The next update is almost here for Rover Builder! Following on from the first update, more exciting things are coming, packed to the brim with new levels, hotfixes, and entirely new modes...
Launching Level Editor.
Get even more creative by designing and playing your very own levels, using all of the tools the dev teams uses to create the official missions. Drop down AI enemies, create roaring landscapes, add an assortment of items and objects - resize them, rotate them, add objectives and missions - the possibilities are endless. Our aim was to put as much creativity in the hands of the player - so we can't wait to see what you come up with.
Build, Build & Build Some More.
Create levels beyond your wildest imagination - from quaint little villages to intimidating battlegrounds, the canvas is blank and ready for your designs. There's so much packed into this update, and just like the sharing function with Rovers, all of your creations can be shared with the community in-game.
This is only our 2nd major update of many, so stay tuned to all our future plans by joining our discord group - where you can also share your builds and levels, provide feedback as we develop the game, and pick up tips and tricks from the community!
You can also stay tuned over on our Twitter and our website.
It is technical patch updating Unreal Engine from 4.26.1 and 4.26.2 which fixes a number of crashes and stability issues. Later today we'll have some great news on upcoming content, so stay tuned.
Evil is festering in Trolltooth Pass. The necromancer Zharradan Marr is close to stealing the secrets of Elven magic which would make him invincible. Nothing could then prevent his legions of Chaos from taking over the whole of Allansia…
But what do you know or care about all this? In this unique adventure, YOU are the Creature of Havoc, a monstrous beast with a taste for fighting. Ruled only by hunger and rage, you have no knowledge of your past or destiny. If you survive, you may begin to control your bestial nature and learn your true purpose, but success is by no means certain, for the traps and terrors of Trolltooth Pass are many…
We've been hard at work to polish all the rough edges around our beloved VR adventure, and after thorough beta-testing we're excited to announce that...
*Suspenseful music* ... *Drum rolls* ...
The Secret of Retropolis will be releasing July 21st!
Yes, it's true. The game is launch is right around the corner. If you hate spoilers like we do, this announcement should help you to plan ahead and play before everyone else. A great way to get a friendly reminder prior to the online spoiler tsunami is to join our mailing list. We're celebrating the release date announcement by giving 2 new exclusive Retropolis digital posters to anyone joining our mailing list. So don't miss out on those either :-)
Join the mailing list and get your free posters! And if you're at it, you can reply to the welcome email and chat with us. Any contact with players in the weeks leading to our first game launch is more than welcome.
Added a new block - a machine, which, like wheat field, allows you to produce resources for creating ships in captured cities.
Redesigned the appearance of the world map (coastal outlining).
Fixed (one more) bug due to which the game crashed when entering the editor.
The area of interaction of ships with each other on the world map has been increased.
Changed the number of gunners entering the boarding battle. Now, if there are more gunners on the ship than cannons, their number will be equal to the number of cannons.
Reduced the area of the entrance to the boarding battle. Now, to start boarding, you will have to come close to the enemy ship.
Added a button to load the most effective tactic from the previously created ones in the editing menu of mutiny tactics. Also the mutiny tactics editing menu can now be closed by pressing Esc.
New: - New Boss - Satanael - 3 new Special items: Sun turret, Chest and super fruit - 4 new enemies - New infinity level for beating the records (with 2 new mobs) - New arena level before fight with Final boss - Rework all bossfights: Now you can use special items - New interface at Boss fight, that shows you time until next box's spawn - Now pickup any items is much more conveniently - Now You can throw boxes without walking - Added reverb and some decorations at Shop level - Some map changes - New secret - 8 New achievements
Bug fixes: -Softlock on prologue - Skulls destroy when The Shadow changes attack - Vlad pet too much popups - Fixed ball stuck on second prologue level - Some visual changes on frozen city location - Camera improvements - Laser fades faster - Now you can't go to the shop before you open it
Welcome to another patch content breakdown for version 360540! Everyone’s combined efforts have effectively reduced the sightings of Otherworldly beasts but the fight isn’t over yet. It is time to wrap-up this battle and repel them completely!
We’ve also got new goods for everyone! Please refer to the details below:
- Server Refresh
- New Boxes : Dragon's Splendid Treasure Chest : Dragon's Fancy Costume Box : Summer Beast Guardian Random Box : Disco Maniac Skin Package
“A new set of outfit perfect for those who want to embrace their inner primal essence. Unleash the fury within.”
- New Merc. Skin : Sadko : Disco
“Mercenary Sadko, while searching for a new musical inspiration, discovers disco and has embraced this new musical form both in mind and in spirit. He’s ready for the dance floor as he got the moves for an all-night Altantian Night Fever dance off.”
- Mouth of the Abyss Extension (Until June 24)
“The number of Otherworldly beasts have significantly reduced with everyone’s collective effort but the fight isn’t over yet, it is time for the last push”
- Preload Freedom Park (Start June 24) : Enabled NPC (New Dialogue)
“With a nearing victory in sight, people are now preparing for the upcoming celebration of independence day and triumph over the wicked rebels.”
- Summer Beast Guardian Random Box : Contains Summer Beast Guardian Headdress and Costume
- Disco Maniac Package : Contains Sadko: Disco Maniac skin and 150 Mercenary Enhancement Stone
“A package that contains the benevolent Soul of Disco that would possess Sadko.”
- Malignant Shard : Can now convert event items to EU
- Silver Centaur (No Trade) : Now added to Collection Book
We will be live next Wednesday (16.06) at 8pm CEST talking about the ongoing AI command and behaviour improvements for Thunder Tier One. Mark the date and join us on stream!
We'll be streaming here and on our Twitch channel.
Welcome to another patch content breakdown for version 461510! Everyone’s combined efforts have effectively reduced the sightings of Otherworldly beasts but the fight isn’t over yet. It is time to wrap-up this battle and repel them completely!
We’ve also got new goods for everyone! Please refer to the details below:
- Server Refresh
- New Boxes : Dragon's Splendid Treasure Chest : Dragon's Fancy Costume Box : Summer Beast Guardian Random Box : Disco Maniac Skin Package
“A new outfit set perfect for those who want to embrace their primal instincts. Unleash the fury within.”
- New Merc. Skin : Sadko : Disco (1 Slot)
“Mercenary Sadko, while searching for a new musical inspiration, discovers disco and has embraced this new musical form both in mind and in spirit. He’s ready for the dance floor as he got the moves for an all-night Altantian Night Fever dance off.”
- End of Mouth of the Abyss (Until June 24)
“The number of Otherworldly beasts have significantly reduced with everyone’s collective effort but the fight isn’t over yet, it is time for the last push”
- Pre-load Freedom Park (June 24)
“With a nearing victory in sight, people are now preparing for the upcoming celebration of independence day and triumph over the wicked rebels.”
- Summer Beast Guardian Random Box : Contains Summer Beast Guardian Headdress and Costume
- Disco Maniac Package : Contains Sadko: Disco Maniac skin and 150 Mercenary Enhancement Stone
“A package that contains the benevolent Soul of Disco that would possess Sadko.”