Spring is coming! Icarus can't feel warm or cold, but we human beings can still be cold at spring. The Chinese old saying ask people to keep warm so that everyone can be healthier in the summer. Have a try!
We also brought you some new features and fixes today. Let’s take a look!
[Version 0.6.17.5972]
Feature:
Now you can customize the names of celestial bodies. You can either rename them on thumbnail in the lower left corner, or on and the information panel on the right side of the planetary view / star map interface.
Added the celestial body operation interface in the star map. Now you can view the celestial bodies easier, and you can decide to turn on/off the space labels of the celestial bodies.
Added the heading indicator line of your target celestial body. You can open the heading indicator line after you find the target celestial body.
Change:
Optimized the logic of takeoff / landing / acceleration / deceleration of Logistics Vessel to make it faster and in line with scientific principles after upgrades.
Modified English translation of some item and technical descriptions.
Balance:
Hydrogen fuel rod should have higher combustion efficiency. Incrased the energy value of Hydrogen fuel rod: 40MJ - > 50MJ
Adjusted the energy consumption of Logistics Vessel: when the sailing speed is upgraded to more than 3000m/s, no additional energy consumption will be increased according to the maximum sailing speed
Bug repair:
Fixed the bug that the rocket could not catch up to the node around some large-mass black holes due to the Dyson spherical node's capture range is not large enough.
Fixed bugs that the game menu will pop up directly when pressing ESC in dismantle mode and upgrade mode.
Thank you for your continuing support! You can send your feedback in Discord and Google Form! See you next time!
Major Update: 2 new Gamepad types added. PS-Type and NT-Type are now selectable from the Options menu. This allows players to play the game with on-screen buttons matching those of their favourite gamepad!
In-Game buttons will now match your favourite controllers! Try it this weekend! :D
All bow down to the mighty warriors of the Middle Ages! Are you one of them? Don’t hesitate and join the Ancestors Legacy: Free Peasant Edition League! There are great prizes to win… And lots of villages to burn down. The road to becoming a champion is soaking with your enemies’ blood…
Make sure to register to the League – you can’t miss it! The League starts on April 5th.
Main prize: Sapphire Radeon RX 5700 XT PULSE graphics card funded by AMD Prizes for the First Round 1st Place - Destructive Creations K-buds (Wireless Headphones) + MSI GK30 Combo (Keyboard + Mouse) 2nd Place - Destructive Creations K-buds (Wireless Headphones) 3rd Place - MSI GK30 Combo (Keyboard + Mouse)
Prize for random participants (your score doesn't matter but you have to play all of your matches) - Hatred T-shirt x20, Hatred steam key x20
Remember that the tournament only involves Ancestors Legacy: Free Peasant Edition!
Added the Handy Electronic Lesson Provider (H.E.L.P.) computer, a new game intro cut-scene, a printer room with game stats, and various pixel-art renovations. We hope you enjoy the game. Thanks for playing!
I thought I had already tried erasing all the Panama files and reuploading them, but apparently I didn't set it live or something. I still have no idea what happened, but the Panama DLC is once again functional. Thank you, Steam.
Also, I fixed a BSL script command, "destroyAll" so that it no longer re-kills corpses. Aaaand... I'm gonna go get high and walk around now.
I'm very proud to announce the release of The Alien Trials with everyone here on Steam. I hope you enjoy this multiplayer experience and I appreciate any feedback in advance.
Hello guys! Today, we will explain how the Reinforcement mechanic works in the Strategic Mind series. It allows you to bring the Strength of your troops back up during the operations, but it comes at a cost. Watch the episode to learn more.
About the Weekly feature series
The Strategic Mind series has a quite sophisticated set of core mechanics, some of which are a novelty for the genre, for example, the supply system. The upside is that the game has lots to explore even for seasoned wargame veterans and offers everyone a new experience. The downside is that oftentimes the players lack the time to master all the core mechanics, especially after a hard working week, when you want to spend more time with your family during the weekend.
We have decided to start a new series of short tutorial videos called Weekly feature. In this series, we will have a closer look at one core mechanic at a time. We hope that it will help the new players to grasp the game faster, and the veteran players to learn a couple of new tricks. For example, we will explain in more detail the Surrender mechanic or the damage calculation rules. It should be especially helpful to the players who are new to the wargame genre.
Watch the previous episodes of the Weekly Feature:
If the video was helpful for you - let us know in the comments here or on YouTube and leave a "like". You could also subscribe to our YouTube channel to make sure you do not miss the next episodes. Also, if you want to ask us some additional questions about the mechanics - you are most welcome!