Indeed the development of the game ends and unfortunately the game is cancelled.
I apologize for that.
It cannot be maintained because it is at a financial loss, its development was more expensive than the benefits I could get from it and this without taking into account the lack of salary.
Please know that I have no other choice, its development has had a monetary cost and a huge cost of time.
To be totally transparent, the total revenue was around 300-400€ ($360-$481). The development cost me more than 2000€ ($ 2406).
Of course I can also provide all the evidence to support my claims.
I would also like to inform you that a request on my part for its removal from sale on Steam is in progress.
I would like to refund all purchases, but I can't guarantee this.
Welcome to the first ever This Is Old School RuneScape blog! For those of you have yet to join the world of Gielinor, or maybe haven’t paid it a visit for a long time, we’ll be taking you through what makes Old School… well... Old School, all the way up to its release.
Sit back, grab a cuppa and prepare for your upcoming adventure!
What is Old School RuneScape?
RuneScape is an open world fantasy MMORPG that is always evolving. Cooked up by three brothers in the early 2000s, it has a rich history spanning over 20 years, and by 2013 had evolved into a sleek, modern game with a contemporary visual style. However, we knew that some of our players preferred the RuneScape they used to know, so in 2013 we released Old School RuneScape (Classic RuneScape as it was back in 2007) with its distinctive look and nostalgic point-and-click gameplay.
And we haven't been twiddling our thumbs since, either - we've been hard at work releasing brand-new content that stays true to Old School's roots. To keep us in check, all new content is voted on by our community. Our players take to the polls to decide what's added!
Old School has something for everyone. We're sure you'll fall in love with our memorable quests, iconic skills, community-driven design and many challenges to master.
An Epic World Filled With Adventures
There’s so much to do in Old School – and adventure is calling! This is a world two decades in the making, filled with rich lore, memorable characters, iconic locations and looming threats from secessionist elves and ancient terrors. This is a world you can savour, whether you are on an epic quest, like the iconic 'Dragon Slayer' and the apocalyptic 'The Fremennik Exiles', or just on a mission to beat stuff up!
Speaking of which, there’s plenty of combat to sink your teeth into in Old School. From Melee to Magic to Archery, there are many ways to take on the assorted denizens of Gielinor, who range from demons to dragons and loot-dropping mega bosses. For the monster-hunting enthusiasts out there, there’s even a skill associated with killing specific types of enemies!
As you hone your Combat skills, group bosses like the indomitable Nightmare along with arenas such as the Theatre of Blood and the God Wars Dungeon will present the ultimate test – and if you’re feeling extra brave, the Wilderness awaits for some optional PvP showdowns.
Whether you are going it alone or exploring with friends, your choices define your adventure. You get to play however YOU want!
It’s All About Those 99s
We can’t chat RuneScape without talking about our iconic skilling! Old School has 23 skills to train, with everything from Combat-based skills to artisan abilities like Farming, Crafting, Runecraft, Mining and Smithing.
These skills intertwine throughout the game experience, unlocking new quests and powerful upgrades to help you in combat, or opening up entire new areas for you to explore. You’ll use them to grow your power and wealth on your adventures as you set out to earn the coveted Skill Level 99.
Skilling is also where Old School shines as the perfect second-screen game. While investing your full attention will help you to optimise your gains, most skills can easily be trained – whether you’re on the go on mobile or just catching up on the day’s news. How and when you skill is, like all things RuneScape, entirely up to you.
Polling
Polls are in-game votes in which players can express their preferences for certain changes within Old School. A feature is successful if it has achieved over 75% Yes votes when the poll closes. As of 2021 there have been 184 polls, a total of 2499 questions, and a mammoth 6.9 million votes cast!
Our Incredible Community
Time is the great creator of deep, meaningful communities – and with Old School, you're diving into a world with 20 YEARS of rich history! Yep, our game is older than Steam itself!
From legendary in-game moments like the Falador Massacre through to the annual community celebration that is the Golden Gnome Awards, Old School's players are the beating heart of Gielinor that bring the world to life. You haven’t lived until you’ve experienced the buzz of being surrounded by hundreds of fellow adventurers flocking to a new piece of content!
Old School also gives you plenty of opportunities to connect with other players with chat features and World Themes bringing like-minded people closer together.
The depth of our community extends far beyond the game too, with intricate cosplay, jaw-dropping art and binge-watchable videos delighting us all every day. As developers, we also do our best to stay connected to our community with regular livestreams and initiatives like the Ninja Dojo, where players can guide a strike team on key quality of life improvements for the game.
This all culminates in our regular community event, RuneFest - a whole convention dedicated to RuneScape and its players... although unfortunately not last year, as you would probably expect!
Membership
While RuneScape is free-to-play, Membership allows you to experience Old School on its grandest scale.
Members can explore a world three times larger than the free-to-play experience, with over 125 more epic quests to conquer, and eight additional skills to master. You can learn more about Membership here.
Begin Your Journey
Old School RuneScape is such a big game that we have barely scratched the surface, but hopefully our 101 got you up to speed on some of the basics. Until next time, new adventurer!
The new powerful shotgun Hunt Group MH12, a reworked PvE interface, multiple game improvements, as well as other changes and bug fixes are already live in the game. Hurry up to check out the changes!
New Content Hunt Group MH12 The Hunt Group MH12 is a shotgun that fires two-round bursts with a minimal delay between shots. A single well-aimed shot of this powerful gun will easily deal with an enemy or even a pair of them. The new gun compares favourably to its competitors the DP-12 and the Tavor TS12 Custom thanks to its mind-blowing damage and greater firing range, as well as improved hip fire and aiming accuracy offset by a slightly reduced rate of fire and magazine capacity. Details.
The Hunt Group MH12 can be equipped with three unique attachments: two grips, and a quick-zoom 1.3x reflex sight.
By landing killing blows with the new weapon, you'll get memorable distinctions.
New Achievements
Added themed achievements for St. Patrick's Day, Spring Festival, the Swarm Season, Warface PRO 2021, as well as for some future activities. We will tell you more about the ways of obtaining them in future publications.
New Weapon Charms
Added charms for the next Warface anniversary and St. Patrick's Day.
In-game improvements
Reworked PvE interface
We've completely revamped the interface of the PvE section. Now PvE missions, Special Operations and training will be combined into one section "PvE" in the main menu. See a detailed description of the changes below.
The PvE and Special Operations sections in the player's lobby have been united into one category "PvE". After opening it, the player will be able to go to the following sections: "Special Operations", "PvE Missions" or "Training".
Special Operations
Now the player has access to big images demonstrating a line-up of special operations. You can view the full list using the navigation keys ("carousel") on the screen or by rotating the mouse wheel.
In the menu of the section, the player will be able to select the special operation he or she feels like playing, choose a difficulty level and see the basic information on the mission (description, rewards and their progress).
Section ''PvE-missions". Here you will find the current missions in the rotation, the status of their completion and information about the rewards.
Section "Training". In this section, the player will be able to get acquainted with the main game mechanics by completing the Solo Mission. The namesake mission "Training", which existed alongside the Solo Mission, is now available in the "PvE missions" section.
The interface now features new mission image formats. They are now available in high resolutions (1024x1024 and 512x512 - depending on their location in the interface).
We'd like to remind you that interface redesign is a large-scale and time-consuming process that has several stages. Previously, we changed the looks of the lobby and those of the main menu, and now we are making tweaks to the PvE-mode interface. We will continue to work in this direction and will deliver other tweaks in the future. Stay tuned.
Optimization of loading attachments in the game
We have changed the approach to information processing and taught the game to remember which set of attachments was equipped the last time you played. Now, at the beginning of the match, if the settings have not been changed, they will be loaded instantly, since information about them is saved. If you change the kit, the game engines will update the data and remember the new set that will load just as quickly next time.
The change will solve the problem when, at the beginning of the match, you could observe that the attachments on the weapon did not get loaded immediately. This was due to the fact that every time the game algorithms used to re-process the information on the attachments you were playing with. It took time to get the data, so for a few seconds the player could see that the attachments were missing.
Solo Mission improvements
We've simplified some mechanics in the Solo Mission:
now cyborgs cannot knock down a soldier; in "Chernobyl", bots have become simpler to deal with - they deal less damage and have less health.
These changes will help beginners quickly adapt to the game and provide more opportunities for learning game mechanics, as well as make the completion of the mission more comfortable.
Other
Improved the quality of shadows cast by various light sources. This change will help to get rid of certain visual artifacts.
The game defense system has learned to deal with several unintended game advantages more.
If you're a beginner programmer developer If you because of their poor learning, memory is not good, busy, tired, tired, lazy It is recommended for writing weak language code, custom code, and mathematical formulas It's even good for highlighting code that, on some development engines, is really bad Its features include custom options and code prompts, and automatic saving of backup write files You can also find, replace, and convert fonts, including the basic Notepad functionality
This week’s post will be a break from our installments detailing Steel Division: Burning Baltics. Instead, we are circling back to an event we promised previously: a new round of voting to decide which Nemesis DLC should be released next.
There is something special, though. Each of today’s contenders competed in a Nemesis vote last year. While these silver medalists didn’t make the cut then, today is their second chance!
You’ll be able to cast your vote on the three Nemesis divisions in the new Nemesis DLC Run 5.
Nemesis DLC Run 5
The new Nemesis DLC Run 5 community vote is now live!
Voting will close on Wednesday, March 10th, at 1:30 PM (CEST) / 12:30 PM (BST) / 7:30 AM (EDT).
As before, you can vote multiple times, but only your LAST vote will count! Be respectful of the vote and your fellow player. No cheating, bullying, or insults will be tolerated. You have been warned!
Before you vote, take some time to give each runner-up option a quick once-over.
Nemesis: Slovak Uprising
The first runner-up is Nemesis: Slovak Uprising. If chosen, this DLC will feature a completely new nation - Czechoslovakia - including new indigenous weaponry, vehicles and units, a complete voice-over, and more. The Slovak Uprising, which began at the end of August 1944, would be represented by this expansion.
If chosen, Nemesis: Slovak Uprising brings:
A new nation plus one new Axis division, the German Panzerdivision Tatra, and one Allied division, the Slovak National Uprising (SNP) partisans.
A select number of tanks for Panzerdivision Tatra including Panzer IV, StuG III G, StuG 40 and Panzer 38 (t). And exactly three Tiger Es. Soldier squads will be made up of Volkssturm, more reliable Hungarian SS, and elements from Sturmbrigade Frankreich.
The SNP features a large amount of multinational partisans, from escaped Soviet and French POWs, to American OSS and British SOE teams, Czechoslovakian Airborne Brigade, and rebelling Slovak Army troops. New tanks can also be found, such as LT-40, Vz.33 tankette, T-35 (Panzer 35) and T-38 (Panzer 38).
Number two on the lists of number twos is Nemesis: Raid on Drvar, featuring a duo of unusual battlegroups from an equally unique front: the partisan-infested Balkan theater.
If Nemesis: Raid on Drvar is the winner, the following will become available:
A fully-voiced new nation with the Allied battlegroup (Yugoslav partisans) and a minor new nation with the Axis (ally Croatia).
For the Axis, a mixed battlegroup, Unternehmen Rösselsprung, featuring not only the fanatical SS-Fallschirmjäger-Bataillon 500, but also Brandenburg special forces and SS-Gebirgsjäger. Croatia brings its own infantry units: regular Kro. Legionäre, Domobran (Home Guard soldiers) and Ustashe auxiliaries.
The Allies get the unique partisan formation NOV - the the Yugoslav Liberation Army. NOV troops as a whole feature the Raider trait and can deploy a large variety of captured material, mostly Italian weaponry, with even some limited armor support available! Not only that, they can also count on powerful air support from the multinational Allied Balkan Air Force.
Number three is Nemesis: Ligurian Standoff, highlighting two special divisions occupying a “quiet” sector of the Italian Front in late summer 1944.
By choosing Nemesis: Ligurian Standoff, you’ll get:
For the Axis: the 20. Luftwaffe-Felddivision with a mix of reluctant Luftwaffe ground crew fighting as foot soldiers, backed up by experienced cavalry officers and paratrooper NCOs.
The Allies get Task Force 45, which very much like its German counterpart is made up of reluctant AA gunners turned infantrymen. Furthermore, it not only introduces the Brazilian Expeditionary Force but also the hard-fighting Japanese-American troops of the 100th Infantry Battalion.
Several new units, including Italian AS-43 (Sahariana) trucks mounting a Flak 38mm, as well as 149mm artillery guns. The Americans will bring the powerful dual-purpose M2 90mm gun. American and British 15-men squads made up of anti-aircraft troops will be available, as well as the 8-inch/203mm howitzer.
Update: it appears that many Brazilians in Task Force 45 fought with the older M1903A3 Springfield rifles. Of course, we will incorporate this to make these soldiers look even more distinct from their American counterparts.
Neme-what? If you have been caught unawares: our Nemesis DLC concept not only brings you new Steel Division 2 in the form of a pair of new battlegroups but puts the decision on which mini-expansion should be released first in your hands.
Each Nemesis DLC option presents two new battlegroups from a different theater of operations or front. New nations and new units are likely to be encountered in these expansions!
The following Nemesis DLCs are already out in the wild.
Nemesis: Battle of Sandomierz Bridgehead is the firstNemesis DLC and available for free now! It features the 16. Panzerdivision and the 97th Guards Rifle Division from the Eastern Front, bringing a number of new units, including the most powerful German tank of World War II, the Königstiger (H).
The secondNemesis DLC, Nemesis: Lvov Offensive, is available now for €4.99 / $4.99. This Nemesis DLC contains the German 20. Panzergrenadier-Division and the Allied 10th Guards Tank Corps, bringing new units such as the heavy tank destroyer Elefant, the unique Bef. Tiger (P) and Bef. Panzer V/IV tanks, Muniwagen Panzer III, Flakpanzer T-34(r) and Flakpanzer Panther, and captured T-5 Pantera..
Nemesis: Battle of Rimini is our thirdNemesis DLC, available now for €4.99 / $4.99. It features the 1. Fallschirmjäger-Division for the Axis, and the combined Allied battlegroup of the 2nd New Zealand Division with the 3rd Greek Mountain Brigade attached.
Nemesis: Storming Toulon is our fourth confirmed Nemesis DLC. It contains two divisions from Operation Dragoon, the Allied invasion of Southern France in August 1944. Verteidigungsbereich Toulon and the 1e Division Française Libre. The expansion will also feature the new Panzerturm bunker, a casemate mounting a tank turret. We are hard at work on this one - we hope to tell you soon when you can expect it! [/list]
Until next week
The voting booths are now open. Go and let us know your choice! Check in next week to see which option will become the next Steel Division 2Nemesis DLC!
An ancient box glows on the altar... riling up the forces of darkness. Forces clash as they battle to claim this treasure!
We're still celebrating #LordsMobile's 5th Anniversary but there's an exciting surprise we can't wait to announce! A limited-time ☆Lords Mobile and Saint Seiya☆ collaboration is on the way!
A new Hero and NPCs will be descending on our Kingdoms for this collab! Who do you think will join the fight?
Stay tuned to our official pages for more collab details!
We are super excited to share our announcement trailer. You can find it in the main video frame in The Secret of Retropolis store page. This new trailer reveals new details about the mechanics of the game as well as a look into the story and world of Retropolis.
This trailer is replacing a short alpha gameplay clip that loyally filled the role of our main video asset representing the game. If you’re interested to see the early gameplay video you can find it on our Youtube channel. The link is on our store page.
The World of Warplanes team congratulates you on the holiday of spring, charm, beauty, and femininity! Let your hearts belong to those who love and adore you, so that every day and hour you feel love and care, devotion and loyalty, help and support!
Love and be always loved, stay the same beautiful and unique, reliable and hardworking, gentle and warm!
From March 5 (01:30 PT / 04:30 ET) till March 9 (01:30 PT / 04:30 ET), enjoy a special dedicated to International Women's day during which you will find
Bonuses
Extra XP for your first victory
50% off decoration sets (paint schemes, nose arts, emblems) using gold and credits
Missions
Happy Holiday
Reward
x1 day of Premium Account
How to get it:
Be in the top 3 by personal points two times
Restriction
Once per account
Festivities
Reward
x1 Emblem
х10 Fireworks
How to get it:
Earn 8,000 personal points for dealing damage to aerial targets in any number of battles
Restriction
Once per account
Battle Luck
Reward
x3 Unique Supplies
x3 Supply Crates
x3 Standard supply crates
How to get it:
Destroy 80 enemy aircraft in any number of battles