It is possible to play favorite floor after floor zero, adjust light duration or damage multiplier from now on. This lets you adjust the difficulty manually, now.
Current development
The game supports 80 playable floors today. We will implement 100 playable floors. We show you planned features in the section below and some changes in this update.
Planned features (Maybe will change in future):
More floors (Up to 100 floors)
More room orders and room content
Maybe more
Changes v0.29:
Game difficulty settings menu added
UI contrast optimized
Select button on gamepad opens statistics
New achievements added
New engine version
Thanks for playing and your support ! ΛsteamhappyΛ We wish a nice day and have fun NoserverStudios
After some time, I have accumulated a certain number of requests regarding the achievement of the "Portal" achievement. The fact is that it was difficult for some players to get it, so I decided to make it a little easier to get it! Plus, a pleasant surprise awaits you as an additional achievement!
For this I need to thank the player Priscilla, who helped me understand that the problem really exists.
Balancing changes to make the game more inviting on lowest difficulties: - the "Forgiving" difficulty is now quite a bit more "forgiving" when it comes to money and happiness - campaign mission have more difficulty scaling - they are slightly easier on "Reasonable" now, and much easier on "Forgiving"
Other fixes: - Energy-driven Industry should no longer cause phantom products to remain after undo. - Keyboard scrolling should be more pleasant now. - You can now scroll the map using arrow keys if you prefer that/have a keyboard where WASD is uncomfortable - The version number is now displayed in the main menu in the bottom right corner.
We've kept you waiting for too long, but today is the day you can finally play as the legendary bountry hunter "Mighty Goose".
In this epic action shooter, Mighty Goose brings the fight to the Void King, the evil monarch ruling the galaxy with his army of minions and mechanized monsters.
We are also pleased to announce that there is an official speedrun and fan art contest!
Enter for your chance to win a Nintendo Switch!
Aim to be the fastest Mighty Goose of all in the speedrun contest. To rise to the challenge, you need to use the speedrun build on Steam.
Officers! Good news for you, the Go to go event has been launched, during this event, you will receive x1,5 more rewards (Silver / EXP / MR), and also get a double chance of dropping pieces of equipment, blueprints, trophies, and so on.
Good day Garbage players. As expected we're bringing you first updates and few new things that were demanded by the community.
- 3 game difficulties to make your gameplay less difficult: - With tutorial: Stat reduction 70% - Multiple save files: Stat reduction 85% - No save files: Stat reduction 100% (original difficulty)
- Overall increase of paper income - Increased chance to obtain consumables and equipable items - Several minor bug fixes
Dear Friends, I'm happy to tell you that we're already working on adding new locations, traps, and characters! In about a week we'll be adding THREE new characters with unique scenes to the game! What are these characters? Simple - a sexy demoness, a babushka postworker, and an adorable zombie man. We really appreciate your attention and support! Also expect an update with more graphics tweaks and optimizations.