Jul 21, 2021
Marbles on Stream - Enderzworld
MORBIE FEST Season 24

The End of Season Tournament as you know it is no more...

Marble Fest Season 24 will be taking place from Saturday July 31st, 2021 9am ET to Sunday August 1st, 2021 12pm ET and mark the end of Season 24. Join 14 streamers in 2-hour chunks back to back to back... Spooo will be starting things off at 9am ET for 1 hour, then after that each host will have 2 hours to run a Marbles on Stream Event/Tournament as they wish, at the end of 2 hours each streamer will award the Top 3 some PbP Coins and the Top 25 from each streamer will win the Exclusive Morbie Fest Season 24 marble. Remember there are 4 different levels to this exclusive marble, so you may want to try and win more than 1! Once one streamer ends the next streamer begins! Below is a list of streamers and their time slots:

Below is a breakdown of who is streaming during Morbie Fest S24 and their times...

**July 31st, 2021**
9am to 10am ET - Spooo
10am to 12pm ET - Skatebeard
12pm to 2pm ET - FinalRossBattle
2pm to 4pm ET - TheGoochSpot
4pm to 6pm ET - ShabuniaGaming
6pm to 8pm ET - baXcast
8pm to 10pm ET - SportsCastSquad
10pm to 12am ET - Enderzworld

**August 1st, 2021**
12am to 2am ET - HGoody07
2am to 4am ET - ZeiCarmela
4am to 6am ET - CouchWrecked
6am to 8am ET - Sinisterplanz
8am to 10am ET - SubMainFM
10am to 12pm ET - GEEZ3R71
12pm to 2pm ET - Spooo

(Prizes may take up to 24 hours for distribution)



Join the Pixel by Pixel Studios Discord server to get any and all info about this event and others taking place in the community: https://discord.gg/pixelbypixelstudios
Jul 21, 2021
Blade Assault - Blade Assault Official
Hello Everyone! Here’s our latest patch notes.

In August, we have a new character Darcy arriving in Undercity!

  • PS4 DualShock controllers are now supported.
    Not support for rumble yet (In Development)
    Not support PS5 DualSense controllers yet (In Development)
    Wireless dongles may not work with this patch

  • Balancing Adjustments
    Whirlwind Attack Power : 120 -> 150
    HP Recovery of Whirlwind Level 4 : 5-> 10

  • Adjusted the Exchange Rate.
    Coins 100 -> Gems 400

  • Added new gear
    Poisonous Mushroom : When an enemy dies, it creates a poisonous mushroom at their location. When an enemy steps on the mushroom, it deals DMG and inflicts poison. Poisoned enemies receive DMG/second until they die.

    Bear’s Claw : Increases all types of ATK by 20 on both the Main Weapon and Sub Weapon, but decreases all types of ATK by 1 when attacked. (This effect stacks up to 20)

    Auto Gear : When used, energy recharges 10 MP every second, but no longer recharges through normal attacks.

    Voodoo Doll : When an enemy is defeated, increases max HP by 1, but reduces max HP by 70%. (This effect stacks up to 400)

    Iron Maiden : When used, it sacrifices 1 HP to recover 30 MP. (Cooldown: 2 seconds)

    Energy Barrier : When used, it creates a barrier with hit points equal to 50% of current MP. The barrier disappears after 5 seconds. (Cooldown: 15 seconds)

    Drill: When used, it fires a drilling projectile that pierces enemies. The drill deals 200% DMG of normal attack while the projectile inflicts bleed, dealing 50 DMG per second for 5 seconds, (Cooldown: 5 seconds)

  • Last but not least, we’ve also fixed some minor bugs.

Thanks!
War Thunder - TheShaolinMonk


In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.

Aiming through smoke



Downed enemies often resort to use smoke screens hoping to hide from you and gain some time for repair. An honest tactic but when the aiming marker hit the smoke, the vehicle’s sight shifted and this prevented you from continuing to fire even on an immobilized enemy whose position was still known!

The smoke literally became an object to which the guidance marker reacted. As the smoke was located close to the target, the crosshair appeared to shift downward when observed from the 3rd person view due to the parallax displacement, causing inconvenience to many tankers.

Now your aiming marker will rest on the landscape behind the smoke which will eliminate the problem described above which is especially annoying in vehicles with a slow elevation aiming speed.

Scouting through the commander sight

Glory to light tanks! Soldiers in these vehicles are very useful on the battlefield, because they can help extinguish fires and have a scouting function that marks the location of a spotted enemy on the mini-map for the entire team.



Due to an oversight, this function didn’t operate if you tried to mark an enemy tank through the new commander sights. We fixed it last Friday - so use it!

Continuing to refine hull guidance



For the last “It’s fixed” we completed a major redesign of the hull guidance mechanics and received a lot of positive feedback on the work, but there are still some minor issues and we continue to work on them.

The list of improvements this time is quite long and you will find it in the changelog, but for now the key improvements and fixes are:
  • Fixed an error in aiming at a point when the commander ordered aiming from binoculars.
  • Improved control and removal of sight jitter at high pings.
  • Eliminated the possibility of hull guidance during repair and with a broken engine.
  • Fixed VT1-2 camera shake when guiding with the second gun selected.
Thank you for your feedback and comments, thanks to which we were able to fix many problems in a short time!

Torpedo is a traitor



You can not damage allies with fire from your weapons in naval battles. But it seems that torpedoes didn’t know this and in some cases, for example, if you changed vehicle after launching a torpedo it might hit and destroy your teammate!

The bug has been fixed. We are sorry if it affected you.

Improving the task interface

A small improvement on the eve of the new Battle Pass season. Now, the tasks with an expired date will clearly and visibly stand out in the interface as inactive.

By the way don’t forget about the option to add interesting tasks and challenges to your favorites to monitor their completion in the main hangar screen.

More improvements

For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list which we have prepared in the separate changelog - there are many interesting things.

Once again, many thanks for all your bug reports that you submitted in our bug report section on the War Thunder forums.

Update 2.7.0.126



Improvements and fixes
  • Blurring effect at the edges of the screen has been improved for the shell chasing camera.
  • Expiration dates for achievements now displayed in red, if the achievement has not completed in the required time.
  • Inactive expired challenges in the Battle Pass now displayed in a grey color and with a corresponding icon.
  • Sight markers for ground vehicles now won’t shift while aiming through smoke.
  • A bug has been fixed that caused torpedoes to damage friendlies in Naval battles.
  • A bug has been fixed that caused vehicle “trembling” while hull aiming with a high ping.
  • A bug has been fixed that made it possible for vehicles with hull aiming mechanics to turn with a damaged engine or while repairing.
  • A bug has been fixed that caused a gun on a vehicle with hull aiming to aim incorrectly and continue swinging after pointing the aim point via binoculars.
  • Strv 103С — a bug has been fixed that reduced elevation angles in hull aiming mode.
  • VT1-2 — a bug has been fixed that caused shaking while selecting a second (right) gun while aiming from a slope.
  • VT1-2 — a bug has been fixed that allowed hull aiming at unacceptable speeds (report).
  • A bug has been fixed where when viewing a replay in Naval battles, pressing engine control buttons might cause the sound of changing vessel speed.
  • “password_mask_char” won’t appear anymore in the password field in the login screen.
  • The distance for viewing shells falling in the shell chase camera has been reduced.
  • A bug has been fixed that prevented completion of historical campaigns "To Scratch One Flat-Top", "American Strike" and "Fate of Hiryū" in RB mode.
  • A bug has been fixed with crosshair marks on ground vehicles that might overlap the indication of a distance.
  • A rare bug that disabled gun control has been fixed.
Ground vehicles model, damage model, characteristic and weaponry changes:
  • Type 60 ATM — Previously overestimated repair time for the anti-aircraft machine gun and ATGM launchers has been reduced.
  • E.B.R. (1954) — The values and number of gear ratios have been updated in order to increase the cross-country ability.
  • Rooikat (all modifications) — The values and number of gear ratios have been updated in order to increase the cross-country ability.
  • Object 906 — The vehicle in test drive now corresponds to the postwar period.
  • Warrior, 9P157-2 — Gear ratios to eliminate jerking (between "I" and "N" gears) turning on the spot, have been adjusted.
  • T-72 (all modifications) — The order of the ammo consumption has been corrected (previously one of the shells in the rear part of the turret was used as the last one).
  • M60A3 TTS, M60A3 TTS (China), Type 61, SU-122-54 — The order of the ammo consumption has been corrected.
Aircraft model, damage model, characteristic and weaponry changes:
  • Whirlwind Mk I, Whirlwind P.9 — A bug with the displaying of the aircraft armour in the X-Ray view has been fixed.
  • B-25 (all modifications) — Aircraft armour has been corrected. Armour material has been changed from “steel” to “duralumin”.
  • F-5A, F-5C — A bug that could make the aircraft keel to tear off together with engines has been fixed.
  • Ki-49 (all modifications) — a bug that caused the gunner of the lower turret being able to fire through the fuselage has been fixed (report).
  • F9F-5 — The AN/APG-30 radio rangefinder has been added.
  • PV-2D — Mechanism for protecting aircraft keels from fire from the upper turret has been corrected. Turret fire no longer bends around keels when aiming. Instead of this the possibility to fire will be blocked .
  • F-1 — Ballistic calculator for bombs has been added (report).
  • Mi-35M — A bug with the black area on the edges of the ATGM sight. Has been fixed.
Fleet model, damage model, characteristic and weaponry changes:
  • Pr.123-bis, Pr.123K, Pr.123K (A-11) — Lack of dead zones when aiming cannons has been fixed (report).
  • Emden — Traverse angles on the main calibre turrets have been corrected.
VR
  • Performance in VR mode with streamer mode turned off has been improved.
  • A bug that caused SteamVR to crash after exiting the game has been fixed.
  • Cockpit shake when using Pimax helmets has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.
Jul 21, 2021
Freestyle 2: Street Basketball - [GM] Zion


All-Star Wish Box? Gold Cores? You name it and you'll have it!

Event Period:

07/21 ~ 8/17 23:59 (Server Time)

Event Mechanics:

Simply log in every day during the event period and get coins that you
can use to exchange any item you desire from FS2 Coin Shop as
long as you have sufficient coins for it.

Custom Section:



Card Section:



DIY Section:



Enhancing Pieces:



Miscellaneous Items:



Note: Coins will automatically be removed after the event period.

Note: Coins given are only a one time-courtesy for all users.

- Freestyle 2 Team








Jul 21, 2021
Tinkertown - LuRsch
-Fix some issues with the fishing rod in multiplayer
-Fix an issue where enemies would not spawn in the overworld anymore
-Fix an issue with the ingame patch notes
General War Memories - jtggame


Dear players!

Unscheduled technical work is underway, we are trying to win this battle soon.We hope for your understanding. We ask you to forgive us for the temporary inconvenience caused.

The technical work has been successfully completed.
Also, hurry to enter the game to pick up the compensation that will be waiting for you in the in-game mail.




Best regards, JTGGame Team!
Jul 21, 2021
Advanced Intelligence Surveillance Agency - ChicagoTyper
> System was rewritten detected
> Rewriting protocol FISA
..........
..........
..........
..........
> Release time postponed
Jul 21, 2021
Freestyle 2: Street Basketball - [GM] Zion


Ever thought of having a cute companion while showing those awesome moves?
Try charming Neo, our newest Friend in the court.

Event Period:

2021/07/21 ~



Friend Information:



Help tip & Reward list:

When you buy seed of love, it will accumulate a mileage point where you can exchange it for wonderful items. The more seed of love you purchased, the more mileage points you can accumulate.





Reward List:





- Freestyle2 Team





Rhythmetallic - Derrick
This update brings you a total of 11 new songs!
Base game:
We added a new black metal song which is playable for all owners.
Grim Forest by Krahnholm

For Full Metal Expansion owners:

We added 2 new songs for djent lovers!
They are:
Rooted in Evil by Jacob Lizotte
Disintegrate by Jacob Lizotte
You can find these new djent songs inside the "Djentle Destruction" world!

We added a new world called "Dark Forest" which is dedicated to black metal music!
They are
Bleak by Jacob Lizotte
Cold Dark Hell by Jacob Lizotte
Dark Bloody Rivers by Krahnholm

We also added another world called "Metal Forge" which is dedicated to the classic heavy metal music!
Game Over by Jacob Lizotte
Violence Machine by Jacob Lizotte
Malice by Jacob Lizotte
Venomous by Jacob Lizotte
Digital Meltdown by Jacob Lizotte
Jul 21, 2021
时空梦魇Ⅰ代号608 - scxbill
The feedback I've received in the last two days has been very valuable, and I'm going to do a lot of research on the comments and suggestions you've given me,

Start making updates to improve the quality of the game,

If there is any new content added, I will update it.

If you have any questions, you can leave a message to me at any time. I will reply you immediately on my account.

Now quiet for a period of time, mainly in order to do a good job in the game update work.

Won't go away, won't stop making updates until the official release,

Thank you for your support and encouragement! Thank you very much!
...