Jason Schwartzman. Impressively, this is one of the more rote happenings in The Artful Escape, a quest that also takes in astral highways, rock-powered butterflies and - steel yourself - a passive aggressive skiffle group. Its creator, the fabulously named Johnny Galvatron, describes it as what would happen if David Bowie had gone on a literal space trip to become Ziggy Stardust, and that seems about right.
After announcing their new tactical RPG at Gamescom the other week, Firaxis held a 20 minute livestream for Marvel’s Midnight Suns yesterday, giving us a brand-new look at the game’s card-based combat system, its RPG elements and a deep-dive on how Wolverine, Sabretooth and big bad Lilith will play in-game. And from the looks of things, it's all shaping up very nicely indeed.
I reckon I'm not too bad at winding down in the evenings. Often I'll chill in Discord with some friends and treat myself to a Müller Corner, maybe even a banana as a special treat. Afterwards (or before, depending on how young the night is), if I'm feeling particularly decadent, I'll run myself a bath and use the special "Muscle Therapy" bubble bath mixture that looks suspiciously like blood.
I'd say most of the time this ritual leads to a solid night's sleep. But for some reason, I got cocky last night. Just before beddy-byes I listened to that music from the DokeV Geoffscom reveal trailer, purely because I thought "why not, huh?". And I've not been the same since.
Hello, who is the stylist that designs the Deathloop characters' outfits and will you come to my house and design me some too, please? We're less than a week away from playing Arkane's 60s-themed stealth 'em up, and I'm utterly enamoured with the excellent clothes main characters Colt and Juliana get to wear.
In a recent blog post, assistant art director and lead character artist Jean-Baptiste Ferder shared a little bit of background on how Colt and Juliana were designed, along with some concept art showing various outfits for the stylish duo.
Want to learn what the different Blood Resonance types in Bloodhunt do? It's possibly the most complex and novel system in Sharkmob's new vampiric Battle Royale, but it's important to understand, because the choice of mortals upon whom you feed will determine how your character grows in strength throughout a match.
Below we'll walk you through the four different types of Blood Resonance in Bloodhunt, the effects that each one bestows upon you, and which are the best types of blood for each vampire type. We'll also explain how to increase the number of Blood Resonance points you can obtain over the course of a match.
Razer have launched a new version of its customisation-focused wired mouse, the Basilisk V3. Outwardly it looks much like a retread of last year’s Basilisk V2 – the pointy click buttons married to smooth curves, the grippy thumb rest, the stark black-and-RGB colour scheme – but there are enough tweaks to the V3 model that it feels and acts like a very different rodent.