BoneTown: The Second Coming Edition - D-Dub Software


BUG FIXES:
-All of the subtitles in the game now have a drop shadow, making them easier to read.

-Screens with a resolution higher than 1080p will now have a larger subtitle font, making it easier to read on larger screens.

-If you are using the Cheats, the cheats that disable Steam Achievements now tell you that is going to happen before you use them.

-Secret Hod Chicks will now give a weapon if you please them during sex.

-If you used the cheat to give yourself level 10 Balls, then beat a mission, it would reset your Ball Level. That will not happen anymore.

-Fixed an error in the tutorial where some of Uzi's subtitles weren't showing up.

-Fixed a bug in Chapter 2 where the Pigmies could be invisible when you got to them.

BALANCE CHANGES:
-The radius of damage for the Lightning Ass Blast was increased from 8 to 10.

-We have added a new Cheat Code that allows you to change the time of day, and it will then pause the time of day, so it will remain the time you set it to.


Jun 22, 2021
Stronghold Crusader Extreme - FireFlyNick
https://www.youtube.com/watch?v=dWki5r4ohZs
We have now released version 1.4 of Stronghold: Warlords on Steam! The Skirmish Trail Update introduces Warlords' first ‘skirmish trail’, a series of challenging missions with unique conditions to overcome and achieve victory. Other features added in the update include a new mounted soldier, two additional AI warlords, the return of a popular building for healing units and two extra multiplayer maps.



A classic mode introduced in the original Stronghold: Crusader, skirmish trails invite experienced players to display their mastery over Stronghold’s economic gameplay and RTS combat. Each trail mission pits player lords against a unique combination of AI opponents, recruitable warlords, resources, starting goods and teammates across a combination of new and existing maps. Choosing between ‘Standard’ and ‘Challenging’ difficulties, the classic ‘Chicken’ feature can also be used to skip missions players find too difficult.



The mounted Samurai Lancer marks Warlords’ first post-release unit, boosting the game’s launch roster of 16 soldiers and 10 siege weapons. With the ability to buff attack damage for all nearby mounted allies, the Samurai Lancer is a powerful new Japanese unit type. Armed with a piercing lance and clad in samurai armour, the Lancers are based on the Onna-musha female warriors of pre-modern Japan. Highly-skilled horsewomen as fast as Auxiliary Cavalry, but with an attacking strength comparable to their Imperial brethren, the Samurai Lancer provides support for other mounted units while also packing a punch of their own.



A common request pre-release and one built into Warlords’ content roadmap from an early stage, the ability to heal units is now available in the new Field Hospital structure. A unique building that can be placed by any Beetle Warlord under your control, the Field Hospital heals all allied troops standing within its area of effect. Upgrading the Beetle Warlord will also increase the amount of healing given to troops over time, making this Edict even more effective at protecting defensive troops or those stationed in preparation for a siege.



The Beetle and Bear Warlords are the first of several new warlords being added to the game in 2021. In addition to the aforementioned Field Hospital, the Beetle Warlord is a master of defence, giving players access to cheaper castle traps and shipments of armour. The Bear Warlord meanwhile is all about strength in numbers, improving the buff radius of Imperial Bannermen and making Imperial troops more affordable. The Bear is also effective for feeding your population and can even launch siege attacks of his own!



Finally both the Ascendance and Guarded Crossings maps are now available for use in skirmish mode and online multiplayer. Ascendance is a large four player map that proves some lords are more equal than others, giving each a chance to secure the high ground and claim victory. Meanwhile Guarded Crossings sees the northern player benefit from a large build area, but without access to the valuable warlords their rivals will be hotly contesting.



While the release of the Skirmish Trail Update and version 1.4 brings us to the end of our initial spring/summer content roadmap, rest assured more updates are on the way! This will begin with the reveal of our summer/autumn roadmap, with full details on that arriving next month. So if you're hungry for more Stronghold: Warlords content be sure to keep an eye on our official Discord server and YouTube channel for the latest updates.

https://store.steampowered.com/app/907650/Stronghold_Warlords/
Jun 22, 2021
Stronghold Kingdoms Starter Pack - FireFlyNick
https://www.youtube.com/watch?v=dWki5r4ohZs
We have now released version 1.4 of Stronghold: Warlords on Steam! The Skirmish Trail Update introduces Warlords' first ‘skirmish trail’, a series of challenging missions with unique conditions to overcome and achieve victory. Other features added in the update include a new mounted soldier, two additional AI warlords, the return of a popular building for healing units and two extra multiplayer maps.



A classic mode introduced in the original Stronghold: Crusader, skirmish trails invite experienced players to display their mastery over Stronghold’s economic gameplay and RTS combat. Each trail mission pits player lords against a unique combination of AI opponents, recruitable warlords, resources, starting goods and teammates across a combination of new and existing maps. Choosing between ‘Standard’ and ‘Challenging’ difficulties, the classic ‘Chicken’ feature can also be used to skip missions players find too difficult.



The mounted Samurai Lancer marks Warlords’ first post-release unit, boosting the game’s launch roster of 16 soldiers and 10 siege weapons. With the ability to buff attack damage for all nearby mounted allies, the Samurai Lancer is a powerful new Japanese unit type. Armed with a piercing lance and clad in samurai armour, the Lancers are based on the Onna-musha female warriors of pre-modern Japan. Highly-skilled horsewomen as fast as Auxiliary Cavalry, but with an attacking strength comparable to their Imperial brethren, the Samurai Lancer provides support for other mounted units while also packing a punch of their own.



A common request pre-release and one built into Warlords’ content roadmap from an early stage, the ability to heal units is now available in the new Field Hospital structure. A unique building that can be placed by any Beetle Warlord under your control, the Field Hospital heals all allied troops standing within its area of effect. Upgrading the Beetle Warlord will also increase the amount of healing given to troops over time, making this Edict even more effective at protecting defensive troops or those stationed in preparation for a siege.



The Beetle and Bear Warlords are the first of several new warlords being added to the game in 2021. In addition to the aforementioned Field Hospital, the Beetle Warlord is a master of defence, giving players access to cheaper castle traps and shipments of armour. The Bear Warlord meanwhile is all about strength in numbers, improving the buff radius of Imperial Bannermen and making Imperial troops more affordable. The Bear is also effective for feeding your population and can even launch siege attacks of his own!



Finally both the Ascendance and Guarded Crossings maps are now available for use in skirmish mode and online multiplayer. Ascendance is a large four player map that proves some lords are more equal than others, giving each a chance to secure the high ground and claim victory. Meanwhile Guarded Crossings sees the northern player benefit from a large build area, but without access to the valuable warlords their rivals will be hotly contesting.



While the release of the Skirmish Trail Update and version 1.4 brings us to the end of our initial spring/summer content roadmap, rest assured more updates are on the way! This will begin with the reveal of our summer/autumn roadmap, with full details on that arriving next month. So if you're hungry for more Stronghold: Warlords content be sure to keep an eye on our official Discord server and YouTube channel for the latest updates.

https://store.steampowered.com/app/907650/Stronghold_Warlords/
Jun 22, 2021
Stronghold Crusader 2 - FireFlyNick
https://www.youtube.com/watch?v=dWki5r4ohZs
We have now released version 1.4 of Stronghold: Warlords on Steam! The Skirmish Trail Update introduces Warlords' first ‘skirmish trail’, a series of challenging missions with unique conditions to overcome and achieve victory. Other features added in the update include a new mounted soldier, two additional AI warlords, the return of a popular building for healing units and two extra multiplayer maps.



A classic mode introduced in the original Stronghold: Crusader, skirmish trails invite experienced players to display their mastery over Stronghold’s economic gameplay and RTS combat. Each trail mission pits player lords against a unique combination of AI opponents, recruitable warlords, resources, starting goods and teammates across a combination of new and existing maps. Choosing between ‘Standard’ and ‘Challenging’ difficulties, the classic ‘Chicken’ feature can also be used to skip missions players find too difficult.



The mounted Samurai Lancer marks Warlords’ first post-release unit, boosting the game’s launch roster of 16 soldiers and 10 siege weapons. With the ability to buff attack damage for all nearby mounted allies, the Samurai Lancer is a powerful new Japanese unit type. Armed with a piercing lance and clad in samurai armour, the Lancers are based on the Onna-musha female warriors of pre-modern Japan. Highly-skilled horsewomen as fast as Auxiliary Cavalry, but with an attacking strength comparable to their Imperial brethren, the Samurai Lancer provides support for other mounted units while also packing a punch of their own.



A common request pre-release and one built into Warlords’ content roadmap from an early stage, the ability to heal units is now available in the new Field Hospital structure. A unique building that can be placed by any Beetle Warlord under your control, the Field Hospital heals all allied troops standing within its area of effect. Upgrading the Beetle Warlord will also increase the amount of healing given to troops over time, making this Edict even more effective at protecting defensive troops or those stationed in preparation for a siege.



The Beetle and Bear Warlords are the first of several new warlords being added to the game in 2021. In addition to the aforementioned Field Hospital, the Beetle Warlord is a master of defence, giving players access to cheaper castle traps and shipments of armour. The Bear Warlord meanwhile is all about strength in numbers, improving the buff radius of Imperial Bannermen and making Imperial troops more affordable. The Bear is also effective for feeding your population and can even launch siege attacks of his own!



Finally both the Ascendance and Guarded Crossings maps are now available for use in skirmish mode and online multiplayer. Ascendance is a large four player map that proves some lords are more equal than others, giving each a chance to secure the high ground and claim victory. Meanwhile Guarded Crossings sees the northern player benefit from a large build area, but without access to the valuable warlords their rivals will be hotly contesting.



While the release of the Skirmish Trail Update and version 1.4 brings us to the end of our initial spring/summer content roadmap, rest assured more updates are on the way! This will begin with the reveal of our summer/autumn roadmap, with full details on that arriving next month. So if you're hungry for more Stronghold: Warlords content be sure to keep an eye on our official Discord server and YouTube channel for the latest updates.

https://store.steampowered.com/app/907650/Stronghold_Warlords/
Jun 22, 2021
Stronghold Kingdoms - FireFlyNick
https://www.youtube.com/watch?v=dWki5r4ohZs
We have now released version 1.4 of Stronghold: Warlords on Steam! The Skirmish Trail Update introduces Warlords' first ‘skirmish trail’, a series of challenging missions with unique conditions to overcome and achieve victory. Other features added in the update include a new mounted soldier, two additional AI warlords, the return of a popular building for healing units and two extra multiplayer maps.



A classic mode introduced in the original Stronghold: Crusader, skirmish trails invite experienced players to display their mastery over Stronghold’s economic gameplay and RTS combat. Each trail mission pits player lords against a unique combination of AI opponents, recruitable warlords, resources, starting goods and teammates across a combination of new and existing maps. Choosing between ‘Standard’ and ‘Challenging’ difficulties, the classic ‘Chicken’ feature can also be used to skip missions players find too difficult.



The mounted Samurai Lancer marks Warlords’ first post-release unit, boosting the game’s launch roster of 16 soldiers and 10 siege weapons. With the ability to buff attack damage for all nearby mounted allies, the Samurai Lancer is a powerful new Japanese unit type. Armed with a piercing lance and clad in samurai armour, the Lancers are based on the Onna-musha female warriors of pre-modern Japan. Highly-skilled horsewomen as fast as Auxiliary Cavalry, but with an attacking strength comparable to their Imperial brethren, the Samurai Lancer provides support for other mounted units while also packing a punch of their own.



A common request pre-release and one built into Warlords’ content roadmap from an early stage, the ability to heal units is now available in the new Field Hospital structure. A unique building that can be placed by any Beetle Warlord under your control, the Field Hospital heals all allied troops standing within its area of effect. Upgrading the Beetle Warlord will also increase the amount of healing given to troops over time, making this Edict even more effective at protecting defensive troops or those stationed in preparation for a siege.



The Beetle and Bear Warlords are the first of several new warlords being added to the game in 2021. In addition to the aforementioned Field Hospital, the Beetle Warlord is a master of defence, giving players access to cheaper castle traps and shipments of armour. The Bear Warlord meanwhile is all about strength in numbers, improving the buff radius of Imperial Bannermen and making Imperial troops more affordable. The Bear is also effective for feeding your population and can even launch siege attacks of his own!



Finally both the Ascendance and Guarded Crossings maps are now available for use in skirmish mode and online multiplayer. Ascendance is a large four player map that proves some lords are more equal than others, giving each a chance to secure the high ground and claim victory. Meanwhile Guarded Crossings sees the northern player benefit from a large build area, but without access to the valuable warlords their rivals will be hotly contesting.



While the release of the Skirmish Trail Update and version 1.4 brings us to the end of our initial spring/summer content roadmap, rest assured more updates are on the way! This will begin with the reveal of our summer/autumn roadmap, with full details on that arriving next month. So if you're hungry for more Stronghold: Warlords content be sure to keep an eye on our official Discord server and YouTube channel for the latest updates.

https://store.steampowered.com/app/907650/Stronghold_Warlords/
Jun 22, 2021
Stronghold HD (2012) - FireFlyNick
https://www.youtube.com/watch?v=dWki5r4ohZs
We have now released version 1.4 of Stronghold: Warlords on Steam! The Skirmish Trail Update introduces Warlords' first ‘skirmish trail’, a series of challenging missions with unique conditions to overcome and achieve victory. Other features added in the update include a new mounted soldier, two additional AI warlords, the return of a popular building for healing units and two extra multiplayer maps.



A classic mode introduced in the original Stronghold: Crusader, skirmish trails invite experienced players to display their mastery over Stronghold’s economic gameplay and RTS combat. Each trail mission pits player lords against a unique combination of AI opponents, recruitable warlords, resources, starting goods and teammates across a combination of new and existing maps. Choosing between ‘Standard’ and ‘Challenging’ difficulties, the classic ‘Chicken’ feature can also be used to skip missions players find too difficult.



The mounted Samurai Lancer marks Warlords’ first post-release unit, boosting the game’s launch roster of 16 soldiers and 10 siege weapons. With the ability to buff attack damage for all nearby mounted allies, the Samurai Lancer is a powerful new Japanese unit type. Armed with a piercing lance and clad in samurai armour, the Lancers are based on the Onna-musha female warriors of pre-modern Japan. Highly-skilled horsewomen as fast as Auxiliary Cavalry, but with an attacking strength comparable to their Imperial brethren, the Samurai Lancer provides support for other mounted units while also packing a punch of their own.



A common request pre-release and one built into Warlords’ content roadmap from an early stage, the ability to heal units is now available in the new Field Hospital structure. A unique building that can be placed by any Beetle Warlord under your control, the Field Hospital heals all allied troops standing within its area of effect. Upgrading the Beetle Warlord will also increase the amount of healing given to troops over time, making this Edict even more effective at protecting defensive troops or those stationed in preparation for a siege.



The Beetle and Bear Warlords are the first of several new warlords being added to the game in 2021. In addition to the aforementioned Field Hospital, the Beetle Warlord is a master of defence, giving players access to cheaper castle traps and shipments of armour. The Bear Warlord meanwhile is all about strength in numbers, improving the buff radius of Imperial Bannermen and making Imperial troops more affordable. The Bear is also effective for feeding your population and can even launch siege attacks of his own!



Finally both the Ascendance and Guarded Crossings maps are now available for use in skirmish mode and online multiplayer. Ascendance is a large four player map that proves some lords are more equal than others, giving each a chance to secure the high ground and claim victory. Meanwhile Guarded Crossings sees the northern player benefit from a large build area, but without access to the valuable warlords their rivals will be hotly contesting.



While the release of the Skirmish Trail Update and version 1.4 brings us to the end of our initial spring/summer content roadmap, rest assured more updates are on the way! This will begin with the reveal of our summer/autumn roadmap, with full details on that arriving next month. So if you're hungry for more Stronghold: Warlords content be sure to keep an eye on our official Discord server and YouTube channel for the latest updates.

https://store.steampowered.com/app/907650/Stronghold_Warlords/
Jun 22, 2021
Stronghold 2: Steam Edition - FireFlyNick
https://www.youtube.com/watch?v=dWki5r4ohZs
We have now released version 1.4 of Stronghold: Warlords on Steam! The Skirmish Trail Update introduces Warlords' first ‘skirmish trail’, a series of challenging missions with unique conditions to overcome and achieve victory. Other features added in the update include a new mounted soldier, two additional AI warlords, the return of a popular building for healing units and two extra multiplayer maps.



A classic mode introduced in the original Stronghold: Crusader, skirmish trails invite experienced players to display their mastery over Stronghold’s economic gameplay and RTS combat. Each trail mission pits player lords against a unique combination of AI opponents, recruitable warlords, resources, starting goods and teammates across a combination of new and existing maps. Choosing between ‘Standard’ and ‘Challenging’ difficulties, the classic ‘Chicken’ feature can also be used to skip missions players find too difficult.



The mounted Samurai Lancer marks Warlords’ first post-release unit, boosting the game’s launch roster of 16 soldiers and 10 siege weapons. With the ability to buff attack damage for all nearby mounted allies, the Samurai Lancer is a powerful new Japanese unit type. Armed with a piercing lance and clad in samurai armour, the Lancers are based on the Onna-musha female warriors of pre-modern Japan. Highly-skilled horsewomen as fast as Auxiliary Cavalry, but with an attacking strength comparable to their Imperial brethren, the Samurai Lancer provides support for other mounted units while also packing a punch of their own.



A common request pre-release and one built into Warlords’ content roadmap from an early stage, the ability to heal units is now available in the new Field Hospital structure. A unique building that can be placed by any Beetle Warlord under your control, the Field Hospital heals all allied troops standing within its area of effect. Upgrading the Beetle Warlord will also increase the amount of healing given to troops over time, making this Edict even more effective at protecting defensive troops or those stationed in preparation for a siege.



The Beetle and Bear Warlords are the first of several new warlords being added to the game in 2021. In addition to the aforementioned Field Hospital, the Beetle Warlord is a master of defence, giving players access to cheaper castle traps and shipments of armour. The Bear Warlord meanwhile is all about strength in numbers, improving the buff radius of Imperial Bannermen and making Imperial troops more affordable. The Bear is also effective for feeding your population and can even launch siege attacks of his own!



Finally both the Ascendance and Guarded Crossings maps are now available for use in skirmish mode and online multiplayer. Ascendance is a large four player map that proves some lords are more equal than others, giving each a chance to secure the high ground and claim victory. Meanwhile Guarded Crossings sees the northern player benefit from a large build area, but without access to the valuable warlords their rivals will be hotly contesting.



While the release of the Skirmish Trail Update and version 1.4 brings us to the end of our initial spring/summer content roadmap, rest assured more updates are on the way! This will begin with the reveal of our summer/autumn roadmap, with full details on that arriving next month. So if you're hungry for more Stronghold: Warlords content be sure to keep an eye on our official Discord server and YouTube channel for the latest updates.

https://store.steampowered.com/app/907650/Stronghold_Warlords/
Jun 22, 2021
Stronghold Legends: Steam Edition - FireFlyNick
https://www.youtube.com/watch?v=dWki5r4ohZs
We have now released version 1.4 of Stronghold: Warlords on Steam! The Skirmish Trail Update introduces Warlords' first ‘skirmish trail’, a series of challenging missions with unique conditions to overcome and achieve victory. Other features added in the update include a new mounted soldier, two additional AI warlords, the return of a popular building for healing units and two extra multiplayer maps.



A classic mode introduced in the original Stronghold: Crusader, skirmish trails invite experienced players to display their mastery over Stronghold’s economic gameplay and RTS combat. Each trail mission pits player lords against a unique combination of AI opponents, recruitable warlords, resources, starting goods and teammates across a combination of new and existing maps. Choosing between ‘Standard’ and ‘Challenging’ difficulties, the classic ‘Chicken’ feature can also be used to skip missions players find too difficult.



The mounted Samurai Lancer marks Warlords’ first post-release unit, boosting the game’s launch roster of 16 soldiers and 10 siege weapons. With the ability to buff attack damage for all nearby mounted allies, the Samurai Lancer is a powerful new Japanese unit type. Armed with a piercing lance and clad in samurai armour, the Lancers are based on the Onna-musha female warriors of pre-modern Japan. Highly-skilled horsewomen as fast as Auxiliary Cavalry, but with an attacking strength comparable to their Imperial brethren, the Samurai Lancer provides support for other mounted units while also packing a punch of their own.



A common request pre-release and one built into Warlords’ content roadmap from an early stage, the ability to heal units is now available in the new Field Hospital structure. A unique building that can be placed by any Beetle Warlord under your control, the Field Hospital heals all allied troops standing within its area of effect. Upgrading the Beetle Warlord will also increase the amount of healing given to troops over time, making this Edict even more effective at protecting defensive troops or those stationed in preparation for a siege.



The Beetle and Bear Warlords are the first of several new warlords being added to the game in 2021. In addition to the aforementioned Field Hospital, the Beetle Warlord is a master of defence, giving players access to cheaper castle traps and shipments of armour. The Bear Warlord meanwhile is all about strength in numbers, improving the buff radius of Imperial Bannermen and making Imperial troops more affordable. The Bear is also effective for feeding your population and can even launch siege attacks of his own!



Finally both the Ascendance and Guarded Crossings maps are now available for use in skirmish mode and online multiplayer. Ascendance is a large four player map that proves some lords are more equal than others, giving each a chance to secure the high ground and claim victory. Meanwhile Guarded Crossings sees the northern player benefit from a large build area, but without access to the valuable warlords their rivals will be hotly contesting.



While the release of the Skirmish Trail Update and version 1.4 brings us to the end of our initial spring/summer content roadmap, rest assured more updates are on the way! This will begin with the reveal of our summer/autumn roadmap, with full details on that arriving next month. So if you're hungry for more Stronghold: Warlords content be sure to keep an eye on our official Discord server and YouTube channel for the latest updates.

https://store.steampowered.com/app/907650/Stronghold_Warlords/
Jun 22, 2021
Stronghold Crusader HD (2012) - FireFlyNick
https://www.youtube.com/watch?v=dWki5r4ohZs
We have now released version 1.4 of Stronghold: Warlords on Steam! The Skirmish Trail Update introduces Warlords' first ‘skirmish trail’, a series of challenging missions with unique conditions to overcome and achieve victory. Other features added in the update include a new mounted soldier, two additional AI warlords, the return of a popular building for healing units and two extra multiplayer maps.



A classic mode introduced in the original Stronghold: Crusader, skirmish trails invite experienced players to display their mastery over Stronghold’s economic gameplay and RTS combat. Each trail mission pits player lords against a unique combination of AI opponents, recruitable warlords, resources, starting goods and teammates across a combination of new and existing maps. Choosing between ‘Standard’ and ‘Challenging’ difficulties, the classic ‘Chicken’ feature can also be used to skip missions players find too difficult.



The mounted Samurai Lancer marks Warlords’ first post-release unit, boosting the game’s launch roster of 16 soldiers and 10 siege weapons. With the ability to buff attack damage for all nearby mounted allies, the Samurai Lancer is a powerful new Japanese unit type. Armed with a piercing lance and clad in samurai armour, the Lancers are based on the Onna-musha female warriors of pre-modern Japan. Highly-skilled horsewomen as fast as Auxiliary Cavalry, but with an attacking strength comparable to their Imperial brethren, the Samurai Lancer provides support for other mounted units while also packing a punch of their own.



A common request pre-release and one built into Warlords’ content roadmap from an early stage, the ability to heal units is now available in the new Field Hospital structure. A unique building that can be placed by any Beetle Warlord under your control, the Field Hospital heals all allied troops standing within its area of effect. Upgrading the Beetle Warlord will also increase the amount of healing given to troops over time, making this Edict even more effective at protecting defensive troops or those stationed in preparation for a siege.



The Beetle and Bear Warlords are the first of several new warlords being added to the game in 2021. In addition to the aforementioned Field Hospital, the Beetle Warlord is a master of defence, giving players access to cheaper castle traps and shipments of armour. The Bear Warlord meanwhile is all about strength in numbers, improving the buff radius of Imperial Bannermen and making Imperial troops more affordable. The Bear is also effective for feeding your population and can even launch siege attacks of his own!



Finally both the Ascendance and Guarded Crossings maps are now available for use in skirmish mode and online multiplayer. Ascendance is a large four player map that proves some lords are more equal than others, giving each a chance to secure the high ground and claim victory. Meanwhile Guarded Crossings sees the northern player benefit from a large build area, but without access to the valuable warlords their rivals will be hotly contesting.



While the release of the Skirmish Trail Update and version 1.4 brings us to the end of our initial spring/summer content roadmap, rest assured more updates are on the way! This will begin with the reveal of our summer/autumn roadmap, with full details on that arriving next month. So if you're hungry for more Stronghold: Warlords content be sure to keep an eye on our official Discord server and YouTube channel for the latest updates.

https://store.steampowered.com/app/907650/Stronghold_Warlords/
Jun 22, 2021
Stronghold 3 Gold - FireFlyNick
https://www.youtube.com/watch?v=dWki5r4ohZs
We have now released version 1.4 of Stronghold: Warlords on Steam! The Skirmish Trail Update introduces Warlords' first ‘skirmish trail’, a series of challenging missions with unique conditions to overcome and achieve victory. Other features added in the update include a new mounted soldier, two additional AI warlords, the return of a popular building for healing units and two extra multiplayer maps.



A classic mode introduced in the original Stronghold: Crusader, skirmish trails invite experienced players to display their mastery over Stronghold’s economic gameplay and RTS combat. Each trail mission pits player lords against a unique combination of AI opponents, recruitable warlords, resources, starting goods and teammates across a combination of new and existing maps. Choosing between ‘Standard’ and ‘Challenging’ difficulties, the classic ‘Chicken’ feature can also be used to skip missions players find too difficult.



The mounted Samurai Lancer marks Warlords’ first post-release unit, boosting the game’s launch roster of 16 soldiers and 10 siege weapons. With the ability to buff attack damage for all nearby mounted allies, the Samurai Lancer is a powerful new Japanese unit type. Armed with a piercing lance and clad in samurai armour, the Lancers are based on the Onna-musha female warriors of pre-modern Japan. Highly-skilled horsewomen as fast as Auxiliary Cavalry, but with an attacking strength comparable to their Imperial brethren, the Samurai Lancer provides support for other mounted units while also packing a punch of their own.



A common request pre-release and one built into Warlords’ content roadmap from an early stage, the ability to heal units is now available in the new Field Hospital structure. A unique building that can be placed by any Beetle Warlord under your control, the Field Hospital heals all allied troops standing within its area of effect. Upgrading the Beetle Warlord will also increase the amount of healing given to troops over time, making this Edict even more effective at protecting defensive troops or those stationed in preparation for a siege.



The Beetle and Bear Warlords are the first of several new warlords being added to the game in 2021. In addition to the aforementioned Field Hospital, the Beetle Warlord is a master of defence, giving players access to cheaper castle traps and shipments of armour. The Bear Warlord meanwhile is all about strength in numbers, improving the buff radius of Imperial Bannermen and making Imperial troops more affordable. The Bear is also effective for feeding your population and can even launch siege attacks of his own!



Finally both the Ascendance and Guarded Crossings maps are now available for use in skirmish mode and online multiplayer. Ascendance is a large four player map that proves some lords are more equal than others, giving each a chance to secure the high ground and claim victory. Meanwhile Guarded Crossings sees the northern player benefit from a large build area, but without access to the valuable warlords their rivals will be hotly contesting.



While the release of the Skirmish Trail Update and version 1.4 brings us to the end of our initial spring/summer content roadmap, rest assured more updates are on the way! This will begin with the reveal of our summer/autumn roadmap, with full details on that arriving next month. So if you're hungry for more Stronghold: Warlords content be sure to keep an eye on our official Discord server and YouTube channel for the latest updates.

https://store.steampowered.com/app/907650/Stronghold_Warlords/
...