We will be undergoing maintenance on March 24, 2021 (Wed).
During the maintenance, you will be unable to access payments.
■ Payment Service Maintenance
- Affected Service: Payment Service - Schedule: > March 23, 2021 (Tue) 14:00 - 17:00 (PDT) > March 23, 2021 (Tue) 22:00 - March 24, 2021 (Wed) 01:00 (CET) > March 24, 2021 (Wed) 00:00 - 03:00 (MSK) - Impact: Unable to access payment services
※ Additional Notices - The maintenance times are subject to change, extension, and/or early completion. Any changes will be provided as an update on this page.
We will do our best to build a more stable service environment.
The Apocalypse season continues with a second major content pack in the form of Update 0.35!
Here’s what you can look forward to right now:
Special Operation “War”
The second mission of the Apocalypse Special Operation awaits you in this update.
A month after the Gori operation, Ivo Rinaldi and Igor Kopylov embark upon a new mission. With their settlement slowly but surely running out of fuel, they search far and wide to find one of the few sources left in the world. Their quest takes them to the other side of the globe, Panama, where a precious item has been discovered intact – one of the last tankers in existence, full of precious cargo. Little do they know that a meeting with an old acquaintance of theirs awaits them...
This mission is available the same way previous Special Operation missions were – in order to access it, you need to play the first Special Operation mission of the series, “Plague”. It comes with its own set of achievements and rewards, including a new camouflage and a player avatar. You can read more about it in our dedicated article.
New Contract with T-90A Burlak
A new Contract Mission campaign awaits you in Update 0.35 with similar mechanics to those used during the last one – first, you earn the reward vehicle directly and then a seasonal Loot Crate with goodies.
This time, you'll be able to unlock the Russian T-90A Burlak Tier 8 Premium MBT, a combination of a T-90A hull and an experimental turret called Burlak. Aside from generally being durable and well-rounded performance-wise, the vehicle features a twin-feed Ready Rack where firing your gun does not interrupt its loading process. You can read more about it in our dedicated article.
Please note that this contract will stay available at least until September, so there’s plenty of time to get this vehicle in case you are interested.
New T-72A Model
Once again, we have overhauled a vehicle model and all the vehicles that use it as a basis. This time, it was the T-72A Tier 5 Main Battle Tank and its premium variants, most notably the T-72AV.
Much like the T-72B before it, the new model was made in high quality and from scratch. To learn more about it, please read our dedicated article.
Tier 7-10 HE and HEAT-MP Shell Changes
We have introduced a number of changes to high-Tier HE and HEAT-MP shells, including a different way of calculating non-penetration and partial penetration damage results, changes to splash mechanics and HEAT-MP non-penetration damage reductions in order to make high-Tier gameplay more inviting and fun. You can read more about the details in our dedicated article.
Further Season Plans
Update 0.35 will be available at least until May and a steady stream of content will be available throughout its course. Here’s a sample of what you can look forward to in the near future:
Brand new Operation Desert Storm-themed Raid event
An epic event to celebrate the end of the Second World War
An interesting surprise for April 1
Several new vehicles
UI improvements and overhauls
Various smaller features, rebalances and fixes
And much more. You can read more about the contents of Update 0.35 below:
List of Update 0.35 Changes
Gameplay Mechanisms
New Contract Campaign
A new Contract Mission campaign awaits you in Update 0.35 with similar mechanics to those used during the last one. This time, you'll be able to unlock the T-90A Burlak Tier 8 Premium MBT. You can read more about the Burlak in our dedicated article.
Updated Match Launch
We have optimized the way battles are loaded in order to shorten the loading time. We have also updated the battle start timer mechanism – the 30 second countdown to start now begins as soon as 80 percent of all players are present. As soon as 100 percent of all players are present, the timer switches to a 3 second countdown, after which the match begins.
Sniper Updates
We've adjusted the way the Sniper type Mechanized Infantry operates. Previously, the Sniper wouldn't often fire at its targets correctly. As of now:
The Sniper now targets enemy Mechanized Infantry at reasonable distances
The Sniper will fire at an enemy vehicle if it gets spotted and if it has no other target
General Changes
Improved the Mechanized Infantry animations and fixed some issues with infantry models
The War Games mode (weekend Special Operations and Labyrinth) Loot Crate now drops Battle Coins for the next Battle Path
Updated the Garage to fit the feel of the new Special Operation – there's a storm brewing on the horizon
Mastery Flag symbols in the Battle Hero window are now visible to all players, not just you
The ATGMs intercepted by your APS now appear in the Incoming Damage table as repelled
The Armor Inspector now displays HESH penetration zones correctly
Fixed some small visual issues of the Garage
The Light Gray base paint became darker in order to make it a bit more different from other light base paints
HE and PELE round UI damage per minute values are now based on full penetrations instead of non-penetrations
Fixed an issue where the fire damage caused by Mechanized Infantry wouldn't count towards the match results
Tweaked the music volume levels
Optimized several client processes
Fixed an issue that could lead to a game crash when deploying smoke
Fixed an issue that could lead to you being kicked from a battle for no reason
Vehicles
General Changes
The autocannon shell count for the whole BMPT series increased from 900 to 1200
Fixed an issue where a number of vehicles with the intended gun elevation above 60 degrees had it limited to 60 degrees (ZSU-23-4 Shilka, BMD-2, BMD-2M, BMD-4, BMP-2, Šakal and the Hunter AFV)
Illumination and smoke SPG rounds now use a different, sharper trajectory
The vehicles that previously had empty smoke grenade launchers on their visual models now have them full
Fixed the muzzle appearance on multiple vehicles
Drowned tank model no longer appears as if it burned out
Fixed a large number of small visual and collision issues on multiple models (small texture adjustments etc.)
Akatsiya
This vehicle's roof-mounted machinegun now also moves vertically when aiming
Al Hussein
Improved this vehicle's textures
B1 Draco
This vehicle now has an active ability called Radar, allowing it to trade 4 percent camouflage rating for extra 50 meters of viewrange and the ability to better spot enemy vehicles hiding behind foliage
The radar is now animated
Reduced the base viewrange of this vehicle from 430m to 420m
BMP-3
All 30mm shells now have the same reload time of 0.24 seconds
BMPT-72
Fixed an issue where, when firing at this vehicle's destroyed ERA elements, it appeared as if the shells were flying right through it
BWP-2000
Fixed the appearance of this vehicle's second decal slot
Challenger 1
Improved this vehicle's textures
Fixed this vehicle's gun textures
Fixed the second slot decal appearance
Challenger 1 Falcon
Improved this vehicle's textures
ERC-90 F4 Sagaie
Improved the quality of this vehicle's visual model
Fixed the first slot decal appearance for the République and Shark skins
Griffin 50mm
Fixed this vehicle's gun recoil animation
Kornet-EM
Changed the frontal mudguard armor from 10mm to 5mm to correspond to the rest of the vehicle
Kurganets-25
This vehicle's ERA name now appears correctly in the Armor Inspector window
Leopard 2
Improved the turret side armor by 100mm
Leopard 2A5
Improved the turret side armor by 100mm
Leopard 2A6
Improved the turret side armor by 100mm
Leopard 2AX
Improved the turret side armor by 100mm
Improved the upper frontal plate armor by 50mm
Fixed this vehicle's ammo switch speed (instead of being instant, it now takes 1 second as on other vehicles of its class)
Leopard Evolution
Improved the turret side armor by 100mm
Fixed the "double mudguard" visual error
Leopard Revolution
Improved the turret side armor by 100mm
Fixed the "double mudguard" visual error
M60A1
Improved the visual quality of this vehicle's model
Machinegun barrel now has a collision model
M60A3
Improved the visual quality of this vehicle's model
M60-2000
Improved the visual quality of this vehicle's model
Fixed this vehicle UI armor values (no actual armor change took place)
M8
Gunner optics cover on this vehicles is now open
M8 MGM-166
Fixed an issue where its missiles could land to the left or right from the aim reticle
Merkava Mk.3D BAZ
Fixed the black textures on this vehicle
Object 195
This vehicle's ERA name now appears correctly in the Armor Inspector window
Palmaria
Fixed this vehicle's previously inconsistent armor
Panzer 87-140
Added the Auxiliary Ballistic Processor to this vehicle's trait
RDF/LT
Improved the quality of this vehicle's visual model
Rooikat 76
Fixed an issue where the wheels would sometimes appear as if flying in the air
RST-V Shadow
Fixed this vehicle's suspension model to match its previous size adjustment
T-72A and T-72AV
Improved the visual model of all these vehicles
Upgraded the turret, frontal hull and side armor
T-72B
Fixed the camouflage and base paint appearance on this vehicle's model
T-90
Fixed the turret ERA appearance
T249 Vigilante
Fixed an issue where killing the gunner would lead to an increased reload time of the vehicle
Type 90
Fixed this vehicle's gun armor in the Armor Inspector window
Type 99A2-140
Fuel tanks no longer clip into the hull on the Golden Dragon skin
Wilk XC-8
This vehicle's PELE round now also deals damage upon non-penetration or partial penetration and better penetrates
Added a 360 degree smoke launcher to this vehicle
WPB Anders
Hard-kill APS now only appears on the model when you have it actually installed
WWO Wilk
Added a 360 degree smoke launcher to this vehicle
XM8
Gunner optics cover on this vehicles is now open
ZTQ-15
Fixed this vehicle's destroyed ERA models
Player versus Environment
New Special Operation
In this Update, we are rolling out a new Special Operation called War, along with several achievements, including:
War
Vehicles in the Storm
No Time for Ceremony
Don't Touch Anything!
Class-specific achievements as usual
You can read more about this Special Operation in our dedicated article.
General Changes
VCAC Mephisto removed from the AI vehicle pool
Doubled the PvE rotation pool size
Increased the PvE map rotation time from 3 to 6 minutes
AS21 and K21 AI vehicles are now firing correctly (although they are currently disabled)
Plague: Changed the castle base explosion cutscene so that it now takes less time and is less obtrusive
Plague: The base explosion cutscene now kills any Mechanized Infantry deployed in the base area
Harbinger: Changed the way the cutscene plays out in the beginning
Some older PvE missions in French, German and Polish now have an English voiceover with French, German and Polish subtitles (previously, these missions had no voiceover whatsoever in localized clients)
Player versus Player
Removed the following Global Operations maps from the rotation: Ghost Field, Grindelwald
Fixed a Global Operations issue where your own bunkers would sometimes fire at you
Al Dabbah: This map is now marked as being located in Eastern Africa
Barren Divide: Fixed several environmental objects that appeared too bright
Coastal Threat: Fixed several environmental objects that appeared too bright
Moscow: Fixed several environmental objects that appeared too bright
Narrows: Fixed the cloud appearance on this map
Narrows: The grass now renders correctly on this map
Reactor: Fixed an issue when, upon loading, player positions would not appear correctly
Roughneck: Fixed the collision model of some environmental objects (heavy machinery near a ditch) so that it's no longer possible to fire or drive through them
User Interface
When searching for specific visual customization elements such as decals, empty categories are no longer displayed
The Battalion list refresh button now has a tooltip
Optimized the module unlocking process
Fixed several smaller UI issues
Issues and Corrections
Fixed an issue where, when firing at longer distances, ATMGs would fly away from the point you're aiming at for no reasons
Fixed an issue where a just spotted vehicle would not appear on a correct place (you see it as standing somewhere but in reality, the server knows it's somewhere else, leading to some strange cases of ghost shells)
Fixed an issue where a smoke cloud from unspotted vehicles could be invisible to the enemy team
Fixed an issue where it was impossible to use the full gun elevation under certain circumstances
Fixed the strange camera clipping and movement that happens when you drive near another vehicle
Fixed an issue where, on some ATGM-based vehicles, the ATGMs wouldn't fly correctly upon respawn
Fixed an issue where the "Low on Ammo" warning would appear in the Garage even if a sufficient amount of ammo was loaded
Fixed an issue where HE shells would sometimes disappear when fired directly into the muzzle of an enemy vehicle
Fixed an issue where the ammo rack fire visual effect would appear even if the enemy vehicle wasn't spotted (also known as the "flying flames" issue)
Fixed an issue where the actual improved smoke grenade area of effect wouldn't match the visual model for the following vehicles: AMX-30B2, AMX-30B2 Brenus, AMX-40 and VCAC Mephisto
Fixed an issue where the Kurganets-25 TD was referred to as an AFV in its blueprint description
Fixed a UI issue where disabling the ERA in your Armor Inspector would affect the colors of the penetration indicator in the game
Fixed an issue where players could sometimes see the damage done to unspotted objects (bunkers and such) by the flying number indicator and, vice versa, sometimes this damage would not appear to objects that were spotted
Fixed an issue where the gun handling bar in the Garage UI wouldn't appear correctly after the installation of an Improved FCS module
Fixed an issue where, upon death, switching to another player's POV as a spectator would not work correctly
Fixed an issue where the ATGM launchers on some visual models would appear full even though the vehicle wasn't carrying enough missiles to fill them
Fixed an issue where the turret rotating sound would play when attempting to rotate a turret immobilized by the destruction of its turret ring
Fixed an issue where the ATGM launch sound could be heard upon your vehicle's destruction
Welcome to Brazil! You are in for an unforgettable tropical adventure in the maze of islands and canals of Amazonia!
You can find out more useful information about the new location in our Dev's Diaries. New maximum level — 70
9 different locations, each with distinct atmosphere:
Stone Flower
If you travel further to the center of the maze of waterways and canals, you will find a rocky plateau. For thousands of years the river has been smoothing and polishing the stones, transforming the shore into a flat platform, ideal for swimming and fishing. Huge boulders protect the plateau from the wind and add to the pleasant atmosphere of seclusion. By the way, the water is deep, so enter with caution!
Rio Grande Hotel
It seems that this picturesque backwater area was specifically designed for watching beautiful sunrises and sunsets! The primordial beauty of this deep-water bay has certainly been instrumental in establishing a popular floating lux hotel. Take a look at the floating deck, where you can take pleasant walks, and the convenient landing pier.
Orchid Shore
If you’re looking for a perfect place for some solitude and contemplation, head straight to the wild orchid garden in the northern part of the river maze. The air here is heavy with the unique fragrance of tropical flowers. The orchids bloom right on the submerged trees peeking out of the water. This shallow bay is home to many fish species that prefer still waters.
Abandoned Temple
Ruins of a small catholic temple are visible on the edge of the island in the eastern part of the Rio Negro maze. In the olden days churches were built to last forever, and this one is no exception – decades of desolation later, its walls still hold against the encroaching jungle. Even the locals can’t remember why the church was abandoned, but one has to agree that the ruins look very atmospheric.
St. Sebastian Church
An example of modern-day Catholic architecture, St. Sebastian Church can be found in the very middle of the river maze. Most times it’s incredibly quiet and calm here. The church only becomes busy on Sundays, when boats bring local Catholic believers from all over the area for the mass. You can just about see a convenient landing pier nearby.
Mboya Village
This settlement is located on the long strip of land that very much resembles a snake tail. This might be why it is called “Snake Village” in the local language. Or maybe it’s because of the abundance of reptiles around? In addition to several fishing huts with thatched roofs, the village also has a church with a tall wooden cross in front of it to mark the gathering place for local celebrations and Catholic masses. The river is rather deep here, with tall palm trees growing along the banks.
Acanga
In the eastern part of the tributary, there is a remote islet with a wooden carved statue in the middle, that locals refer to as "Acanga". Most Brazilians are Catholics, but some people still practice shamanic cults in the midst of the rainforest. Peculiar carved stones, shrines, statuettes of gods and skulls of sacrificial animals clearly signify a place of religious worship. Entering such a place, try to be respectful and not disturb the local shamans and spirits!
Stilt Hut
This lonely wooden dwelling looks long abandoned. Alternatively, its owners really don’t have time for refurbishing it. Given the stilts it might be a fishing hut: the locals probably keep their tackle here, or even use it as a fishing spot, to hunt for species who inhabit shallow waters overgrown with reed.
Giant Palm Tree Beach
After exploring infinite jungles or rocky banks, how refreshing to see a beach with beautiful white sand! One can notice giant palm trees on the other side of the beach, which gave this place its name. Cozy summerhouses with palm leaf roofing are visible not far away from the shore. If you look at the water long enough, you might see a river dolphin or a small river cruiser. Local anglers say deep waters and peculiar riverbed have made this part of the river a favourite spot for large catfish.
6 new unique Amazonian fish species
Take in a lungful of the thick humid air of the jungle and be ready for a fast-paced fishing adventure, because the fish is phenomenally feisty and large: the hefty Orinoco Bass, Orinoco Peacock Bass (Cichla Orinocensis) is a large species of Peacock Bass native to the Rio Negro and Orinoco River basins in South America that usually prefers to inhabit slow-moving blackwater rivers. These fish are easily distinguished by their tropical coloration: golden shimmering bodies with large dark spots on the sides and a blueish dorsal fin. Orinoco Peacock Bass can reach up to about 2 ft. in length with a maximum recorded weight of around 11 lb.
the aggressive Bicuda, Bicuda (Boulengerella Cuvieri) is a South-American freshwater fish native to the Amazon region, inhabiting its many tributaries as well as other rivers throughout the countries of the continent. These fish tend to stay close to the surface in areas with rapids and strong currents, hiding behind debris, logs, and rocks. Bicudas have long, gray pike-like bodies with elongated reddish tails and sharp, comb-like teeth. Fully grown specimen usually reach a maximum weight of 13 lb, and up to about 2.9 ft. in length.
the massive Piraiba catfish weighing up to 330lb, Piraiba (Brachyplatystoma Filamentosum) is the largest Catfish species found in South America. It inhabits the Amazon and Orinoco basins, where it thrives in both freshwater and brackish habitats. Piraiba have elongated bulky silvery gray bodies with white bellies, which makes them look a little bit like sharks. They are easily distinguished by long barbels and red markings on the lips. But Piraiba’s key trait is their truly enormous size, with a maximum recorded length of 11.8 ft and a record weight of over 441 lb.
the incredible Electric Eel, As you can figure from its name, this eel can generate a strong electrical charge. This helps it to not only attack its future prey but also successfully navigate its way in muddy waters. Thanks to an organ called the Weberian apparatus electric eels also have excellent hearing: you will have to try hard if you want to sneak up to this fish. Banded Aracu is a fish species most often found in South American waters (the Amazon and Orinoco basins). These small and swift schooling fish prefer to inhabit fast-flowing rivers. During the wet season they also thrive in flooded forest areas.
the Bull Shark, which adapted to the freshwater environment and whose weight can reach up to 440lb! These sharks prefer to hunt in muddy waters on their own, sneaking up to the prey and dashing suddenly before the attack. There have been attacks on humans, so be extremely cautious around its habitat!
Try thousand-year-old life hacks from local anglers: lures and baits like Blue-Winged Grasshopper or Giant Silk Moth Larva. Check out the varied coastline, the difference in depth and the unparalleled Amazonian nature.
The unique form of the 6-feet-long of Arapaima added
Arapaima are air-breathing fish that depend on access to surface air. These fish have long, torpedo-shaped bodies covered in black-green scales with red markings. It’s dorsal and anal fins are situated closer to the tail. Arapaima are usually about 6.5 ft. in length, with some specimens growing up to 10 ft. in length and weighing as much as 440 lb! The diet of the Arapaima mostly consists of fish and crustaceans, but these enormous creatures can sometimes devour land animals that happen to be near the shore.
Fishing in Amazonian Maze you will have a chance to catch the biggest form of Speckled Bass in our game.
New Tackles
Rodster rod cases set
This Rodster rod case set is a capacious and reliable novelty from the creators of the best fishing gear at MagFin. With this rod case you’ll be sure that the tackle is safe and sound: sturdy nylon and a durable zip fastener guarantee safety while fishing and when transporting your gear. The cases come in several sizes, and what’s more important, they sport special pockets for your extra reels and lines!
Whoa tackle box set
Anyone seeing this tackle box set is bound to go “Whoa”. And when you open it, you’ll definitely be surprised, because its capacity allows you to keep all the necessary fishing necessities in one place. The numerous sections and slots for your tackles, lines, reels and groundbaits are arranged in such a way as to help you quickly and easily find whatever you need this exact second. The experts at UL-CHUBER made this wonderful box capacious, sturdy and available in several sizes!
Pocket Boss
This Pocket Boss Vest by MagFin will keep you safe from the wind, and your tackle from any excess humidity! Thanks to its multiple pockets you will always have up to 50 pieces of tackle and 7 lines at the ready. And what’s more — with this vest you’ll be able to bring up to 3 groundbait components with you! This exclusive item is made of innovative nylon AquaStop® and comes in all sizes, XS to XXL.
Vestern Pro
This amazing waistcoat by MagFin is truly a great find for real pros. Rain or shine, this amazing garment will be of tremendous help to you, since it can comfortably hold 55 pieces of tackle, 5 lines and even 5 groundbait components! The material allows it to achieve optimal thermal control, keeping the warmth in when it’s cold and out when it’s hot. This is exactly what you need to have an enjoyable and fruitful fishing experience! We also added new large keepnets and stringers that you have been waiting for.
New Baits
Blue-Winged Grasshopper
The Blue-Winged Grasshopper is so huge that many mistake it for a locust. Its bright wings are great at attracting surface-dwelling fish, such as Apapa. At the same time it’s weighty enough to be used for distance casts.
Giant Silk Moth Larva
This is a larva of a giant silk moth. It’s large, fleshy and bright, which makes it a delicacy of choice for the catfish and other omnivorous fish.
Banded Aracu Minnow
The Banded Aracu is a small fish inhabiting Amazonian waterways. It’s the favorite delicacy of large predators like the huge Peacock Bass.
Amazonian Sardine
If you want to attract small Amazonian predators like Jacunda or Biara, the Amazonian Sardine is your best choice! This tiny elongated fish makes its carnivorous siblings bite as never before.
Get your share of the real exotic fishing experience!
Don't miss the Amazon Carnival Pack!
The best tackle for this part of the jungle for catching REALLY BIG fish: a powerful rod, a reel, lures, gear and a swift twin-engined Bass Boat Sagitta along with 30-day Pond Pass to the Amazonian Maze!
Bobber bites improvements New bobber bites are now more realistic and diversified.
Miscellaneous:
The float shaking under the wind
Waistcoat purchased in local shop appearance fixed.
The rented boat does not appear on avatar fixed
The rod stands angle from the 3rd person view fixed
Double menu tab selection on GamePad version fixed
Fixed possibility to falling under water on Mississippi
Minor Issue with tutorial slides fixed
Various issues in character animation fixed
Disconnect during interaction with rod stand fixed.
Improvement of the autoban algorithm (some casual words are not forbidden anymore)
⚙️This deploys fixes to bugs some players have encountered and will nuke a game crashing issue.
Upcoming patches
A chonky 1.1 update is on its way and as a reminder, it will include a brand-new interface that will allow you to renegotiate trade agreements, all-new surveyor mechanics to keep surveyors useful longer (and potentially allow Basenji to become fully self-sufficient), and more.
We appreciate the feedback, keep it coming on the Modern Wolf DIscord and here on the Steam forums: we read absolutely everything and, as you can see, we're putting your feedback into action.
💞Thank you very much for playing Rogue State Revolution. Stay tuned here on Steam, on Discord, and on the Modern Wolf Twitter for more details on the next updates soon.💞
We will be performing a scheduled maintenance for Black Desert Online on March 24, 2021 in order to improve our services and bring you the latest updates.
During the maintenance, all services related to the Black Desert Website, Game Login, Web Central Market will be temporarily unavailable.
Please refer below for more details regarding the maintenance.
Game Server Maintenance
■ Affected Service(s):
Black Desert Online game servers and Web Central Market.
■ Maintenance Schedule:
Mar. 24, 2021 (Wed) 09:00 - 15:00 (UTC)
Mar. 24, 2021 (Wed) 10:00 - 16:00 (CET)
Mar. 24, 2021 (Wed) 02:00 - 08:00 (PST)
Mar. 24, 2021 (Wed) 05:00 - 11:00 (EST)
■ Maintenance Impact:
Unable to login to the Game
Unable to use Web Central Market
Unable to send items in Web Storage to in-game mailbox (B).
Website Maintenance
■ Affected Service(s):
Black Desert official website
■ Maintenance Schedule:
Mar. 24, 2021 (Wed) 09:00 - 11:00 (UTC)
Mar. 24, 2021 (Wed) 10:00 - 12:00 (CET)
Mar. 24, 2021 (Wed) 02:00 - 04:00 (PST)
Mar. 24, 2021 (Wed) 05:00 - 07:00 (EST)
■ Maintenance Impact:
Unable to access the website, payment service and Forum
All services related to the website will be unavailable.
Major Update Details
The Olvia server will be changed to the new Olvia server. - Please refer to the ‘[GM Note] Preview of the Special Benefits Coming with the New Olvia Server’ for more details.
“Guild Equipment Rental Storage” will be added.
The “Total Successful Rounds Finished” for Black Spirit's Adventure will be reset and the Black Spirit piece will be moved back to the START square.
Cherry Blossoms will bloom to welcome Spring to the world of Black Desert.
* Additional Notices - Once maintenance begins, you will be disconnected from the game even if you are waiting in-queue. - If you are still playing the game before the maintenance time, please move your character to a safe location (safe zone) before maintenance begins. - If you exit the game while in a combat zone, your character and/or mount can be attacked by monsters or other Adventurers. - If you receive an error message stating that you are already logged in after the maintenance, please try restarting your client. - The maintenance schedule and details stated above are subject to change at any time. Any changes will be announced as an update via this notice.
We appreciate your patience and support while we work on providing you with better services. Thank you!
Hajduk is mostly completed and playable, except of few animations (pushing for example) that we will replace during next couple of days.
Hellish Quart pre-alpha v. 2021.03.22.0
NEW: - Added Hajduk character Work In Progress version (still work in progress, not all animations are in, needs more special moves, audio etc., but he's playable) - Added horses on some levels (cosmetic) - Added global AI damage multiplier (basically, a handicap for AI)
TWEAK: - blade collisions are now a bit smoother - Better support for Ultrawide monitors (21:9) - Dungeon level is now wider, to allow wider camera shot - Geometry in Meadow arena should not obstruct the camera view now - AI now tries to avoid getting hit with Isabella's high guard attacks in chosen AI schemes
FIX: - Isabella should now not be able to wound opponents, if her "death" animation was not blended out straight from her attack animation - Disabled AI and Player Input at beginning of a round for 2.5s - Fixed bug where Isabella sometimes got stuck repeating pushing animation, instead of playing the victory animation - Marie now has blood on the blade after kill - Fixed desynchronization of Physics and Rendering after slomo in the end of some fights
- Fixed support for custom refresh rates (30-144Hz), added 100Hz option
Following some complaints, I am uploading the 64 bit version of the latest changes. If anyone has a 32 bit system please email me directly and I will send him the 32 bit version.