Patch 2.0.1 is now available as a beta branch for ROME REMASTERED!
🤖 Various crash fixes 📜 Improved diplomacy tooltips ⚔️Fixed incorrect formation during siege battles 🤝Fixed a multiplayer desync issue And much more...
Servers are now Open, with the following updates - Reduce problem that may cause people to get disconnected from Lobby - Reduce problem that may add extra players in a match - Fixed ground holes that can't be passed through in Graveyard - Fixed bug that causes player to spawn underground in Graveyard - Fixed bugs that allow player to walk through walls and stairs in Graveyard - Adjusted balance in Graveyard
🙏 In addition, there are many items on the improvement list, but the team must choose the issues that currently affect the players' gameplay experience the most so that the players can experience better gameplay as soon as possible. After that, our team will gradually solve each and every problem in the future.
🙏 As for the problem that bounced players out of the game after entering a lobby and the number of players exceeding the lobby limit, our team will continue to monitor and perform tests releases in order to find ways to fix this issue. Although success is not a 100% guaranteed, and the problem may still linger, but our team is currently doing our best to try and fix these problems so that they do not happen again.
With the end of the Silver Trial event, it’s time to raise the bar with the start of the Heroic Trial! As before, the event restricts you to fielding units below a certain tier, which in this case means none from the Golden Era: no Shieldmaidens or Silhdars, Fire Lancers or Iron Reapers! Taking their place at the top of the tiers are the likes of the Azaps, Javelin Sargeants and Fortebraccio Pikemen - will you be able to adapt to the new balance of unit power?
Selectable from the Battle Select screen (press “J”) until June 2, the Heroic Trial event mode is limited to level 100 and above warlords and the following 14 maps.
We are thrilled to unveil our Friends Forever trailer! In this electrifying new video starring man’s best friend, get your blood pumping in expectation of Hired Gun’s digital release for PC on June 1st!
Pick your contracts, hunt your targets, collect the bounty
In proper RPG fashion, introduce yourself at Martyr’s End, the hub of all things bounty-hunting and more in your little corner of Necromunda. Choose your contract, prepare your loadout, and head out with your canine best friend to track down targets across one of the several despicable areas of the Hive. Alternate use of your grappling hook and wall running to close in on your prey across putrefied agri-farms, industrious chemlabs and more. Unleash destruction in dazzling sync with your loyal Mastiff to complete your contract, then return to Martyr’s End for a celebratory drink and a round of gear upgrades for you and your dog.
Augment your arsenal and deal with the Hive’s toughest contracts
Signature power knife, rocket launcher, graviton gun… you’ll need them all and more to make a living within the ever-growing conflict between factions in the Hive. After each action-intensive trip outside Martyr’s End, take the time to exchange loot and rewards for cyber-augments to yourself, your arsenal and your four-legged best friend. Specialize your character, grow in power and soon enough, become your target’s unstoppable worst nightmare.
Our fast-paced indie FPS arrives June 1st, 2021 on PC. Pre-order Necromunda: Hired Gun now and get the Hunter’s Bounty Pack to bring the Underhive to hell in style with a unique knife, stub cannon, and outfit skin, as well as a new look for your mastiff’s toy.
蓝宝石般的被害妄想少女/Damsel with persecutory delusion - 橙光游戏
https://store.steampowered.com/app/1610230/True_Game/This is a work of suspense reasoning.The work tells the story that people in trouble are taken to a closed space and ask to get chips from others through different competitions.This work has a high degree of brain burning, exquisite picture and strong sense of substitution.In the process of winning intelligence reasoning, the test direction of each round is different! The content of the duel is not repeated at all, which greatly satisfies the reasoning enthusiasts. It's time to test intelligence. Come on a wonderful adventure!
As we are almost ready with the huge Economy overhaul we announced some time ago we are continuing our work on addressing some of the most recent feedback and reports. We have some fewer changes for you than usual this week, but there are some significant ones that should be much appreciated by the community. And of course, for the next week, we are planning to deliver a major update that will reshape the whole game economy!
We are also celebrating the release of Siege Survival: Gloria Victis – standalone survival resource manager game, created by our friends, who strengthened up the MMO team recently. The release of the second game set up in Gloria Victis world is already bringing a lot of new players to the MMO, so, please take good care of the newcomers!
Be sure to check our official Gloria Victis Wiki too! It contains a lot of explanations and answers regarding various game systems, to help you become more efficient and better prepared for upcoming challenges!
The screenshot’s authors have been awarded. Salty, Wilczycka and ontuto – check your Ambers!
Upcoming Economy overhaul:
The target of the upcoming changes is to make more gathering places and introduce some diversity in them, to create more dependency between economy and territory control. We also want to encourage players to roam more around the game world in search of resources.
Gathering resources will require more activity and action, and there will be a possibility to gather resources with friends and have benefit from that. Resources will be more accessible for all. Top-tier economic flags will still give the best earnings, but they won't have every material as they do now.
It will be a huge game-changer that will need to be adapted to. This will change the whole economy, prices, expenses, and demands on resources. The game will gain more content for gatherers and provide more sense of conquest and a reason to defend lower-tier flags.
So we will deliver flags specializations, changes in the methods of gathering, a new type of resources nodes, and rework of the user interface that will greatly improve user experience regarding the game economy. If you haven't seen the vision doc yet, be sure to check it here, and you are more than welcome to join our Discord and share your opinion on the dedicated nation-castles-resources channel.
Changelog v.0.9.6.14 Beta
Players Suggestions for Quality of Life improvements:
– Following community suggestions, players that have over 70% of assist participation in knocking out a given enemy have loot priority and can loot that enemy immediately. Other players have to wait 3 seconds to loot and if they try to do that sooner they are receiving a proper warning (“For 3 seconds priority to loot belongs to player with the highest participation in kill”) – Based on players' requests, from now on, gained deactivation points are being shown on the guild members list in the guild window. It will help leaders and officers to track the activity of the guild members – You can change your daily challenge if there is no progress in the already chosen one – Added protection time to the warning message when someone tries to steal an enemy’s crops on the enemy location
To show our gratitude and pay respect to our friends from the Chinese translator's team, we raised an ingame memorial for Chen, a translator who recently passed away. We express our deepest condolences and our hearts go out to Chen’s family.
Fixes of issues reported by players:
– Fixed the issue causing the Giant Slayer Steam achievement to count only Old Giant. From now on, killing a Giant is also counted – Fixed the problem with the pop-up window after removing an item from the workstation. From now on the pop-up will not occur but a confirmation window will show after each attempt to remove the item directly from the workstation. To remove an item, the player should move it to inventory, and then next remove, a proper error message has also been added
You will receive an email during the test time from Steam that granted your access to the playtest. Also, you can see the status on the store page for the game.
Beta Test only available on the Steam platform. Beta Test Game Progress will not sync across the Official version and the Early Access version. This test is only a very small-scale test and does not represent the final quality of the game.
How to share feedback?
Beta testers are welcome to help with the development of the game. Based on your feedbacks and bug reports, the game will be improved. Please feel free to contact and share with us via Discord #beta-test or email. A special in-game gift awaits upon release helpful and insightful testers from the Discord.