Those are the highlights, but each needs a little explanation!
Story Expansion
Remember when Dania told you you could visit the Duchess' Garden? You can go ahead and visit her now, the guards will allow you through. You can take on the Duchess and see if you have what it takes to beat her Super Gro'd Cobreo, or visit her garden to locate many new rare monsters, these are ones I've had requested a lot so I hope you enjoy. You'll encounter a guardian to the inner sanctum, later in the game you'll be able to access this inner sanctum to meet monsters designed by our Kickstarter backers.
Casino Games
Now that two Hooper sisters in Desperadod have been... terminated... you'll be able to access the electrical city of Nio Kio. While there you can enter the casino and play some Casino games, Run Apo Run and Gorgem Gorge! They're a fun little minigame where if you get good (very good) you can actually make a profit!
New Monsters
While I won't spoil all the new monsters, one monster you'll be able to get your hands on is Serket, a special monster with a special ability. Serket's ability, Serket Protect keeps Serket's magical stat in a loop. If it drops below 0.8x it'll shoot up to 1.5x! Additionally, if you power it up beyond 1.5x it'll loop back down to 0.8x.
Odd ability right? Well, it makes it so Foes can't totally destroy his magical attack stat without accidentally powering him up, but also, if you have an attack you love but it comes at the cost of a magic debuff, it might be right at home on Serket. Any attack dropping your MAG stat by more than 20% will actually produce a 50% GAIN! It can make for some twisted strategies, so be sure to try it out.
This ability is in effect for any monster with Serket's body type, so basically, if you breed with Serket as long as Serket is the primary the offspring will keep this ability (with the default gene).
Isotope Therapy
Ever ask yourself, why do monster taming games have evolution? Well, of course it's primarily so that your early game monsters can power up and still hold their own later in the game. In Monster Crown we don't have normal evolution and early game monsters are easily outclassed, which is fine if you get straight into breeding but what if you got really attached to that Laz you tamed at the start of your journey?
Enter ISOTOPE THERAPY. This radioactive therapy allows your monster's stats to "evolve" and be brought up to par. This can be done as freely and as often as you wish at no cost, it basically calculates a fair strength level based on your tamer level (you know, the one you boost by beating chiefs) and brings the monster up to that level. By tamer level 5 or 6 perhaps even your starter is due for a boost.
It was important to me to add this feature because while breeding, fusion, and taming new monsters are a ton of fun, sometimes you just have a total bro that pulled you out of a tough spot in that decisive battle. I know I get attached and it's sort of a trapping of this genre to bond with your monsters, so if that describes you, you're really gonna love this feature.
It can be located just north of Appenton (check the map in the above pic!). You may have to do complete a couple of challenges first though ;)
I hope you all have fun with this expansion and I think after playing it, you'll get a bit of a sense for what's coming next in the story!
Yesterday's Giveaway
The winner of yesterday's giveaway is Tenshi~kun on Steam and @AndrewR1022 on Twitter, I've friended you both so please send me your save so I can grant you your Brilliant Rituowl prize!
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Have a great weekend Tamers!
Other fixes (0.1.583) =========== +Isotope Therapy added +Casino Games added +Nio Kio now accessible +Story expansion +Many new monsters +30 more farm boxes (bringing the total to 80) +Adjusted notebook menu and encyclopedia menu +Two Hooper sisters asassinated +Large monster minified sprites (experience screen, indoors) smoothed +Fu & Scrave overworld sprites added +Farm has updated windmill graphics
Been working on this update for the past couple weeks, and I like where it is at enough to share with you all!
Leaderboards have been reset since gameplay changes are so significant. RIP autoclicker scores :D
PENTRATING SHOTS
The VFX laser beams have been replaced by laser 'projectiles', which look cooler imo. The penetrator laser is automatically used when in Stimulus mode. It has a decent shot-delay to counter the large hitbox. It feels powerful and fun to shoot it!
So the gameplay hook now is:
Shoot and Don't Miss! ➡ Rack up cash spawns
When overwhelmed, trigger Stimulus mode
Use new penetrating shots to clear board, making sure not to miss!
More cash will spawn
Use barrel to clear board for easy cash shots
Balls provide temporary protection
This new weapon changes the gameplay quite a bit, where I consistently can keep playing till the game's FPS drops down to unplayable from all the physics and AI simulation on screen. That means that I still need to tweak the gameplay so that lag is not the cause of death :P
...I think the solution will probably be less infected, but maybe more than one hit to take them down? Maybe headshots will take them down in 1 shot?
MUSIC!
I picked a chill track with a bit of spooky melody. I like it so far. The pitch of the music is lowered slightly when in Stimulus mode, which adds to the slomo effect.
Any bugs or suggestions, just let me know!
NOW, time to get working on the phone verison! 💪
PATCH NOTES
Vaccine19 v0.3
2-26-21
GAMEPLAY:
MUSIC ➡ Added looping spooky track
STIMULUS MODE ➡ Penetrating projectiles now shot when in Stimulus mode. Will hit all Infected and balls in it's path.
UI:
VERSION INFO ➡ Username and version watermark at top corner of screen.
TUTORIAL ➡ Small looping gif showing gameplay hook.
Ferrymen are offering travel to the dangerous and illustrious Punk Hazzard. An island on the East coast of Rogues Rest that is treacherous to travel to due to the many islands which cause shipwrecks. Punk Hazzard is a cursed island where toxic gasses constantly plague the locals, however amongst all the danger there are many treasure to be found!
Patch 1.24 - Patch Notes
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General
+ A new island named Punk Hazard has been added to the game. It can be found east of Dockthda. It is a poisonous island and the player will take 5 damage every 10 ticks if they are not wearing the full Hazmat Suit. Players can either travel from Dockthda or Icewyntale to get there. + Potash Deposits have been added to the game. They can be found at Punk Hazard. They require level 35 in Mining to mine and players need pots in their inventory to mine them. + Sulphur Deposits have been added to the game. They can be found at Punk Hazard. They require level 50 in Mining to mine. + Dragon Gas Vents have been added to the game. They can be found at Punk Hazard. They require level 1 in Chemistry to be collected from. Players need Airtight Containers to collect the Dragon Gas from them. + Nitrogen Filters have been added to the game. They can be found at Punk Hazard. They require level 45 in Chemistry to be collected from. Players need Airtight Containers to collect the Nitrogen Gas from them. + Hazmat Equipment has been added to the game. It is made up of a Hazmat Mask, Hazmat Top, Hazmat Pants, Hazmat Gloves and Hazmat Boots. Wearing all the Hazmat equipment protects players from taking damage on Punk Hazard. Punks and Science Punks drop these items. + Punks have been added to the game. Their combat level is 77 and they attack with range. + Science Punks have been added to the game. Their combat level is 123 and they attack with range. + Zorglings have been added to the game. Its combat level is 55 and it attacks with melee. They drop Adrenal Glands. + Unicorns have been added to the game. Its combat level is 53 and attacks with melee. Players can collect Unicorn Blood on death if they have an Airtight Container in their inventory. + The Cursed Yeti has been added to the game. It is a boss. Its combat level is 403 and attacks with psychic. It has a strong resistance to melee attacks. + The Enchanted Heart has been added to the game. It is used when making E. Damascus items. It has a 1 in 300 chance of dropping from the Cursed Yeti. + E. Damascus melee items have been added to the game. They require 5 of the relevant Damascus item as well as an Enchanted Heart to make. + The Plasma Belt has been added to the game. It has a 1 in 300 chance of dropping from the Cursed Yeti. It can be used to store up to 30 Empty Plasma Bottles. The Empty Plasma Bottles in the Plasma Belt will fill up first before any others in a player's inventory. + Players can only have 1 Plasma Belt in their inventory at a time and cannot sell, note or deposit if there are items in the Plasma Belt. + A Pot has been added to the game. It is used to when mining a Potash Deposit. + Potash has been added to the game. It is mined from a Potash Deposit. Pots are needed in order to mine a Potash Deposit. It is used when making gunpowder. + Nitrogen Gas has been added to the game. It can be collected from a Nitrogen Filter with Airtight Containers in a players inventory. It is used when making Liquid Nitrogen and Napalm. + Sulphur has been added to the game. It is mined from a Sulphur Deposit. It is used when making Gunpowder and Bullets. + Airtight Containers have been added to the game. + Reinforced Blood of Destruction has been added to the game. It is acquired through destroying Destruction Potions. It then is used for making Large Destruction Potions. + Added the ability to make Gunpowder. It requires level 28 Chemistry, can be made in a player's inventory and needs Potash, Sulphur and Coal. It makes a Gunpowder Keg which can be opened for 10 Gunpowder. + Added the ability to make Liquid Nitrogen. It requires level 38 Chemistry, can be made in a player's inventory and needs Nitrogen Gas and Enchanted Ice. + Added the ability to make Napalm. It requires level 48 Chemistry, can be made in a player's inventory and needs Nitrogen Gas and Sulphur. + Added the ability to make Steel Bullets. It requires level 10 Explosives and uses a Steel Bar and Gunpowder. + Added the ability to make Psywood Bullets. It requires level 30 Explosives and uses a Psywood Bar and Gunpowder. + Added the ability to make E. Copper Bullets. It requires level 50 Explosives and uses a E. Copper Bar and Gunpowder. + Added the ability to make E. Gold Bullets. It requires level 70 Explosives and uses a E. Gold Bar and Gunpowder. + Added the ability to make Damascus Bullets. It requires level 90 Explosives and uses a Damascus Bar and Gunpowder. + Added the ability to make Copper Throwing Knives. It requires level 10 Fletching and uses a Copper Bar and Deadwood Logs. + Added the ability to make Bronze Throwing Knives. It requires level 20 Fletching and uses a Bronze Bar and Pine Logs. + Added the ability to make Iron Throwing Knives. It requires level 30 Fletching and uses a Iron Bar and Oak Logs. + Added the ability to make Steel Throwing Knives. It requires level 40 Fletching and uses a Steel Bar and Willow Logs. + Added the ability to make Psywood Throwing Knives. It requires level 50 Fletching and uses a Psywood Bar and Acacia Logs. + Added the ability to make E. Copper Throwing Knives. It requires level 60 Fletching and uses a E. Copper Bar and Weerwood Logs. + Added the ability to make E, Gold Throwing Knives. It requires level 70 Fletching and uses a E. Gold Bar and Redwood Logs. + Added the ability to make Damascus Throwing Knives. It requires level 80 Fletching and uses a Damascus Bar and Baobab Logs. + Added the ability to make Copper Bolts. It requires level 15 Fletching and uses a Copper Bar, Deadwood Logs and Feathers. + Added the ability to make Bronze Bolts. It requires level 25 Fletching and uses a Bronze Bar, Pine Logs and Feathers. + Added the ability to make Iron Bolts. It requires level 35 Fletching and uses a Iron Bar, Oak Logs and Feathers. + Added the ability to make Steel Bolts. It requires level 45 Fletching and uses a Steel Bar, Willow Logs and Feathers. + Added the ability to make Psywood Bolts. It requires level 55 Fletching and uses a Psywood Bar, Acacia Logs and Feathers. + Added the ability to make E. Copper Bolts. It requires level 65 Fletching and uses a E. Copper Bar, Weerwood Logs and Feathers. + Added the ability to make E, Gold Bolts. It requires level 75 Fletching and uses a E. Gold Bar, Redwood Logs and Feathers. + Added the ability to make Damascus Bolts. It requires level 85 Fletching and uses a Damascus Bar, Baobab Logs and Feathers. + Added a Chemistry Components Store to Punk Hazard. + Added a Dragon Plasma Store to Punk Hazard. + Added a Explosives Components Store to Punk Hazard. + Added a General Store to Punk Hazard. + Added 3 Blue Dragons to Punk Hazard. + Added 3 Black Dragons to Punk Hazard. + Took away the right click option "Add Ignore" on other players. + Added the ability to clear a private chat with another player. + Added the ability for ranging attacks to go over water and fences.
Bug Fixes
+ Fixed a bug where players could receive a boss task for Guildwork if they did not have a combat level of 100 or above. + Added a missing Guildwork icon for the mini map and the world map at Port Tall.
Balance Changes
+ Large Destruction Potions has changed to require Reinforced Blood of Destruction and not Blood of Destruction. + Pots have been added to the Explosive Components stores. + Air Tight Containers have been added to the Explosive Components stores. + Gunpowder stock has been decreased from 5000 to 100. + Liquid Nitrogen stock has been decreased from 1500 to 150. + Napalm stock has been decreased from 1000 to 50. + Dragon Gas stock has been decreased from 1200 to 80. + Empty Plasma Vial stock increased from 100 to 5000. + Grenades have been giving a rework. + Small Grenades can be made at Level 1 Explosives and give 3 exp. + Small Napalm Grenades can be made at Level 5 Explosives and give 6 exp. + Small Gas Grenades can be made at Level 15 Explosives and give 12 exp. + Small Freeze Grenades can be made at Level 20 Explosives and give 15 exp. + Medium Grenades can be made at Level 25 Explosives and give 18 exp. + Medium Napalm Grenades can be made at Level 35 Explosives and give 24 exp. + Medium Gas Grenades can be made at Level 40 Explosives and give 27 exp. + Medium Freeze Grenades can be made at Level 45 Explosives and give 30 exp. + Large Grenades can be made at Level 55 Explosives and give 36 exp. + Large Napalm Grenades can be made at Level 60 Explosives and give 39 exp. + Large Gas Grenades can be made at Level 65 Explosives and give 42 exp. + Large Freeze Grenades can be made at Level 75 Explosives and give 48 exp. + Small Lifesteal Grenades can be made at Level 80 Explosives and give 51 exp. + Medium Lifesteal Grenades can be made at Level 85 Explosives and give 54 exp.
The second DLC for hexceed is here and brings with it 122 new levels, all of which include a brand new mechanic to twist things up!
Rotating Tiles
The newest mechanic, which has tutorials within this release, is Rotating Tiles! At the end of the timer marked tiles will change direction. Play to discover how spinning tiles affect the way you need to think about completing a level!
It's a Pirate Raid Weekend! The Black Viper is decked out in pirate regalia! Collect her exclusive skin & feat with a purchase of a weekend promo chest pack!
Buffs for Artemis, Calliope, Arkhan, Baeloth & Black Viper are active until 12pm PT March 1st!
First of all, some information about the single player and LAN functionality:
For the online server I had to integrate a connector. This switches to a different information forwarding as soon as one is connected to the online server.
In case the server does not run anymore or you want to start your own server, we have already prepared something. The IP of the online server and the port is integrated in the settings.json and can be changed at any time.
I make the online server available to everyone. It is accessible under the following Gitlab project:
We want to send out a huge thank you to everyone who participated in our Rocket Rumble closed BETA! These past 2 weeks were a huge success and we couldn't have done it without our awesome community! We'll be having more beta tests in the future so stay tuned for info about that!
We can't wait to fix all the bugs that were found and to implement some of the awesome feedback we received!
At the university you will be introduced to the art of seduction in the subject Sexual Practices by your sex teachers. They want to play strip blackjack with you. Let the horny sex teachers teach you everything they know. They will strip for you and let you in on their sexual secrets!
If you want to make it easy for yourself, choose the "Easy Mode" or take the hard way to give them both a good time!
We wish you an erotic Christmas!
## NEW ## Now with very Easy Mode for the impatient among you :) Get even more money with each won round! Now get more money from the lucky wheel!
Info: This is a blackjack game that is only suitable for adults as sexual content is shown This game contains:
Completely naked persons and their genitals.
People who satisfy themselves.
People who uses sex toy(s).
People during sexual intercourse
Features:
7 Striptease level, each with different poses and camera angles! From fully dressed to... find it out ;)
3 Striplevel with Videos!
Change the view of the camera or zoom in any time you want!