We're so happy to announce that Muv-Luv Alternative : Total Eclipse English localization is finally happening, and we're releasing it on Steam this coming winter 2021!
Added Game Volume Option & save the setting for subsequent playthroughs
Added Music Volume Option & save the setting for subsequent playthroughs
This setting turns off the volume for everything except the Music
Bug Fixes
Teleportation & Dash Locomotion modes now work as intended
Fixed many issues with the menu buttons where physically pushing them would cause unintended behavior
Fixed issue where pressing the Tutorial menu button and Save button quickly would cause the button to be activated, but the save sub-menu would disappear
Fixed issue where the left hand menu laser would not be facing the correct direction
Fixed issue where an open tutorial widget would cause duplicate hands to show when the game was manually paused
Developer Commentary
Volume control has finally been added as requested by a few testers! Other than that, teleportation was broken but has now been fixed, and pressing the buttons on the menu instead of using the laser is no longer buggy.
As mentioned in a previous update log, we are working on new content and features under the hood. These are, of course, invisible until they're in a state that's good enough to be played in the playtest build. There's now a Trello board if you want to see what's next on the development roadmap: Cry of Athena Trello Roadmap
A hotfix was published to fix some issues reported on the staging branch. Now all branches are on the latest build including the public default branch. The steam summer sale is now in full effect and EmergeNYC is the cheapest its ever been for 50% off! Only 13$! Now is the perfect chance for you or to tell your friends to get into early access! Our EmergeNYC Sirens and Horns app are also on Sale on the IOS Appstore and Google Playstore for Android! Go follow the new FlipSwitch Games tiktok if you have one! we will be posting funny and cool videos on their! https://vm.tiktok.com/ZMdPRKH45/
0.9.2E
Fixed game breaking issue not being able to drop hoses Added traffic sliders to all maps and improved functionality of them Fixed Ladder 111 Automatic Sirens being super quiet Fixed Double calls in Manhattan Fixed house roof through road in Montgomery County Fixed a call that was on by default throwing errors in Manhattan Fixed Engine 1 PA300 Manual Siren
0.9.2D
Fixed lag while using the Heavy Rescue Fixed some buildings across from Rescue Engine station that had no collisions Fixed floating MC Fire station props Fixed not being able to extricate patient on Central Ave car wreck in MC Fixed Ladder 33 ladder being controlled while near other vehicles Fixed Engine 1 Manual Siren (Hold it down, it still might bug but it will fix itself) Stretched Rescue Engine house to be able to fit Heavy Rescue and other units in it Fixed missing MC Patients on calls Updated home screen Fixed Bucket Truck EMS call on Brooklyn having wrong map location Fixed a side flasher on Engine 33 Fixed Squad 28 Spare sirens Added Wail/Yelp to Manual transition on PA300 sirens Fixed lights on MCPD Crown Victoria Fixed Lights on MCPD Impala Fixed an EMS Call in BK being a house fire Replaced traffic option in BK with a slider to choose max vehicles amount (Will apply to other maps in next patch) Fixed Unlimited Item drops when holstered Added Gunshot wound capabilities to patient template
We're so happy to announce that Muv-Luv Alternative : Total Eclipse English localization is finally happening, and we're releasing it on Steam this coming winter 2021!
With this update, we are introducing the Hollows as a first pass implementation, and that’s why this update has taken a bit longer to release. You can now access the Hollows for five islands: Lupa, Feral, Amorak, Sunken and Garm. As we develop the Hollows feature further and take player feedback onboard, we will add the remaining islands.
In addition to this, we are still working on addressing bugs, as well as optimizing and improving the player experience. We have introduced a Quick Access radial menu for Food Stash, changing Loadout and Emotes. Hold Z to bring up the menu, highlight the required icon and then release to select. You can also tap Z to eat the highest health food item in your inventory, which was something a lot of players wanted for the middle of battle.
Once again, we thank you for all your feedback, support, and ideas you have given us for the game. The team really appreciates it.
Patch Notes:
- Added Hollows to Lupa, Feral, Sunken, Amorak and Garm Islands, must be Almighty level or above to access with Almighty key. - Added god explosive containers. - Added god destroyable reliquary holder. - Added god conversion machines. - Added large carriable minerals. - Added Hollows variant of Watcher, Hunter, Reaper, Ripper and Thunderhead. - Added Quick Access radial menus for Food, Loadouts and Emotes. - Tap Quick Access button [Z] to quick eat highest health item in stash. - Hold Quick Access [Z] button to bring up radial menu that takes you to Food Stash, mouse left and right to view Loadouts and Emotes. - Added Quick Travel to extraction portals, stand in the beam as portal closes to travel to Home Island, also exits Holllows. - Added Hex Stone, projectiles bounce off non organic surfaces and creates Hex spell on impact that applies Hex status that doubles incoming damage on enemies. - Melee impact effects now match powerstone equipped in gauntlet. - Increased Melee damage on carriable objects. - Audio mix balancing, fixed sfx not linked to volume control. - Increased loot pickup radius. - Adjusted crafting recipes and loot drops for new mineral distribution on islands. - Adjusted initial tutorial flow. - Replaced crystal stones with statues in tutorial scene, added watching ancestors. - Made Quest for Knowledge sentinels weaker. - Fixed Storm Guardian spawning issues. - Fixed Storm Guardian flying and navigation issues. - Fixed Storm Guardian spawn alignment issues. - Fixed Land Wyrm vomit respawning issues. - Fixed Gods tentacle health not protecting main health, should now have to remove tentacles before making serious impact on main health. - Fixed Nemeton quest event wording. - Fixed various daily quest objectives. - Fixed Gods flying too far out to sea. - Fixed Overlord clamp on issue. - Fixed issue where gods were detecting body parts as floor and flying higher.
Version 0.6.5.0 (the Endgame Update) has been released.
This brings the Campaign Mode nearly out of beta! Every major feature is now implemented (other than electricity and freight variety, which will come later). We'll be releasing a number of balance changes and bug fixes over the next couple weeks, and we can use all the feedback you can give us!
Enhancements in this patch:
Added win state, earned by buying out all competitors
Added Bank AI companies
Added loans to campaign finance window
Changed starting cash grant to part-grant/part-low-interest-loan. The ratio between them is configurable when starting a new campaign
Replaced all achievement icons with new higher-res ones
Added a dozen new achievements, including 4 hidden ones (see below)
Added tablet descriptions to every machine and conversion process in the game
Added tablet descriptions to every liquid in the game
Added placeholder output filter display on mechanical arm machine details menu for when the output is not present or has no options instead of leaving the display entirely blank
Filled in some missing info in factory leases
Fixes in this patch:
Fixed bug calculating difficulty values when starting new campaign
Fixed bug preventing lease renewal dialog from appearing
Fixed bug that caused lapsed-leased factories to continue to appear on HUD
Fixed bug that caused factories to keep old names after switching hands
Fixed missing input connections on steam cracker, pressure cooker, and fractionator
Fixed bug that left active orders and offers for vacated factories
Fixed bug with ethylene carbonate production that asked for ethylene as an ingredient instead of ethylene oxide
Fixed orientation error in liquid and gas exporter ghost tokens while building
Fixed broken rotation on ethylene glycol and polyethylene glycol tokens
Fixed bug that populated extraneous entries in ownership dropdown in buy stock offer window
Fixed bug that prevented campaign saves from loading if the player had recently offered to buy stock before saving
Balance changes in this patch:
Rebalanced the fuel value of several substances and the display in the tablet for that value
Moved the formic acid hydrolysis process from dilution chamber to liquid blender machine
Increased output of polyethylene glycol production
Decreased number of pencil boxes per crate from 50 to 20
Compatibility:
Standalone sessions should be compatible with previous versions.
Campaigns should be compatible with v0.6.x earlier versions.
Here is a shrunk-down preview of the hidden achievement icons:
Don't worry, though, we're not done with uFactory yet! We'll be squashing bugs and working on balance the next couple weeks, then we'll start bringing in new content and features that everybody's been waiting for, like electricity generation, machine mod chips, workshop mod support, trains, boats, and planes, and so so much more.