The Obsidian Snow Plains biome now has 7 new snowy locations to find and explore. Seek out the Snowman's Trial for an epic battle and some epic loot
The Obsidian Snow Plains biome now also spawns with Basalt on the surface. We wanted to make this biome a bit more habitable, and having a stone cube readily available helps that
The Swamp biome has 7 new humid locations to wade through. Raid an Impling outpost or dive into a flooded cave filled with treasure and trouble
The Glacier Sea has 8 new frosty locations. Battle in an icy crater, chill out at a research station or venture into a dark abandoned military base beneath the frozen sea
The Dreary Beach has 7 new totally drab locations. Pay a visit to a lifeless gravesite with nothing going on or ignore that candlelit tower, its probably just filled with old dusty books
These four biomes along with the Red Rock Desert biome brings the total number of revitalized biomes to 5. You can expect more biomes to get love in upcoming updates
Decorations
Candles have been added to Ficterra. Candles provide a low amount of light and can be used in crafting other candle related objects. They can be crafted at the Tailoring Bench with wax and thread
Three Candles and Five Candles have also been added. These are simply candles melted together decoratively
A Candlestick is now in the game. This is just a candle in an iron holder, slightly more fancy than a normal candle
Candelabra has been added to Ficterra. This is a three candle ornament that can either be carried in your offhand or placed down. This is an alternative to a torch or lantern that has higher intensity light but a lower range
Spaced Candle Stand and Grouped Candle Stand have been added as decorations to light up a room. These have 5 candles each and are supported by a tall iron stand. Like the Candelabra they provide higher intensity light than lamps but a lower range
Wax has been added to the game in order to craft Candles. It can be produced at the furnace from coal
Wooden Table and Wooden Chair are now in the game and can be crafted at the Woodshop
Drawer has also been added and craftable at the Woodshop. It functions like a chest, but is visually more like furniture
A variety of Bookcases have been included in this update. A bookcase, double bookcase, and styled bookcase along with empty versions. These are currently uncraftable, but can be found in the world
Added a Lectern and an empty Lectern to Ficterra. These are purely decorative and can be found in the world
Added two uncraftable framed doors to the game
Added an uncraftable office table to the game
Added an uncraftable Radiator, Military Bunk Beds, and Push Cart to the game. These can be found hidden in the world
Paintings
We added 32 new images for Paintings and Flags to Ficterra
There are 7 new flags, including a Pirate Flag. These images are rectangular to better fit flags; Normally images are square to fit Paintings
9 new images of Patterns have been added to the game. The patterns have a variety of different colours to suit the moods of different rooms
9 new Art images have also been added
Finally 7 new images of People have been added
Other
Sticks can now be made into Coal (Charcoal) at the Furnace. This is to make sticks not useless
The 'time setf' command now functions as expected in multiplayer
The AdvModding package now builds to Windows Standalone 64-bit
The AdvModding package now has a 'Create Icon for Prefab' right click option. This will create a sprite with the correct settings to be shown in-game that looks like Unity's preview image for the prefab
Items now have a 'Placing Angle'. This changes the angle you view an object when placing it. This is for ease of use in development
The Item Editor now has a field for 'Placing Angle'. The angle is in degrees from 0 to 360 and rotates objects around Unity's y-axis
Objects now place a default 0.01m on top of surfaces. This is closer than the 0.05m previously. When placing smaller objects (such as candles) the larger gap was very noticeable. Objects with physics will still 'fall' to approach a 0m gap
Fixed a bug where objects from mods could never be held in offhand
Added the Double Door Addon. This lets modders create double doors. Naming child objects "Right Door", "Left Door", "Right Hinge", "Left Hinge", will allow the Addon to make your double doors work
Sketch Locations generated by the terrain can now generate in deeper chunks
Mechanical Door now uses 'F' to open the frequency dialog, instead of right click. Changes to code in to a previous version, caused a bug not requiring pressing control. This made trying to open the door like other doors bring up the dialog in error
It seems that we have jumped over our heads. Fair Games studio's first project Protocol is available for pre-order on Xbox. And on April 30 you can establish contact with an alien life form in a new format. Prepare your controllers!
Between 19th April (11 AM) and 26th April (11 AM CEST), magical beings are proudly at the forefront of our shop offer. If you’re lucky, you’ll find the Pixie Costume Wings (Permanent) in our Fairy Random Box!
Fairy Random Box
This mysterious box may contain Pixie Costume Wings, the Pixie Costume Set, Fairy Wings or other fantastic surprises.
Plus if you buy 50 Fairy Random Boxes, you’ll get the Pixie Costume Wings (Permanent) absolutely free! Don these magical wings and take to the air. Your movement speed increases if you’re wearing multiple parts of the set.
✅ Details : During event periods, access to the game to get a gift through the mailbox.
✅ Event gifts : 100 gems + 1,000 coins
✅ Notes √ Event gifts can be claimed through the mailbox in-game. √ Obtained mailbox expires in 7 days. Don’t forget to claim them before it expires! √ We cannot offer any recovery help for the mailbox gifts that got expired. ====
1. Added a day and night system, and residents will turn on warm street lights at night. You can feel the nightfall more intuitively, and it's time to go home and sleep. 2. The character customization interface has been redrawn. The previous interface was ugly, so we re-drawn one, and now you can designing the character on a piece of paper under a desk lamp. 3. Change the drop rate of some items. 4.Fixed the "Bomb" achievement. Added the achievement "Kill the Evil Crystal". 5.Some translations in German are localized: buttons, food, gems, objects. Thanks to Lunarwingz for helping us improve the German translation-extremely grateful.
- Added option to surrender the current hole - Added ability to add maps to favorites - Added random favorite option to the random map select - Added ability to redownload preview images from the workshop - Added kick protection for 90 seconds after starting a match - Added “Flip Mesh” in the importer - Added “Flip Normal” in the importer - Added manual diffuse and normal select in the importer - Added pivot point modifier in the importer - Added transform event for golf balls - Improved game load times by splitting up all editor elements from load - Improved brightness on Pirates Cove and Winterland - Improved controller handling logic in VR - Updated lobby play view logic - Fixed audio thread not initializing during game start (Sound Wave Particle temporary changed) - Fixed broken sounds loop when having muted music - Fixed new players having black golf balls without names - Fixed lobby view camera being visible - Fixed some sounds not getting triggered via events - Fixed final score not being colored correctly - Fixed VR-Debug symbols getting drawn - Possible fix for steam inventory getting unloaded - Possible fix for some events not getting triggered in VR
// Hotfix - Fixed imported assets not saving correctly on custom maps - Fixed par coloring not working for all players - Fixed cliffs not appearing in Pirates Cove editor menu