We’re happy to introduce the final part of the Guide series, available on our Youtube channel.
In this series, we’ll focus on all core aspects of Armored Warfare, explaining them one by one in order to make the game easier to understand and to get into.
We hope that the new players will find it useful and the veterans entertaining. Let us know what you think about it on Discord and, as always:
The ZTZ99-III is a version of the top-tier Chinese MBT with a welded turret, which will await players at rank VII of the Chinese ground forces tech tree with the release of the upcoming major update. Like its predecessors in the Chinese MBT branch, the ZTZ99-III is armed with a 125mm smoothbore cannon with ballistic characteristics and rate of fire comparable to those of the ZTZ96 tanks. Also, the ZTZ99-III is equipped with standard equipment for modern MBT - for example, a thermal imager, smoke grenade launchers and laser rangefinders. The ZTZ99-III is the second MBT in China's top ground vehicles setup, which will be the best choice in both Arcade and Realistic battles. Especially for enthusiasts of Chinese combat vehicles, our store is launching a pre-order for the Premium A-5C attacker aircraft, which will be a handy and very profitable addition to the top-tier armored vehicle setup in mixed battles, as well as a good choice for air battles in any game mode!
A-5C attacker aircraft
The Nanchang A-5C is an export modification of the Q-5B strike fighter, developed in the early 80’s for the Pakistani Air Force, which has also been supplied to Bangladesh, Myanmar and Sudan. This fighter is intensively used in combat to this day. Compared to the original, external suspension points for air-to-air guided missiles have been added to the aircraft. The A-5C is capable of a top speed of over 1.400 km/h, and armed with two 23mm cannons with eight external suspension mounts: four under the fuselage and four under the wings. The A-5C carries a variety of the suspended weapons: 14 Type 90-1 HEAT rockets, two Matra R550 Magic 1 or AIM-9P Sidewinder air-to-air missiles, as well as four 250 kg or four 500 lbs bombs.
Update 13 just launched and brings along a community feature request:
Retro structures on all UI elements.
Previously we added a retro view for the structures on the map, now they will also appear in all their nostalgic glory on the rest of the UI elements if you checked the "Retro Map" view in-game.
On another topic - Some of our mac OS users reported that the game won't launch after the last update. After testing we figured that updating the mac to the latest OS should fix this issue. Please let us know if it worked for you. We'll keep an eye on this.
And now to the latest update and fix list:
- added retro structures to all UI elements - improved faction and planetary institute ability graphics - improved loading times - fixed Nevlas power to credits exchange - fixed Nevlas alternative payments - fixed online bidding - fixed AI bidding - fixed Ivits satellite count
Announcement for server maintenance #Patch20 date 20 August 2021
1:30 pm - 5:00 pm (+7 GMT)
The team will be closed for server maintenance on August 20, 2021 from 1:30 PM. - 5:00 PM. Thailand time (+7 GMT) for maintenance and update.
The details of the postponement are as follows:
New Content - New Perks
Rework - Abandoned Hospital Building A
Bug Fixes - Fix Bug Gamma settings are not being save - Fix Bug characters getting stuck while walking near the bed in Abandoned Hospital Building B. - Fix Bug of Survivors clipping outside the Swamp Map. - Fix Bug where characters and outfits could not be changed. - Fix Bug where Specters could not attack at the jump point in the Car Junkyard Map. - Fix Bug where Treasure chest, doors, or cannot be viewed in Observer mode - Fix Bug where survivors are not able to jump down the drop zone - Fix Bug where survivors are able to climb on each other to go onto of buildings in the Swamp Map. - Reduce Issues of Belle's teleportation abilities
Other Fixes - Adjusted the "Lucky" skill balance increased from 10 to 20 percentage in tournaments as an option to use more. - Adjusted skill balance. "Poltergeist" increases Specter's hunting efficiency and continuity. Each Bug fix will be updated during August 20, 2021 after our server maintenance.
Players who have investigated and found bugs or other problems, are able to notify the work team directly via email hshssupport@ygg-cg.com. By specifying the topic of your problem in the email header, such as [bug] [lost item] along with attaching a picture or description of the problem. Home Sweet Home Survive Team
You Suck at Parking® - Complete Edition - CCFields
Hey Parksters! Welcome to our official FAQ. It will be updated along the road, but if you have more questions for us, drop them on our Discord or start a discussion.
Where and when can I play You Suck at Parking?
For now, you can show off your skills on the demo, available right here on Steam! If you like it, please wishlist the game to receive our updates. The game will release on September 14th on Steam and Xbox. The game is also being developed for PlayStation and Switch and is planned to release next year on those platforms.
How long is the game?
+100 levels will be available at launch: You Suck at Parking is a service game and we will spoil you with content for many months after launch! So technically it’s all up to you and how bad you suck at parking.
Is it replayable?
Whether you’d like to keep that spot up the leaderboard or to enjoy the chaos of Multiplayer, You Suck at Parking is highly replayable if you want to keep trying again and again and again..! Beat the clock, find your very own shortcuts and tricks: you're the hero of this parking story.
Can I remap controls?
Absolutely, you’re able to choose your own driving style with personalized controls.
Does it run at 60FPS?
Sure does! You may need them to park smoothly.
Does it support 4K? And ultrawide monitors?
Yes to both!
Which engine is You Suck at Parking built on?
The game is made with Unity.
Which languages does You Suck at Parking Support?
English, French, Dutch, German, Spanish, Italian, Portuguese, Polish, Russian, Japanese, Simplified, and Traditional Chinese and Korean.
How big is the development team?
Happy Volcano has a team of 20 dedicated and talented game devs. And a pug.
How can I provide feedback on You Suck at Parking?
We have a Discord server that you can join to ask your questions or leave feedback! Feel free to use Steam Community as well.