Season VIII: Dynasty will bring the lore and legends of Longting to life on July 8. Throughout the new season, you’ll get the chance to recruit some of the warriors who were instrumental in bringing the region’s mighty Qian Dynasty to power. After shining the spotlight on the Cudgel Monks, we’re going to shift focus to a band of weathered warriors: the Greyhair Garrison (4-Star), veterans of a doomed siege.
The Golden Road, beginning in Longting’s capital Hao Jing and crossing through the Borderlands, conveys much wealth in both directions. In order to ensure the security of the trade route, the Qian Dynasty’s Emperor built a fort in the desert to deter bandits called Linwu Fortress. As professional soldiers, the men garrisoning it are compensated for their service by the state and dedicate their lives to standing watch over the desert.
As the Qian Empire gradually declined over decades, the people of the Zang Kingdom to the west saw a chance to invade, but they were defeated by Linwu’s warriors on the frontiers. The Zang general attacking the desert fort changed his siege strategy, and instead cut off all supply channels between Linwu and the interior in order to starve the garrison to death. As experienced as these soldiers were, they were helpless in the face of these ruthless tactics. While some died in battle and others of illness, a few weathered the siege… for 40 years. This self-titled Greyhair Garrison guarded the frontier for decades in spite of old age and the ravages of time, and to this day, it’s said that they remain capable warriors who will never back down from a fight.
A great man once said that all good stories deserve embellishment. The legend of the Greyhair Garrison is loosely based on the real siege of Ansi, a fortress-city in the Liaodong Peninsula defended by Goguryeo against Tang forces in AD 645. The Tang Dynasty, attempting to press into Goguryeo, sought to claim Ansi Fortress as a strategic foothold. An early clash between the forces resulted in heavy losses, including horses and cattle, for Gorguryeo’s forces, and succeeded in isolating the Fortress from other territories. The Tang forces then commenced a heavy siege and launched the full force of their engines against Ansi, but their efforts were repelled repeatedly. After three months of unsuccessful attempts to breach the stronghold, and with the weather turning colder and food supplies growing thin, the Tang forces eventually retreated, leaving Goguryeo’s defenders victorious.
The Greyhair Garrison may be long in the tooth, but these soldiers will fight to the last while they still draw breath. They employ spears, swords, and shields to slash, bash, and stun or knock down enemies. When they get into the swing of things, they can increase their attack at the expense of slowly draining their health. However, when their health reaches a critical point, they’ll further increase their attack and receive more health with the more hits they successfully land.
Recruit the legendary Greyhair Garrison during Season VIII: Dynasty, launching as a free update for Conqueror’s Blade on July 8!
Wow, that was unforgettable! Epic way to spend 4th of July! And now, with the 1st Qualifying Round of Independence Trout Open behind us, we are thrilled to announce our first lucky Top-20 Trout anglers who’ll be heading straight on to the tournament’s Semifinal Round held on July 3th in Oregon! If you don’t find yourself on the list - just give the Qualifiers another go or two Cuz there’s still two more chances left!
The game marks a new entry in the Tales of series that has been building a legacy for more than 25 years and the next evolution for the JRPG franchise.
Pre-orders will receive a new costume for Alphen and Shionne, as well as outfits accessories and new cooking recipes and ingredients.
This tale follows the fight to free Dahnans of their fate and will be experienced through the eyes of Alphen, an iron-masked Dahnan fighting to free his people, and Shionne, a girl from Rena, who’s on the run from her countrymen. They will be joined through their journey by various characters, such as Rinwell and Law, that will help them in their fight for freedom.
Tales of Vesperia: Definitive Edition - [BNEE]plambert
The game marks a new entry in the Tales of series that has been building a legacy for more than 25 years and the next evolution for the JRPG franchise.
Pre-orders will receive a new costume for Alphen and Shionne, as well as outfits accessories and new cooking recipes and ingredients.
This tale follows the fight to free Dahnans of their fate and will be experienced through the eyes of Alphen, an iron-masked Dahnan fighting to free his people, and Shionne, a girl from Rena, who’s on the run from her countrymen. They will be joined through their journey by various characters, such as Rinwell and Law, that will help them in their fight for freedom.
The game marks a new entry in the Tales of series that has been building a legacy for more than 25 years and the next evolution for the JRPG franchise.
Pre-orders will receive a new costume for Alphen and Shionne, as well as outfits accessories and new cooking recipes and ingredients.
This tale follows the fight to free Dahnans of their fate and will be experienced through the eyes of Alphen, an iron-masked Dahnan fighting to free his people, and Shionne, a girl from Rena, who’s on the run from her countrymen. They will be joined through their journey by various characters, such as Rinwell and Law, that will help them in their fight for freedom.
Servers are Now Open. With update details as follows: - Reduce black screen issues - Reduce the problem that Belle is not teleporting to survivor - Reduce bug that causes people to get no score when game ends - Reduce issue that characters can't be turned in character customization
Players who have investigated and found bugs or other problems, are able to notify the work team directly via email hshssupport@ygg-cg.com. By specifying the topic of your problem in the email header, such as [bug] [lost item] along with attaching a picture or description of the problem.
Unleash your Turtle Power! Play as any of the four awesome members of the gang in this continuing event. Find all the Turtle-y awesome items by following the delicious looking pizza in Mallhalla.
We’re featuring Capture the Flag for Brawl of the Week. Protect your team's flag while stealing the enemy team's flag in this 3v3 game mode for control of Demon Island!
The quest for Glory begins anew when Ranked Season 21 starts on July 14th. The new season also changes the game mode featured in the Seasonal Ranked Queue.
The heroes in a half shell prepare to bring total Turtle Power in Valhalla in this mondo cool Crossover Event! Leonardo, Raphael, Donatello, and Michelangelo are new Epic Crossovers featuring custom Signature effects, custom lock-in animations, dedicated Roster spots, and two new Weapon Skins each.
Leonardo Epic Crossover - “We Turtles don’t know the meaning of defeat.”
With Casey Jones and Master Splinter by his side, this Turtle leads his team of radical dudes and is ready to show any bad guy what’s up with his Twin Katanas!
Raphael Epic Crossover - “You better talk or else I’m gonna get sarcastic.”
He might be seeing red but his attitude won’t stop him from brawling the bad guys with his iconic Twin Sai, explosive shurikens, and skateboard.
Donatello Crossover - “Give it all you got!”
The brainiac with the tech to solve any problem, this Turtle is ready to battle with his holograms, his Scythe invented from a M.O.U.S.E.R. head, and his Bo Staff.
This totally tubular Turtle is here to kick shell with his Nunchaku and eat pizza - and he’s all out of pizza!
KO Effect
Enter The Shredder
“The deadly leader of the evil Foot Clan will take you down!”
Shredder and his Foot Clan members are ready to help you KO any opponents.
Podium
Turtle Power
"The heroes in a half shell protect this city."
Features animated FX and sounds! Players who are victorious in their matches receive an extra FX animation.
Emote
Share a Slice
"Mondo cool, dude! Pass me one! Bonus: Players can emote nearby to pose with you!"
Grab a friend and join in on the pizza party with this new Emote!
Avatars
Krang
“The master brain from Dimension X!”
The Technodrome
“Krang’s fortress on wheels.”
The Foot
“The Foot Clan wants you!”
Turtle Power
“Heroes in a half shell!”
An animating Avatar that shows each of the four Turtles!
The TMNT Crossover event also includes:
A new TMNT themed Game Mode and Brawl of the Week - Crew Battle!
A new FFA and 1v1 Map called The Turtles’ Lair and Small Turtles’ Lair, respectively. These Maps also feature new level music.
Daily login bonus of 250 Gold to celebrate this Epic Crossover event.
A new TMNT themed UI Takeover with new main menu, character select, and victory theme music!
During the TMNT Crossover Event, we will be featuring Small Turtles’ Lair, a TMNT themed 1v1 Map that shares the same geometry as Small Brawlhaven. To celebrate the event, Small Turtles’ Lair will be playable instead of Small Brawlhaven in the Ranked queue. While you’ll still be able to choose Small Brawlhaven in Custom Games, Small Brawlhaven will be returning to the queue after the event ends.
Protect your team's flag while stealing the enemy team's flag in this 3v3 game mode for control of Demon Island! Unite both flags at your base to score a point. Watch out! You'll drop the enemy's flag if you take damage. Players can return their flags to their base by touching it. First team to 3 points wins!
Capture the Flag Game Mode
3v3 Team
Unite your flag with the enemy’s flag at your base to score points!
First team to 3 points wins!!
Follow the pizza to locate all of the awesome TMNT items!
The Solidarity Emote benefiting Campaign Zero is still available. To find out more information about this non-profit organization, check out https://www.joincampaignzero.org.
Looking for a certain chest? We’re rapidly rotating through chests, so check out the in-game timer to know when the next chest will rotate.
Find the new Sales items!
The free-to-play Legend rotation for this week includes: Koji, Teros, Kaya, Caspian, Jaeyun, Isaiah, Fait, Queen Nai, and Artemis.
Koji – Armed with his ancestral katana, Koji slices his way through the battlefield with Sword and Bow!
Teros – This Minotaur is indifferent to the rules or intent of the Tournament, and instead, takes savage joy in all the battles while crushing his opponents with Axe and Hammer.
Kaya – Using her bow, spear and spirit animals, she is ready to try her luck in the Grand Tournament!
Caspian – Led by his showmanship and thirst for danger, he has come to Valhalla armed with Katars and Gauntlets to put on a show!
Jaeyun - The legendary mercenary who has traveled across the Old Kingdom on the back of his dragon turtle companion Imugi, Jaeyun has discovered new riches and sights in Valhalla! He brings the Greatsword and Sword to battle in the Grand Tournament.
Isaiah – Major Isaiah Marshall, OEL’s special forces commander is at your service. He utilizes Cannon and Blasters with the help of his drone, equipped with a cloaking device and rockets at its disposal!
Fait – Speaking to the stars and using glimpses of the future, Fait battles for good with her Scythe and Orb!
Queen Nai – With each victory nourishing the gods of her people, Queen Nai has come wielding Katars, Spear, and her powerful sorcery.
Artemis – Transversing the universe in search of her rival Orion, Artemis has ripped open a wormhole into Valhalla, armed with a Rocket Lance and Scythe; she is ready to fight!
Added an option to turn the TVs off and reload the last visited page when loading into the game.
Due to a lot of confusion, we made Auto Scale UI the default option, however, you can still change to manual scaling in the options menu
Improved the sales staff counter selection logic
Improved the Merch Managers' display refilling logic
Fixed a glitch causing employees to get stuck when changing jobs
Fixed a couple of missing collider issues
Optimized weed plants and the rain system... hopefully ;)
As for Yesterday's Burrito, the app is still a work in progress and there aren't any codes hidden in the game yet so you can stop looking for now ːws_damanː
Apologies for all the controller issues recently! There are 2 different problems going on, one of which is hopefully fixed for good now.
1) Steam introduced Steam Input which changes how gamepads are handled. Steam Input creates a virtual gamepad that interfaces with games to help with cross-platform and gamepad compatibility. Unfortunately, there have been some weird side effects with some setups including input lag, double inputs, and more. You can disable this and use Chasm's built in gamepad support by disabling Steam Input. Right click Chasm in your library, go to Properties, then Controller. In the drop down select "Disable Steam Input". Note this will only apply to this game and not the rest of your library.
2) Chasm uses SDL for low level functions like input handling, audio, etc. SDL's gamepad mapping file has entries for nearly every controller out there, so if you start the game up there's a good chance it will work right away. Problems began though when the community started adding new mappings for the PS4 controller and others that were incorrect. This caused the d-pad and other buttons to stop working or be mapped incorrectly. An update has just been released to remove the duplicate invalid mappings.
Please let me know if you still having trouble after updating to the latest on the community forums!