I wonât write too much on the above subject, as frankly, this video will do a much better job of it. In short, we need to get to know the island and its people. Itâll help us blend in with the crowd better, which in turn will let us gain their trust and reveal vital information to the case.
Observe it all in action below Sherlock.
Weâll be arriving at Cordona soon, Sherry. I cannot wait to see what mischief we will get up to on that island.
I wonât write too much on the above subject, as frankly, this video will do a much better job of it. In short, we need to get to know the island and its people. Itâll help us blend in with the crowd better, which in turn will let us gain their trust and reveal vital information to the case.
Observe it all in action below Sherlock.
Weâll be arriving at Cordona soon, Sherry. I cannot wait to see what mischief we will get up to on that island.
-Elite enemies will now drop some of the "rarer" cards after the battle. Developer Notes: Players still need to buy the cards in the Shop to unlock them first before they start dropping after battles.
Monster adjustment
-Chomper has been enlarged in battle. It's an elite monster, after all. Develop Notes: No, its damage and health remain the same. Don't worry about it.
Bug Fixes
-Some players have trouble starting new expeditions after the previous update. The issue should be resolved. -The Sealed effects were not working correctly in harder difficulties. This is now fixed.
We're back again with a gameplay stream from the latest update. This stream features the first room of the game - Bella's room.
This room on an average takes up anywhere from 20-40 minutes. The streamer is an experienced player :D
Let us know how you find the very first puzzles of the game and if you have already played them (either in the demo or the full version), which one of them troubled you if any?
Modify dwarf musketeer loading skill damage type New filter filter equipment/prop function Modify demon scale generation bone shield does not generate shield Modify the blue aura does not take effect on summons Repair the bug that the decomposition of talent gems does not return the lord material Repair the bug that the backpack display is wrong due to resetting talent gems beyond the backpack Repair the bug that the switch label of gem decomposition is displayed incorrectly Repair the bug that the decomposed runes are still in the mosaic list. Repair the bug that the reset talent gems are not unloaded Repair the bug that the transformed items are placed on another overlay Optimize all master weapon talent descriptions to add master weapon names Repair the bug that the type of thorny two-handed shield is shown as dagger Modify the soul crystals spent on gem upgrades are not returned when resetting talent points Optimize the wetland scene wall/camera blocking can no longer go through the wall Modify to reduce the base attribute bonus of elite monsters by 10% Modify the staff invincible shield skill CD to 30 seconds Modify adjust the attribute distribution of the throne of thorns and duel king Modify the lightning base spell sound effect reduced by 50% Modified to weaken the toxin elite self-exploding poison circle initial damage of 10%
Greetings Exiles! Our good friends at Modiphius have made the Robert E. Howardâs Conan: Adventures in an Age Undreamed Of pen-and-paper RPG and now a Conan Exiles sourcebook is available!
This sourcebook allows you to experience some of the unique features from Conan Exiles in a tabletop RPG. It offers tons of new content, such as all-new archetypes, backgrounds, survival mechanics, crafting and building.
The Conan Exiles sourcebook was first announced as a stretch goal in the very successful Kickstarter for the pen-and-paper RPG. A sourcebook for Age of Conan: Unchained is in the works and is expected to be available next year.
So now you can fight to survive, build and dominate in the Exiled lands not only in Conan Exiles, but also in a great tabletop RPG!