The VOD of the last Zharkov sneak-peek is up. Ace pilot and beloved Community Ambassador Erik Schrader is showing some of the latest improvements regarding enemy difficulty adjustments, overhauled in-gem assets, crafting, and weapon aim as well as Vanguard Passives and how to access the experimental build: https://youtu.be/38ENARXfAZk?t=270
-Giga reveiced movement speed bonus determined by the Destruction title level ("DESTRUCTION", "ANNIHILATION", etc) BETA -Increase the encounter rate of secret achievement ( A Phony Clown, Sewer Gator, etc) -Added a quest tracker bar (the bar will work on the next quest received) -Skip story button added. -Fix Decorations page bug. -Fix RageZilla health regeneration mutation not working on first level. -Fix Pet interface bug. -Fix Controller interface text. -Improve DoomTerra animation. -Various interface improvement.
We have added a new map with a new interesting gameplay.
The old tunnel, and in the future other abandoned underground buildings, is a place really dark, scary and full of dangers, where is easy get lost, however with your tools and your determination we are sure you will success.
We prefer not o talk too much about this new map, because we think that it is better to try it for yourself. It's a good map to play alone or with friends.
The map it is availabe in the prologue for a limited time for testing purpose, so don't wait to take a look.
We have just created a newsletter, so you are free to join here:
We just reached our goal at 25000€. It means that Astro Colony will be released on consoles (Xbox & Playstation) with QOL improvements and full controller support! This will also greatly improve experience on devices like the upcoming Steam Deck! Thank you and congratulations to all our supporters!
Our next goal is a Story mode with a professional voice acting at €30 000! You can expect that your "personal assistant" a-bot will talk to you during the gameplay!
You can expect funny dialogues and interactions similar to the game Portal 2!
-Fixed possible frame drops -Fixed AI getting stuck randomly (singleplayer) -Changed the font of notes -Improved storyline -Additional notes added -Spawn for the main gate key changed
We are still working on improving the peer to peer system and implementing the new AI into multiplayer, as well as switching to dedicated servers for multiplayer.
Hello, in this week I had added chimarrao to the game, "max" button to the loan, last two marketing actions got now small chance for "special" effect, in which we can gain 100 hype or get lowered hype to 0 (if we got low-skilled workers). I had also fixed tons of bug. In this week, I was very busy with other things than gamedev + I was posting information about games sales, etc, it took me a lot of time :-}
Right now, I'm working on more enemy companies options (sabotage, etc.). Stay tuned :-}
- Two last marketing actions got now a very small chance for a "special" effect. In which we can gain 100 hype or lose it to 0. 1/100 chance. The hype loss will only occur if we got low-skilled marketers. - Added "max" button to loan - Fixed rare bug with save compatibly. - Fixed bug with yerba cancel - Fixed bug with information panel (contracts and other) which could crash the game in the main menu - Other bug fixes
0.3 (Steam Early Access) - 19.07.2021
- Added Chimarrao (Extra sales in Brazil, lowered in other countries, unlocked during gameplay or unlocked at start if we started in Brazil + few other things). - Added simple help panel in main menu (right now it got only question about what is yerba) - Other bug fixes.
Pushing another hotfix for another problem that came up that could cause session crashes.
Compatible with previous builds.
Security:
- Fixed component type verification not checking rules from base classes, resulting in certain components not being validated -- This fixes ActiveUserCloudValueVariable<T> being spawnable with invalid types, resulting in session crash (reported by @Fuzy Sidwell)
--- While you are playing this weekend, you may experience some bugs that we are aware of, but haven't managed to squash yet. We aplogize for the invonvience and thank you for your patience!
- In the Survival rules, when you αre playing as a loosing team and fall off the stage at a same time as the time expires the final survival round, the UI may show "Survived!" in spite of you being eliminated. - In the Quick Push Quiz, if you answer the quiz while you are on top of another player, you may not be sent to the winner's side even you answered the quiz correctly. - If you answer the Quick Quiz while the settings menu is open, you may loose the ability to answer the quiz. - Some of the explanatory displays in the tutorial stage may get slightly broken.
We are currently conducting the Playtest runnning through 25th 23:00 PDT. Hope you all enjoy the game as much as you want!
<<Schedule>> July 23th 18:00 ~ July 25th 23:00 PDT Bounty hunting and Survival rules change every two hours.
<<How to participate>> Please visit the Steam page for Survival Quiz City, log in to your account and click the "Request Access" button on the page. If you have participated in the previous Playtest, you can continue to participate in this one.