After its previous PS4 launches, The Legend Of Heroes: Trails Of Cold Steel IV has now landed a worldwide launch on PC. This is the finale of the Trails Of Cold Steel story, bringing all of Class VII back together to save the world from all-out war. The fourth game in the series has just launched on PC today, so you can dig into the final chapter yourself.
DayZ creator Dean Hall has been off with his company RocketWerkz working on their new extraterrestrial crafting survival game Icarus. They've now popped up to give a closer look at what your first drop onto the alien planet might be like. Their first livestream sure makes Icarus look like a prettier version of survival games I've seen a lot of, but RocketWerkz seem pretty focused on ensuring Icarus stands out for its session-based setup that challenges you to escape the surface on a drop ship instead of sticking around forever.
Hello Games, the same folks behind No Man's Sky, launched a smaller puzzle adventure game last year that you may have missed hearing about. Clearly Hello Games themselves didn't forget about The Last Campfire, because they've just released a free update that actually adds new puzzles to the game. I know we've gotten quite used to the regular updates to their online space adventure, but should we tell them they don't actually need to do that for a singleplayer game? Okay, nah, let's not tell them.
Saying "no" is tough, especially at work. We've all had ridiculous requests and nonsensical directives from superiors in past gigs, right? Never fear though, the way of the yes-man is coming to an end and the era of the no-folks is on the horizon. You can practice setting those boundaries right now in the silly beat 'em up Say No! More which challenges you, the intern, to put your dang foot down at last. Use the power of your voice to send your pushy co-workers flying through the office so they never steal your lunch again.
Since Deathloop was first announced, I haven't been able to stop thinking about Prey: Mooncrash, the exceptional expansion to Arkane's Prey. It follows a similar sort of formula to what the studio have told us about Deathloop, with roguelite elements and permadeath that essentially mean you'll need to start all over again after each run. And now Deathloop has been delayed again, I reckon this is the perfect time to get back into Mooncrash - or give it a try if you missed it.
E3 is coming back. It skipped 2020 due to the coronavirus pandemic, and will grace our screens in 2021 as an all-digital event. Last year was the first time since 1995 that an E3 didn't take place, so we saw what would happen if the event no longer existed… and life went on. Game companies and media outlets took their plans for the big conference and made them their own, hosting live streams and releasing demos digitally all throughout the summer. While a lot of it was a summer mish-mash of shows, we still got all the announcements that would've been at E3, so I ask you: do we still need E3?
The alpha phase for Elite Dangerous: Odyssey is moving right along. After letting players step out onto the surface for the first time last week, Frontier Developments are moving into phase two of the next expansion's alpha testing. This week they're dropping alpha testers into a new system and letting them battle it out in the new on foot PvP Conflict Zones. You can spot the new FPS action in a new video the developers have published alongside the launch of phase two.
Along with showing off more Path Of Exile 2, Grinding Gear Games last night announced the next free expansion for Path Of Exile. It's named Ultimatum, which sounds a lot like the name of an TV game show because it kinda is. It'll introduce the Trialmaster (not to be confused with the Taskmaster), who has combat challenges with classic game show dilemmas. Do you take the money, or push on? How about double or nothing? And what is a hot spot not? [unintelligible shouting]>
You could see it as you parachuted in: a cloud that crackled with electricity, and a dark tanker headed straight for the shores of Verdansk. On board, a horde of the undead clamoured to escape. Call Of Duty: Warzone Season 6 approached and it promised a zombie invasion; one which I'd been pretty excited about.
Then the tanker beached and we got a new location, Shipwreck! And the zombies stayed within its confines, hmmm. A week elapsed. They moved! But disappeared from their original spot. Hmmm>. Another week went by, and the same thing happened again. Then it became clear that this was it - this was the invasion. And just like that, I'd lost all interest.
I went into Loop Hero with only two expectations: I'm probably going to like this given the rave reviews it received, and if there's a hint of idle game here I'm all for it. I'd hoped it would be the sort of game I could leave to its own devices, you know, set some foundations, press play, and collect my rewards a few hours later.
Nope, this wasn't Loop Hero at all. I had to place things, and make difficult decisions, and keep tabs on stuff. Too demanding for me - just way too much. Not idle enough.