Jul 5, 2021
Reskue - Al
EN
+ Retexturing some items
RU
+ Ретекстур некоторых предметов
Conqueror's Blade - Kaeden
It is time to prepare for a new era of conquest. With Season VIII: Dynasty approaching on July 8, we will be resetting Territory Wars so that we can ensure that all players, houses and alliances will charge into battle across a level playing field. Please note that Cohorts will not be reopening until July 12.

ALLIANCE RESET
  • Diplomacy between alliances will be reset to Neutral.
  • There will be NO CHANGE to alliances in terms of names, member houses, member warlords or leadership.
HOUSE RESET
  • House funds will NOT be reset.
  • House level will return to Level 1.
  • House Prestige will be reset to 0.
  • Unresolved war declarations will be cancelled.
  • House markers, which are used on the open-world map to tag Resources and places of interest for House members will be removed.
  • There will be NO CHANGE to houses in terms of their names, members, leadership, history or achievements.
LEGION RESET
  • Imperial Restorationist cohorts (aka NPC houses) will be emptied of all members. Players will not be able to rejoin legions until July 12.
  • Acclaim gained as an Imperial Restorationist member will be reset to 0.
FIEF RESET
  • Fief ownership will be transferred to NPC houses.
  • A fief’s resource centres will return to default with access and transit permitted.
  • Fief levels and quests are to be reset.
  • Fief Prosperity will revert to 100.
RESOURCE RESET
  • Players will have access to acquire and transport resources.
  • Site reserves will be set to full.
  • The collection tax rate will revert to 100%.
RANKED BATTLES RESET
  • Ranked Battle standings will be cleared and Ranked Battle scores reset to 0.
If you have any questions or concerns about the Territory Wars reset, please direct them via the usual channels. You can always share your thoughts and request clarification in our Discord channel.
UFO vs Bikini - xenonlu
UFO VS BIKINI, new feature: We can hire crew now. There are 5 positions available, leader, pilot, maniacal engineer, shield engineer and energy engineer.

UFO VS BIKINI releases for PC on August 3rd! Be prepared, start enhancing your beam, ship, and... capsule
Animallica - sliceandkill
Hello Everybody! After almost 5 years of development, Animallica reached the Beta phase!

Because most of the environment suffered heavy changes, please note that a fresh start is required in order to enjoy a smooth gameplay without major glitches. Also is very important to perform a fresh installation of the game. More than half of the files have been changed and the game will have trouble updating corectly.
New content will still be added during this phase, but our main focus will be bug fixing from now, so please let us know whenever you encounter a bug or glitch (only report bugs encountered in a fresh new save game and a fresh installation).



Patch Notes:
  • All maps have been revamped with a big focus on interiors and points of interest;
  • New legendary animals were added;
  • Dozens of new placeable items were added, including much requested doors;
  • New weapons were added, including a stun gun (used for tranquilizing animals);
  • A new option called Auto Capture was added in the game menu. When turned ON, soon as an animal is tranquilized it will go directly into the inventory, avoiding losing it in the grass;
  • Dozens of old poor looking models were replaced or removed from the game;
  • Horse controls were adjusted. The horse also received a boost in speed;
  • Enemy damage has been decreased;
  • Greatly increased HP and damage for tamed animals like bears, big cats, wolves and attack dogs;
  • Increased range for some weapons;
  • New upgrades for weapons were added along with new upgrading materials;
  • A Tyrannosaurus rex reconstruction can be build once all the fossils have been collected;
  • Added a green checkbox in the Codex to track animals that the player already obtained;
  • Great Britain map was removed from creative mode, since it caused us a lot of trouble;
  • Optimized and improved hundreds of materials and textures;
  • Adjusted LODs for all creatures for better performance;
  • Unlock FPS option was added in the main menu;
  • Updated colliders for many of the placeble items;
  • Various bug fixes were made;

    Hotfix Beta 1.0a
  • Fixed broken quest from the start of the game;
  • Fixed several invisible placeable items;
  • Fixed a bug related with arrows;
  • Fixed several visual bugs;
  • Fixed some bugs where some texts were displayed incorrectly;

    Beta 1.0b
  • Fixed a bug that caused items to duplicate themselves or vanish from inventory;
  • Fixed a bug that caused some animals to respawn after autocapture;
  • Fixed a bug where a tranquilized animal will end up dead if it previously received damage from another source;
  • Fixed bug where dragging an item to a slot from quick bar that was previously selected caused the item to not being properly instanciated;
  • Adjusted water appearance to blend better with horizon and distance fog;
  • Adjusted sun settings for daylight to be longer (sunrise at 5 in the morning and sunset at 9 in the evening from now on);
  • Slightly adjusted player controls;
  • Several sounds were replaced;
  • A UI volume slider was added;
  • Fixed a bug related with the journal;
  • Loading screen tips were updated;
  • Some materials and items were adjusted;

    Beta 1.0c
  • Fixed a bug with arrows reverting to the default one;
  • Fixed a bug with mutants respawn being too fast;
  • Fixed bug related to the completed tasks (not counting properly)
  • Added horses on creative maps;
  • Slightly updated tutorial area;
  • Some sounds were updated;
  • Fixed craft menu not showing all options into a single category;
  • Fixed a bug that caused items in containers with animation to not display all the information;

    Beta 1.0d
  • Fixed visual consume bug for items that restore a small amount of player stats
  • Fixed visual bug when picking up the loot from an animal with MaterializeFX
  • Fixed visual bug with the arrow radial menu (not selection the proper arrow when opening the radial menu)
  • Fixed visual bug related to the arrow selected through the radial menu (arrow type + quantity, it flickered when the menu was opened)
  • Fixed volume of music when returning to the main menu
  • Fixed volume not properly adjusting the volume value according to the players' settings
  • Fixed missing items when moving them between inventory and containers
  • Fixed several visual glitches
  • Adjusted some sounds

    Beta 1.0e
  • An important change was made. Upon death, the player will not drop the entire inventory anymore. Instead, half of the gold coins will be dropped and they can still be retrieved as before by returning to the death location;
  • Production time for all settlements was reduced to 4-6 hours only;
  • Most of the settlements and all planters received a visual upgrade;
  • Nova, Snowridge Heights, Eagle's Nest and Landbase maps received a small visual upgrade;
  • Updated footstep sounds;
  • Adjusted the volume of some sounds;
  • Swimming speed was incresed;
  • The UI for trading was slightly updated;
  • Adjusted horse triggers so the horse will no longer block pick ups around him;
  • Fixed a bug related to arrows;
  • Fixed a bug that caused some animals to respawn after autocapture;
  • Fixed several bugs related with autosave;
  • Fixed a bug with missing legendary fox in Nova;
  • Several placeable items that caused glitches were fixed;
  • Mouse lock improvements were made;
  • BUGFiX: Shift+Click a stackable item into a full inventory from the quickbar to the inventory caused the item to vanish;
  • BUGFiX: Player stats such as stamina etc. were loaded with delay (a few seconds);
  • BUGFiX for Fences and Settlements categories from Advanced Workshop (incomplete/partial last line);
  • BUGFiX: Visual bug when transffering animals from a container to the inventory and vice-versa
  • BUGFiX: Loading process didn't properly load the settings for the items from the quick bar;
  • Attempted to fix a visual glitch that sometimes appears in Arpashi;
  • Some prices and recipes were updated;
  • Updated several item descriptions;

    Beta 1.0f
  • All player stats are now set to 20 after death;
  • Nova, Amber Hills and Arpashi were slightly updated;
  • Small changes to environment lighting were made;
  • Some prices were adjusted;
  • Updated the look of horses from Land Base and Corpse Harbor;
  • Fixed hitboxes for some creatures;
  • Fixed couple of bugs related with tasks;
  • BUGFiX: When consuming an item and switching to a different category, the cooldown effect remained active on the inventory slot;
  • BUGFiX: Exploit to get extra gold coins after splitting a stack, placing it into the vendor container and taking it back;
  • BUGFiX: Dragging and dropping a stack of items over a different slot of the same item with full stack, caused the full stack slot to disappear;
  • BUGFiX: Reset last inventory mouseOver slot index to -1 every time the inventory is opened to prevent random item grabs during opening of the inventory;
  • BUGFiX: Radial Menu for Arrows got stuck on screen then changing to a non-bow weapon then pressing the arrow menu key;

Please note that currently, the game is incompatible with the new AMD graphics drivers therefore incompatible with most AMD Radeon video cards, but we are struggling to find a solution soon.

Remember to try an integrity check on Steam before reporting a problem or bug. Most of the time it will solve your problem.

Some pictures:


















Bomb Bots Arena - Awesomaurice
Welcome to the LootBoy Tournament!
Compete against other player to earn diamonds. The players with the most diamonds at the end of the tournament cycle can win the following prizes:

1st Prize - Sony PlayStation® 5 - Digital Edition
2nd Prize - Sony PlayStation® 5 - DualSense:tm: Wireless Controller
3rd Prize - 5000 LootBoy Diamonds
4-10th Prizes - 3000 LootBoy Diamonds
11- 20th Prizes - 1500 LootBoy Diamonds
21- 50th Prizes - 1000 LootBoy Diamonds
51 - 100th Prizes - 100 LootBoy Diamonds

You can participate in the LootBoy Tournaments with a Tournament Ticket. Tournament Tickets can be earned by competing in the daily qualifier games, won in the Daily Bomb Boy or bough directly in the shop.

LootBoy Diamonds can be used in the LootBoy App to get epic loot.

You can check the Leaderboard here: https://bombbotsarena.com/lootboy-challenge

Only players from Europe are eligible to participate.
By participating in this tournament, you agree that we are allowed to contact you via eMail if you have won.
Jul 5, 2021
Lesbian Voyeur Simulator - irisGameDev
Added Italian language.
Jul 5, 2021
EVE Online - EVE Online
Outspoken Capsuleers,

You’ve been as diligent as ever with providing feedback to EVE Online’s development team, and as a result there are several feature changes and updates in the pipeline, following up on previous updates such as Enter the Portal. The upcoming changes are as follows:

  • Mobile covert cyno beacons
  • Buffs to the Pacifier and Enforcer
  • Bonuses to reduce nullifier penalties for Interceptors
  • Hardened cloak booster extension
  • Tech 3 cruiser skill loss removal
Thanks to your fantastic feedback, all this (and more) will be coming to EVE Online in the very near future. Please log on to the Singularity test server to test the new features and changes, and continue to provide great feedback via the EVE Online forums and bug reporting!
下一站江湖Ⅰ - 白玉京工作室
取消新版本身份验证功能,消除玩家身份验证障碍。
迷霧國度: 傳承 Myth of Mist:Legacy - Duke Rabbit


Welcome Back, Adventurer

We received a lot of suggestions and feedback after the launch of the game on 07/01. Although we can't reply to all of you, we have read every message in the comments and forums, and the development team has also had many discussions in the past few days.

First Thing First!
Throughout July, we will focus on bug fixes, game feel improvements and information friendliness, while prioritizing system additions that can improve these three parts, such as game camera, skill and attack judgments, UI and display adjustments for major functions, etc.

From August, we will continue to make larger-scale or longer evaluation adjustments, including the AI, game content and occupational skills and other balance parts, and let you know our current planning.

July expected development focus.
Bug fixes.
1、Various S-level bug fixes that cause crashes, jamming and game can not be performed
2、Bug fixes for the judgment and displacement system caused by the handle operation
3, Various bug fixes from other players feedbacks


Optimization and adjustment:
1、Optimization of the presentation of the camera angle conversion during battle
2, In adventure mode: movement change from the four-way movement to eight-way movement for the operating feel
3、Information display optimization during battle
4、Viewing battle scenes and vision operating optimization during battle
5、Battle interface shortcut key function optimization


New features and mechanisms.
1、Upgrade the character attributes to add the function of individual re-dice
2, Add the function that battle level drops show the type of objects
3、Add the function to view the transfer certificate in the backpack
4、Add the ability to view the relevant teaching function in the battle
5、Add the speed adjustment function for battle
6、Added new battle perspective mode
7、New archive display and customization function

The list above is some of the bigger projects we are working on, and for other parts that you have feedback on, if they are minor details, we will proceed directly and announce them after the update goes live; as for the major changes, such as skill and judgment adjustments, they will not be implemented until after August, so we hope this will give you an idea of our current development status.

Lastly, if you have any ideas or suggestions, please feel free to discuss them with us on the Steam forum.

We will continue to work on the optimization and development of Mistborn: Legacy.
A new game mode and a new mainline will be added to the official version and are already in development.

May Vera be with you, adventurer. See you at Time and Eternal City.
Jul 5, 2021
Business Tour - Board Game with Online Multiplayer - rienfox1
Hello Sharks!

In the new update:
  • We fixed many bugs in the computer and mobile versions!
  • We have established stable operation of the fantasy map!
  • Offers are back in Business tour - find your favorite skins in them!

See you on the fields of the Business Tour!

Discord
Merch
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