No Plan B - GFX47
As I announced earlier, a public playtest of No Plan B will take place this week-end, from Friday 6th 7pm CEST to Sunday 8th 7pm CEST.

This playtest will focus on the campaign mode I've been working on recently.
You will be able to give your feedback using a dedicated form. Of course, you can also join the discord or write a post on the forum.

It's still time to register: go to the store page and hit the "Request Access" button as shown below. Also, adding the game to your wishlist won't hurt ;)



NB: sorry for the few invitations that were sent by mistake too early, the error you get when trying to install the game is completely normal, you will be able to do so when the playtest starts ;)
Marvel's Guardians of the Galaxy - Poticha
To pay a fine they owe to the Nova Corps, Star-Lord and the Guardians have a plan (sort of) that involves getting an audience with Lady Hellbender and selling her a rare monster. Depending on the player’s choices, that monster will be either... Rocket or Groot. As they arrive in her fortress on Seknarf Nine, they get to witness firsthand her power, but also her surprising sensibility.


Lady Hellbender has made her name as a formidable warrior, monster collector, and queen of Seknarf Nine. With her Hellraisers, she goes above and beyond to obtain the rarest monsters, no matter how illegal or violent. Her desire for exotic creatures pushes her to even trade with monster hunters, offering generous rewards to grow her sanctuary.



In true Guardians fashion, things take a turn, and Lady Hellbender seems more intrigued by Drax’s presence than by Star-Lord’s leadership. Do you think Star-Lord’s charm and wit will work on Lady Hellbender? Join us on Facebook, Twitter and Instagram and let us know how you think this encounter will go!

Marvel's Guardians of the Galaxy is coming October 26, 2021. Pre-order now to obtain an early unlock of the Throwback Guardians Outfit Pack.
Ragnarok Online - CM Mayari

August 5th, 12:00PM - 6:00PM PDT

Hardware maintenances will solely consist of IT tasks required to continue smooth operation of the game. We will later be posting dev notes of what we're working on, testing, and what is planned for next weeks maintenance. From now on, we will be alternating between Hardware Maintenance and Update Maintenance from week to week. Current schedule looks like this:

8/05 - Hardware Maintenance
8/12 - Update Maintenance
8/19 - Hardware Maintenance
8/26 - Update Maintenance



  • Noodle Festival continues! (Ends August 26th)
    • Head on over to Malangdo (140 165) to get started!

  • Booster Event continues! (Extended to August 12th)
    • Create a character on the registration website to receive 1 Boosted Character (limit one per account). Boosted Characters receive a special Booster Package that give various special item rewards during the event period! Check out our Booster Promotion Event Guide for more information on how it all works.

  • Our Homeward Bound Event has been extended (Ending date is to be determined)!
    • Enjoy a bonus +50% EXP and +25% Drops as you stay indoors and keep safe!

  • Big prizes are listed in bold.
    • Kafra Blossom Card (1) / Old Purple Box (1-10) - 1,000,000z
    • Beelzebub Wing Box (1) / Yggdrasil Berry (1-4) - 1,000,000z
    • HD Oridecon 100 Box (1) / Oridecon (1-20) - 2,000,000
    • Temporal Crystal (20) / Yggdrasil Seed (1-2) - 200,000z
    • Coagulated Spell (2) / Blue Herb (1-60) - 70,000z
    • HD Elunium 100 Box (1) / Elunium (1-30) - 2,000,000
    • Cursed Fragment (1) / Witch Starsand (1-20) - 60,000z
    • HE Bubblegum (2) / Alcohol (1-15) - 350,000
    • Blacksmith Blessing (1) / Yggdrasil Seed (1-2) - 175,000z
    • HE Battle Manual (2) / Strawberry (1-30) - 100,000z


  • Did you know?
    • The use of grf edits such as "grayworld" is prohibited
    • We do not recruit players to be GMs
Run Prop, Run! - Puropu Pursuit - clement.marthe
Bugfix: White screen that would sometimes stay stuck at the end of a game
Main Menu: Fixed slow store and game list scrolls
Midnight Town: Fixed goal colliders being too big
Main Menu: Various UI fixes
Main Menu: Added a Welcome message when the game starts
Animations: Player + Decoy animations fix
Arcane Waters Playtest - burlin_gauna
fixed bad word filter issues when a prefix word is valid but the next word is a bad word

added comment to bad word filter

Fix for memory leak in SpriteOutlineRenderer.

make sure that perks and powerup additional loot bags will spawn only if participated in the kill

setup boss battlers to use aoe attack as its first attack and alternate regular attack right after

Updated sound event type for the background music event in fmod, different implementation type set.

Fixed admin summon not working. Added support for multiple servers and group-specific instances [3827]

- Addressing "#3689 - Enhance Nubis"

- Nubis supports data types other than just strings now

- Refactored code to reflect changes to Nubis



- Addressing "#3535 - Renamed maps cause an error when player load back into them" (Tutorial Town instance duplication issue)

- Background music is now controlled by FMOD

- Volume control fixes for both FMOD music and sound effects

- Nubis: Improved logging

Adjusted music mix considerably for the fmod music implementation, sounding more natural now.

Updates to the SFX mix for the player ship a bit and in accordance to the background music event.

- SFX for collecting silver coins while playing PvP mode

- Added trigger for Title Screen and Farm background music

Fix for old sprite outlines staying on screen.

Added new sounds to fmod events for "affection" emotion on critters and sounds for cat meows (cats interacted with).

Fix typos

setup battle manager to cancel action if enemy is disabled by debuff instead of skipping logic from both server and client

Mix updates to collect silver and BGM.

updated variables of battler script and added headers / updated status bars of battlers so that status icons will always show

added admin command that resets shop contents / removed input system logs / shop manager now generates for shipyard without checking chance

updated sprite size of the status effects

updated crafting panel button reference and trigger logic

Added battle music as value 10 to the battle BGM track in fmod, built audio banks.

Added quizzical emotion SFX to the project and appropriate fmod event, missed cache checkin from previous push.

Fix attempt two for old sprite outlines staying on screen.

Prevented crops from processing watering or planting if they are already processing.

Increased bot ship wave delay in sea pvp.

Updates from main

#3609 - Doubled clicked the items on my hotbar to empty it, cannot drag items into the bar now

#3547 - spawned on land here



disabled private logs for now / updated server xml manager to generate xml text files to persistent file path instead of root folder

- Battle music added to FMOD event

cleanup codes / created initial data class for shop pvp / addressed typos in variable names

- SFX for petting action and reactions

- Added multiple servers support for mute, ban and kick [3864]

- Fixed user penalty not applying on existing player entities [3864]

- Fixed stealth mute not lifting after end date [3864]


updated pvp shop data and pvp item data

added delay for the ap cooldown timer when affected by slow

Fixed wrong error message when trying to invite more members to a group after reaching the treasure site [3887]

updated get armor xml content references to only reference get armor by sql id, and completely removed get armor by type

- Fixed players removed from the entity manager when disconnecting and reconnecting at sea [3730]

- Fixed users spawning at the farm spawn when exiting the league lobby in port haven [4023]

fixed tutorial issue where build tool fails to trigger when already equipping item, caused by xml serialization issue

Task #3540 - Short Sword Design has no description, but durability

Aug 5, 2021
Eternal Dreamers - Studio Biest
Hello, dreamers!

You exceed even my wildest expectations with over 40 reviews! Maybe I’m too humble, but that makes me no less happy! To celebrate, have another gift to claim in-game!

Today’s update incorporates the feedback collected over the course of the past week! Wanted to change your name perhaps? Now you can!

Feel free to join our Discord for exclusive giveaways, updates or to discuss among yourselves and with the developer!
https://discord.gg/DQuU4haBDH

Changes and bug fixes can be found below:

Gift
  • Thank you for 40 reviews! Love you!
    -15x Ability Books
    -4x Dream Weapon Amplifier
    -4x Dream Armor Amplifier
  • Gifts can be claimed from the party machine
Areas
  • Added two new NPCs that explain the basic concepts of ability books and coaching to the hub area
  • Added visual indicators leading to the Awakening Chamber on the bridge
Items
  • Ability books now show the name of the character they are used on in their description
Characters

Sakia
  • Buffed the effects of SE Redirect
    -Before: (2AP) Applies collected SE to one enemy
    -After: (3AP) Applies collected SE to all enemies
Enemies
  • Increased ATK of all enemies in the Wilds, Desert and Sanctum areas as well the final boss
  • Increased SPD of all enemies in the Wilds, Desert and Sanctum areas
System
  • Using the beauty salon will ask the player if they want to change their name after selecting a new appearance
  • Changed color of the Player’s Trial select text in the area select screen for improved legibility
  • The message when trying to use the party machine or when trying to enter the mall area before meeting the party has been changed to dialogue by the player character
Bug Fixes
  • Made an attempt of possibly fixing the rare instances of ability books, exp charms and spirit eggs just disppearing on use without triggering their effect
  • Fixed a capitalization mistake
MapleStory - Ezrabell
[Updated 5:45 PM PDT August 5] The maintenance has been completed! We have extended Cash Shop items for 3 hours. Please make sure to restart your Nexon Launcher or Steam to make sure that you get the latest client.

We will be performing an unscheduled maintenance on Thursday, August 5, 2021 at 3:00 PM PDT (6:00 PM EDT / 12:00 AM CEST August 68:00 AM AEST August 6). We anticipate the maintenance to last approximately 3 hours, concluding around 6:00 PM PDT (9:00 PM EDT / 3:00 AM CEST August 611:00 AM AEST August 6). Thanks for your patience!

Times:

Thursday, August 5, 2021
PDT (UTC -7): 3:00 PM - 6:00 PM
EDT (UTC -4): 6:00 PM - 9:00 PM
CEST (UTC +2): 12:00 AM (August 6) - 3:00 AM (August 6)
AEST (UTC +10): 8:00 AM (August 6) - 11:00 AM (August 6)

  • What will be unavailable:
    • All MapleStory game servers.
  • Changes and Updates (Additional Changes TBA):
    • Reverted the following v.224 Better Maple changes as mentioned on the Update on Elite Mob Drop Change Investigation post:
      • Elite Monsters and Elite Champions now have a chance to drop cubes and flames when defeated.
      • The following items have been removed from the respective content (Ex. Elite Monster and Elite Champion's Golden Hammer 50%).
We are deeply sorry for the inconvenience you may have experienced due to this error and, as a token of our apology, we will be giving the following items once per account to players that have a character Lv. 101 and above and a login record between July 21 (after maintenance) and August 5 (before maintenance)
  • 2x EXP Coupon (15 min) (x10): Untradeable, 7-day duration.
  • 2x Drop Coupon (15 min) (x10): Untradeable, 7-day duration.
  • Powerful Rebirth Flame (x10): Untradeable, 7-day duration.
  • Eternal Rebirth Flame (x5): Untradeable, 7-day duration.
  • Master Craftsman’s Cube (x30): Untradeable, 7-day duration.
  • Meister Cube (x15): Untradeable, 7-day duration.
Please claim the above items via Gift Drop on the left side of the screen after the August 5 maintenance until August 18 at 11:59 PM UTC. Once our in-depth review has been completed, we’ll provide an update about our next planned actions to improve the accessibility of Cubes and Rebirth Flames as an intended Better Maple Change. Again, we sincerely apologize for the inconvenience and delay.

 
Battlefield™ 2042 - Electronic Arts
PART 3: “COYOTE RUN”
FEBRUARY 19TH, 2041
BRANI ISLAND, SINGAPORE


Even for those with nothing to lose, this was crazy.

After months of moving everything from processors to pork bellies, the latest cargo, 65 Australian refugees, added “Coyote” to this Task Force’s resumé. I held my breath when our next stop appeared through the mist...

It was pin drop silence as our ship passed through the Sea Wall protecting Brani Island, Singapore’s state of the art automated seaport. Rao’s wizardry may have gotten us convincing credentials for the scanners, but I knew if the famously brutal Singaporian Port Authority (SPA) got a whiff of this boat...

…It would get real loud, real fast.


Brani Island’s Sea Wall shielded it from the massive storms of the 30’s.

By the mid 30s, rising sea levels had decimated a third of all commercial ports around the world. In a deft response, Singapore built a revolutionary Sea Wall to defend its AI driven cargo distribution system, making Brani Island the central hub of global trade.

“The No-Pats’ problem is piss PR,” Specialist “Casper” Van Daele grumbles. “Singapore used to tolerate us. But it got messy when every terrorist and his mother started calling themselves No-Pats for some tea and sympathy. America was already afraid of losing control of this place, so they wielded all the bad press to force Singapore into shutting all No-Pats fleets out.”



The port is fully automated at Brani Island, but no system is invulnerable to hackers.

By some miracle, we dock undetected. Casper deploys an OV-P Recon Drone to make sure we’re clear as Rao ushers the refugees into a beat up shipping container that’s been outfitted with cots, a latrine and supplies to last them 10 days. Makes you wonder what’s in any of these containers.

The last refugee isn’t able to slip into the hiding spot before sirens erupt. Rangers (robotic quadrupeds with guns for brains) seemingly fall out of the sky, rushing towards our boat. Casper quickly snipes our mechanical assailants, as the Copperfield lurches out of the dock. Amazingly, Rao hacks into the automated distribution system on the island, dropping containers wherever he can to block our escape. It’s not enough.

The SPA pursues us into open waters. Gunfire. Screams. More gunfire. Silence. Then I hear an ear splitting cannon shot. My heart stops as I wait for impact, until I realize where the blast originated: a constellation of vessels on the horizon. A No-Pat fleet! Fishing trawlers, container ships, tug boats and more. There’s no telling how many are armed, and the SPA has no interest in finding out. They turn tail. It seems among the 1.2 billion displaced out in the world, this Task Force has at least a few friends.


https://store.steampowered.com/app/1517290/Battlefield_2042/
Crusaders of the Lost Idols - Codename


You've been home long enough - it's time for another expedition into the great outdoors! Pack your bags, gather your supplies, and venture out into the wild beyond as we embark on Littlefoot's Big Adventure 6!

Mitsuko the Six-Tailed is a Support and Gold Crusader. When you want to add them to your formation, you can find them in slot 32.

You'll have until Tuesday, August 17th at 12:00 PM Pacific Time (UTC -7) to complete the event!

For more details, check out our official blog!
Ultimate Zombie Defense - Richie O
Hello zombie slayers!

In today's update we are completely refreshing the high scores, and by doing so are getting rid of a number of cheating players sitting on the top spots. So go now and earn the top spot!

Also in today's update we've added support for ASUS Aura Sync devices. With ASUS AURA, you'll be able to sync the backlight of supported hardware devices to events happening in the game! For example, when recovering health, your supported hardware will react to your actions and glow green. Now the battles will become brighter and more spectacular!

To use ASUS Aura, you'll need to have the latest Armoury Crate installed on your system. For more info, visit:
https://rog.asus.com/forum/showthread.php?120213-Install-Armoury-Crate-amp-Enable-In-Game-Effects-for-Supported-Games&p=813225#post813225

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