A hotfix should now be live that fixes the mismatched executables for Windows and Linux. (sorry about that!) If you're still experiencing issues, try removing any saves you may have from the alpha, or verifying the integrity of game files through Steam.
Support for Apple Silicon has also been added for MacOS users.
Version 1.34 - Forests once again cost 1.5 movement to move into. - Vision range 4=>3, which is more in line with the new level sizes. Before you were able to see basically the entire level after moving up a little bit. - A fix to the health indicator which was displaying strangely for units that had < 10 HP. - Fixed a small bug where your level up stars would appear BEHIND your sprite when your sprite turned grey - Fixed a small bug that made it that you couldn't walk "through" friendly heavies' tiles - Fixed the issue with the Reaper Pull not causing a Rescue - Units were retaining "positional buffs" when they shouldn't, like after being moved by an ability in some cases. - For ranked play, changed the "number of wins in the streak" to just a simple, "On a win streak!" text - Many other small fixes! Enjoy.
🔹Players from different regions around the world should now all be able to play together in a multiplayer game.
🔹Other dinosaurs' movement should now be more smooth for players that connect to a server.
🔹Doing damage while attacking should now be working for players that connect to a server.
🔹Gaining experience from kills should now be working for players that connect to a server.
🔹Players that connect to a a server should now be able to see other players' names above their dinosaurs for dinosaurs that had entered the game before they connected to the server.
🔹The chat input field should now be able to receive focus while the system messages log is still open by pressing the "Enter" key.
🔹Getting items from killing dinosaurs now works during a multiplayer game.
🔹A map no longer has default dinosaur spawns that are loaded when the map loads. Now each nest randomly spawns dinosaurs of its species of varying growth stages when the map loads. This was done to have more of a sense of dinosaur community around the nests.
Reflect-on will soon be discontinued. Also, the servers for matchmaking will be shut down, so online matchmaking will no longer be available.
We have made every effort to continue development of Reflect-on, but we have determined that we will not be able to continue its operation. Thank you for playing for the past 7 months.
The game has been patched to improve the localization.
New Features
Reverted the Simplified Chinese translation to the way it previously was before being re-localized
Unfortunately, the method that was used to re-localize the game into Simplified Chinese was not as good as I thought it was. This method was recommended to me by several people, and upon doing some limited research, it seemed to be be adequate for the localization of the game. It was unfortunately not as great in practice. My apologies!
-Dan
Bug Fixes
Fixed a bug where Lint Roller was displaying "Null" in several languages
- [] new Area - [] new Guardian - [] new Routine - [] new Equipment - [] new Greed - [] Dungeon offline bonus - [] confirmation window for resetting aha slots. - [] tooltip on the sacred ritual button - [] zebra color for some contents - [] hotkey to switch party templates - [] option for the scientific notation - [] option to hide the purchased items