Aug 21, 2021
Alien Scumbags - monsterfingergames
Fix for final boss
Fix for Hell Level 1 issues
Fix for Exploit on Hell Level 1
Metal Heads - MetalHeadsGame
Hello my fellow Metal Heads!

Today at 1:30pm AEST (+10GMT), I will be doing a development live-stream where I attempt to make a new prototype mini-game! (~1hr)
I'm not sure how this is going to go, but I'm excited to give this a try!

You can view the live-stream right here on Steam, but I will have the chat open for both Youtube and Twitch.

You can view the stream live over at Youtube:


Or on Twitch:
https://www.twitch.tv/otreumgames

Thank you! And if this goes well, expect even more streams like this in the future :)

LETS ROCK!

Aug 21, 2021
Stay Safe: Labyrinth of the Mad - Yellowcake Games
Hi!

In this follow-up patch, I hope to resolve a few interesting bugs and adjust some mechanics to accomodate our new Nintendo Switch players that are now attempting to dominate the leaderboards!

Let's look at the patchnotes! By the way, if you like this game, please consider writing a nice review! Thank you!

CHANGED
  • Spell scrolls are more common to find
  • Golden treasures will now provide more varied loot and usually more of it as well
FIXED
  • Fixed a very obscure bug where the game may freeze if a visible neutral monster is cornered with no available paths to take and can take 1 action per 1 turn (e.g Rock Crabs, but not Slugs or Snails)
  • Fixed a bug where mimics or pumpkins in their neutral forms who take damage by thrown items think they are attacking themselves (due to the effect) and send them in a frenzy (usually event log spam, sometimes game freeze)
  • Fixed a bug where when creatures decided where to walk, they dont see player blocking the tile into consideration (they consider the player's tile free, which can be a problem)

As always, if something's up, feel free to let me know in the community or Discord. If you come across a crash, check out the topic about bug reporting to get it to me as soon as possible.

Thanks! Enjoy!

-Lance
Aug 21, 2021
The Last Plague: Blight - originalstudios
Coyote numbers toned down a lot, and they now avoid lit fires!



All Changes:
  • Coyote numbers greatly reduced during first week
  • Reduce chance of hostile creatures approaching the player in camp
  • Coyotes avoid ignited fire pit during the day
  • Coyote aggression range and growling ranges made a bit more generous, increase growl volume
  • Fix player forged steel hammer not being able to take apart buildings
  • Reduce energy loss from chamomile tea
  • Fix capped stamina stat bar indicator missing when energy is low
  • Item consistency changes
Aug 21, 2021
The Last Plague: Blight Playtest - originalstudios
Coyote numbers toned down a lot, and they now avoid lit fires!



All Changes:
  • Coyote numbers greatly reduced during first week
  • Reduce chance of hostile creatures approaching the player in camp
  • Coyotes avoid ignited fire pit during the day
  • Coyote aggression range and growling ranges made a bit more generous, increase growl volume
  • Fix player forged steel hammer not being able to take apart buildings
  • Reduce energy loss from chamomile tea
  • Fix capped stamina stat bar indicator missing when energy is low
  • Item consistency changes
Aug 21, 2021
Rune Knights - Aeromir
Fixed talents resetting if you selected Mana Frenzy
Pangea Survival - Rev-ADB
Hey Everybody,

I wanted to take the time to commemorate the One Year anniversary of the release of Pangea Survival!

I was wondering what do to to celebrate this event, and so I decided to release a build in the Testing Branch so you guys can play as a couple of new dinosaurs.
This is not the 2.0 Build, because that one still isn't ready to come out, that is why I'm releasing this in the testing branch.

Enjoy testing out, Dryosaurus, Kentrosaurus, and the new Spinosaurus. You can also play in a new region of the Morrison formation called the Scrublands.

Thank you all for being with us across this journey, here's to many more years of Pangea!




Misericorde: Volume One - why wing
Hey all! A patch for the demo is now available. It includes:

  • Corrected error with date card placement.
  • Corrected several typos.
  • Corrected several text box issues.
  • Adjusted screen tint in a few areas for readability.
  • Fixed potential crash in Katherine's first scene.

A textbox in Japanese will appear when you next launch the game. Just click "OK" to continue through to the game!

Thank you to everyone for checking the demo out, your feedback, and your support.
Aug 21, 2021
Lovely Planet Remix - quicktequila
Hotfix 18.1a is Live!

Some quick fixes for the replays and leaderboards from v18

  • Replay recording frequency increased by 25%. Recorder now adapts to events

  • Leaderboard now includes next/prev buttons and loading indicator



  • Fixed issue where delay in loading would make the leaderboard appear mid-game

  • Fixed issue where jump-pad sound won't play in replays

Relevant changes also reflect in the Demo!

Cheers
Perfect Vermin - Tromble
One year ago Perfect Vermin released to the world on Itch.io.

Perfect Vermin was a difficult story to tell and we have been endless blown away by the support it has found.



We are so close to being able to share with you our next project.

Keep your eyes peeled. Death may not be the end.
...