TramSim Vienna - The Tram Simulator - Fabian Boulegue [Aerosoft]
We start the day very early, in the morning at 5 we get the streetcar ready in the depot and drive it to the starting stop.
After the long day as a streetcar driver we shunt our ULF to the siding but before that we make a small detour to the car wash.
The complete daily routine of a streetcar driver in a nutshell!

AI Battle Royale Generator - Kilz Knight
Heyyy ! The game is finally released ! :)
Thanks to everybody who supported me while I was making the game !! I would not have been able to do it without you !!

I will do my best to publish new content frequently ! So don't worry if the game feels empty right now !
For example, the third map will be coming next week ! :)

I hope you enjoy my game !

Thank you !! :)


Kilz Knight
Pro Gymnast Simulator - walaber

Pro Gymnast 1.2.0 is here! This update adds a new location in collaboration with Greg Roe Trampoline!

Check out the new gym, and try the new challenges, and send us your best replay videos to be featured in future updates.

This update also adds a "beam" prop (great for recreating routines, and tumbling in general), and also a "narrow" wall prop.
Danger Forever - BLK Dragon
Most Noticeable Changes

End-level mIni-boss behaviours updated — new attacks added, misc tweaks. Fighting them should feel more interesting now.

Gamepad support greatly improved.
When you have several controllers connected, you can select gamepad you want to play with via settings (in main-menu or pause-menu)

In-game HUD improved , to get better feel what's going on.


IMPORTANT NOTE
Savedata will be reset.
All game progress — energy, materials, upgrades — will be lost.
AWAY: The Survival Series - Breaking Walls
Hi everyone,

Hope you're enjoying the beginning of summer! As the sun rises earlier and sets later, we wanted to share a quick look at AWAY's lighting system.



Artistic liberties in the natural world

Initially, we weren't sure if we could do both day and night modes because of the challenges posed by lighting. Our first few attempts just didn't feel quite right, and it took us a bit to pin down the unexpected reason; our lighting system was *too* realistic!

When the sun neared the top of its arc across the sky, shadows formed directly under models, while the models themselves were harshly illuminated. Under these conditions, the world looked flat and unnatural. While it's more pronounced in a game world, this is a real-world phenomenon too (check out Lahaina Noon).



In order to create a more natural atmosphere, we actually had to deviate a bit from pure realism! Our Art Director created his own tool that allowed precise control over lighting conditions to fine-tune and perfect our dusks, dawns, and everything in-between. We can tweak sky colour, sun colour, sun *light* colour, and more!

That isn't to say we just went mad with power though - as with all of AWAY, we did a lot of research and amassed folders full of reference images and art to try and nail that perfect documentary feeling. Our goal wasn't to replace natural lighting, but to highlight it.



Designing the day and night

Using this custom tool, we've tweaked the daylight to look warmer, while the night looks colder. We've also programmed the sun and moon to stay closer to the horizon, avoiding the strange lighting conditions caused when the light source is close to directly overhead.



Contrasting our golden morning light, our nights are predominantly blue. With all the dark colours involved at night time, though, we needed to find a middle-ground between our art direction and functionality - namely, keeping the atmosphere of a dark night while making sure people could actually see while playing.

We ended up creating a separate light to follow the sugar glider, keeping him and his surroundings lit regardless of the environment around. Controlling both this light and the environmental lighting allowed us to guarantee players can see without breaking the nocturnal atmosphere!



So that's a bit of background on our lighting! Hopefully this cast a little light (😉) on some of the work that goes into building this natural world.

Let us know what you'd like to hear about next! We'd love to share more behind the scenes content as we near the final stages of development.

~the AWAY dev team

May 21, 2021
EA SPORTS™ FIFA 21 - Electronic Arts
TOTS is a chance to look back at the season’s highs, goals, standouts and breakthroughs. It’s been a season like no other, with moments like no other. From standout saves, game-saving tackles and fire-hot strikes, Serie A TOTS is a collection of this year’s very best players from all over the pitch.



https://store.steampowered.com/app/1313860/EA_SPORTS_FIFA_21/
Fetish Locator Week One - vinovella
DLC
Hey everyone! Today we are releasing a small DLC that will help you to make the right choices in Week-1!


This DLC is totally optional and doesn't add anything to the story of the game. It just adds hints to the most important choices in the game. It looks like this:

Don't forget that buying this DLC helps us to develop the game further!

What about Week-2?
We are working very hard to make the best game possible. Just yesterday we finished the Extended edition for the first part of week-2. It is playable right now for our Patrons and supporters. Right now we are working on the content for Day-13 of the non-Extended edition that will be also available there. With Day-14 to follow after that.
With half of week-2 being finished and the development progress, we are confident to say that Week-2 will come to Steam around September-October 2021. But we still have a ton of content to create until that time and could use your support!
And here is a teaser of some content we are making:
https://www.youtube.com/watch?v=bRDVuLPeyfw
Discount!
And Week-1 is on the Discount right now! Tell your naughty friends about it!
May 21, 2021
AMazing TD - Go4Games
Sky light colors changed to be less intensive.
More visible pedestals.
Some localization fixes.
Faster login.
Strategic Mind: The Pacific - KateMels
Strategic Mind: Fight for Freedom is finally released! 🎉

Here is our new cinematic trailer for you to enjoy:


Our dev team is both happy and exhausted as we were working really hard to deliver you the best game we could. We hope that you can share this great day with our team and jump in to our Discord channel to share your thoughts and first impressions.

Get the game at our store page:

https://store.steampowered.com/app/1381850/Strategic_Mind_Fight_for_Freedom/

You can also get the Strategic Mind Complete Collection bundle to save 20% on all our titles. So, if you are missing only the Strategic Mind: Fight for Freedom in your collection you can get a nice flat 20% off here:

https://store.steampowered.com/bundle/16499/Strategic_Mind_Complete_Collection/

We consider this bundle to be a form of loyalty discount - the veteran players get a 20% off bonus right at the release. Note, that it might take Steam 10-15 minutes after release to add the Strategic Mind: Fight for Freedom into the bundle. If you do not see the game there - just check back on it in 10 minutes.

If you require any help or advice you can always reach out to us via a variety of ways:

Good luck with your campaigns, Generals!

Starni Games team
Strategic Mind: Spectre of Communism - KateMels
Strategic Mind: Fight for Freedom is finally released! 🎉

Here is our new cinematic trailer for you to enjoy:


Our dev team is both happy and exhausted as we were working really hard to deliver you the best game we could. We hope that you can share this great day with our team and jump in to our Discord channel to share your thoughts and first impressions.

Get the game at our store page:

https://store.steampowered.com/app/1381850/Strategic_Mind_Fight_for_Freedom/

You can also get the Strategic Mind Complete Collection bundle to save 20% on all our titles. So, if you are missing only the Strategic Mind: Fight for Freedom in your collection you can get a nice flat 20% off here:

https://store.steampowered.com/bundle/16499/Strategic_Mind_Complete_Collection/

We consider this bundle to be a form of loyalty discount - the veteran players get a 20% off bonus right at the release. Note, that it might take Steam 10-15 minutes after release to add the Strategic Mind: Fight for Freedom into the bundle. If you do not see the game there - just check back on it in 10 minutes.

If you require any help or advice you can always reach out to us via a variety of ways:

Good luck with your campaigns, Generals!

Starni Games team
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