Today's the day for our first update of May! Our team did an impressive job to offer you some new Community-feature. We also extended your playground with new Designs and Districts! Stay tuned for our next update of May next week! ♥
Take care.
Block Sharing
Share your vision of Paris with others! When you create a project on Block you will be able to save it to use in another of your games. You can also make it available to other players. You will also be able to download and integrate other players' projects into your own. To use the Sharing feature, go to the City View and click here:
Added Flying Objects that may appear when a Block is a major People, Planet or Profit orientation
New District: D13 | D14 | D17 | D20
New Lands Presets
New Designs
Living in the box
Kahnn
Pagode
Monster & Variations Profit / People / Planet (x12)
Landmarks
St Merry Church
Hôtel de Ville
St Jacques Tower
St Gervais
Pierre Marie Curie
Arab World Institute
Jussieu Campus
Arènes de Lutèce
Pantheon
St Etienne du Mont Church
St Severin Parish
Main Projects
Diapason
Havre-Caumartin Hanging Gardens
Lochness
Cinque Terre
Rooted Stroll
Emerald Fracture
Sailboat
Revolving Plates
Monolith
Central 13
Bio-Urban Shield
Secret Intelligence Services
City View UI update
Added Steam Auto-Cloud Saves
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Added Plot Editor guides as rebindable keys (Settings)
Added confirmation popup on Main Project creation
Added a Graphic Setting to have more precise control on which assets we want to display:
Ground objects (trees, plaza assets, ground parkings assets)
Roof objects (everything that goes on a roof)
City trees (which are not part of the generation)
City cars (which are not part of the ULS), Sidewalk assets
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Fix Main Projects and Landmarks toggles being too wide
Fix Settings panel not closing when going back to Main Menu
Fix generated city yards as intended
Fix Reset Block and Submit available without modification
Fix selection feedback for Roofs texture in Drawing Board
Fix FX, animations and Vehicules paused when entering Photo Mode
Fix Landmark selection behaviour when Main Project is present on the same block
Fix Plot surface display delayed on hover in Plot Editor
Fix blocking black screen when escaping rapidly a cinematic
Fix crash when resetting a Main Project on a Landmark
To celebrate the open world sale, here's a hefty patch! Two new classes, unlockable at any point (no trainers needed) and a big, difficult dungeon to tackle in the postgame.
FEATURES
Two new classes!!
Ranger - a Sharpshooter-Sage that applies salves & toxins to weapons.
Scourge - a vicious Gladiator-Rogue that specializes in debilitating whip attacks.
Both classes are 1st-row classes and are accessible without a trainer.
Added a new sprawling post-game dungeon with a stupidly hard final boss and unique items! (Can be found at the ruins of the final dungeon.)
While preparing to use an action, pressing 'Show Tooltips' (Tab) toggles through actors in the area of effect, so you can preview effects on them
While preparing to use an action in combat, 'Next Character' (> or RB) and 'Previous Character' (< or LB) buttons toggle through actors in the area of effect so you can preview effects on them
Added extra item unlocks to various ports (NOTE: applies to new games only!)
Added Heavy Vambraces (+2 Defense, +1 Time To Act) at Searth
Added 1 Golden Scabbard as 100% wealth unlock at Jascias
Added 1 Silver Mitts as 100% wealth unlock at Dolor
Added 1 Crystal Goggles as 100% wealth unlock at Runewald
Added 1 Shining Saber as 100% wealth unlock at Condra
Added Dart Bandolier as 70% & 90% wealth unlock at Ralkhome
Added 1 Dart Bandolier as 70% wealth unlock at Nordock
Added 1 Brass Dragon as 90% wealth unlock at Ash Port
Added 1 Hacker as 90% wealth unlock at Fantlin
Added 1 Aer Mantle as 80% wealth unlock at Solport
Fixed Solport not unlocking an Ability Crest at 100% wealth level
BALANCE
MP cost for Brawler's 'Pummel' increased from 0 -> 4
MP cost for Sharpshooter's 'Multishot' increased from 2 -> 4
MP cost for Berserker's 'Frenzy' increased from 0 -> 3
Ice Reaver cannon slots increased from 3 -> 4
Perfect Cache cargo bonus increased from 6 -> 8
Sailor's 'Rope' and 'Heave' are now 100% accurate
Tall Grass now grants +20% Dodge regardless of flanking
FIXES
'Crew Inventory' (Start) on controllers now automatically snaps to the left side of the screen to prevent overlap
Controller single-press on the current player now opens the class window (doesn't require double-press)
After trading, List/Grid mode for Stash now reverts to whatever it was before entering dialog
Controllers can now use 'End Turn' (Start) button to confirm multi-target actions without selecting all targets
Fixed Rasmen sometimes not getting the full evasion bonus when attacked directly from behind
Fixed misbehaving areas of effect for spears and greatswords with secondary effects when used with single-target abilities
Fixed 'Counter Push' not being affected by its user getting pushed
Fixed AI thinking it can push allies out of attacks that always hit all characters
Fixed Scout's 'Trip Up' & Rogue's 'Gouge' FX delay causing secondary effects to miss when used with pushes/pulls
Fixed Fire/Ice/Lightning/Wind Enchant FX delay causing them to miss when used with pushes/pulls
Fixed Preserve causing game overs if the main player is KO'd and all other PCs are preserved or KO'd
Increased max # of effects the action evaluation window can show to 15
Added anti-mash protection to Timed Hits
Reduced lag in the final dungeon
Fixed repeated sound effect when an pushing an object into a wall
AI no longer uses Sidestep
Fixed Wind Imbue/Push Trigger's pushes being affected by wind resistance
MODDING
Fixed ZoneMerge duplicating items
Element.combatEnd is now applied to Actors
Added int Action.casterAnimationLoops and string Action.queueAnotherAction
The award-winning adventure game, Beautiful Desolation is now available in Bulgarian, Simplified and Traditional Chinese!
Beautiful Desolation was initially released in 2020 and garnered multiple awards for its distinct art, story, and setting.
You are flung into a futuristic, alternate-reality South Africa dominated by advanced alien technology that’s both revered and reviled. Explore, solve puzzles, make key dialogue choices and be prepared to face tough decisions in a sci-fi setting left pretty much untouched by other games. From thriving African sci-fi villages to crumbling tropical cities. Mutated forests and bone-dry ocean beds - all beautifully rendered in 2D isometric art.
UNFORGETTABLE FACES ALL FULLY VOICED
Humanity as you know it has been reshaped, something most evident from the characters in BEAUTIFUL DESOLATION. Technology and sentient life have become blurred. Religious zealot mechs run rife. Humans are willingly stripped of their flesh for immortality. Trans-humanistic tribes warring for power. And ruthless alien-like hunter mercenaries roaming the grasslands - to name but a few. Meet and interact with over 40 unique and bizarre characters, each fully voiced by authentic African voice actors, with thousands of lines of dialogue and multiple conversation paths. Additionally, CGI cutscenes are strewn throughout the story to bring you even closer to this enthralling sci-fi world and its characters.
MASTERFUL MUSIC SCORE
BEAUTIFUL DESOLATION features a vibrant and highly experimental soundtrack by none other than Mick Gordon, known for his work on DOOM®, Prey®, and Wolfenstein®.
MORE GAMES
If you have enjoyed our games, be sure to check out our next isometric adventure game, BONE TOTEM. A nightmarish descent into the unknown depths of the ocean, the kind of horror game that stays with you even when the end credits have rolled.
We've also implemented a completely brand new sky and atmosphere rendering system that has an impressive set of tools. We'll be working closely with Three M's Creative, the developer of Expanse, to bring it to it's fullest realization.
Curve Digital is proud to partner with Bossa Studios, the developers behind Surgeon Simulator to publish I Am Fish, the o-fish-al sequel to the smash-hit games I Am Bread and Surgeon Simulator.
I Am Fish is a charming adventure starring four intrepid fish friends, forcibly separated from their home in a pet shop fish tank. Throughout the game, players will join them as they swim, fly, roll, and chomp their way to the open ocean from the far-flung corners of Barnardshire (the smallest county in England) in their bid for freedom and to reunite once again.
The game features four playable fish: a Goldfish, Pufferfish, Flying Fish and Piranha(!) each with their own unique personality, abilities, and aquatic adventuring styles. Check out the reveal trailer to see just how deeply these plucky explorers can think outside the bowl on their journey to fishy freedom.
Wanna-be fish friends can wish list I Am Fish on Steam here to stay up to date on the latest news about the game. Join the I Am Fish Discord to be first to be notified when the game is accessible via exclusive playtests and a demo over the coming weeks and make sure you follow I Am Fish on Twitter!
If you are fishing for more gameplay content for I Am Fish, gamers can ‘tuna’ into streams from legendary content creators LIRIK and DanTDM on Twitch.
Watch and be David’s first mate as he sails into the unknown waters of Sail Forth on June 16th at 1:00 PM PDT. Keep your eyes out for wildlife, treasure, and pirate strongholds, or sail along in the Sail Forth demo only available during the Steam Next Fest!
The Sail Forth demo will be playable from June 16th until June 21st, so mark your calendar to put your privateering hat on and captain your own fleet of ships!
Get ready to experience the hustle and bustle of a modern suburban network using classic electric traction with Train Sim World 2: Cathcart Circle Line arriving June 10th!
Take control of the instantly recognisable “PEP” in the form of the BR Class 314 EMU, adorning ScotRail’s Saltire livery, and go to work on a variety of services across the 20-mile (32 km) route from Glasgow Central to Newton and Neilston.
Train Sim World 2: Cathcart Circle Line is coming soon on June 10th!
Our final release day of May and this time it is a triple threat. New Fantasy Backgrounds, new Fantasy Music, and a treasure trove of amazing User Interface Materials! Let's take a look.
And finally, Krachware releases yet another amazing User Interface pack, this time covering... well a little bit of everything! If you only buy one Krachware pack, this is the one to buy!
Isle of Siptah expansion has been greatly improved based on your feedback during Early Access and is now available! It is by far the biggest addition to Conan Exiles and offers a brand-new map for you to explore, build upon and conquer.
Check out the launch trailer for Isle of Siptah and get a taste of some of the mysteries and challenges which await you on the dangerous island!
All-new Twitch drops!
Watch Twitch streamers play Conan Exiles over the next few days and earn all-new and unique items!
Link your Twitch account with Conan Exiles in the main menu and get your hands on the new Twitch drops. You can earn a brand-new outfit of the Watchers and exclusive placeables from the powerful Hyborian nation of Nemedia, such as flags and statues.
Starting today, the 27th of May at 19:00 CEST/ 1 pm EDT, and lasting until Thursday, the 3rd of June at 19:00 CEST/ 1 pm EDT, you can play Conan Exiles for free on Steam!
Gather your friends and play together in the Exiled Lands. Fight vicious beasts, explore dark dungeons, build massive castles, and crush your enemies!
The more monsters and human NPCs everyone kills during the free week, the more new and unique rewards you will unlock. Get your hands on the awesome new Barachan Reiver armor set and Kordovan horse saddle. The unlocked items will be introduced to Conan Exiles for free in the coming months.
Wash ashore the mysterious Isle of Siptah and battle for survival in this hostile environment. Explore the massive new island map and discover the ancient vaults of the elder races.
Survive the punishing storm which rages at the center of the island and fight against the dark creatures of the outer void which spawn within it.
Take control of the powerful surges of sorcery and open portals to the outside world. Face dangerous challenges and enter the ominous tower of Siptah to reap rich rewards.
Build mighty castles out of stormglass or protected tree-top villages out of flotsam. The Isle of Siptah lies before you and a new adventure is about to begin!
The island has been expanded with all-new biomes, gotten a host of NPC camps from three different factions, the environment and lighting has been improved, a new boss mechanic has been introduced and you can now gain companions by freeing them from cages.