It’s the announcement many of you have been waiting for, and now we can gladly say it’s official: TaleSpire will be getting integrated HeroForge support!
The ability to summon your custom miniatures directly into the game will soon be in your hands, and we can’t wait to see what wondrous characters you populate your worlds with. Our goal is to help you bring your rich storyscapes to life with TaleSpire, so this upcoming integration means a great deal to us.
The folks over at HeroForge have been simply awesome throughout this process, and are just as excited as us to finally make this announcement. It’s a delight to work with them.
We have already worked on some prototypes: you can see HeroForge being used in TaleSpire during the Extra Credits streamThe Seven that ran on Friday 27th August, and in this week’s episode of Dimension 20’s new series, The Seven, which is airing over at https://www.dropout.tv/.
We have begun working on the full integration, but there is much legwork to be done and we can’t offer a release date yet. We will update you again later in September, but for now, know that we are incredibly excited, and we look forward to making this available to you.
"The alchemists of Guilanal have made a frightening new discovery that could change the battlefield as we know it.
Black Powder!
Smoking Sands DLC: New Weapon Class - Firearms (Very powerful, but very expensive, have a high base chance to cause panicked and burning) New Ammunition Class - Ball Ammo 3 New Firearm Weapons (Boom Stick, Hand Cannon, Pole Cannon) 1 New Dagger Weapon (Bayonet) 3 New Attack Animations & Sounds 5 New Firearm Ammunition Types (Ball Ammo, Flaring Ammo, Heavy Ammo, Impact Ammo, Rusted Ammo) 3 Firearm New Attack Skills (Shoot, Hip Fire, Over Powder) New Unique Title "Gunner" New Special Item - Boombowl (Grenade-like throwable) New Crafting Schematic - Boombowl New Learnable Skill - Firearm Proficiency (Teaches a character how to use firearms) 1 Boom Stick and 1 set of Ball Ammo added to your Strongbox (You can buy more from Samadar at the Trade Caravan in the South)"
A big round of congratulations to everyone who played Stack Up! and managed to have their names appear on the heightscores!
We officially have our inaugural season winners, who are:
Easy Mode: It’s a tie! Velo_citY and Candel3309 both reached 225 points on easy mode, meaning we have two winners who will both receive 5 hats/hammer crates a piece. GG!
Medium: Congratulations to TzTok-Jad for owning the medium heightscores, taking home the W with 209 points - a whole 6 meters higher than their closest competitor. 10 hats/hammer crates for you!
Hard: Is this our first Stack Up! (pro player)? Congratulations once again to Candel3309, for owning the Hard Heightscore as well as Easy, and taking home the biggest prize of all - your very own Hat & Hammer combo to be fully immortalised in game.
We invite all four winners to get in touch with us to collect your prizes.
The heightscores will reset once Update 1 is ready - so keep an eye out for your next chance to win ever bigger and better prizes for Season 2!
Stay Stackin’
The PixelConflict devs _________________________________________________________
Make sure to follow us on socials and online to stay in the loop:
Brytenwalda Studios welcome you to Beyond Mankind: The Awakening, a single-player Action RPG game with survival elements.
You wake up, but your world has changed. You are a soldier of H.O.P.E., a sacred brotherhood of warriors whose mission is to recover Earth, an Earth that is now in the last stages of a nuclear winter.
When the battle begins, mankind's survival hangs in the balance.
Hey everyone! Thank you so much for giving Rocket Explorer so much love, and reporting all the issues you've found. I can't state enough how helpful this all is, and it just feels lovely.
I am currently working on a patch that will fix most of the major issues, such as rockets not launching(!) and VR controllers not working. ':) (That second one is difficult for me, since I only own the one, Oculus, headset - so testing for the other headsets is incredibly difficult)
I am also doing a lot of other work, and on top of it all I just started my 3rd semester in uni - I just want to say this, so you know why the patch didn't come out on day 1. I appreciate how patient you guys are, and that you are enjoying Rocket Explorer despite the bugs.
I'll be working hard to make this thing as enjoyable and cool as possible from here on out! Patch 1: Bug fixing Patch 2: Performance improvements Next release: COOL STUFF! Follow me on Twitter for further updates!
Fixed crash on startup on some machines, like 11th gen intel machines. Very specific, we know! It has to do with an SSL library thing that Intel doesn't have pre-installed that causes issues with startup on Obduction.
Infest. Outlive. And ultimately, overrun your enemies with Nidus Prime Access!
Add the Infested Prime Warframe Nidus, Prime Weapons, exclusive Prime Accessories and more to your Arsenal instantly on September 8, or track down and crack Relics in-game to craft Nidus Prime, Strun Prime and Magnus Prime.
The mass of flesh and sinew that was once a hurtling Infested asteroid is showing signs of renewed life, festering and breathing once more, and as putrid as always. Return to the Plains of Eidolon starting September 8 for Operation: Plague Star and earn Relics containing Nidus Prime Blueprints! Not to mention you can earn the new Ghoul Saw heavy Melee Weapon! Make sure to check out the Revenant Mephisto Collection in the Market too.
You'll be able to find parts for the Undying Prime Warframe and his Weapons through the usual sources for Void Relics, such as Relic Packs and Void Missions during and after the event has ended.
Nidus Prime Access
Nidus Prime Mutation is endless. The ravening plague-bearer returns in a long-unseen form, seething with a primal strain of the Infestation. Features altered Mod polarities for greater customization.
Strun Prime A classic shotgun design, embellished for the elite as only the Orokin could. Features altered Mod polarities for greater customization.
Magnus Prime Orokin elegance meets formidable stopping power in this exquisite revolver. Features altered Mod polarities for greater customization.
Exclusive Nidus Prime Glyphs
Nidus Prime Accessories
Infested Orbiter Decorations These encrusted surfaces and drooping growths give your Orbiter's interior the haunting atmosphere of an Infested derelict.
Karnolyth Necramech Skin Make your Necramech even more fearsome with this Skin, based on early experimental designs that employed outer casings of Infested bone and meat.
Crinoid Prime Syandana: Beauty and dread combine in this unique Infested Syandana, alive with swaying gilded tentacles.
90-Day Resource and Affinity Boosters
When Nidus Prime enters Prime Access, the following items will be entering the Prime Vault.
- Atlas Prime - Tekko Prime - Dethcube Prime
Prepare for the Infestation to take root in your Arsenal, Tenno!
I tried very hard to finish and release Mirage 04-beta-1 in August, I even found myself working on PC until 4AM in the morning quite often, but due to the unstable Importer's work I decided to take additional two weeks to polish everything. Areas of the Importer that will be improved during these two weeks include:
* Unstable work in Asset Import Pipeline which results in this bug: some assets are not created
* Background tasks freeze sometimes
* Upon importing of new character resources/settings of the existing models are overwritten with bad data because of complex dependency tree structure
In the next seven days I'll try to fix the biggest problems and share a video with working Importer, then, I'll do my best to release 04-beta-1 in the first half of the month and in a worst scenario I plan to release the beta until the end of this month unless some critical bugs appear.