-Tier 2+ Gernondu was not making Fossils auto lootable. It's fixed. -Set and Unique item borders were not showing on gear slots. It's fixed. -Dragon was not spawning in Witch's Den map. It's fixed. -Tier 1 relics were not able to be exchanged. It's fixed. -Sektir arrow now works with Fly Through. -Stalker projectiles don't go through walls anymore. -3rd requirement of attribute upgrading was showing 0 when it's between 40 and 50. It's fixed. -Bombing Cut's cutter sound was still playing after getting destroyed. It's fixed. -Bombing Cut explosion did not have a sound. It does now.
Fix: -Tier 10 exchange was showing Tier2 items as rewards. It's fixed.
GLITCHED developer Nikko from En House Studios is streaming the game live now! Tune in and watch as he becomes the otherworldly interloper and guides main character Gus around the video game world of Soren, talking with buddies, doing battles, petting bebos, and maybe even patching a glitch or two.
You can find streaming times somewhere on this page (either at the top or on the side), along with a handy 'Set a reminder' button, which we encourage you to use so you don't foolishly miss the stream.
Preview 1.19 is now live on the preview branch. Please report any bugs here and follow the instructions carefully.
This is a preview branch. Do not play on this version of the game unless you are accepting of potential bugs, lag, and possibly permanently corrupting your save data.
[1.19] - ?? 2021
Added
- Rope - Stronger spring variant - Empty syringe - Ceiling sentry turret - Mending syringe - Hold the spawn key when spawning contraptions to see their silhouette before placing them down. This only applies to all contraptions saved in or after this version. - Empty syringes can push, pull, or be idle. Just like the blood tank. - Limbs no longer have an upper bound on their liquid capacity. - Liquid identifying machine. It displays the make up of its contents. - Blood tank context menu options for each mode - Gate "max power" property that you can set using the context menu. - Minor details to most maps - Brightness setting
Changed
- The entire syringe system. This will destroy all syringe mods created before this version. All syringe behaviour is now based on liquids. Syringes are liquid containers and every syringe effect is the result of foreign liquid entering the circulation. All syringes, except the empty syringe, are infinite. Attention to modders: you can derive from `OldSyringeBehaviour` instead of `SyringeBehaviour` if you want to keep using the old system. - Almost all spawnable item thumbnails - Map ambience is now stereo - Bandages will now prioritise connecting to the same object. This makes applying bandage a lot easier. - Beings react a little more intensely to being shot - Underground tunnel in Hybrid is better lit - Syringe appearance - Made rope catenaries more accurate - Minor performance improvements
Fixed
- Shock detector not sending out a signal to all channels - Some platform specific overrides - Audio sliders not updating the volume while sliding - Gate not having the correct threshold input dialog - Odd transmitter sound artifacts & other issues - Framerate dependent splash effects - Potential audio clamping bug - Major liquid system problems. This mayinfluence older saves with humans in them. - Major serialisation issues - Blood tank drain particles being the incorrect colour - The inspector window "blood amount" value no longer counts other liquid types - Shotgun collision boxes - Abyss uneven platform height - Missing Physics Gun init sound - Human reaction to disconnected limbs burning
Version 1.1.7 includes a hotfix for players in regions where commas are used as decimal separator (100,00 rather than 100.00).
If you started the game playing 1.1.6, your savegame should carry over. but please feel free to let us know via Twitter (Geography of Robots / Raw Fury) or by directly posting a comment here.
As always, thank you for playing, we hope you enjoy this early look at the game and please feel free to send us your feedback via this form.
Ficterra now has Traders. These are special NPCs that will trade you special items and services for your materials
The Blacksmith can improve your gear or craft some new ones
The Marble Sculptor can sculpt items out of marble you supply
The Technologist has several unique machines and tech that they are willing to trade
Added 'Social Skills' research to the game which unlocks calling the Traders
Added 'Call Blacksmith', Call Marble Sculptor', 'Call Technologist' researches to the game.
Calling a trader makes them appear in front of you. You can ask them to follow you if you want them to stand somewhere else. They stay permanently and you can only call one of each type
Right click on them to bring up a list of trades they offer, and click on the trade you want, to exchange items. You can do a trade as many times as you like
Trader Wares
New Mythic 'Marbled Shoulders' added to Ficterra. These shoulders come with an extra 6 armor and are available from the Marble Sculptor
Added a Trade for Marble Lion Statue and Giant Marble Door from the Marble Sculptor
Added the Marble Furnace to the game. This is a decorative version of a Furnace made with marble, you can get it via trade from the Marble Sculptor
Added the Marble Ball to the game. This is a larger ball made from marble available from the Marble Sculptor
New Mythic 'The Carry' added to Ficterra. These shoulders increase your carrying weight by 75 and are available from the Blacksmith
The Blacksmith can reinforce your Chest equipment and set its armor to the maximum
The Blacksmith can also trade for a random common rarity item
Added the Rainbow Panel Light to Ficterra. This is a Panel Light that changes color over time, cycling through all the vibrant colours. The Technologist can trade you this
Particle Decorations are in the game. These are decorative particle emitters that can have their colour set. Trade the Technologist for them
The Depth Generator is a new generator that generates more power the deeper into the ground it gets. Trade for it at the Technologist
Also added from the Technologist, the Compact Pipe Chest. This is just a smaller pipe chest that fits in a 1x1x1 cube
Breezy Beach
Added 6 new relaxing locations to the Breezy Beach biome
See a sand castle, look for buried treasure or hang out at a beach house
Beach Chairs and Umbrellas have been added to the game
Picnic Tables have also been added to Ficterra
Surfboards are in the game. These can be used to travel over water, much like boats, but with a little different movement
Volleyballs can now be found in the game
All these items are exclusive to the Breezy Beach biome and are uncraftable
Other
Inspecting People NPCs now shows their name
People NPCs now have a proper icon
Added 'Tradeable At' to the mod editor for crafting plans. Use this to add the plan as a trade for traders
Fixed a bug where descriptions of some items weren't being shown