Sep 1, 2021
Hex of Steel - valentin56610
Added
  • More ways to earn bonus XP as a commander in campaign. Now, you will have 4 more ways to earn extra XP during your campaign. First one : Not losing a single unit. Second : Finishing in under 30 turns. Third : Playing in hard or hardcore. Fourth : Losing less than 5 units.
  • Barrage balloon for Germany.

Fixes
  • Not resetting the generals when hitting « Remove all units » in the map editor.
  • Couldn’t switch between air and ground view if you had a AA unit and 2 enemy units (air and ground) on a neighbouring tile. You were forced to attack the air unit.
  • When upgrading a unit, in the unit’s history the date would not be added.
  • When holding shift down to display the damage breakdown with a plane over a ground unit the breakdown damage would not be actualized / refreshed. It would simply not work.
Elmarion: the Lost Temple - fleo1987
The following bugs have been fixed:
1. Falling out through textures. This sometimes happened when killing a small enemy (such as a rat) underfoot with a melee weapon. Now you shouldn't accidentally fall through the floor.
2. Stacking things in the inventory. Occurred when transferring items from the chest with the right mouse button to the portrait of the hero. The thing was transferred to the inventory incorrectly and then caused overlaps on other things and the inability to correctly load next location.
3. Some locations were not loaded. It was an indirect consequence of the previous error.
4. Enemies shot at the hero and his pets (ents, skeleton, golem, bear, etc) through the walls. Now enemies can't do that! )
5. Accumulation of parameters. With a long game, it was possible to notice that the heroes somehow have too many basic parameters: strength, body, intelligence, speed, luck. Now this is no longer there.
6. Inability to sometimes take a thing in the chest. It occurs when all heroes are inactive. Now the inactivity of heroes does not affect this.
7. Taking inaccessible skills. You could drag an inaccessible skill onto the command bar and use it. This has now been fixed.
8. Take things from the trader for free. You could take any item from the trader for free without buying it, just dragging it into your inventory. This has now been fixed.
9. Exclamation marks at the NPC. Earlier, after completing the quest, these signs still remained on the NPC. Now, if the NPC does not have important messages, the exclamation mark is removed.
10. Incorrect work of some skills. Many skills have been fixed that either did not work or worked incorrectly before: for example, double jump, sacrifice and some others.
11. Failure to save the names and portraits of the characters of the party. When loading a save game, the character names and portraits were reset to default. This now works correctly.
12. Final score. There were scoring errors. And the final window could not be closed: the game would freeze. It's all fixed now.
13. Invisible enemies. In some locations (especially in the Earth Templef), one could meet invisible enemies, which, of course, were difficult to fight with. Invisible enemies have been eliminated.
14. A hole in the wall in one of the rooms in the Earth Temple. Now this hole is gone.
15. In the tutorial location, an extra confusing audio track was removed in one of the prompting videos.
16. Some starting skills (such as feather, torch) could not be upgraded beyond the 1st level. Fixed.
17. Failure to preserve non-starting skills as active ones in heroes. Now all skills are well preserved in the active status.
18. Failure to receive an item from the boss if all the heroes in the team are unavailable (lost their turn). This has now been fixed.
19. Getting free of charge unique items from the boss killed once. This happened when exiting-entering from a location with a boss to another location and back. At the same time, the boss killed earlier gave a freebie one more unique one, and there was no need to kill him again.


Improvements
1. Skill tree. A signature was added for each skill: what is needed to get it (what level is needed and what other skill you need to have).
2. Automatic following you of your pets (ent, skeleton, golem, bear) was added.
3. Icons for improving skills. Tt was hard to tell if the ability worked or not without icons.
4. Quest tips. The text of many quests did not fit into the specified field and therefore it was not visible. Now all quest texts are normally visible.
5. Hints when loading. Previously, these prompts had small print and were difficult to read. Now the font has been increased for them and a black background has been added.
6. Improved balance: enemies (especially later ones) got more health and improved damage. And for heroes, the speed of gaining experience has been reduced. The level requirements for obtaining skills have also been increased. (For example, previously the Bear ability was attainable from level 40, but now only from level 60).
7. The elevators in the Air Temple have been adjusted. I hope that now you will not need to use the scroll of the portal to the city to save you.
8. Increased the delay time for replicas in dialogs to make it easier to read them.
9. Added a description of the parameters: strength, body, intelligence, speed, luck.
10. Passive skills. For passive skills, a separate signature has appeared that they are passive. Also, passive skills can no longer be transferred to the additional active skills panel.
11. The flag of the Russian language is placed on the start page without the need to click the English flag: now it is immediately visible.

Thanks to the players for the feedback!
Sep 1, 2021
Storybook Brawl - matthewnass
Bug Fixes

  • When at level 6, Polywoggle transforms into a lvl lower than 6.
  • If Medusa attacks and transforms 3 separate characters, upon returning to shop you lose those 3 characters permanently as they become an upgraded statue. (same is true for triple Pigomorph)
  • If a character is damaged/buffed, then becomes transformed (medusa, Pigomorph, etc) upon returning to shop their health shows up as red and retains damage taken for an additional round
  • Temporarily transformed cards were losing aura buffs
Sep 1, 2021
Sprocket - Mushy
Some fixes for issues created in V0.106.

Fixes
  • Sprocket and idler traction fixed for rear-mounted sprocket wheels.
  • Sprocket and idler torque was applied incorrectly, meaning it was inaccurate and didn't scale with wheel radius.
  • Applied sprocket and idler torque now removed from roadwheels, energy is now conserved again.

Adjustments
  • Moved scale poles up to the level of the platforms.
World of Tanks - The Dot
Thanks for your feedback on Season X, Commanders! This experiment has proven to be very useful and informative, so we decided to keep the 10v10 Ranked Battles format!

One of the most competitive modes in which the most skillful players decide who’s the strongest returns to World of Tanks with three new Seasons and some important changes. It brings with it heaps of rewards for good performance in combat, including fresh 2D styles, bonds, gold, and more! But the ultimate prize for all three Seasons is the brand-new Tier X Chinese 114 SP2 tank destroyer, which is exclusive to Ranked Battles. Read up on all the latest features and changes for the upcoming Season!

Learn more about Ranked Battles on a separate page in the game client with information about the core rules and rewards.



Season Dates

September 6, 2021 at 10:00 CEST (UTC+2) through September 20, 2021 at 10:00 CEST (UTC+2)

Prime Times
EU
NA
Weekdays
14:00–02:00 CEST (UTC+2)
16:00–23:00 PT | 18:00–01:00 CT | 19:00–02:00 ET
Weekends
10:00–02:00 CEST (UTC+2)
16:00–00:00 PT | 18:00–02:00 CT | 19:00–03:00 ET
Daily Prime-Times APAC:

HK server: 18:00–01:00 UTC+8
ANZ server: 18:00–22:00 UTC+10


General Overview and Progression System

Thanks to all the active Commanders who participated in Season X and shared their feedback, we are now ready to move forward with the new 10v10 format in the coming year.

The first Season of Ranked Battles 2021–2022 will run for two weeks: from September 6 through September 20. You can earn Battle Pass Points when fighting in Ranked Battles, and their number will depend on your position in your team’s post-battle ranking by XP earned. Even if your team lost or drew, you will still receive points.

POSITION IN THE POST-BATTLE RANKING
VICTORY
DEFEAT/DRAW
Top 3 by XP earned
7
5
Top 7 by XP earned
5
3

No more than one SPG and two light tanks per team will be allowed in battles.

To ascend in rank in order to qualify for Leagues, you need to earn the following amount of chevrons:
  • EU: 94 chevrons
  • CIS: 94 chevrons
  • NA: 70 chevrons
  • APAC: 70 chevrons
Chevrons will be credited according to the following rules:

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Daily Missions for Different Vehicle Roles

As soon as you qualify for a League, you’ll be able to complete special daily missions. There will be three missions in total, and each one can be completed in vehicles of four different roles. This means that missions for 12 different vehicle roles will be available. These missions will reward you with bonds and Daily Bonus Battles.

*Role Experience has been introduced to Ranked Battles to refine the way you play in your favorite vehicles. It is earned after every battle based on your performance on the battlefield (damage dealt, enemies destroyed, damage assisted). Learn more about different vehicle roles and how to get as much Role XP as possible, below.

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Fight to the Last to Earn a Heap of Rewards!

The opening Season of Ranked Battles features tons of valuable rewards for good performance in battle. Meet your worthy Tier X opponents and fight to the last to earn:
  • Bonds
  • Days of WoT Premium Account
  • Gold
  • Directives
  • Striking 2D custom looks
  • Additional rewards!
Now, for every battle in the Qualification, you will be rewarded with directives and credits. We’ve also redistributed the prizes and increased the number of credits you can earn in the higher Divisions to make the game more enjoyable.

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Season rewards also include an updated 2D style for Tier X vehicles, one for each League, which is exclusive to Ranked Battles. To retain this honorable style, you will need to participate in future Seasons. Plus, you will receive an exclusive badge for each League that you can apply as a mark of glory and mastery.

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Bronze







Silver







Gold






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The 114 SP2: Meet the Chinese Predator!

The ultimate reward for all three Seasons is the brand-new 114 SP2, a Tier X Chinese tank destroyer. It features a fully rotating turret mounted to the center of the hull, just like classic tanks. Thanks to this hallmark, you can play more actively and react quickly to changes in the combat situation.



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[/expand]
The 114 SP2 also boasts excellent dynamics and can easily change flanks or retreat swiftly, if necessary. Its 152 mm gun with good elevation angles (–7° / +20°), high accuracy, and short aiming time allow you to effectively hit opponents from a long distance. The 114 SP2 sacrifices armor for greater mobility, but it can perform brilliantly as a menacing support vehicle or a dangerous long-range sniper.
The parameters displayed are valid for the vehicle with each crew member trained to 100% major qualification level. Some vehicle characteristics can be further improved with the commander's bonus to major qualification level, crew perks and skills, as well as special in-game items.





Display Your Mastery and Get Your Annual Reward!

Your Annual Reward will depend on the number of Rank Tokens you earn over all three Seasons of Ranked Battles 2021–2022. The more Rank Tokens you collect, the better the Annual Reward you receive. This year, among other prizes, you’ll have the opportunity to grab up to three pieces of improved equipment of your choice, from all equipment of this category, depending on your Annual Reward level. Each item can only be picked up once, so you better choose wisely!

Additionally, you can get your hands on:






Any remaining Rank Tokens will be converted into bonds at the end of the third Season.

New Items for Bonds

Shortly before the start of Ranked Battles 2021–2022, on September 2, we'll update the list of items available for bonds in the in-game Store. You’ll be able to exchange bonds for the various items below:

VEHICLES
COST IN BONDS
WZ-111 Alpine Tiger
8,000
FV1066 Senlac
8,000
Rheinmetall Skorpion G
8,000
IS-2 shielded
6,000
STYLES
COST IN BONDS
Sakura Storm
450
such camo, much wow
450
Ice Shelf
450
Into Space!
450
Reach the Second Division and Redeem Unique Items!

When you reach the Second Division, you’ll be able to redeem exclusive Ranked Battles items for Bonds. We've added two more great vehicles to the Ranked Battles items list. Check them out!

ITEM
COST IN BONDS
NEW! Concept 1B
20,000
NEW! Charlemagne
15,000
Kampfpanzer 50 t
20,000
Škoda T 45
12,500
Exclusive Aquilifer 3D style for the Progetto M40 mod. 65
10,000
Exclusive Blunt-Nosed Viper 3D style for the T-100 LT
10,000
If you are a fan of heavies and enjoy aggressive gameplay, then the brand-new Charlemagne, a Tier VIII Premium British heavy tank, will become a valuable addition to your collection. This vehicle features solid frontal armor and great dynamics, so it can both support fellow heavies and push the enemy line with allied medium tanks. Its well-stabilized gun with –10 degrees of gun depression and a tough turret allow the Charlemagne to take full advantage of terrain on any map. Powerful and fast, this brawler is perfect for those who prefer to take the initiative on the field.



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Get ready to fight hard and earn loads of sweet rewards in the updated Ranked Battles, Commanders!
Sep 1, 2021
Dead Earth Zombies Playtest - seaniboy2009
Change list:

  • Settings menu now working
  • Pickup button now shows for items after attempting a pickup(inventory full)
  • Falling off the map at the world edge
  • Can now build in the game, this was not working
  • Build UI will no longer start with all 3 lists of buildings

  • pickup animation
  • Rifle equip animation
  • Rifle unequip animation
  • Forward momentum when swinging weapon/melee

  • Left mouse button now attacks and player faces the mouse position
  • Damage image screen now shows after 50% health damage
  • Idle animation has been changed
Methods: The Detective Competition - LockedOn
More typo fixes! Thanks to KigyoDev for pointing out the typos.

Chapter 27: "Hydrogen" misspelled as "hydrogren"
Chapter 38: "Hannibal Lecter" misspelled as "Lector"
Chapter 44: "Helicopter" misspelled as "helicoptor"
Chapter 69: Casefile for A Dance in Chains mentioned one banana in description, but two bananas in the bonus question
Chapter 100: "Effect" instead of "affect"
First and second round ranks misspelled Everreave's name as Evereave.
"Confidant" instead of "confident" in Honor's interview

Bug fixes:
If you opened the casefile and then switched chapters, the casefile would remain open.
Kritika:REBOOT - Ruka


Hello This is Kritika:REBOOT.

After 1st September update, we had an issue that follow items couldn't be registered:
- Five Heavenly Battles Enchanting Orbs
- [Bottom][All Classes] Restore Essence.Bok
- [Bottom][All Classes] Strong Essence.Hah
- [Weapon][All Classes] Tail Essence.Hyung
- [Weapon][All Classes] Stacked Essence.Qye

And it will be fixed through next update.
Apology for inconvenience.

Thank you
Warface: Clutch - Runabel


Soldiers!

Enjoy our new event! By completing PvE missions on Hard difficulty and Special Operations (except for "Hydra", "Blackwood", "Swarm", "Heist" and Solo Mission) on Easy or higher, you'll be getting Karambit Boxes.

Details

  • The event is already live and will be active until the maintenance on the 15th of September.
  • You should complete PvE missions on Hard difficulty and any Special Operations on Easy difficulty or higher (except for "Hydra", "Blackwood", "Swarm", "Heist" and Solo Mission).

Special Highlight: Karambit

The Karambit is a unique knife with a curved blade sharpened on the inside. In the game, the knife resembling a tiger's claw has a unique animation and offers excellent characteristics on par with the already familiar melee models.

It will definitely make you stand out on the battlefield and leave your opponents no chance to get away with their lives in a melee fight! Don't miss your chance to win a permanent regular or even golden version of this great arm.



See you on the battlefield!

Discuss on Discord
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Eximius: Seize the Frontline - AMBX.Ricco


Officers! The weekend's approaching, time for another PvP Fest! Join the community for some weekend battles.
Set your Notification reminders.
Regular players , elites and newcomers are all welcomed.

Date: September 4th, 2021 (Saturday)
Time: 1PM EDT / 5PM UTC or GMT

Looking for teams to play with or people to strategize with?
Stay Tuned as announcement on new update will be coming soon!
Come join us in our official Discord server
...