Apr 23, 2021
Pest Control - dev

Skill: Traps from 'da hats
Deploys one of there traps depending on situation.
Valheim - IronLisa
Greetings!
We are once again here to give you a little insight to how the development of Valheim is going!

The Valheim community is still steadily growing, and reading the reviews, feedback and messages you send us warms our hearts. When we're not working, we’re sending each other pictures of amazing things that you’ve built, art you’ve painted and videos you’ve made. Knowing that Valheim has gathered such a wonderful and creative community feels amazing, and words can’t describe how grateful we are.

We are still working from home which is going well, but we would be lying if we said we didn’t miss each other’s company. As we expect Iron Gate to grow, we’re looking for a bigger office. Dreamy office spaces sadly don’t grow on trees, but it’s something that we’re really looking forward to so it is definitely worth the wait. Maybe we’ll even make an office tour when we’ve finally found the right place?

Tweaks and fixes to improve your gaming experiences are still being made. For example, this week we released a patch that included a new terrain modification system, and a bugfix that hinders draugrs from spawning inside stones (draugrs shouldn’t be smart enough to use camouflage). Please up-vote or report new bugs that you find here: https://valheimbugs.featureupvote.com/.

Some other things that we have worked on are graphical updates to the troll, the second boss, and the third boss to give their old models some new fresh looks, and have their designs better fall in line with how we envision the enemies of Valheim. We won’t spoil the bosses, but here’s the updated troll!

More hair, nails and more defined muscles, what do you think of its updated look? These enemy updates will be available in the next patch!

This does of course not mean that we’ve forgotten about our next big update, Hearth and Home. The Hearth and Home development is moving forward, and we are working on new mechanics and new items that we can’t wait to show off! Below are two little sneak peeks of what we’re currently working on for Hearth and Home:

Can you see what’s new in this picture, and what could it be part of?

This last picture will be a pretty big part of the update, with many new items relating to it, can you guess what it is?

Valheim was a labor of love and we didn’t decide on a release date before we knew it would be in a state we were happy to release it in, and we are doing the same for this update. Instead of rushing it, we want to let it take the time it needs to get in a state that we’re happy with. We know that you’re all very eager for the update to release (as are we) so we thank you so much for the patience you’re showing! We’re on an exciting journey, and we’re happy to be on it with you.

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Make sure to follow us on social media to not miss any important news!

Discord: https://discord.com/invite/valheim
Twitter: https://twitter.com/Valheimgame
Facebook: https://www.facebook.com/valheimgame
Instagram: https://www.instagram.com/valheim_official/
Reddit: https://www.reddit.com/r/valheim/
TikTok: https://www.tiktok.com/@valheimofficial?lang=sv-SE
Crossout - XO_Team

Not everything is lost and life is not over as long as you have a good story and a friend to tell it to. And I’m glad I have you, my reader, trying to find a quote in the text and waiting for new insights.

This is Murch and another episode of “Voice of the Wasteland”. And we shall begin with the most popular comment of the previous episode (the spelling has been preserved):

“A hunt for a caterpillar? Like for a drone carrier or something?”

No, dear reader, exactly for the caterpillar! How could one switch from a beautiful, green caterpillar to something like that? Moreover, the author also received support from others. Oh well. But the comment is perfect, because it, among other things, approves the action chosen by other readers. So I went to get the caterpillar. But what I found wasn’t exactly it.

I’ve only read about insects in books before — have you seen a lot of those in the Wasteland? If so, I ask for photographic evidence! Meanwhile, I went to the area where I woke up. Yes, I was convinced that I was delusional, but what if… what if this place is special?

An unremarkable empty lot surrounded by a bar, a market, and a half-ruined garage. Mindful of the consequences of the last trip to the bar, I had to go either to the market or to the garage. But there was some howling in the market about discounts, new armoured cars, and other incoherent things, so I decided to start with something a little more quiet.

Half of the building was gone, as if it had been licked by a giant cow (oh, what a fantasy!), but the path was blocked by the gates. Good thing they weren’t locked. With a loud squeak and a lot of effort, I managed to move one of them.

The garage was definitely abandoned, different scrap was just lying around. The walls were covered with different writings and debris was scattered everywhere. But in the middle of all this, there was a photo attached to the far wall. I don’t know why they didn’t tear it down, take it away, or burn it right there. But it got my full attention. And I’m sorry, I totally forgot about some caterpillar out there, because this should fascinate any survivor:


And while I’m standing there staring at the photo, you can choose the next step:
  • Go to the market;
  • Go to the bar;
  • Throw out the photo and go home;
  • Upgrade my armoured car;
  • Check the echo in the garage.
For more information on Crossout, follow these channels:
World of Guns: Gun Disassembly - -=NE=-
TOZ-34 has been released for beta testing
You may check operation and disassembly.

Everyone who already took part in beta testing of any model in WoG will be able to find TOZ-34 on the map or in Catalog.

*After model release TOZ-34 will be locked for tester.

*If you would like to test the model, you may request testing access!

*Beta testing will work on Steam platform only!
Apr 23, 2021
Deep Rock Galactic - gsg_amanda
Hello Miners!

We have fixed some crashes related to joining games, as well as some other nice fixes before the weekend.

Note: Some people are crashing when opening the game, if you are experiencing this, try to run the game with Dx11 instead of Dx12 (which is now default)

Add "-dx11" to the launch options by right-clicking the game in your Steam Library > Properties > Set Launch Options

With Love,
The Ghost Ship Crew

--- PATCH NOTES ---
  • Fixed a Bosco related crash.

  • Fixed a bug that caused Magma Core Earthquakes to make spikes not holes.

  • Fixed a bug that caused music to play after it was supposed to stop.

  • Fixed a bug that made music play double in the Mission End Screen.

  • Fixed a bug that made projectiles’ position look wrong for clients.

  • Double Warnings should no longer be part of assignment missions.

  • Enabled Save Slot function under the save menu.

  • Rearranged Yes/Cancel buttons in The Shop buy prompt back to the order it was before the update

Edit: Fixed another bug that mad projectiles’ position look wrong for clients.
Apr 23, 2021
DEVOUR - Fenda
We're releasing another small patch today to address issues raised by the community. This patch requires both the host & client to update, so please restart Steam to make sure you are on v1.2.3.

Changes
  • Improved player collisions to prevent getting stuck on other characters and certain spots in The Asylum
  • Molly will now more reliably see players crouching on raised platforms (e.g. beds)
  • Prevents getting stuck under some staircases
  • Prevent players being pushed through certain walls in the Ward area
  • Fix floating bottle on basement stairs
  • Slightly increased the height in which fuses are dropped so they cannot be seen from below floors
  • Player Collisions and Proximity Voice Chat settings correctly set to previously used value when returning to a lobby
Apr 23, 2021
烈山海一(BMS1) - 1193875924

更新内容:
1.增加“夸父逐日”小游戏的关卡和奖励。
Apr 23, 2021
Home Sweet Home : Survive - info


Emergency Server Maintenance Announcements

Due to our team members detecting a problem, we will need to conduct an emergency server maintenance, to fix the problem. From 7:30pm to 7:50pm.

Our team would like to apologize for any inconvenience this may have caused.

ประกาศจากทีมงาน Home Sweet home: Survive

เนื่องจากทีมงานตรวจสอบพบปัญหาบางอย่าง จึงจะขอทำการปิดเซิร์ฟเวอร์ฉุกเฉินเพื่อแก้ไขปัญหาดังกล่าว
ตั้งแต่เวลา 19.35 น. ถึงเวลา 19.50 น.

ทีมงานต้องขออภัยจากปัญหาที่เกิดขึ้นเป็นอย่างสูงค่ะ


----------------------------------------------------------------------------------------------------------------


To keep up with the latest updates please follow us on:

Fanpage : https://www.facebook.com/HomeSweetHomeGame
Website : https://www.homesweethomegame.com/survive-home
Youtube : https://www.youtube.com/YggGame
Twitter : @SurviveHome
Discord : https://discord.gg/artzRuhY2R
Steam Store : https://store.steampowered.com/.../Home_Sweet_Home__Survive/

#HomeSweetHomeSurvive #HomeSweetHome #HSHS #HSHSurvive
Sands of Salzaar - 吃不饱的jokie
Hi desert travellers!

We are releasing a bug fix patch following our April update. We located bugs by collecting feedback from the gaming community, and we appreciate your support just as always.



We resolved a list of bugs promptly with the help of you guys, such as fixing the issue of Herbalist quest in the Cotta Town, adding the original price of the product and the information of the specialty in the updated interfaces for players who enjoy running a business a lot, and more.



For more details, please read the patch note below. As usual, join our Discord or send us an email to indie@xd.com if you have further issues or feedback!



2021-4-23 Codename: Battle of the Black Sun (0.8.3.2)

Bug Fixes
  • Fixed the error where player was unable to complete the quest after handing in 5000 Utar to Ghodja;
  • Fixed Ghodja’s route back home in the night time;
  • Revised the text of the pop-up window after failing to persuade the fisherman in Agadir;
  • Fixed the bug where the cost was unable to be viewed in the Item Details;
  • Fixed the bug where the information of the specialty was unable to be viewed in the new Trading interface;
  • Fixed the bug where a few certain models failed to act on the map. (e.g.: The quest of Gulzar, etc.);
  • Fixed the visual bug of a few certain items in the inventory;
  • Fixed the anomaly of using items after sorting in the inventory;
  • Fixed the bug where players were unable to combat with Shaitan again once failed, along with the bug of quest navigation;
Adjustments
  • Optimized the sorting function in the new inventory interface, players now could start sorting by one click on the sorting button, instead of by keep scrolling the window;
  • Optimized the function of dragging items in the inventory, players now no longer need to drag by pressing and holding the button.
鬼谷八荒 Tale of Immortal - PureRexShot
[0.8.2022 Version update] April 23, 2021 20:00 pm update

1. Optimized the problem that the frequency of active interaction of NPCs has decreased.

2. Optimized the problem that the breakthrough speed of NPC is too fast.

3. Optimized the problem that NPCs may replace stronger skills with weaker ones when equipping skills.

4. All difficulties in the breakthrough of the number of optional reversals of fate are adjusted to two times the original (the same rules as the hardcore(super hard, honghuang, torrent) difficulty).

5. All difficulties will have red secret book drops when you defeat the Great Monster of the region. (the same rules as the hardcore(super hard, honghuang, torrent) difficulty).

6. Fixed the problem that the soul skill of Gou Chen (in battle, each time you use the ability can stimulate the binding of Gou Chen once) will continue to stimulate the binding of Gou Chen during the use of the sword system's ability Demon Death Blade.

7.Fixed the problem that the Divine Spirit skill of Chongming (when taking damage, it can inspire a Chongming Strike to deal damage to the hit enemy) may not trigger after switching rooms.

8. Fixed the problem that if you have a shield during the duration of the wind stance, you will not be invincible when you take ranged damage and will still consume the shield value.

9. Fixed the problem that the fire stepping will block some non-ballistic skills (such as whirlwind knife, etc.).

10. Fixed a problem where the mental technique (the recharge speed of a stance is increased when one has at least 6 levels ) could increase the cooldown time of a stance under certain circumstances.

11. Optimized the mental technique (for every 1 point of wood potential can make your summoned object's stamina limit increase) in raising the stamina limit will also raise the same amount of current stamina at the same time.

12. Fixed the issue that the Dual Spirit Symbiosis series may cause the cooldown of skills to be abnormal.

13. Fixed when triggered the Qingdi relics, cannot trigger the shield spirit introductory series, the golden cicada false shadow series, the problem of the acquired talent of the soul-stirring streamer.

14. Optimized the ballistics of the flower monster of the Qingdi relics so that it can penetrate obstacles.

15. Fixed the problem that player's closeness to NPCs may be cleared in some cases.

16. Fixed the problem that the consumption value when enlightening skills was incorrect.

17. Fixed the problem that the invitation scene in the big map may not disappear under certain circumstances.

18. Fixed the problem that you can use elixir in a friendly competition (usually cannot use elixir).

19. Fixed the problem that the location of the five mountains' true shape map of the Eternal Ice Plain might appear in the Muxian Continent.

20. Fixed the problem of not being able to collect life-saving elixirs given by others when the NPC backpack is full.

21. Fixed the problem that the skill in the Dan Furnace (improve alchemy proficiency) was invalid.
.

22. Fixed the problem that when opening other interfaces in the Soul skill interface, it may cause the Soul skill interface cannot be closed.
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