This update brings the first pass on Blood Magic skill tree, a mix of necromancy and dark magic, allowing you to summon undead minions, syphon your own life to bolter yourself, or wither any enemies who dare attack you! Along with this there are a few extra talents added in the Arbidum one handed tree and some bug fixes!
Check out the full details below
0.8.7.5
Blood Magic Spells added:
Withering Totem: Drain the power from nearby enemies, reducing their physical damage by 25%
Bone Trap: Place an unholy marker on the ground that when walked upon will lock nearby enemies in a bone prison, damaging them for your spell damage and healing you for 25% of damage dealt
Harvest: Drain your own life to restore your mana
Bloodless Aura: Increase your physical and magical damage by 30% at the cost of 25% reduced max HP
Undying: Upon taking damage that would kill you, you are instead returned to 25% HP - cannot occur more than once every 10 minutes.
Skeleton Mastery: Increase the amount of undead skeletons you can summon at once
Arbidum Talents Added:
Fiery Bash: Upgrade your shield bash ability granting a 50% damage bonus and igniting your enemies on hit.
Last Stand: When reduced below 25% HP, you are given a buff for 15 seconds that will you to allow to block any attack without draining your stamina - Keep in mind only shields block 100% of damage.
Reset Campaign Progress button added to character creation screen - this will enable you to reset all progress between characters - this cannot be undone.
Fix for junk filter duping bug
Possible fix for animation freeze for akimbo slice
Possible fix for AI teleporting into walls
Desolation Pass post processing updated to reduce snow blindness effect
Max Skeletons allowed reduced to 1 - use skeleton mastery talent to increase max allowed skeleton minions allowed
Optimization for Tutorial
Blood spatters on the ground when you damage enemies that bleed
Barrel destruction VFX updates
Other minor fixes
0.8.7.5 HF2
Fix to skeleton summon limit
Fix to Piety Talent
Fix for Dungeon Runner not resetting on death
Fix to missing body on NPCs in Null Harbor
Tell us how you are enjoying the Early Access of Dungeons of Edera - your feedback is important to help make the game even better! Please take this survey and let us know your thoughts: https://forms.gle/31m4rfF1GGJGFsBQ9
Hello everyone! In order to bring a richer and more complete experience to the game, the next version (0.9.9b) will be planned to add the following content:
Order system: You will be able to provide buyers with customized works, make works according to the buyer's needs and get paid.
Scene changing: As the popularity of your showroom increases, the nearby streets will also change, and you will drive the development of tourism in the town.
More material: More parts and photostudio props.
This update will be released in early August, so stay tuned!
We will be performing scheduled maintenance on Bikini Island Challenge beginning on Monday, June 7th, 8:00 AM (PDT) and we expect the service to be available again at approximately 4:00 PM (PDT). During this time the game will be unavailable for play.
Kingdoms of Myth offers an incredibly big variety of different factions and therefore of different arts of their units, skills and technologies. In that sense, it resembles slightly to an old trading card game, where every single picture is depicted with the personal style of an specific author. To reach the almost 850 units we have today it cost us a lot of work, and to reach more than 500 different artists! We are happy today to say that we have almost completed the vision we had for the game, nevertheless, a few arts for some units they are still missing, the whole list can be consulted here. If you want to contribute with one illustration made by you, and there is still drawings missing on the list, you can just contact us on our Facebook or Instagram page!
Nazzatoth, Mother of Shadows, has arrived in The Dungeon Beneath! This update also brings a number of new and updated characters!
NAZZATOTH
Nazzatoth is the third of the Old God. Cloaked in darkness, Nazzatoth commands an army of shadows.
NEW CHARACTERS
Ayma, Lightning Caller, is an unlockable character who can be found at L3 in the Abyss.
The High Priestess is an unlockable character who can be found at L3 in the Abyss.
The Assassin begins unlocked and can be found at L2 or L3 in the Underneath or the Abyss.
CHARACTER BUFFS
This patch has increased the power of a number of L3 characters:
Ares, The Lost Knight now reads "Whenever this character gains armor they also gain +3 Power." Previously Ares read "Whenever this character would gain armor, they gain +3 Power instead."
Cyril, Master Animist now restores 1 health whenever an ally is summoned. Cyril's bear form (Cyril, Groundshaker) also has this ability. In addition, Cyril, Groundshaker now had 20 HP (up from 15).
The Devourer now has 20 HP (up from 16).
Edric, Fencing Master is now multiclass (was previously a fighter).
Ixotle, Hatchling Ward now fills the board with Hatchlings at the start of the battle and on death (previously the ability only triggered on death).
Taur, the Exiled now gains 3 health whenever he kills an enemy, in addition to receiving +1 Attack for each allied Lizardfolk.
QUALITY OF LIFE IMPROVEMENTS
You can now see what Andromalius will transform an item into, if you've previously transformed that item.
Some artifacts can no longer be found in The Underneath and The Abyss. Specifically the Merchant's Secret, Counterfeit Coins, Jack's Fiddle, and the Royal Insignia. While these artifacts can be powerful, they're underwhelming if you find them later in the run.
BUG FIXES
All Slimes are now correctly categorized as elementals, including the Poison Slimes produced by the Devourer.
Fixed several menu-related audio bugs.
The first battle now correctly displays the 4-gold reward.
A tooltip now displays for Multiclass characters.
Do you have thoughts for what you'd like to see in-game? Let us know on our forums!
Another update that helps balance the game. From now on, freeplay mode is available from the very beginning of the game, which will help you level up your characters faster, making it easier for you to progress through the campaign levels.
Additionally, new sound effects have been added for the loss of life and some minor bugs have been fixed.
Realm of Night: The Forbidden Knowledge - mitredel
1. Корректировка музыкальной части: Helly Tree - Hope(Исправлена громкость) Helly Tree- White Silence(Исправлена громкость) Helly Tree - Mindful (исправлен резкий обрыв в конце) Helly Tree - Scared (убрана лишняя тишина в конце) Helly Tree - Blue Light (убрана лишняя тишина) Helly Tree - Winter Waltz (убрана тишина в конце) 2. Пунктуация. В конце ветки Савитри разговор с поваром не имел точки. Теперь там восклицательный знак. 3. "Нинья" теперь называется в честь Каравеллы Колумба. А не в "часть", как это было ранее. 4. Баг с речью старшего почтмейстера в ветке Ар. Теперь мужчина ругается правильно. ("Не имел никого права" исправлено на "Не имел никакого права".