CarX Street - FiraZ

Hi guys! As you know, we are planning to add the NOS system to CarX Street. However, from some of your comments we suspect that not everyone believes it’s a good idea.

So here’s the question:
  • Do you think you need a NOS system?
  • What kind of NOS system should be used ?

We are waiting for your comments and suggestions.

Best regards, CarX Team
Follow US:
https://www.facebook.com/carxstreet/
https://vk.com/club196319959
https://twitter.com/carx_technology
Elite Dangerous - Frontier Developments
Greetings Commanders.

With the launch of Elite Dangerous: Odyssey, we have been monitoring the effects it has had in relation to the Background Simulation.

We have been collating Commander gameplay data throughout the last week. Using this data, we will be making changes today to balance out the effects Odyssey missions have on the Background Simulation This will bring them in line with existing mission effects in Horizons.

We are aware of a number of concerns raised from player communities around the impact Odyssey has had on the Background Simulation. We will continue to monitor this closely going forwards.

These changes will take effect as of 15:00 UTC / 16:00 BST today.

Fly safe, Commanders o7
DCS World Steam Edition - OBWKB
Saipan
Introduction



Saipan
Saipan is the current capital of the United States Commonwealth islands and it was part of the Trust Territory of the Pacific Islands. The island continues to be of strategic importance and is heavily supported by the United States military.



Saipan International Airport
In June, 1944, the Seabees of the 3rd Battalion 20th Marines repaired and expanded the airfield to become the Naval Advance Base Saipan, and it supported the first P-47s of the 19th Fighter Squadron. It covers an area of 734 acres and boasts two paved runways. The main runway currently measures 8,700 x 200 ft, and the second is 7001 x 100 ft. This airfield was the primary launch site for B-29 Superfortress missions that led to the massive destruction of Japanese industrial targets.



Port of Puerto Rico on Saipan
The Port encompasses 2,600 linear feet of berthing space and a 22-acre container yard. It has water and underground fuel lines protected by concrete vaults as well as a sewage removal system. Dockside lights run the length of the quay for nighttime operations.

The channel, turning basin, and berthing areas have been widened and deepened to a uniform -40 feet in order to comfortably welcome medium- to deep-draft vessels. Two fuel storage facilities are also present at Saipan seaport to manage re-fueling. Future improvements are the paving of the access road leading to the main port, upgrading of the security communication system, and water rescue equipment.

Finally, improved navigational aids and repositioned harbor buoys mark the safest route into port with assistance from the U.S. Coast Guard.



Urban areas of the West coast
The western side of the island is lined with sandy beaches and an offshore coral reef that creates a large lagoon. Saipan's flora is predominantly limestone forest. All shoreline and cliff textures, as well as the seabed and beaches, are being hand drawn for optimum accuracy. The buildings, houses, and large number of ground assets are all new additions to DCS World.



Lao Lao bay Golf and Resort
Since the 1970s, tourists from the United States and Japan have been traveling to the island to enjoy the natural beauty and other attractions. The tourist resorts have been recreated in detail, and they comprise special ground textures for the golf course. The eastern shore is composed primarily of rugged, rocky cliffs and a narrow underwater bank leading to the Marpi Reef, which lies 28 miles to the north.



Farallon de Medinilla
Situated about 45 nautical miles north of Saipan is the Farallon de Medinilla island. For years, the U.S.Navy has used it for military weapon testing and bombing exercises. Farallon de Medinilla has a length of 1.7 miles, a width of 490 ft in the south, expanding to 1,740 ft in the north, with an area of 0.326 square miles. At its narrowest, the island is only 66 ft wide.

The shore is dotted with cliffs containing caves, and its tabletop surface has some shrubbery and savanna grass. The island also has three X-shaped figures and one Y-shaped figure that are built out of metal shipping containers. These arrangements have been left by the U.S. Navy for bomb targeting practice.



Mi-24P Hind
Development Report

https://www.youtube.com/watch?v=8srTHzJUnag

Introduction
In a previous update to DCS: Mi-24P Hind, we shared a preview of the Petrovich AI interface.

The first video in the DCS: Mi-24P Hind series of tutorials is now available. We encourage you to take a look at DCS: Mi-24P HIND | Introduction for an overview of this beast.


https://www.youtube.com/watch?v=l5sIuSltCuk

Quick Start
Once you have learnt the basics, it is time to learn a simplified start up. Check out the DCS: Mi-24P Hind Quick Start guide to help you hit the ground running.



Petrovich
We have finished work on the hover flight mode for the Petrovich command and lateral and vertical movements using this system. The latency in command reception by Petrovich is in progress, and it will mimic the real life crew lag when communicating and processing information. In the next update, we will share details on Petrovich flight modes and how to use it in combat.



SPO-10 RWR
The SPO-10 Radar Warning Receiver (RWR) now recognizes radar emitters, and it provides visual and audible feedback. Currently, we are tuning this system, and we aim for it to be available at Early Access launch.



ASP-17 Sight
The ASP-17 weapons aiming sight is operational. It will be possible to manually adjust it and use its Continuously Computed Impact Point (CCIP) function. This is a highly accurate system when used over level terrain, and it is similar to the Su-25A’s weapons sight.

Ground Units
New Models



T-155 Firtina
This is a Turkish-produced, self propelled howitzer that is based on the ROK K9 Thunder. It entered Turkish service in 2004. Armed with a 155mm L/52 gun, the T-155 is capable of attacking targets up to 40km away, and it is able to quickly move firing position using its 66km/h maximum speed / 480km range. The T-155 has been involved in various Turkish operations along its border with Iraq and Syria, and it remains in active service with the Turkish Army today.



VAB Mephisto
A development of the successful French VAB APC, it was first produced by Renault in 1979 with over 5000 delivered. A retractable turret containing four ready to launch HOT-2 missiles with 8 reloads gives the VAB a lethal anti-tank capability out to 4000m. The VAB is fully amphibious, and its propulsors can be seen on the rear sides of the hull. This, along with its rugged and proven 4x4 drivetrain, gives the VAB fantastic off road capabilities. The VAB Mephisto has seen service with many countries, and in 2018, the Lebanese Army took delivery of 10 Mephisto’s from France.



PT-76
First produced in 1951, the PT-76 is a Soviet light tank that became the primary reconnaissance tank of the Soviet Union and Warsaw Pact countries with over 12,000 produced. Armed with a 76.2mm rifled main gun, with an effective range of 1,500m, the PT-76 is heavily armed for a vehicle of its size. With a primary reconnaissance role, amphibious capability was essential; and, its water-jet propulsion was innovative for the time it was designed. The PT-76 has seen service in a variety of theatres, including the Vietnam war, the Six-Day War, the Angolan Civil War, and the Balkans Wars. The PT-76 is notable for being the first combat victim of the BGM-71 TOW missile, fired by an experimental UH-1B near the Vietnamese city of Kontum in 1972.



Leopard 2A4 and 2A4TRS
Produced between 1985 and 1992, the Leopard 2A4 is the most widespread version of the Leopard 2 line. Earlier German Leopard 2s were upgraded to 2A4 standard. The 2A4 was the first major upgrade to the Leopard 2 line, bringing an all new digital fire control system that was able to employ more varied ammunition types, an automated fire and explosion suppression system, and an improved turret with titanium/tungsten armour. The Leopard 2A4 was the last variant to have flat, frontal armour on the turret; subsequent variants would have wedge-shaped, spaced, frontal armour.

Turkey is a major operator of the Leopard 2 line, and it has upgraded many of them to the Leopard 2 A4TRS standard. This incorporates additional armour, upgraded optics, and a new fire control system. Turkey’s Leopard 2’s have seen significant combat along the border with Syria, with the older Leopard 2A4’s flat, frontal armour turrets proving vulnerable to Anti-Tank Guided Missile (ATGM) fire.



ATZ-5 Ural Fuel Bowser
Based on the proven 5T 6x6 Ural-375 chassis, the ATZ-5 fuel bowser was produced in large numbers, and it is an integral part of any mechanised formation.



AA-7 Firefighting Truck
Again based on the Ural-375 chassis, the AA-7 is an airfield firefighting vehicle equipped with a variety of equipment for extinguishing fires and performing search and rescue operations at airfields.

All of these models are now available in DCS World Open Beta.

Thank you for your passion and support,

Yours sincerely,


Eagle Dynamics Team
Resolutiion - D13_Michael
Twelve month ago we released Resolutiion, our first video game. And boy, have these few months been a ride. Two major updates later (“The Red Plains” and “The Craftsman”) and we realized, that the journey of Valor and Alibii is not the end but a beginning. We wanted to tell a much grander story about humanity and technology; about death and rebirth.

Since late 2020 we are working hard on Resolutiion’s prequel (“Lila’s Sky Ark”), while also planning for the sequel. Both are coming along great, especially for a team of two.

Still, to honour Resolutiion’s birthday, we took some time off our mad schedule, and collected a lot of feedback and bug fixes into the “Quality of Life & Death” Update:

- Various visual improvements
- Remarkably reduced loading times
- Earlier access to fast travel system (Theremin in Sunken City)
- Tinted map for clearer orientation
- Progression changes, so that parts of the world can be accesses simpler
- Issue 879: a new secret
- Bug fixes & general polish

Happy birthday, Valor.
Happy birthday, Alibii.
Happy birthday, to everybody who was born today.
A great gift to yourself might be to replay your favorite pixel-adventure again.
May 28, 2021
Affectus Playtest - Affectus Games
BUG FIXES
  • Fixed the "Click here to skip" button on the dialog screen. Replaced by the keyboard key or controller button information to skip
  • Fixed lighting in the pharmacy level interiors
  • A new method is now used to prevent Mac users from getting a black screen. Please go in the settings in the main menu and ensure that the 1st full screen option is selected. It seems that this is a Unity issue, so I'm not sure it will work. Please let me know!

General improvements
  • Pharmacy: Other floors are now hidden while you are not within them
  • Pharmacy: Improved performances drastically
  • The security cam now stops if you leave the floor area (Many thanks to the person who told me that in the feedback form!)

Known bugs
  • If you lose dialog focus, just pause/unpause the game
  • Pharmacy: If you loot the gun in the computer room, you can't equip it after you leave the room. You must gon into the inventory, unequip/equip it again

Thanks for playtesting!
Don't forget to fill the feedback form, it helps a ton!

Did I mentioned that there is a Discord server you can join and give more feedback? Let's meet! https://discord.gg/46NZQUGpY8

Val@AffectusGames
Make Your Kingdom: Prologue - BigGame
Hello Founders!

Make Your Kingdom is in its final stages of development. We've finished working on the core gameplay, visuals, and are now catching bugs, checking stability, and improving the interface.

That's why it's time to put a red date on the calendar - July 29, 2021!

On that day, the city-building low-poly simulator Make Your Kingdom will be available to players. At last you will build a settlement, make it a successful kingdom, protect it from the raids of orcs, make the settlers happy, survive the winter and become a true Founder.

So, July 29, your PC, you and Make Your Kingdom. See you soon!

Don't forget to join the Make Your Kingdom community on Discord to get exclusive development news before anyone else: https://discord.gg/vtzU5pas
And subscribe to Twitter: https://twitter.com/make_kingdom

Add the full version of Make Your Kingdom to your Wishlist so you don't miss the game's release: https://store.steampowered.com/app/964020/Make_Your_Kingdom/

And join the Make Your Kingdom community on Discord to get exclusive development news before everyone else: https://discord.gg/vtzU5pas
And subscribe to Twitter: https://twitter.com/make_kingdom
The Dungeon Of Naheulbeuk: The Amulet Of Chaos - Neddow - Dear Villagers
John Lang, the French writer behind the wacky world of The Dungeon of Naheulbeuk, just released a video introducing the Ruins of Limis, the very first DLC.
Note: It's a French voiced video!

May 28, 2021
Rise of Mavros - WAKANDA WAKANDA
She came from a planet far away to consume the power of your home planet. She is in search of such an extreme power to help her empire rule the galaxy. Can you stop her?

Here is a video of my butt getting kicked by a great boss ːsteamhappyː. Of course, this video was recorded just for showcase purposes. It's not that I am trying to beat the boss or anything ːsteamfacepalmː.

For now, the 2 maps are all set and done which means we are ready for the beginning of the early access stage. Through the Early Access stage, I will be adding new maps and enemies to help polish the game and bring in some more challenges. For now, I hope you enjoy the video and I am looking forward to seeing you beat the boss.

Cheers!

Stay tuned! Game coming soon...



https://store.steampowered.com/app/1558290/Rise_of_Mavros/
Fly Corp - Resident007
Fly Corp has departed into Steam Early Access, and you can already purchase the full version!

https://store.steampowered.com/app/1372530/Fly_Corp/

We're waiting for your feedback - feel free to share it in Discussions or our social media. If you like the game and wish for it to actively develop - please write a review on Steam as it will help us.

We have quite a lot of plans on development, but number of features we'll be able to implement depends on your support.

Right now we have three game modes and several dozen of challenges, and we're aimed at adding more!

One of the biggest things that are going to be added during Early Access is Challenge Editor. You'll be able to create your own challenge, using many tools: tens of thousands of cities, options, events, economics parameters and more will be available for you. Of course, you will have a possibility to give your challenge to your friend so they try to complete it.

We'll announce more about this later, while now you can start building your transport network all around the globe.

Cybershoes - Cybershoes


Set Reminder ON
Cyberbuddy, to demonstrate the power of in-game locomotion, Cybershoes has organized a tournament in collaboration with the VR Master League (VRML) and the Between Realities VR podcast!
On May 29, three teams of three prominent VR YouTubers each will compete in the military competitive multiplayer shooter VR game Contractors while using their Cybershoes. The three teams will be captained by Gamertag VR, Soul Fox Gaming, and ProperD, respectively. Casting the tournament is VRML’s own "TheNightFiree".

VR content creators battling it out, VRML shoutcasting it, for everyone to join in and see. It's going to be great and we hope you'll tune in
more info: https://www.cybershoes.com/vip-tournament-contractors/
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