Playhear : Square Paper City - Tomavatars
Hey there !

Tonight 06/19 at 22:00 CEST / 13:00 Pacific time, I'll make a short stream to play the demo of my album playable as a game!

After that, if you have any questions, I'll be glad to answer them! Slowly as I can't talk, I'll answer with text to speech through a vocoder :D



Jun 19, 2021
Spicy Deck - Spicy Vortex
- Gameplay balancing
- Strategy panel UI icons updated
- Minor visual fixes in main menu
- Engine update
Summertime Madness - DPGamesInc
Greetings!

These first two days since the release of Summertime Madness have been great (and intense!)
We are excited about how things are going and we have carefully monitored all the initial feedback you had for us.

For this reason, the first official patch is now live!
It includes some quality of life changes, which are:

No Time Limit Mode available from the start!

You can now play the Explorer mode (timeless) mode since the first time you play the game, no need to unlock it anymore!

Crosshair Option

There is now a crosshair, that you can tune in the Player Settings menu.
This might help some users with motion sickness.


Memories from the Future : Autosave upgrade
*SPOILER ALERT*
Memories from the Future turned out to be a part of the game where players were too stressed.
To remedy this, the game will now automatically save your progress when you unlock Gates I and II, allowing you to take a break and start over exactly where you left off without having to solve the same puzzles again!


We really appreciate all the feedbacks a lot, all your suggestions are helping us to make Summertime Madness a better gaming experience, and this is our top priority.

DP Games will remain active and in touch with all those who will continue to leave their comments, ready to further improve the quality of your experience.

Cosimo
Davide
Summertime Madness - DPGamesInc
Greetings!

These first two days since the release of Summertime Madness have been great (and intense!)
We are excited about how things are going and we have carefully monitored all the initial feedback you had for us.

For this reason, the first official patch is now live!
It includes some quality of life changes, which are:

No Time Limit Mode available from the start!

You can now play the Explorer mode (timeless) mode since the first time you play the game, no need to unlock it anymore!

Crosshair Option

There is now a crosshair, that you can tune in the Player Settings menu.
This might help some users with motion sickness.


Memories from the Future : Autosave upgrade
*SPOILER ALERT*
Memories from the Future turned out to be a part of the game where players were too stressed.
To remedy this, the game will now automatically save your progress when you unlock Gates I and II, allowing you to take a break and start over exactly where you left off without having to solve the same puzzles again!


We really appreciate all the feedbacks a lot, all your suggestions are helping us to make Summertime Madness a better gaming experience, and this is our top priority.

DP Games will remain active and in touch with all those who will continue to leave their comments, ready to further improve the quality of your experience.

DP Games
Jun 19, 2021
勇者的十日人生 - Mizuki
修正了完成中心镇小女孩甜味怪草事件后名声清空的bug。

感谢晓莊的支持与提示。
Ficket: 追剧引擎 - colining
1. 一些地方的性能优化
2. 对白屏问题的可能诱因进行修改
3. 关闭软件从服务器获得升级的可能
Space Station Designer - Polar Motion
A week ago we shared with you a {LINK REMOVED} with details on the features we've been working on for the last six months. We'll be making version 0.3.0 of Space Station Designer publicly available here on Steam so that you can try out and give us feedback. We don't have a set date for this, but you can register your interest by clicking the 'Request Access' button in the game's store page:



Have a great weekend!
Space Bandit - Sam
Do you like glorious pixel art gore?? Come watch me commit Space crime today!!!

Jun 19, 2021
Ultra Strangeness - rfdshir
Greetings, Travelers!
Welcome to the Ultrastrange Wave.
Developers will play a demo and try to express their thoughts on various subjects...

Starring:
Michael Rfdshir - game design, art, coding.
Serge Bulat - music, sound design.

We had technical difficulties later, but it will happen today!

GLADIABOTS - AI Combat Arena - GFX47
  • Increased initial credits (1000 -> 5000)
  • Campaign/Domination: fixed AI of level 8f, 10f
  • Campaign/Domination: regened levels 2-5, 9-3, 9-4

Reminder: here's how to switch to the latest dev version branch

...