We are glad to announce there will be new additions on the Mount Update with the New Black Leopard Mounts. Make sure to log in and check out the new Mount Updates! Be the first to upgrade your 15% Mount to a Black Leopard Mount! Refine Combination: 15% Mount + Fahrenheit Jade + Mount Spirit + 100CP = Unk Black Leopard 15% Mount List:
Red Tiger
Sundon
Shinrok
Grizzly Bear
Blue Crane
Bronze Bull
Bloody Wolf
Black LionBlack Leopard (Elite) Mount:
There will be 10 Types of Black Leopard (Elite) Mounts
Ukn Black Leopard (Elite) will generated a random Black Leopard (Elite) Mount
Black Leopard (Elite) Stats: Elemental Damage(Attribution Atk), Defense, HP
Stats will vary on each type of Black Leopard (Elite) Mounts and can only be viewed after registering the mount.
Refine Value: Elemental Damage, Defense and HP Values will vary randomly up to 11% - 20%
Make sure that you are willing to lose your 15% Mount before attempting to refine the mount to a Black Leopard (Elite) as it will be consumed.
Growth Rate and Mount Activity will not be used for new Black Leopard (Elite) Mounts.
15% Mounts will NOT be recovered once consumed and refine to an Unk Black Leopard (Elite).
Black Leopard (Elite) Mounts can only be registered one at time at any given time. Black Leopard (Elite) can also be deleted via Mount Manage. Once Deleted it CANNOT be recovered. Please make sure that you want to delete the Black Leopard before proceeding as it cannot be recovered or replaced.
Holy Mount Stone System
Holy Mount Stone is an item that can add additional stats to your Red/Blue Nine Tailed Fox, Earth/Water Qilin Mounts and now the New Black Leopard (Elite) Mount.
The Holy Mounts Stone upon use will have up to 60 Different Random Stats.
As the additional stats are generated randomly there is a chance that your mount will receive the same addition stats or with different values (Higher or Lower or Same) so make sure that you are willing to lose the current/previous stat upon using the Holy Mount Stone.
To use the Holy Mount Stone you will have to equip/ride your mount > Go to your inventory> Right click on the Holy Mount Stone Item to apply the additional stats randomly.
Do you guys ever get a day where you start working on a thing, then someone needs you to do another thing so you switch focus on that, you find you need to do another thing to do that, then in middle of that someone needs you to do another thing so you focus on that one and as you do another thing comes up. And you finish that one, go back to other things and more things come up and you never even get to the original set of things?
Long story short, no weekly update today, but at least here's a build with a bunch of additions and improvements for the new SignalR message delivery system to solve some initial issues and add a few options based on community feedback. Also some security improvements and bunch of other tweaks and additions! :smile:
New Features:
- Added "Don't send realtime message read status" setting which allows disabling sending message read status to the other user in realtime (requested by @Yellow, @Electronus and @H3BO3) -- Note that they will still be able to eventually tell that you read them at some point since it's updated in the database, but the status won't change for them the moment you open them -- When enabled, you don't see any read status on your end either (meaning all messages stay yellow) - Added SetDateTimeKindNode (implemented by @ProbablePrime | Docs) -- This allows setting the Kind property on a DateTime instance - Added VBLFC badge (requested by @Shifty | Quality Control Lead on behalf of @Kulza)
Security:
- Improved ban evasion detection system, preventing users from bypassing public bans by logging out of their accounts (based on reports by the moderation team) - Added salts to various ID's, to increase difficulty of matching them through a rainbow table (based on report by @runtime) - Improved the global moderation system to apply account restrictions immediatelly, rather than having to wait for the user to leave and/or rejoin (based on request from @CanadianGit | Moderation Team, @Veer | CMO and rest of the moderation team) - Added pathWhitelist setting to Config.json which allows restricting (or completely disabling) locations accessible via the built-in File Browser (requested by @Earthmark) -- This is an array of root paths that can be browsed. E.g. C:\Data\Neos will allow browsing everything in and under that folder, but nowhere else -- Providing empty array ([ ]) will disable the File Browser functionality completely -- This can be useful also for events and other situations where you don't want other people browsing everything on your computer
Tweaks:
- When set to Invisible, you automatically don't send realtime message read status to the other user - Tweaked CosmosDB timeouts and other settings to potentially reduce number of failed requests (based on recent partial outage and community reports) - Added better REST message API rate limiting mechanism to prevent bad requests from 3rd party applications from causing cloud unresponsiveness -- If you're making such application, please note that we currently do not officially support this. At very least we ask you to be considerate of how you use the API (e.g. avoid frequently fetching large amounts of messages), otherwise we'll have to tighten the restrictions more or even add a lockout mechanism if too many problematic requests come from your app - Registration button on auth.neos.com now links to account.neos.com, since the registration on the new website isn't fully implemented yet (based on report by @Levi) - Removed developer notification message form the Error page on auth.neos.com (based on report by @Levi) - UserTime node now outputs DateTime with Unspecified kind, rather than UTC (based on report by @I'm Erin., implemented by @ProbablePrime | Docs)
- Merged Japanese locale update by @Aesc - Merged Russian locale update by @Shadow Panther [RU/EN, UTC+3] - Merged Czech locale additions and update by @rampa_3 (UTC +1, DST UTC +2)
Bugfixes:
- Fixed Twitch dialog buttons not working after recent change (reported by @LemonCement and @Fuzzy, fixed by @ProbablePrime | Docs) - Fixed some messages not being properly mark as read on the next login despite reading them, due to the marking as read being processed before the message is fully persisted in the database - Fixed AdminX not working due to missing some SignalR related libraries
I'm here to pass on the good news! We are releasing on time! I see a lot of people are keen and excited to this first step into the Levi Saga!
Some of you may be wondering what times the release will be! I wanted to pass the information on to you all!
Release times are
9th July 2021
12 am PDT or 5:00 pm AEST
I am very keen for players to get this into their hands! for people who want to have a chance in winning 4 copy's of the game go have a look at our Twitter. my lovely friend Gex is hosting the event! He is also the main voice actor for Levi in Levi Chronicles! check him out and ask him anything!
I want to thank everyone for the support in this journey to get the first chapter out to all of you and i am very excited to begin work on the next chapter!
Hi guys, this is Ale Navarro, solo dev behind "Synchronizers: Undead Marines". I'm very excited because I just released a demo with alpha gameplay so you can give it a try! Unit upgrades, in-game store, Command Center and other very important features are not included this time.
Currently I'm working on bug fixing and new features of the game such as different units and the planets selection :)
I hope you enjoy this, and you can follow the project in the instagram @synchronizers.thegame Have a great week.
Cheers!
PS: Comments and new ideas to be implemented in the future are welcome!
Added capture weight to infantry that didn't have it previously (snipers, medics, stealth units)
Added new artillery logic: The shots need to be fired continuously over a spot to increase accuracy to acceptable levels. Players can move units out of artillery bombardment zones before the shots become accurate. Artillery fairs poorly in indirect fire against units on the move.
Added new perk to TDs: They conserve accuracy better when moving the gun (stationary)
Added winter texture for Nebelwerfer 42.
Added hitboxes to T-34 series external fuel containers (it's diesel though, so not very flammable)
Added bolt weapons to aim during "rush" state (rifles charge on the move)
Added weapon file for mounted versions of AT guns
Added better visibility for units: Selected units maintain an outline, hovering over enemy uints gives outline.
Added environments for new maps to come (stay tuned!)
Added more complex AP shell damage (now based on filler of each shell).
Added adjusted APBC slope and overmatch curve (more realistic ballistic results with flat nosed soviet shells)
Fixed soldiers unable to use their weapon after digging a foxhole
Fixed F5 'attack' order: Soldiers will react to order properly when assigned units are in motion, and soldiers won't sprint and die to location (further flaws of this function still exist and will be addressed progressively)
Fixed pathfinding model for wheeled vehicles.
Fixed some issues with inventory transfers.
Fixed DSHK Stan Doctrine descriptions
Fixed mantlet armour on PzIII, PZV, PzVI, T70, T-34/85.
Fixed warning messages for panzer5a and panzer4j xx models
Fixed line breaks on mission texts
Fixed Pz III J/1 XX 'pivot' issue
Fixed some spelling mistakes on localization
Fixed flags that spawn on 4v4_swamp when played with less than a full game of players
Fixed terrains on "Unbroken" mission
Fixed improper targetting whilst shooting on the move
Fixed continue button for Spanish translation
Fixed MP preload for new sounds structure
Improved b4_203mm wheels
Improved hole volumes for tiger1h and t70 series for the mantlet/turret
Updated penetration of soviet 85mm BR-365 and BR-365K
Updated penetration of 122mm BR-471 and BR-471B
Updated AI to AI damage to be on nominal values and not reduced.
Updated credits (EN)
Updated Single click motion is slower (13 -> 11.5kmh)
Updated Double click motion is faster (18 -> 19.5kmh)
Updated AP shell damage for more consistent scaling
Rebalanced AT cannons are now 25% more accurate than their vehicle-mounted counterparts
Rebalanced weapon handling of all vehicles
Rebalanced model for AT gun aim times and dispersions. Grazing howitzers have more dispersion (zeroing is lost quicker on motion). AA guns have least dispersion (conserve zeroing better on turns). All AT guns have better (less) aim time than their vehicle-mounted counterparts. Artillery aim time was increased.
Increased speed at which tanks lose all their accuracy on the move
Increased rotational motion for soldiers for easier fire on the move
Reduced angular speed at which tanks lose all their accuracy when moving the turret.
Reduced reload time on M37, Zis-3
Reduced accuracy of 300mm nebelwerfer at range
Reduced damage range for low caliber HE (37-57mm, not autocannons) as these shells contain minimal with HE filler. (45mm HE has less filler than a german M24 grenade)
Removed airstrikes by enemy ai in conquest temporarily
Heaven Jade Chest (July) The Heaven Jade Chest is a random chest that contains one of the following items. Only items in the list below can be acquired.
Ancient Platinum(15%) - enchant your equipment by (15%).
Platinum Upgrade Stone - Advanced UpLv exclusive upgrade stone.
Herbal Medicine Box
Expansion Pill Box - Required G12 to consume.
Diamond - Jewel that you can insert to the gear
Silver Jade Stone - Combination material for Cloak Gold Jade Stone.
Gold Jade Stone - Material to refine items.
Gold and Silver Stone - Equipment craft material
Genuine Jade - Material to refine items.
Mount Box(15%) - Acquire 1 mount with 15% upgrade rate.
Fahrenheit Jade - A rare jade. Can be use in various ways
Mount's Spirit - Material item for crafting mounts.
Earth Chest - Receive a random warlord item(R)
Heaven Chest - Receive a random warlord item(E)
Stats Increase Pill - Can proceed Rebirth 1 time without consuming CP.
Holy Mount Stone - Add additional stat on a mount. The existing stats of the mount will change to another stats or value.
Master of Blue Cloak(Elite)
Brilliant Stone
Brilliant Oblivion Stone
Wield Oblivion Stone
Cymophane Oblivion stone
Guardian Chest
Red Sparrow Bloody Cape
Red Sparrow Pet (Base Stats: HP: 3500, Spirit-Chi: 4000, AP-Damage: 3500, Defense: 3000)
God of Fist Secret Book - Contains 1 Legacy of Guanyin, Fujin, Jinong [contains 1 Random Legacy Skill (Designated Faction)]
Black Leopard( Elite) Mount
As an additional bonus drop there is a chance that a Liberty Bell (item) will drop on the ground upon opening the Heaven Jade Chest (July). Make sure to pick it up manually to use for the Statue of Liberty (item) Crafting material. This is an additional item that will drop randomly along with 1 of the any random item on the list (Including automatically applied items).
Find the Heaven Jade Chest (July) in the "Misc" section of the Item Shop!