Death Dream - Artyom Taldin
What`s new:
  • adding a story
Jun 8, 2021
Gwan Moon High School : The Ghost Gate - Studio AWE
Hello, this is Studio AWE.

The following is a patch note.

  • Minor bugs have been fixed.
Thank you.
Evasive Maneuvers - SkyPyre Studios
  • Players can now cut their engines while preserving their forward momentum.
  • Fixed jittering issues from the client side. Now both client and server are updated at the same time.
  • Mouse steering controls have been reworked to more accurately reflect gamepad steering controls.
  • Subtle steering is now easier and more accurate thanks to the new input curve.
  • Boosting forces a higher throttle value making it so players can no longer move slowly while also boosting.
  • Impact sparks are now proportional to the player's speed.
  • Players are now momentarily slowed when coming into contact with the environment.
  • Acceleration now takes a moment to kick in again after cutting engines. This results in a smoother trajectory when changing directions with cut engines.
  • Various tick event calls have been rearranged to be more efficient.
  • The input system handling switching between gamepad and mouse inputs has been improved to be smoother.
  • Cut engines on keyboard is space bar and on gamepad is left trigger.
  • User ability on keyboard is E and on gamepad is Y or Up on the D-Pad.
The Shape On The Ground (Steam Edition) - somewhatsoftware


Are you ready to discover the intriguing nature of our new software, The Shape On The Ground?

TSOTG is part personality test, part walking sim and part horror experience. While the title contains no scares to speak of, it is drenched in a dark and morbid atmosphere influenced by the works of the Brothers Quay and Jan Svankmajer, while offering an opportunity for self-reflection akin to a horoscope or tarot card reading.

All in all, get ready for a video game experience like no other, available in one week, on Tuesday June 15th 2021.

Originally released on another platform in 2018, this new version contains new environments to explore and two new dioramas to find. Delve deeper into the mystic symbolism of the dioramas with this new content, which will hopefully give you a lot to reflect on.

See you all next week!
Train Valley 2 - Osja AA-gun
Hello friends! Due to the fact that many people are now forced to be at home in quarantine, we decided to add another Let's Play Together competition in the middle of the week. This is an experiment. There can be different crazy levels. There will be no prizes. Perhaps this will last only for the period of forced isolation, but if everyone likes this extra competition format we will make it permanent.

The rules are the same: log in to our Discord server, keep it running, play a competitive level, complete it with 5 stars and have fun!
Visit our Discord server (#lets-play-together channel) to learn more.

This week's level is

https://steamcommunity.com/sharedfiles/filedetails/?id=2487055772

Just open the game - there's a link right on the main menu screen.

Good luck everyone!
Jun 8, 2021
Room 54 - IK Interactive
- General bug fixing.

- Reworked the game engine physics behaviour.

- Save system reworking, slightly reduced the time range that occurs between one saving and another.

- Room 54 dev team.
Encased: A Sci-Fi Post-Apocalyptic RPG - Iron_Orca


A couple of weeks ago, we released content patch 5 and soon after it — the first hotfix to it that eliminated a lot of annoying bugs, discovered by our players. Now it’s time for the second batch of fixes. Most of the team is working on polishing the final Encased build, final version of voice-over and translations so this hotfix released a little bit late.

In this short update we’ll tell you about the contents inside the second hotfix, news about the Encased release and remind you about the huge announcement from our Koch Media partners.

As always we’ll start with patch notes:

Interface
  • Character Menu: Changed icons in the Piloting skill tree
  • Inventory: Fixed overlapping of items while using filters
  • Inventory: Fixed freeze when moving certain objects
  • Inventory: Added icons to display items worn by the player and his companions
  • Inventory, Barter Window: Fixed handcuffs sticking
  • Fixed a placeholder in the description of the new variant of the container interfaces
  • Lots of minor changes in the layout
  • Fixed issue with scrolling a dialogue window
  • Bomb timer: fixed window closing

AI
  • Improved behavior of characters when searching for a player who is in stealth mode
  • Fixed characters changing hostility during combat
  • Fixed the start of combat in the "Crossroads" event when the defeated man notices Lenny
  • Improved handling of the crime "Being in a restricted area"

Bugs
  • Fixed the "incorporeality" effect when exiting White Space
  • Fixed the display of quest items in containers
  • Character Creation Menu: Fixed Muscle leveling while clicking on an empty space

Gameplay mechanics
  • Fixed the ability to discard quest items
  • Balance: reduced the level of hungry rats in the basement of the cafe at the location "Roadside Picnic”
  • Balance: reduced the number of action points of the necroid in the basement of the gas station at the location "Roadside Picnic”
  • Balance: Nashville Station parking lot turrets set to level 3
  • Balance: sewerage of the "Nashville" station, lowered the level of the group of rats
  • Balance: sewerage of the "Nashville" station, reduced level of the group of cockroaches
  • Balance: -3rd floor of the "Nashville" station, lowered the level of a group of infected in the canteen, lowered the level of enemies near the communication room
  • Balance: "Concord" station, lowered the level of turrets
  • Balance: Changed the Learning curve of the "Servoshell Armor: Data Gathering System" ability
  • Roleplaying System: corrected bonus damage of the Action Hero perk
  • Roleplaying System: fixed the formula for calculating Action Points for non-player characters
  • Fixed the use of sewer manholes in servoshell armor
  • Fixed a bug while using the manhole on the -3rd floor of Nashville Station

Text
  • Fixed the description and logic of the Steam Injectors ability
  • Fixed a typo in the Tactics difficulty description
  • Fixed an error in log entry about Don Spencer's death in the Lost Caravan quest
  • Fixed the Psychonaut perk description
  • Fixed a typo in the message about a character joining a battle
  • Fixed the translation of the interface in the dialogue log tab of the PDA
  • Fixed a placeholder name for the Campbell's Station exit
  • Fixed the description of "Betamine" medicine
  • Fixed low intellect character's dialogue with Medcom-72
  • Fixed low intellect character's dialogue with Marjorie Stovard
  • Added low intellect character's dialogue with the blue car on the Concord Station
  • Fixed the display of extra brackets in the tooltip describing another character's move
  • Fixed the description of the "Analytical Mind" ability
  • Fixed the description of the "Trasser" ability
  • Fixed the description of the "Blood Transfusion" ability
  • Fixed the description of the "Short Circuit" ability
  • Fixed the description of the "Observation" perk
  • Fixed tooltips for Grenades, as well as for abilities of Medicine and Piloting skill trees

And while you downloading the second hotfix, here is the announcement:
11 June, 12:00 PDT / 15:00 EDT / 20:00 BST / 21:00 CEST our publisher Koch Media will be streaming. Everyone is invited!

We left the main announcement regarding the game release for last. Those who follow our social networks already know, so we'll let the rest of you know too: Encased release will happen this fall. Exact date will be announced later.
Jun 8, 2021
Lost Knight - SeniorPug
On 16th of June we will present you the Demo Version of "Lost Knight" game.

In this Demo we tried to apply all possible mechanics to test, how good (or bad) they are implemented.

We are welcome to see your feedback to make game as perfect as possible.

-Pug Studio-
Day of the Dead: Solitaire Collection - Cezar Wagenheimer
The wait is over!

Achievements have finally arrived to Day of the Dead: Solitaire Collection!

Now you can have even more fun by unlocking the 24 totally unique achievements!

Are you ready for the task?

And now the game also supports the Portuguese-Brazilian and Chinese Languages!
Jun 8, 2021
No King No Kingdom VR - Fullmetal Developer
Improvements:
Start location now has 40 population capacity
increased speed of chopping the golden tree

rebalanced unit cost:
spearman cost only 40 food
crossbowman cost 10 food and 30 wood

added mushrooms to villages
decreased chance of orc army to build an orc camp


Fixed text "appeared in future updates" in the campaign
Fixed bug: is when you kill the orc king boss it does not let you unlock orc training camp

Fixed bug: stuck in the loading screen when you have more than one hundred units when fight or go somewhere

...