Tainted Grail: Conquest - ard_berlin
Hello! First of all, we want to thank you all for your support! We hoped that you're going to like the game but we weren't expecting such a positive response! We're really humbled and we're trying to read everything you say, see what needs to be fixed, and prioritize fixes - because, really, the amount of feedback is so huge! :D Thank you!!!



Quality of Life:
  • Portal to the Village is more visible and has an icon on the minimap.
  • Moonring's passives contain their minion's short description.
  • Fixed disappearing items loot on higher resolutions.
  • Wyrdness events shoudln't block you from progressing.
  • Gamepad general tweaks and fixes.
  • Blood Mage's ultimate values should be properly displayed.
Passive Skills:
  • Temporarily removed Full House mastery (Apostate) from the game.
  • Path of the Protector should properly change Barriers duration.
  • Fixed some passive skills combinations which were breaking their behaviour.
  • Slow Thinker and Rewarded Restraint now correctly show cards played.
  • Defensive Dance now properly adds barrier after dealing a hit with maneuver card.
  • Persistent Defense Barrier gain reduced from 15 to 10.
  • Intimidation now correctly applies Vulnerable to other enemies.
  • Doomsday now correctly grants ultimate charges.
  • Waiting for an Opening provides Barrier only once.
Cards:
  • Forward Planning now correctly reduces cost of cards.
  • Awakening no longer promotes Ethereals.
  • Duplicating Perfect Defense gives another 50% chance instead of adding to 100%.
  • Greedy Strike is capped at the enemy HP.
  • Finishing Touches no longer drains 6 Energy.
  • Fire Shot effects order fixed.
Items:
  • Wyrdstone Heart now properly heals when used from inventory.
  • Stagfather's Charm Hugely Boosted.
Enemies and Allies:
  • Soul Harvester now displays correct intent when attacking allies.
  • Soul Harvester's Harvested Soul attacks their master on Hit received and loses 20% damage.
  • Necromancer's Undead Spawn reduces their master Armor on Hit received.
  • Woolsey now displays intent.
  • Woolsey is no longer promotable by summoners.



Our current plan for the next few weeks is:

- From now on we're going to try to publish fixes to the game in smaller, more focused batches. As you'll see from patchnotes today, today's hotfix is touching upon many different issues you've reported. It took as this long precisely because of that: the more things are in a patch, the longer it takes to test it. In order to try (we hope this will work) to push fixes faster we're going to work on them in a more "focused" manner. So, for example, next big patch will probably contain only story-related fixes (and hopefully translations), and the next one after that will be related only to balancing... And so on.

- We've been investigating the causes of various crashes and optimization issues. We really hear your feedback and we're unhappy that the game sometimes doesn't work as well as it should. We have ideas on how to approach these issues and we're going to start to work on some major improvements in these areas. We don't know how long they're going to take (because they will require some proper research) but we hope that within the next few weeks the game should run better & smoother.

- At the same time we have some really cool ideas for the future of Conquest - we do want to introduce some events and work on additional content, but before we're ready to announce that we need to wrap up the issues that we've already started (like implementing localizations).

So thank you all once again for your support. We're humbled and grateful for all your reviews and comments - it's amazing to see that you care so much!
Europa Universalis IV - BjornB
There might be unforeseen consequences if you load a <= 1.31.3 save in 1.31.4 - so it should be avoided if possible. If you still want to load an old save - make sure to create a backup if possible. You can also finish off your ongoing save in the previous version before updating. For instructions on how to revert to a previous version, please go here!

As usual, please report any issues in our bug report forum or submit a support ticket. Thank you!

################### # Gamebalance ################### # Other - Should a foreign country become the Emperor of the HRE then all of their European provinces, which have a connection to their capital, will be added to the Empire. ################### # Interface ################### # Tooltips - Add new line to "Proclaim Erbkaisertum" tooltip explaining that it removes vassal princes from the diplomatic relations of the emperor. - Fixed Piracy in Palembang tooltip containing wrong ruler name. - Fixed issue where tactics difference would be displayed incorrectly in siege phase tooltip.# Other - Added new icon for "Missionary Strength against Heathen". ################### # Script ################### # Decisions - Forming Malaya will now ask the player if they want to update their ideas. - The decision "Flee to Brazil" will now properly set your capital to Brazil - regardless if it was in Europe or elsewhere on the world before.# Events - The event "The Completion of Borobudur" has now additional modifiers of its Mean-Time-To-Happen, which will drastically increase the chance for that event to happen for Sunda and Majapahit. - The event "The Completion of Borobudur" triggers for Sunda only when they have fulfilled the mission "Restore Borobudur".# Ideas - The Samoan Idea "Fa's Samoa" now grants you +10% Governing Capacity instead of the +5% Administrative Efficiency.# Missions - Adjusted some mission icons for the Indonesian Mission Tree. - Fixed issue with Palembang having duplicated missions. - The Ayutthayan mission "Royal Absolutism" will now ask the player if they want to update their ideas while switching to Siam. - The Maori mission "Centralize the Realm" gives now monarch points if you are no longer tribal instead of trying to enact the Polynesian Kingdom. - The Maori mission "Loyal Subjects" will no longer require that all estates have less than 10 influence. Instead, it will now require that every estate has less 40 influence and a loyalty of 65 or higher. - The Maori mission "Own a Center of Trade" will now upgrade only ONE of your Centers of Trade instead of every single one. - The Maori mission "Riri Wars" will give you now +100 ADM power and 0.15 years of Manpower if there is no rival left for getting a CB against. - The Maori mission "Expand the Trade Routes"'s requirement is now consistent with itself, meaning the amount of trade buildings you need to have is always 3 or 2 with 20 light ships. - The Maori mission "Gain Mana"'s requirement has been nerfed to having 1 stability down from 3. ################### # Bugfixes ################### - All province modifiers, which are granted by estate privileges, will now properly affect provinces, which weren't owned by the country at the point when the privilege got enacted (for example: newly conquered Christian provinces will now be affected by the Dhimni privilege if active). - Fixed issue with custom nations overriding others in MP. - Declare War interface no longer falsely suggests that Emperor's allies are called to war. - The define_heir effect can now allow random higher stats than given if fixed = yes isn't specified. - Non-active countries now have their revolutions crushed just like everyone else so they don't pop back up as revolutionary if released later on. - Majapahit and Khmer national disasters will now trigger as expected. - Fixed the monarch names of Fars. - Can now stop building spy network via diplo menu of a country whom you took the capital of. - Fixed issue with not being able to speed up progress on monuments construction after continuing save. - Changing displayed Unit Type or Technology Tier does not close Sprite Pack list in Nation Designer. - Conquering a province with a monument under construction now cancels construction. - Fixed a CTD related to AI disbanding mercenaries. - Fixed a CTD when tooltipping siege in outliner. - Fleet basing rights are now granted automatically by war allies. - Fixed issue where "Left the Empire" would not tick down over time. - Fixed issue for subjects not fabricate claims. - Last federation advancement now inherits properly without auto-settling, and gives all tribal land correctly. - Various issues with CBs and war goals fixed. - Fixed OOS related to leader initialization. - Fixed OOS related to naval modifiers. - Fixed issue where a hotjoin request would be duplicated if player cancels hotjoin and request it again. - Fixed some issues related to monument events. - Fixed a CTD in eventwindow related to selecting an event picture to display. - Fixed an issue for pending events not loading property if they do not have an end date set. - Fixed an issue for events not showing up when playing coop in MP. - Fixed a CTD related to building spy networks.
Twilight Drive - Eponymouse
Weakened a medal time on Spybrake and improved a medal time on Perfect Sunrise, based on some user feedback that they were too difficult/too easy respectively.
Jun 3, 2021
Black Squad - BS_SUN
RANK CAP INCREASE
The former rank cap was General of the Army. Now the cap has more grades up to General of the Army 7.
In order to support your reach to the extended ranks, there is a boost event just after the maintenance. The custom channel gives more EXP by 100% boost till June 17, 2021.

The Korean War Memorial Event
Also there will be The Korean War Memorial Event throughout June. Updated daily missions and a new 7 day attendance are waiting for you. Complete daily missions to get Special Old Boxes. And additional exp/gold boosts every 13:00 – 15:00, 19:00 – 21:00 UTC. The events stay till July 1, 2021.

WEAPON BALANCING
The adjustments have been applied to all modes.
    G28E, M110K
      -Recoil increased-RPM decreased
    Zhukov, TYPE95, SR47, SIG556XI RUSSIAN, HNK417, CZ805 Bren Mk2, AK47, AK12, AEK971
      -Spread slightly narroewed
    G17LDF, G17, K5
      -Range slightly shortened

Bullet 30% Bonus Deals
  • Every bullet purchase gives 30% more bullet after the maintenance.
  • The deal is available till June 30, 2021.
  • Each 1+1 deal is available once per account.

NEW ITEM
  • BLUE WHALE series items arrives RANDOM BOX SHOP. The items of this series are obtainable from ALL BLUE WHALE BOX, as well as 30D packages and packages for respective permanent items are also available at SHOP.
      AK12 BLUE WHALEAK12 GL BLUE WHALEMDR BLUE WHALEMDR GL BLUE WHALEHR308 BLUE WHALEMP5K BLUE WHALEXIPHIAS BLUE WHALE
  • TOY GUN items, available with Summer Point, arrives at RANDOM BOX SHOP.
      EF88 TOY GUNMP7A1 TOY GUNASW338 TOY GUN
  • The components of OLD BOX, GOLDEN BOX, SPECIAL OLD BOX have been replaced.
      - Former components: AK ZHUKOV GL JERA, P90 TWINKLING, G36 TWINKLING, G36 GL TWINKLING, DRAGUNOV TWINKLING, G17L DF TWINKLING, SHOVEL TWINKLING- Updated components: CAVALIERE RHINO WEAVER, TYPE95 MJOLNIR, TYPE95 GL MJOLNIR, MK46 MJOLNIR, KSG MJOLNIR, HNK45C MJOLNIR, TOMAHAWK MJOLNIR

Miscellaneous
  • Spring Point has been removed.
  • MINT CHOCOLATE items have been removed from RANDOM BOX SHOP.
  • Items at EXCHANGE has been rotated.
  • Item sets of Arms Race & Supply Raid have been updated.
  • Weapon of the Month has been replaced to MJOLNIR series.
  • Attendance Check at Mission has been updated.
  • The sales of 500 Bullet via Special Price deal, available only once per account, is out of sale.
Community Announcements - kt_taiki-jimbo
Thank you for playing "DEAD OR ALIVE Xtreme Venus Vacation!"

For more information, please check this week's "Update info" .

Thanks for your support, and please continue to enjoy “DEAD OR ALIVE Xtreme Venus Vacation!”
Chenso Club - Elin
Have you ever wondered about the alien villains in Chenso Club? Well then, it's your lucky day! Big Brain Brian has decided that he want to introduce you to his favorite aliens. He was talking about you being zen enough, or something like that...

Anyway, check out his message:




If you want to check out more Chenso Club goodies here's a list.

🎉Join the Discord and become an official member of the baddest alien smashing club

🎸 Listen to the kickass Chenso Club theme here

✨Head over to the official Chenso Club website, if your pupils can handle it!

📰If you want to look at our press release you can find it on a few gaming publications like PC Gamer.
Wicce - CFK
Hello, this is CFK.

We are excited to announce that 「Wicce」 has been released on Nintendo Switch today(June 3)!
Thus, 「Wicce」 for Steam will be updated to the same version as the Nintendo Switch edition.

However, we are also retaining the former 「Wicce」 so that customers can still enjoy the classic version.

You can play 「Wicce」's classic version by following the steps below:
  • Run Steam
  • Library → Wicce → Right-Mouse Click → Select "Properties"
  • Beta → Select "legacy – Old Version"
  • Check that Wicce [legacy] has been set → Run the classic version

Please note that the classic version's save file will not be compatible with the updated game.

We ask that you pay extra attention to whether the save file you selected is compatible with the version of the game you are playing.

We the members of CFK deeply appreciate your interest in 「Wicce」,
and your time on playing the game.

We will keep up the hard work to meet your expectations.
Jun 3, 2021
The Garden Path - of_wing
Hey there and welcome to our Steam community!

I’m Louis Durrant, the sole developer of The Garden Path. This project has been a labour of love for me for some years now, and I’m very proud of how far it has come in that time.

As this is my first post here, it felt only fitting to welcome you to the garden and explain a little about how the world works behind the scenes. So, without further ado, welcome to the garden...



Deciding how big the garden should be was more difficult than I had anticipated. I want players to feel like there's a thrill to exploring, but that they'll soon have it mapped roughly in their heads.

To have curated the entire space should be a tremendous challenge, but most players should feel content that they have shaped a corner of the garden to their liking.



Originally, I had intended on having the world be entirely randomly generated so that every gardener had a completely unique place to explore. In the end, I settled on making the garden a collection of different ‘acres’ (randomly generated puzzle pieces).

Some ‘acres’ will be more interesting than others, while some will be rarer. Each, however, should offer something new to uncover.

With this system, players who enjoy rebooting and rebuilding their garden might experience some deja-vu, but ultimately will be met with a fresh new world to explore each time. Meanwhile, players dedicated to their original garden can continue to explore, expand, and enjoy the environments.



Every ‘acre’ is approximately 9 screen sizes, and every garden is made up of 36 ‘acres’. It’s pretty big. As is the most important metric: running from one side of the map to the other certainly takes a fair bit of time.

But with flora and fauna to examine, as well as charming characters to chat to on the way, players will feel satisfied in finding something new every time.

*

My goal for The Garden Path was to create a game where players could have a tranquil space to kick back in, feel safe, and get lost in their garden. With this system in place, I think the garden will be a cozy and comfortable home-away-from-home.

Thank you so much for reading, I hope you enjoyed reading a bit about the garden. Expect more updates to follow as I continue working on The Garden Path.

Until then...

*

Join our Discord server: https://discord.gg/nWTg5WvZbU
Follow us on Twitter: @fromcarrotcake

And if you haven't yet, please consider giving The Garden Path a wishlist and a follow!
VIVE Console for SteamVR - kuochaochi
[Vive Pro 2]
  • Added error code 224 for max monitors limitation on NV GPUs
  • Fixed SteamVR can’t do audio switch on Vive Pro 2
Grid Force - Mask Of The Goddess - Nick_Playtra
Hey everyone, thank you for playing Grid Force! We have uploaded a new update in which we fixed many bugs and crashes. Here's a quick list:
  • Glitches with some sounds
  • Camera shakes moving the camera away from the scene
  • White flashes staying on the screen
  • Switch now doesn't break the game when fighting against you
  • Deedra fight is now easier (still very hard but not impossible)
  • Improved stability and other minor fixes

Playtra Team
...