Tower defence and Total War are not, you might think, two tastes that go particularly well together. You’d be surprised. Last month, I got to play one of the set piece battles from Total War: Warhammer 3, which saw an army of furious fantasy Slavs, battling to fortify a toehold in their invasion of hell. There were barricades built, hoards of devil dogs wiped out by AI-controlled, magic-spaffing turrets, a gigantic polar bear made out of moss and dirt. You know, normal, reasonable things. And it was bloody wonderful.
Before We Leave is a citybuilder in which you form settlements on a planet and then blast off to find new homes across a solar system. It looks extremely chill, it has space whales, and it just launched after a spell in early access.
Assassin's Creed Valhalla's first major piece of DLC has been released, the Ireland-themed Wrath of the Druids, and now Ubisoft are discounting a whole bunch of Assassin's Creed content to celebrate over at the Ubisoft Store. As well as offering the AC Valhalla DLC Season Pass at 25% off - the first time it's been discounted - you can find significant savings on almost every entry in the long-running sneaky-stabbing franchise.
I love Mass Effect. I am the BioWare liker. Give me an RPG with a weird setting and some non-humans to be friends with and possibly smooch, and I'll have a hell of a time. When people ask "what is your favourite game?" (which used to genuinely be on the interview set questions for Gamestation when I worked there) I usually say "Mass Effect 2, but with the context of having first played Mass Effect."
As such, I am the consumer who is targeted by the Mass Effect Legendary Edition. All three spaceventure ME games in one remastered package? Sign me up! So far I've only played a bit of the first game, in its spiffy new 2021 get up, and all I can say is "Hooboy, this sure is some Mass Effect!". That's good, because Mass Effect is good. And it's the only thing that really needs to be said, because it doesn't really matter what any of the reviews say: you already know if you're getting it or not.
The EWS podcast was on hiatus last week, because I was in a cottage where milk gets delivered in old-school glass bottles and then isn't drunk but left in the fridge unopened so it curdles but still looks new and then my cup of tea is ruined>. But now I've returned to the land of wired internet, so too the Electronic Wireless Show returns with the best giants in games special.
We, once again, stay admirably on topic, talking about cool giants in games (because that was timely a week ago, just after Resident Evil Village came out. Matthew has done a really super Cavern of Lies, though. Like, proper great. Also, we have an update on Nate's fish, and Matthew has gotten into reading reviews of the fizzy drink Rio.
For a while, it seemed like all Sony was interested in making were games about bearded men trying to survive the end of the world. Days Gone is very much one of those games. You are a man, with a beard, and society has collapsed. There are zombies and lots of broken things to break and make into other things. The proof is in the footage below.
Paradox Tinto’s studio manager and game director Johan Andersson has apologised for the state of Europa Universalis IV’s Leviathan DLC. The buggy release was so bad that it swiftly became Steam’s worst reviewed game, and remains 'Overwhelmingly Negative' on the store. Andersson posted on the game’s forums taking full responsibility. "This is entirely my fault," he said.
Well, spit in my goggles and give me the bends, they've done it again. The first Subnautica remains one of the best survival games you can shake a stick at. It stranded you on a planet whose surface was an endless vista of tranquil water and peaceful moons. In Subnautica: Below Zero breaching the surface is more likely to see you taking gulps of air in a hideous blizzard. There are hailstones, sharp winds, thick whiteouts. In the first game you learned to suppress your desire to live close to an inviting surface. In this wintry follow-up, the surface hates you and the water is your refuge right from the start.
Bioware have taken great pains to show off all the swanky new visual enhancements coming to their remastered Mass Effect Legendary Edition tomorrow, including support for 4K resolutions, ultrawide monitors, revamped lighting, sharper textures and loads more. The difference is plain to see in screenshots and their before and after comparison video, but in terms of being able to fiddle around with those settings yourself in the game's PC settings menu... well, what's the equivalent of an intergalactic tumbleweed?