Summer is yet to come, but the next part in the Tools Up! Garden Party DLC, Episode 2: Tunnel Vision is here now! Gather your friends or family for help in local multiplayer or keep the gardens your special secret in solo mode. Whatever you do, get your sunscreen because things are gonna get hot!
Watch the Episode 2: Tunnel Vision trailer
Tons of new exciting levels are waiting for you in this sizzling summer episode. Face the Hole Mole, a new challenging opponent determined to make a mess, and use your environment to gain precious seconds, by bouncing tools off lava pools or zooming around through water pipes. Get gardening!
To play Episode 2, you must have first completed Episode 1: The Tree House. If you haven’t played it yet, find out more here.
The party isn’t over yet—check out the Release Roadmap and see what’s next!
All Garden Party episodes can be purchased together in the Season Pass for $14.99, or separately for $5.99. However, please note that to play Episodes 2 and 3 you must also have completed the previous episodes.
In addition, you can save 25% on Episode 1: The Tree House and 10% on Episode 2: Tunnel Vision. The Season Pass is now 10% off. All sales will last until June 16.
Hello, everyone! I am the developer of Geometry Arena, 011 Games.
Geometry Arena v1.0 was officially released yesterday! As promised, I'm going to host a leaderboard event with great rewards as my appreciation to everyone. Announcement about the official release
Unlike previous events, this time, all classes can participate in the event in whether Endless Mode or Wander Mode.
By the end of the event, you will be awarded for keeping your ranking in the top 20. As there are 12 classes and 2 modes, there are 24 leaderboards and 480 prizes at total.
According to your ranking in each leaderboard, you will get a certain number of event points. The event points from each leaderboard can be accumulated, and you could freely exchange them for the prizes you want.
Event Duration
Starts now and ends June 13, 2021, at 12:00 noon UTC. Total duration is approximately 11 days.
How to Participate
During the event duration, play Endless Mode or Wander Mode with any class in Geometry Arena.
At the end of the event, if you keep your ranking in the top 20 of any leaderboard, you will be awarded with event points.
About Awards
First Prize
At the end of the event, keep your ranking in top 1st of any leaderboard. Award: 5 event points
Second Prize
At the end of the event, keep your ranking in top 2~3 of any leaderboard. Award: 3 event points
Third Prize
At the end of the event, keep your ranking in top 4~10 of any leaderboard. Award: 2 event points
Fourth Prize
At the end of the event, keep your ranking in top 11~20 of any leaderboard. Award: 1 event point
How to Get Your Award
After the event ends, I will post the award list in Discord.
Because your name will be shown in yellow in the leaderboard. So find your name in the leaderboard and message me with that screenshot, which proves your identity, then receive your award.
Before that, please plan how to use your event points.
Check the list below for more details.
Exchange Event Points for What?
1 point: a Steam key "Geometry Arena"
The key is used to get a copy of Geometry Arena in the Steam client. Since everyone here already have the game, you can gift the keys to your friends, or for any other purpose.
3 points: 3000 Geometry Coins
5 points: Access to Close-Beta of Geometry Arena 2
Geometry Arena 2 will be my next game, although I haven't started working on it yet. If you're interested, consider this!
10 points: Any one of the following runes
These runes have special names and shapes. They can only be obtained during this event. However, if you are more concerned about the utility value, then it is not a good deal to exchange event points for them compared to Geometry Coins.
Finally
Please do not cheat, or you will lose your participation in this event.
- Fixed periodic out-of-sync between the local player and the server. Now, even when playing with a large ping, you should not be thrown from side to side. The server restart warning will no longer be hidden when the timer expires. - When starting training missions, instead of "Raid Search", "Polygon Preparation" will be displayed. - Leaving the game after turning into an infected person no longer counts as desertion.
Known issues:
- There is still a problem with the mistiming during the transition to a serious injury and small mistiming when moving in tight spaces. - So far, there is still a problem with the use of first-aid kits: they are used, but the animation can either be played incorrectly, or not played at all.
We are working on fixing the remaining issues. Thank you for your patience and feedback!
Survivors! That we are planning an Addon coming later this year, you were already aware of. But, now you know, that we have started working on the Addon and that it will bear the name 'Prosperity'. Find below the first details about Endzone's next chapter:
About Endzone – A World Apart: Prosperity
All life begins to flourish again! While the first settlers struggled for simple survival, their descendants were already able to bring modest prosperity to this world. Among the survivors, an unimagined zeal is now stirring. They dedicate themselves to great ideas and work hard to make them a reality. People have begun to dream; they look to the future full of wishes but also with high expectations. Lead this hopeful generation into a period of prosperity and new inventions. Make the former pioneers into citizens of a newly blossoming civilisation.
Features of Endzone – A World Apart: Prosperity
New era, new resources: Make use of additional luxury goods like soap and coffee for better quality of life while sand, concrete and cement supply for enhanced constructions.
Prosperous time: New technologies and research help you to cater for your new civilisations needs and demands, because they have never been more challenging than now.
Concrete dreams: A flourishing settlement needs new buildings to grow, secure your settlers’ well-being with sand huts, a concrete factory and aqua farms, just to name a few.
Beautiful scenery: Three new scenarios challenge you to explore your settlement’s hopes and dreams to provide for a glorious future.
There are no more details at the moment, but, to keep up to date on the latest news on Endzone - A World Apart, make sure to follow our official channels:
The earth would shake with roaring rumble as the Alliance War approaches. A new era of waging war is upon us, my Lords and Ladies. Gather your Alliance forces and march on to victory!
[NEW FEATURES]
ALLIANCE WARS
- Gain Alliance War Score points by: killing or wounding enemy units at Capitals/Bastions/Seats of Power and conquering/occupying or devastating these objects
- For any Capital, Bastion or Bastion Capital [adjacent to the Bastion], the owner receives the War Score for incapacitated units immediately
- The generated War Score for the attacker is stored in the Capital and received on successful contest, along with the base score for the structure itself
- For neutral Capitals and Seats of Power, the War Score for incapacitated units is received by both sides immediately (note that no War is required to fight at the Seats of Power, but War Score could still be earned if you are fighting there with the enemy)
- Gain Personal War Score points based on your army might contribution to a Rally/Reinforcement when an Alliance battle occurs and gain a brand new Avatar Frame
- Each conquered/occupied Capital will trigger a small negative Army Offense bonus in Capital battles against the same Alliance, so don`t overstretch your ambitions
- Signing a Truce will immediately reward all eligible members of the Alliance with War Chest based on the Alliance War Score
OCCUPY A CAPITAL
- Enemy Capitals can now be “occupied” during Alliance Wars, granting the controlling Alliance a temporary, partial control of the enemy region and all its benefits (occupying enemy Capitals can bypass the general limit of 20 owned Capitals)
- After the War timer is over or the Alliances make peace, the occupied regions will return to their owners
BASTION AND CAPITAL SIEGE
- Bastion can now be attacked and defended. It can also be conquered using the same mechanics as Regional Capitals
- Bastion cannot be relocated during an Alliance War
- Bastion now requires time to be rebuilt
- Bastion now has a rebuild cooldown, which starts after initiating the process (following a de-spawn). Be wise when you decide where to place it next
- Defend your Bastion at all costs during a war, because if conquered it would allow your enemies to attack your adjacent Capital and award them a high amount of War Score points
- Only after a Bastion has been conquered the attackers can storm its adjacent Capital and trigger a series of short skirmish battles in order to conquer/ravage or occupy the Capital
- As a last chance, the defending Alliance could try to recover the conquered Bastion in order to interrupt any ongoing conquest on the adjacent Capital
WAR FAME
- At the end of each war the Alliances will be awarded with War Fame equal to their War Score
- War Fame can be used for acquiring level 4 Capital & Bastion advancements and further upgrading your Bastion level
- War Fame can also be gained by fighting armies at Capitals in foreign Realms during RvR Events
[QUALITY OF LIFE] - Improved Conquer Capitals Event - Improved Alliance Encounters rewards: Solo Progression
[SEASONAL & OTHER CONTENT] - Fight the mysterious Ronins in the new PvE season