Fixed a bug that resulted in item counts not updating correctly in the regular store page when purchasing items through the event store page.
Fixed the @ui_string in the Bow & Arrow entry in the Book of weapons to show the correct title for the entry.
Fixed a bug that resulted in inconsistencies when trying to remove traits for a hunter.
Fixed a bug that caused the matchmaking timer and text to be visible behind the event screen.
Fixed a bug that caused the wrong icons to show for the bow unlocks on the event progression page.
Fixed a bug that caused the “hire” and “reshuffle” buttons to overlap on the recruitment screen.
Fixed some localization issues.
Fixed a bug where the pop-up for the Wayfarer and the Waxwing were not the same format.
Fixed a bug that caused the mouse cursor to appear in-game and remain on the screen.
Fixed the translation of the “Verbana” knife in several languages.
Fixed a bug that caused the audio from clues to loop if a clue was collected the moment the boss was banished.
Fixed a bug that prevented the event welcome and chose your path pages from appearing for new players when they first login.
Fixed a bug that caused the discount timer to change randomly.
Fixed a bug that could cause Armoured to become stuck in doorways after breaking down the door.
Fixed several tooltips for the bow that incorrectly displayed character strings instead of the intended details.
Fixed a bug that caused the dual wield icon to not correctly display when it is possible to dual wield.
Fixed a bug that caused players to lose the Bow custom ammo after prestiging.
Fixed a bug that caused the locked custom ammo for the bow to appear darker than other locked ammo types.
Fixed a bug that allowed “The Waxwing” to be granted as a prestige unlock.
Fixed several bugs tied to the after-match report.
Fixed a bug that caused double event pop-ups to appear when unlocking an event item through the progression path.
Destroying a pyre with bolts or throwing axes/knives can cause these items to disappear. We recommend to melee the pyres instead to avoid losing any ammo.
Pressing ESC before the trail results screen appears will result the the buttons not being clickable.
Some weapons may appear to not have a legendary skin on after using it to melee an AI.
The 29th Mystery PC lineup ‘Aglaia’s Supply’ has been released. This Tech Lab will focus on new skins and avatars, emoticons, and background themes. For more in-depth details, players may check on [Preview] announcements.
New Skins added
Butler Luke (Live2D Animated Skin)
New Avatars added
Special Agent Alex Avatar
Jackie Sua Avatar
Re-release of Products
Violin Shoichi (Live2D) / Euphonium Jenny / Double Bass Isol / Harp Hyejin / Pipe Organ of the Cathedral / Concert Hall (Background) / Wealthy Zahir (Live2D)
(*These items will be available for purchase starting from the maintenance completion date September 1st, 2021 ~ September 15th, 2021. Visit Mystery PC/Mileage Shop to obtain the Tech Lab products.*) ※ Remaining Mileage will automatically change to Gems upon update
1.2. UI/UX Improvements
Players will get to experience a better quality-of-life features added into the game.
PvE
Shortcut keys will be displayed to players who play PvE games in STEAM version.
Team Match
Fixed the occurrence when a player’s weapon is reset after resurrected back into the game.
Skin
Re-adjusted the size of Test Subject skins for 14M-RFT12 / Variant 14M-RFT12.
Fixes: - See Summary. AND! - More interactive Objects. - Better opening instruction and seem-less flow. - Animal Flute Fun. - Major Fix: Northern Island Beach and Wally's Quest Now Work! - Better Transitions around the island. - Areas Thoroughly checked for hanging "wait" bugs. - OPTION TO DO SIDEQUESTS OR NOT! [You can switch between both, if you want that "Full game" Experience!] - Game now can be played and finished. [I'm sorry to those who bought it but got stuck towards the end.]
An update has been delivered that fixes a bug in the Early Access version of "Real Time Battle Shogi Online". The contents of this update are as follows.
Content updated in this version
Fixed a bug that the game ends immediately after the game starts when playing a CPU game with a BL (Battle Life) value of 1.
Fixed a bug where the handicap setting was not set only on the "Anyone" side when playing "Anyone" vs. "Handicap" in a rating game.
We welcome your opinions and bug reports on the Early Access version of "Real Time Battle Shogi Online". Please send to the dedicated email address (early@rtbs.jp) or the thread of the community hub.
Lake launches September 1st, but before that, you can check out some of the early gameplay with us. As part of the Indie Houses event, join Manta as he gives a brief look at Lake!
We'll be right here at 3PM PDT/6PM EDT/12AM CET! Hope to see you there!
Be sure to check out the excitement going on in the Indie Houses Direct @10AM PDT/1PM EDT/7PM CDT, as well as the rest of the event to see what we and our friends have in store!
Join one of Whitethorn's Community Managers, Manta, as he leads us on our first steps into the mysterious world of Wytchwood! Catch a quick glimpse of some of the first ever gameplay, meeting the inhabitants of the woods, gathering ingredients, and crafting some spells!
The magic starts at 4PM PDT/7PM EDT/1AM CET! Don't miss it!
Be sure to check out the excitement going on in the Indie Houses Direct @10AM PDT/1PM EDT/7PM CDT, as well as the rest of the event to see what we and our friends have in store!
Added a new D-Master body to the Wanderer L30 vehicle
Added a new D-Master body to the Atlas GT car
Added new ProFlow body to Asura M1
Added new ProFlow body for Wanderer L30
Added new StreetX body to the Spector RS
Added new StreetX body to Wanderer L30
Added new spoiler and rear bumper Missile to Burner JDM car
Added new StreetX spoiler to Burner JDM vehicle
Added new Custom rear bumper to Burner JDM car
Added new headlights and CBW visor to Wellington S20
Lots of tweaks to lighting, vinyl application and fleet models
Fixed position of wheels in arches on some cars
Changed the default values of the Racing modification
Graphic arts
Advanced tire smoke simulation. Added the ability to adjust the intensity of smoke
Fixed incorrect motion blur
New loading screen
Sounds
Added new soundtracks
Added sequential transmission volume setting
Gameplay
Added the ability to select a track for a test drive in the dyno
Fixed wrong hand position for CUSTOM lever
Rotating decal now works with symmetry in vinyl editor
Control
Added support for the DualSense ™ controller
UI
Added highlighting of the installed part in the "Body kits" section
Lots of UI fixes
Multiplayer
Added the ability to create rooms with a specific of tire grip
Added new room filter for tire grip
Changed nickname behavior in multiplayer
Adjusted car spawn zones in multiplayer
Fixed erroneous counting of overtaking by the pursuer in the XDS Doubles competition
Performance
Changed approach to loading game resources
Optimized image compression technology for better performance
Added new parameter "Texture Compression" in graphics settings
But, in case you don’t want to play CarX Drift Racing Online without your friends from other platforms, we’ve got the solution for you. You will be able to play with players from other platforms but you will have to change your version to 2.11.1. How can you play update PTR 2.11.1? To choose version of the game: 1. Go to the Steam library 2. Right click on CarX Drift Racing Online 3. Choose “Info \ Properties” 4. Go to “BETAS” 5. Choose version ptr_2.11.1
New Party Time version characters are here! The draw rate for featured ★5 characters in this Summons is 4.5% and 1.5% for all other ★5 characters. The x10 Summons guarantees one featured ★5 character every five Steps until Step 25.
Character Details: Gin
Attack type: Ranged strong attack All attacks: Paralysis Special Move: Automatic revival New Skill: (Team/Party) Power Attribute Soul Reaper Damage to Status Ailment-Affected Enemies +20%
Character Details: Grimmjow
Attack type: Melee strong attack
Character Details: Shuhei
Attack type: Ranged normal attack All attacks: Slow New Innate Skill: Chance to inflict Slow every 5 seconds New Innate Skill: Dodge Hollow Damage 50% New Skill: (Team/Party) Technique Attribute Soul Reaper Normal Attack Damage +20% New Skill: Ranged Damage +10% (+30% in Guild Quests)