Pathway - bach
We released a minor update for the controller preview branch that mostly fixes a bunch of issues. Switch controllers are now also supported.

Changelog Version 1.1.7b15:
  • Switch Controller support added
  • Fix bug that prevented naming of profiles when not using a controller
  • Fix dragging of items in load out
  • Fix controller button prompt not always showing in the adventure screen
  • Fix inconsistent tooltips when using controllers at merchants and loot screens
  • Improved selection UI for some options (replaces drop downs)
  • The game can now be exited again from the main menu
Golden Fall 2 - Sargon
I have fixed a bug in the Demo that wouldn't let you play the game without a gamepad attached.

As I transitioning into a new input system, which also support gamepad, these bugs appeared.
The full version will get the new Input System with gamepad support soon.
I hope no serious issues there as well.

Working Demo version is 1.4
May 7, 2021
Japanese Romaji Adventure - Angel Star Studios
Konnichiwa!



We've added voice overs for the beginning of the game!

More will be added later, until the game is completed!


We hope you enjoy this added feature and it helps you learn Japanese.
Discord Chat for Japanese




A message from the developer:
This indie project has been a labour of love. Between full time work and raising a little half japanese half western baby we found the time to add sound recordings of the pronunciations. We hope you enjoy the game and learn a lot... Happy gaming folks!
UNBEATABLE [white label] - 龍 Chi Xu
Hey everyone! The wait is finally over - UNBEATABLE [white label]: SIDE A TRACK 1 is available NOW!

This release contains your first look at the world of UNBEATABLE, and features a whopping playable 11 songs to get you started!

Full details available here on our Kickstarter (it ends tonight!! Time is running out to help support the game):

In addition, we have a Steam FAQ page on our forum for any major questions you have: https://steamcommunity.com/app/1290490/discussions/0/3148556875502361255/


If you have any more questions, you can find us first on our community Discord: https://discord.gg/cVhZahh
Spaceteam VR - isaac
Greetings cadets! We've just released a patch for Spaceteam VR addressing a number of bugs, quality of life issues along with general performances fixes. This is ahead of our 1 year anniversary event which will be taking place over the weekend of May 21st - 24th

General
• Improvements to the Vive Controller mappings
• Improved the positioning of hands for index controllers
• General improvements made to positioning of hands when grabbing objects
• Improvements to the grip accuracy for dials
• Improved accuracy for collisions of Robot hands
• Improved positioning of objects grabbed by Robot hands
• Chair model added for users using seated mode
• Increased the threshold needed to be reached by all players for the pump anomaly

Bug Fixes
• Fixed a crash for the Vive Pro with NVidia driver version 461.40
• Fixed a bug where settings were set as save before the save occurred
• Fixed a bug where you could spawn outside of the lobby
• Fixed a bug where avatar wrists would either appear disconnected or broken
• Fixed a bug where Robots would either read instructions wrong or not at all with more complex instructions
• Fixed a bug where a Robot’s speech could stop all together
• Fixed a bug where a Robot would continue reading redundant instructions, even if a new instruction is ready
• Fixed a bug where a Robot would not finish its current instruction on the end of a sector
• Fixed a bug where the height calibration screen was grabbable
• Fixed a bug with the report menu, where it’s buttons where not usable
• Fixed a bug where incorrect LOD groups were being used for some avatar textures
• Fixed a bug with the pump anomaly where the game would not progress, even if completed
• Fixed a server crash caused by internal checks in the game’s logic
May 7, 2021
Sport Mode - Exo
AKA, The "You can stop asking for blood now" Update

ADDED
  • Unlockables: Shop with unlockable weapons and props which can be unlocked using points gained through completing challenges or playing Arena.
  • Challenges: A list of one-time challenges which give points. For all modes. More will be added in future updates.
  • Tutorial: Learn the basic mechanics.
  • Gun: MP5K.
  • Melee: Brass Knuckles.
  • Melee: Claws.
  • Melee: Assassin's Blade.
  • Modifier: Jetpack.
  • Modifier: Oil Splatter.
  • Tool: Weld.
  • Tool: Tether.
  • Visual FX: Oil splatter when shot, stabbed, or dismembered.
  • Visual FX: Hit reaction animations for NPCs.
  • Sound FX: Hit reaction sounds for NPCs.
  • Sound FX: Death sounds for NPCs.

IMPROVED
  • Killable NPCs can now be dismembered from high forces.
  • Menus now follow the player when not grounded.
  • Various mods no longer reset on scene restart.
  • Stun Baton effect will now only work on NPCs.
  • MK18 red dot sight position.
  • Can now HK slap MP5/K on any surface.
  • Optimized performance on Quest 1.
Bugvasion TD - IR
Public experimental branch added!

Our Supercharged update is close to being finished, we’ve decided to unlock a public branch for testing so anyone who is interested can try out the upcoming update before release.

So far we have implemented these new features:
- Supercharging - now you can supercharge every special attack up to 6 times, thus attacking with each special attack up to 6 times at once, delivering devastation to the bugs.
- Reactions - there is a ton of reactions ranging from simple voice lines to fully animated characters appearing on the screen and reacting to the player’s actions
- Bug report screen - now after each level you can see detailed statistics on how many bugs you have killed and what you have achieved
- High Scores - Now you get points for each kill, each special attack and combo
- New music - We’ve changed the musical score to fit the new more dynamic gameplay



We are still working on some other features. Feel free to send us feedback on your experiences with the new Supercharged Bugvasion TD!

Warning! You will have to RESET your save slots if you want to try out the new experimental branch to avoid any problems.


Please consider that this is just an experimental test branch, some of the features are still subject to change and not all languages are implemented yet.

We’ll keep you posted!

Cheers,
Demeter
Head of Development
3on3 FreeStyle: Rebound - [GM] Ludwig


Greetings Ballers,

Join us and witness the 3on3 FreeStyle 1st ever Cross-Platform Tournament!

We will be streaming live on our Youtube Channel!

Official YouTube Channel: https://www.youtube.com/channel/UCBc6A7dAHUH3evSpUFz98SQ

Cheer your favorite team from the Top 8 matches all the way to the finals!

Here are the schedules for each server:

Asia Server Air Time: 5/8, 03:30 (PDT)
Check the full Bracket and Matches Results at https://challonge.com/y936g58x

EU Server Air Time: 5/8 11:00 (PDT)
Check the full Bracket and Matches Results at https://challonge.com/dlii6e92

NA Server Air Time: 5/8 18:00 (PDT)
Check the full Bracket and Matches Results at https://challonge.com/5sv9atcv

See you there!

- 3on3 FreeStyle team
May 7, 2021
Dreadnought - DN_RayDogCarrotCake
Hey Captains,

We fixed an issue where using Quick Match on the Home screen wouldn't work if you got the popup to buy battle bonus. Now should work correctly regardless.
Rise and Fall - davewhiffen
Hey everyone!

Update: See you May 8 @ 8:30pm!

We'll be playing games with you tonight @ 8:30pm (EST) in the Year End Showcase Discord!

We'll also be showing off a slightly newer build and talking about some new features we're really excited about.

The Year End Showcase is a week long event put on by George Brown College, celebrating student's work over the year.

We have a mix of recent graduates, new graduates and current students on our team.

https://discord.gg/kJnm6AN8

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