During the steam game festival, you've helped us with giant feedback on the bugs and the future suggestions that we could implement in the game. We will continue polishing the game and adding some new quality of life improvements to make the gameplay more smooth.
We also started working on a Prologue which will be more of a complete version of a demo game. Save system will also be included. It'll try to showcase more or less the final version, which we will aim for, but for now, there's still much to be done, we thank you for the bug reports & suggestions, and we will see you during the prologue!
Stay tuned for more information, screenshots, and video materials! Follow us on
Just want to say a massive thank you for all the support, this is our biggest update yet! This update is also special as we are coming up to the 1 year anniversary of Wobbly Life entering early access!
Thank you so much to everyone who has continued to support us so far, we hope you will join us for the rest of our journey!
Quick note before talking about v0.6.0, we've decided to post pone full release (i.e Exiting Early Access) for another year, mainly because of the support which Wobbly Life has been given, in short, we want to keep making Wobbly Life the best it can be. What does this mean to you Wobblies out there, it means more content!
We have revamped a lot of the core systems in Wobbly Life to give a better quality of life as well as adding a huge amount of new content!
Mountain Doors Are Open
Something strange is happening in the mountain.
Save System
First of all there is a big change to the save system. You are now able to have multiple world saves and character saves.
The world save contains all the progress within your world such as missions and certain statistics, this can be anything from Buying your first house and making Granny proud to doing the tutorial or completing the Intro cutscene, this is all shared across each character.
Each World save also contains 4 character saves within it, this means if you play splitscreen a lot you don’t have to always have a second controller plugged in if you only wanted to play the second character!
The character save slot keeps track of your individual data such as money, clothes, vehicles and houses.
Don't worry your old save will be converted to the new system and there will be a backup created in
We have also made some big changes to the way wardrobes and clothes shops work! Clothes shops now each have their own unique clothes catalogue with some items only showing in certain shops.
In addition to this we have revamped the UI of both the Shops and Wardrobe to a much more user friendly design. Icons represent all the clothes available allowing players to easily navigate to what they want.
New Jobs
The island is more lively than ever with lots of new jobs!
Help keep the forest tidy as a lumberjack, crack the code as a scientist or help prevent disaster as a firefighter, you may even find yourself flying a jet.
Check out the WobblyTV Studios and see if you have what it takes to rise to the top in the Wonderful Wobbly Quiz!
There's lots of new stuff to see in this update.
Minimap Icons
Ever wondered whether that wobbly speeding by was delivering a pizza or losing a street race?
Now you can know, while on a job your minimap icon will show others what job it is you are doing.
Vertical Split Screen
The community spoke, we listened. I introduce vertical split screen!
You can now find in the game options menu an option for vertical split screen. Turn this on to play side by side.
Vehicle Design Winners
We recently ran a competition for our community to design their own vehicles! We were amazed by the creativity and talent within our community. The winners were recently announced and are now all in the game.
Can you find them all?
Socials
Don't forget to follow us on our Social Media for previews of what's to come
New Content: - Somethings happening on the mountain! - Added Science lab job - Added Television Studio! Including the Wonderful Wobbly Quiz and a greenscreen room - Added Firefighter job - Added Woodcutter job - Added Fighter Jet race
- New Clothes: Quizmaster Outfit, Cowboy Outfit, Stonks Hat, Diving Helmet, Firefighter Outfit, Plunger Hat, Woodcutter Outfit, Dino Pants, Spider Outfit, Pilot Helmet, Lab Coat, Safety Goggles, Smart Glasses - Male/Female Version, Secret Service Glasses/Female version, Mad Scientist Hat, JoonBug, WoollyBear and Dario Tv Shirts, Present Hat, Lightbulb Hat, Arrow Hat, Princess Dress, Pharaoh Headress, Avocado Shirt, Shark Costume, Fish Bowl Hat, Trash can Costume, Globe hat
- Added Icecream Truck vehicle - Added Hamster Ball vehicle - Added Hovercraft vehicle - Added Tree Cutter vehicle - Added Fighter Jet vehicle - Added Limousine vehicle - Added Toy Shop in City - Added Lil C, Toppy, Rabbit and Parrot pets - Added option in Dye Shop to revert selected clothes to its default color - Added Steam trading cards and community items - More secrets
Updated Content: - New save system - Allows for multiple worlds, each with up to 4 characters - Updated GoKart handling - Revamped Wardrobe/Clothes Shop UI - Each Clothes shop now has a unique catalogue - Presents now go transparent once you've collected them - When completing a delivery job the money bags are now spawned with the player instead of at the delivery end point - When finishing/losing a race Players are teleported back to the race start - UFO Pizza Delivery now has a 10min timer and only one instance can be played at a given time
Graphical Improvements: - Improved terrain performance - Added soft shadows option - Player map icons change when you are on a job - Added Sun Flare - Slightly improved skybox and day night cycle - Updated Intro Cutscene images - Added option to toggle Sun Flare - Added option to turn on higher quality terrain - Added option to toggle Tessellation - Added option to change between Vertical and Horizontal Splitscreen - Added saving indicator - Added defaults option in options menu - Added option to change rain quality
Bug Fixes
- Fixed a bunch of network issues (Big NPCs/Bridge spawning in weird places etc) - Fixed train whistle audio not attenuating properly in tunnels. - Fixed rocking horse deleting when it has left chunk - Fixed ForkLift buttons stay on screen after vehicle has been destroyed - Fixed Negative money bug (If you have negative money, this update will fix that) - Fixed Underground Train door flicker - Fixed Prop Shop split screen controlling losing button focus - Fixed Changing resolution doesn't affect UI - Fixed Burger Omatic locking up - Potential Fix for player losing game save when not exiting the game properly - Fixed Ziplines not supporting more then 1 player - Fixed Treasure chest present bug - Fixed last node in Race disappears before reaching it - Fixed telephone box vehicle spawn inside each other - Fixed Ferris Wheel catapulting
Known Issues
- Sometimes the player in the Hamster Ball escapes which gives weird results - Fighter Jet, the input sometimes stays on the screen - Pet Select UI doesn't scale well on split screen - Pet Locked UI doesn't scale well on split screen - Fixed Rocket Test stuff stays on table
I have decided to release the ost for the current version of ArmaCulture for purchase on Steam. It contains 12 tracks one an unused* song and the other created by the talented musician VIDEO1. *The track 'Warm' was planned to be used even back in the first demo, but I still haven't had the opportunity to do so yet. I like it a lot, so I figured I'd include it anyway.
The final release will have several more songs, so expect either an update to this DLC or a 'part 2' of the soundtrack down the line.
The Metaverse Update has been out for two weeks and the World Volta Association enjoyed sharing the Super Benny Costume--so why stop there?! Straight from our research labs and directly into your wardrobe, you can pick up the Super Grant Costume for a limited time only!
This weekend, we continue celebrating the release of the Metaverse Update with flying colors! For two full days, the top 50 winners will fly high in the Super Grant Costume! All pilots who qualify from Tier 4 and upward will be eligible to win Credits and the all-new, super stylish Super Grant Costume! Tier 3 and up will also walk away with rare resources!
Tier 1 Winners: Super Grant Costume, Cosmic Spore (x1), Jet Fuel (x2), 80 Credits Tier 2 Winners: Super Grant Costume, Jet Fuel (x2), 60 Credits Tier 3 Winners: Super Grant Costume, Eight Bit Circuit (x4), 40 Credits Tier 4 Winners: Super Grant Costume, 20 Credits
Pilots from all skill ranges are welcome to participate, however, we have decided to make things much more interesting this time around! For the first time ever, we are shaking up this weekend’s challenge by requiring the use of Grant and at least one body Missile Launcher. The WVA is thrilled to witness the newest and greatest strategies that our top pilots have engineered, which you’ll need if you want the Super Grant Costume.
The WVA will continue to host limited events like this and wish all our pilots the best of luck in coming out on top. A friendly reminder that each event will take place during a two-day period every two weeks. Stay tuned here and on Twitter for more information on the next event!
Next update we are adding a random generated map with a lot of new events! The map now has 12 levels, 1 fixed initial level, 10 generated levels and 1 final level with the final boss. The map has guarantee shop for the players and a new event called mini boss, with powerful enemies that give extra loot! (visual may change) You may know what the events of the Levels or the event in the level may be Unknow in the map!
The color of the levels represent the type of level (Forest, Plains, Swamp...). It change the enemies, invaders and quests that appear in the level! (Red is a Mushroom level for example) More news about the next update coming!
Future Immersive is excited to introduce you to the final chapter of the Crimson Bandit Saga. After defeating the silent assassin of the Crimson Bandits, The Chameleon, venture to Kings Cove to cross the last name off your list. Head over to our Beta Branch to check it out for yourself!
This update is accessible from both Beta and Main branch. Be sure to leave us your feedback on any of our community channels!
Accessing the Beta (Optional)
On The Furious Seas Page, Go to Settings > Properties
Under the Beta tab, Enter the following code to unlock the Press Preview branch:
Furiou55ea5ForPre55
Check Code, Select the Press branch, Update and Enjoy!
Meet Captain John "The Ruin" Avery
Tails, The Demon Sisters, Boom, and The Chameleon. All but one of the Crimson Bandits have paid you their debts. Now that none of his elites stand in your way, it's time to take on the leader of this gang of murderous thieves. Captain John "The Ruin" Avery, knows your coming for him next. He waits patiently for you at Kings Cove, wondering if you're brave enough to take on the scourge of the high seas.
New Level Content:
Play through a new 2 part mission on your quest to eliminate the Crimson Bandits
Part 1:
Sail through a raging storm on your way to Kings Cove, taking out the ruins search party along the way
Part 2:
Come face to face with the Ruin himself in his molten dwelling. Watch out for hazards as you fight for your life!