Anime Play Life: Unlimited - Redicion Studio
Get Anime Play Life: Unlimited for the half price!
Salthe - Robert@DMM


Iwaihime now supports Steam Trading Cards!



The full set includes eleven trading cards, nine profile backgrounds, nine emoticons, and of course badges! They'll drop during normal play, but to collect them all you'll need to craft and trade!

https://store.steampowered.com/app/1372300/Iwaihime/



Follow Shiravune for our latest news:
Steam Publisher Page
Twitter
Discord
Iwaihime - Robert@DMM


Iwaihime now supports Steam Trading Cards!



The full set includes eleven trading cards, nine profile backgrounds, nine emoticons, and of course badges! They'll drop during normal play, but to collect them all you'll need to craft and trade!

https://store.steampowered.com/app/1372300/Iwaihime/



Follow Shiravune for our latest news:
Steam Publisher Page
Twitter
Discord
Eden's Ritter - Paladins of Ecstasy - Robert@DMM


Iwaihime now supports Steam Trading Cards!



The full set includes eleven trading cards, nine profile backgrounds, nine emoticons, and of course badges! They'll drop during normal play, but to collect them all you'll need to craft and trade!

https://store.steampowered.com/app/1372300/Iwaihime/



Follow Shiravune for our latest news:
Steam Publisher Page
Twitter
Discord
Master Magistrate - Robert@DMM


Iwaihime now supports Steam Trading Cards!



The full set includes eleven trading cards, nine profile backgrounds, nine emoticons, and of course badges! They'll drop during normal play, but to collect them all you'll need to craft and trade!

https://store.steampowered.com/app/1372300/Iwaihime/



Follow Shiravune for our latest news:
Steam Publisher Page
Twitter
Discord
Song Beater: Quite My Tempo! - Playito.com
  • New refreshed UI with customization options. Selected theme can affect colors of UI or you can setup your own. Streamlined UI will enable us to add more modes and features this year, stay tuned :-)
  • Translations to 6 additional languages: Czech, German, Japanese, Korean, Russian, Chinese
  • Gameplay improvements: better visual and audio feedback for hitting beat orbs, now you can distinguish well executed moves more easily. Last selected difficulty is saved to player profile.
Liquidators - aidantakami
Small content update meant to address some of the bugs that have been reported by our community.
Mar 8, 2021
Doomtrooper CCG - framerate


Crafting!

We recently launched our first version of CRAFTING, bringing us one big step towards launch! This first version has been very well received.

By clicking on a card in the Collection screen you get to the info screen:



If you do not want a card, you can DECONSTRUCT it for ACQUISITION POINTS. These ACQUISITION points can be used to ACQUIRE any card you want! If you have feedback on the system of the values, as always, join us in Discord!

The foundation is working well and you are able to craft any active standard card in the base set. As new cards are added, you can acquire them in packs or craft them. Plus we are not planning any forced resets until launch (unless we have to!) but you always get the ability to reset your packs and re-open them once a month (see below for reset clarification).

In the future, as the system and game grows you will also be able to craft:
  • Variant Cards
  • Certain Lore/Mission Cards
  • Tradeable Limited Edition Cards

Also, in a future patch we will be able to offer you full value of a card if the card is changed in an update, setting a nice precedent where if we (the developers) change a card you like you get the ability to swap it for any other card 1 for 1. We want to make sure we are treating our players fairly as we're all one big Doomtrooper community!

Community Driven

I always said that we wanted to make this game with COMMUNITY SUPPORT and now we're taking it to the next level. Over the years of development, certain community members have stuck around and helped so much that they've become unofficial members of the dev team. For example, @Michalx11 took on the job of managing our QA and bug tracking and has earned a spot in the game credits.

Many other players have contributed ideas, bug reports, design changes, balance ideas and more in our Discord chat and in-game feedback tool and I want to give players a more official way to be in the game credits and feel rewarded for helping out. So in the near future we will allow the community to "nominate" other players for their work (via Discord) and players can vote to support them and the top ones will get recognized by the development team and added to the credits. Some may be credited as "Special Thanks" but ones that excel in certain areas could get credits like "Additional Card Design".

I've always said I'm making this game with you guys, so I wanted to give you a chance to make it more official.

Reset Clarifications

There has been some confusion regarding how resets are managed so I wanted to clarify:

1) When you reset your collection, whether forced or by choice, your card collection is reset back to the current starter decks. All variant cards, coins, cosmetics and purchased packs are retained. You will get your acquired packs back and be able to re-open them. Crafting Material will be lost (but you can start crafting again after your packs are opened.)
2) THERE WILL BE A RESET UPON THE LAUNCH OF THE FINAL GAME No collections are final during beta as we are constantly adding/removing/changing cards.
3) Currently there are no planned forced resets. However, if an exploit is discovered that gives people unfair advantages, or we a have a major change to the starter decks we reserve the right to announce one.
4) Again, if you choose to reset your collection and open your packs again you will lose all crafting materials (otherwise you could deconstruct all your cards, do a reset and then deconstruct them again)
5) Once again, you do NOT lose your stats, decks templates, settings, variant cards (unless they were obtained erroneously), avatars, titles, emotes, card backs, lore cards, mission cards, kickstarter rewards, purchases or coins after a reset is triggered.

EXAMPLE
You have
- 75 packs you have previously opened.
- 200 coins
- 1000 Crafting materials
- 5 decks you've made

You choose to trigger your optional reset you will have
- 75 packs to be opened again
- 200 coins (not reset)
- 0 Crafting materials
- 5 decks (but the non-starter decks may not be missing cards since you re-opened packs)

Additional Card Changes





Mar 8, 2021
Warhammer The Horus Heresy: Legions - Everguild


"That was quite a sight."
– Lotara Sarrin

Today marks the third year since The Horus Heresy: Legions went live on Google Play's Early Access. A lot has changed since then, but galactic warfare now rages more than ever thanks to the increasing number of warriors that partake in it!

Just to give you an idea of how much has happened, the game launched with 15 collectable Warlords. Today there are 97 plus more than 60 event-exclusive Warlords. The game started with 288 collectible cards; today it's sitting on more than 1,100. In days of old, there were only 4 factions represented in the game, aside from the 3 neutral ones, but today, that number has increased to 22, each with a distinctive personality and unique take on the game.

All this may sound like a feat only achievable through Heresy, but the truth is that The Horus Heresy: Legions has travelled on the shoulders of a passionate community since day 1. The journey ahead couldn't be more exciting, with more factions to discover and new upcoming ways to play the game.

But today is a day to celebrate your support. Thank you for making this galaxy in flames as fun and epic as it sounds!
Mar 8, 2021
Gold Hunter - cHaOsFaTz
Redesigned

■ Updated settings for meshes in landscape

Functionality

■ Added missing footstep sounds for item "container"
■ Added missing values to savegame for item "metal tub"
■ Added sound for opening water pipe
■ Added function to save multiple claims
■ Added function to fill material from item "gold pan" into item "bucket"
■ Added help information for "buy items" to the tablet help.

Changes

■ Changed position with price label for vehicle "trailer 01"
■ Changed collsion for vehicle "trailer 01"
■ Changed collsion for item "push cart"
■ Changed collsion for item "mats"
■ Changed engine power for vehicle "mini excavator"
■ Changed camera function for character customizer, if in first person mode also switch camera
■ Changed help information, if you entered the vehicle "mini excavator"

Improvements

■ Improved performence

Troubleshooting

■ Fixed error with chain for item "portable washing plant" on spawn
■ Fixed error with camera zoom for vehicle "mini excavator"
■ Fixed error with send values between item "buckets"
■ Fixed error with send values between item "shovel" and "buckets"
■ Fixed error with showing helptext, if no active focus
■ Fixed error with opening barrier for claim 08
■ Fixed error with teleport to a claim in a vehicle
■ Fixed error with jump vehicles on claims
■ Fixed error with put material from mats into buckets
■ Fixed error with material on item "mats"
■ Fixed position on player hud for overlay "camera mode"

Removed

■ Removed character name in singleplayer
...