Jun 1, 2021
Landlord's Super - MinskWorks
The following post is taken from our blog. For previous updates, please visit our website.

June
Month 13 of Landlord's Super Early Access.

Last month we finally released the Furniture Update into the main branch of Steam! Combined with the positive support of our fans, a couple of sales and some really great streamers picking up the game, the update really got the attention it deserves.

With that milestone complete, we're sure you'll be interested in what's next. Well, for us, we'll be spending a little bit of time moving home, but once that's out of the way it's back into the next update for the game. Read on to find out what the plans are there.

Furniture Update Now Available
The Furniture Update is now fully available on Steam. If you missed the announcement, or patch notes, you can view them here. The Furniture Update not only adds in 100s of new pieces of furniture but also includes new music, jobs, and mechanics further enhancing the Landlord's Super game experience. It is the biggest content update the game has had since starting Early Access, making it a perfect time to jump back in.



Moddable Features
As the core of the game becomes more fleshed out, we've started to add in a few moddable elements to the game. This is a trend we'll likely continue if it's something the community likes. For now, the moddable elements in the game are as follows.

  • Blank Tape Audio Files
  • Fill the blank tape with up to 20 .wav audio files of your choice, listen to a podcast, or load up the first album you ever purchased!
  • Blank Tape Texture
  • With the audio loaded, change the appearance of the tape so you can show off what you're listening to.
  • Paintings
  • There's currently 5 paintings featuring Ruta's beautiful art with more to come. Each one can be swapped out for any .png image through the StreamingAssets folder.



What's Next?
Those of you who have seen the current roadmap will noticed that the next planned step is shown as the Supper & Tea update. This won't actually be the focus for the next update. Instead, we'll be moving straight onto the Free Build update.
The reason for this change is partly that the Furniture update took us longer than expected, but mainly because we're uncomfortable being a year on from starting Early Access and still missing an end game.
The plan then, is to start work on this update as soon as we're done moving. Bug fixes will be at a break for now, as the work required for Free Build will require rebuilding fundamental aspects of the game.
If you're not comfortable waiting for an extended period of time for the content update - and are prepared for buggy content - we'll be opening up the In-Dev branch again as soon as it's available to do so, releasing content in phases.
The first phase of this update will likely focus on the removal and placement of interior walls. With us finding a workable solution for this that still allows tenants to rent the property. Then moving onto foundation and outer wall placement (the struggle here currently is figuring out how roof generation will work, but we'll figure that out as we understand the problems better).
Regardless, this is likely be the hardest and most demanding change the game has had since starting EA last year, so we please ask for patience and understanding while we're working away at it. We never originally planned for this, but we really don't want to let the community down so we think it's worth the effort.
Other than interior and exterior wall and foundation placements (Finally! Bigger properties!), we'll be using this update to add an end game loop and game ending state, more jobs, pad support and hopefully open up the way to start localising the game. Though this last point is dependent on whether script files are complete.


COMMUNITY HIGHLIGHT
In this month's highlight we look at the exceptional interior design skills of Kallecarlund's from over in the Discord, and also from the Discord, Horn shows us a unique perspective of Ronnies Supply Store. Nice!





All the best,
Greg
Jun 1, 2021
Community Announcements - hxdf
The 0.2.0.7 update of “Outlaw VR”, set to be released on 06/02 (GMT+8).

0.2.0.7 Updated Content:
  • Increase the protagonist's "stamina" setting, all melee attacks will consume a lot of stamina, making the battle process more rhythmic and strategic.
  • Added a new "Lion House Prequel" level test version to provide heroes with a broader space for exploration.
  • Optimize the number and layout of enemies in the "Tavern" level, as well as a large number of details to make the battle and clearance experience more smooth.
  • Optimize the plot animation before and after the "training camp" level to enhance the sense of substitution brought by the plot guide.
  • Optimize some music and sound effects and a small amount of English voice to help improve the overall experience during the game.
  • Fixed a lot of bugs taught by heroes.
Alien Hominid Invasion - BehemothRox
FROM THE DESK OF AGENT A:
We don’t know just what those Alien ships are armed with, but when they come, we’ll be ready. At least, that’s what Headquarters is telling us, anyway. Fingers crossed that they’re right???



It’s another transmission from the one and only Mothership, and it’s headed your way -- don’t get hit! Alien Hominid Invasion development is still underway, and we’re armed and ready with a new update to share with our eager fans.

On Thursday, June 3rd at 2:00 PM PT, join us for a live Alien Hominid Invasion developer update, broadcasted to Twitch and YouTube and… any of the other places we can get our super high tech signal to reach (like here on Steam)! We’ve got some new odds and ends we’re ready to show off, and we want to see what you think about the latest in our Alien world!

We’re looking forward to appearing on your screens and monitors very soon. In a non-threatening transmission. I swear.




Jun 1, 2021
Psych - .Parona
Hello everyone!
This month we have been very busy working on the demo, which will be available to everyone for FREE in mid-June! The demo will contain a modified and completely unique storyline, which is why we have put a lot of effort into it. We have been working on new features that will surely surprise you! Here you can see some pictures from the demo:

Screenshots







Performance & Improvements


We also continued to work on the performance and made a lot of other improvements, but they would be too technical, so we won't go into them further.

What's the plan?


  • Already completed Alpha 0.1
  • Steam Demo 16 June
  • First public Early Access version with 2 of 5 playable chapters in July

We're really looking forward to hearing your feedback from the demo and are excited to announce that we're in talks with publishers who may be able to improve Psych even further!

Nevertheless, there is still a long and hard road ahead, but it is one that we have chosen on purpose to deliver a truly unique gaming experience with Psych. Stay tuned for more news!

Dan Green & Andreas Geiger from MediaTale



https://www.youtube.com/watch?v=UUj8HEbzex8
Twitter
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Kowi Ishto: Battle of Akonoli - Cenokga
. . . Message incoming

Greetings everyone!

Today is the 1st Anniversary of Starclaw: Battle of StarSpace Nebula!

Starclaw: Battle of StarSpace Nebula has come a long way from when it was first released a year ago. This includes fixing gameplay issues, player experience changes, graphical overhauls and a new soundtrack.

To celebrate the Starclaw: Battle of StarSpace Nebula 1 Year Anniversary, starting June 2nd, Starclaw: Battle of StarSpace Nebula will be on sale for 50% for the next 2 weeks of June.

If you haven't played Starclaw: Battle of StarSpace Nebula now id your chance to get it 50% off!

Also, stay tuned for a couple of exciting announcements!

End of communication . . .
Jun 1, 2021
Darkest Dungeon® - RedHookNatisha
”She searches where others will not go... and sees what others will not see.”

Mr Pepper’s Antiquarian Rework by Mr.Pepper

This Rework aims to remove Antiquarian dodge cheese gimmick and instead solidify her in a support role, capable of acting like a solo healer. She mainly interacts with her own party, by curing negative effects, giving stealth, reshuffling other heroes or even buffing damage. She is also able to mess with the enemy party with shuffle and stumble, debuff or simply blights.

Since antiquarian will not be able to prevent as much dmg as she used to (through dodge buff and Acc debuff) she has been given a +5 dodge and +1 speed at every levels. This should help her to survive more easily despite having the lowest hp in the game and to outspeed her own teammates to make her support skills more valuable. Antiquarian’s passives have not been changed.


https://steamcommunity.com/sharedfiles/filedetails/?id=2499261641




The Owlwing by 54NBB, Sasiji, MetalGy, RefinedTurtleFlesh, Cat

In recent days, after nightfall, there are several subdued criminals or their bodies at the entrance of the police station in town. A few frightened witnesses claim they saw a hybrid monster, both owl and human, that delivered these criminals...
A few days later, the “monster” found you on a fateful night - a man who said that his work coincided with your great cause, and that he was willing to join.

Owlwing is a Damage dealer used to hurting and finishing weakened or exposed enemies. He has the tools to inflict these debilitations by himself, as well as bonuses to fighting while stealthed. When out in the open, he can riposte as well.


https://steamcommunity.com/sharedfiles/filedetails/?id=2497069197




Thank you creators for their hard work and talent and thank you to our fans for your dedication and continued support! We love and highly appreciate you!

If you would like to suggest mods for us to showcase, you can join our Discord here and message our moderator LolExxDee:

http://discord.gg/darkestdungeon
CryptoClickers: Crypto Idle Game - CryptoGrounds
Hello!
I have some great news. One of my other games: CompactO, will be released on Steam and WebGL on August 1st!

The game will cost $2.99 and a demo version will most likely be included.

The game will also be released on iOS and Android! It will be released one month earlier, July 1st.

Can't wait for you guys to play, mark your calendars!

Cheers,
CryptoGrounds Games LLC
Idle Research - CryptoGrounds
Hello!
I have some great news. One of my other games: CompactO, will be released on Steam and WebGL on August 1st!

The game will cost $2.99 and a demo version will most likely be included.

The game will also be released on iOS and Android! It will be released one month earlier, July 1st.

Can't wait for you guys to play, mark your calendars!

Cheers,
CryptoGrounds Games LLC
Jun 1, 2021
Jetborne Racing - Paolo
A few more fixes. The major change is to how respawns are handled, which should greatly reduce or eliminate the major stuttering that occurs when you or other players die and respawn.

v1.0.5f1
General
  • Fixed stutter when players die and respawn
  • Potentially issues with VR controls after respawn (could not reproduce, but respawns are handled entirely differently now)
  • Fixed voice input setting persistence between scenes
  • Fixed friend invite/join from friends list
  • Disable pvp collisions for a short period after respawning to prevent collisions when multiple players respawn in the same place at the same time
  • Reduce stuttering that occurs after saving a new ghost
  • Fixed: race position sometimes flashes to an incorrect number upon crossing start/finish line
    Cockpit
  • Increased sidestick adjustment range
  • Added stick sensitivity toggle for VR joystick
CompactO - Idle Game - CryptoGrounds
Hello!
I have some great news. CompactO will be released on Steam and WebGL on August 1st!

The game will cost $2.99 and a demo version will most likely be included.

The game will also be released on iOS and Android! It will be released one month earlier, July 1st.

Can't wait for you guys to play, mark your calendars!

Cheers,
CryptoGrounds Games LLC
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