Rock, Paper, Shotgun

A fan-made Half-Life 2 remaster could be heading to Steam. The "Half-Life 2: Remastered Collection" was spotted by data mining site SteamDB last year, but at the time, it was flagged as “not Valve related”. However, according to another, more recent leak from Tyler McVicker, the mod and a half has now been sanctioned by Valve, and will be coming to Steam “soon”. But what is it?

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Rock, Paper, Shotgun

As we learned a week ago, portaling FPS Splitgate was so popular during its open beta phase that 1047 Games had to extend the beta and delay launch. They're currently attempting to expand their servers and fit over 100,000 players. At the moment, interest in Splitgate is still outpacing their ability to expand, with queue times hitting 90 minutes yesterday. 1047 are now tracking server and queue status on Twitter while they work to keep up and say they are "working our tails off."

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Rock, Paper, Shotgun

As I'm ever reminding myself, The Elder Scrolls 6 sure isn't coming any time soon. To be clear, neither is the game currently in development by former The Elder Scrolls: Arena and Daggerfall developers Ted Peterson and Julian LeFay. They and their studio OnceLostGames have just revealed a teaser trailer for their upcoming open-world RPG The Wayward Realms with some massively ambitious plans for scale and roleplaying.

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Rock, Paper, Shotgun

The next Tales Of series game is just over a month away now and Bandai Namco are divulging some extra side activity details on the lead up to launch. They've shown off just a bit of Tales Of Arise's returning cooking system, some new fishing and farming, and the upgraded new party skits. You can catch a bit of all of that in a new trailer along with a few Q&A details from the game's producer.

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Rock, Paper, Shotgun

I sure didn't think years ago that the upstart "battle royale" shooter format would be survive long enough to hassle a major series like Halo and yet here we are. 343 Industries have said they aren't doing a Halo Infinite battle royale mode, and yet the rumors and speculation persist. Now, an allegedly datamined audio file from the weekend's first Halo Infinite technical preview loudly proclaims "battle royale!" in no uncertain terms. Naturally everyone is back to wondering whether or not a massive last-Spartan-standing mode is really in Halo's future.

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Rock, Paper, Shotgun

Looking for the Apex Legends Season 10 patch notes? That's right, Apex Legends: Emergence is about to drop, and now we have a full idea of everything that's changing, from weapon updates and ability changes to a revamped World's Edge, a new LMG, and a whole new Legend. Below you can find the full patch notes for Apex Legends Season 10, so get scrolling!

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Rock, Paper, Shotgun

Hello folks. It's me, your brand spanking new editor-in-chief, writing my very first Letter From The Editor. When we relaunched our RPS Supporter Program at the end of June, this monthly peek behind the RPS curtain was one of the fancy new perks you'd get as a lovely subscriber - although back when we were first thinking about the relaunch, Graham was still in charge and I was but a lowly hardware editor who didn't even the faintest inkling that one day I'd be the person kicking this whole thing off. Funny how things work out, isn't it?

But here we are, a month into me putting on the big RPS boss shoes every day, and nothing's on fire yet. I'm calling that a win, and hopefully you agree too.

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Rock, Paper, Shotgun

If you fancy trudging around in a gloomy series of caves and absorbing the lifeforce and abilities of your enemies, you might want to take a look at Grime. It's an action-RPG metroidvania in which you play as a really buff rock/man/thing with a black hole for a head. The world is filled with other strange rock-creatures and you can absorb them by timing attacks just> right. It's pretty fun! And kinda weird.

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Rock, Paper, Shotgun

This weekend, my musing about saving up for a Steam Deck instead of a new console proved to be the lies of a charlatan hack, as a new PS5 arrived. Not like, as a surprise. I bought it. And I experienced some buyer's remorse, not just because it wasn't a Steam Deck, but because it is so big in person. The PS5, and I cannot overstate this, is too large. It's like having an electronic child that cannot love me back. I don't have to worry about it being stolen because any hopeful thief wouldn't make it half way down the road before they got knackered out carrying it. My front room looks like a robot T-Rex from Horizon Zero Dawn has taken a giga-dump under my TV.

Fortunately, my remorse was washed away in an instant by what is the best PlayStation exclusive I've ever played. Yes: I'm talking about Astro's Playroom, the pre-installed platformer that serves mostly as a tech demo for the console's new DualSense controllers.

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Rock, Paper, Shotgun

After a half hour hands-on preview with Sonic Colors: Ultimate, I'm reminded of just how fast the world's most famous hedgehog really is. If I'm honest, 30 minutes was nowhere near enough time to get a firm grasp on this garden dweller.

Colors: Ultimate is a remaster of a 2010 platformer originally for the Wii, remastered in time for Sonic's 30th birthday. It was well recieved by fans at the time, so I suppose HD-ifying it now makes sense. But if I pick through the blue dust left in Sonic Colors Ultimate's wake, I'm left with the feeling that I just prefer the going-fast hedgehog when he's focused on going fast.

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